Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 16:32:10 Player: Skysub Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2141) 2141 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 5026 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 9/300 Energy 8/100 System Corruption 2% Temperature Cool (2) Movement Treading (170) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Ion Cannon Improved Assault Rifle > --- INVENTORY (5) ---- Wheel Structural Scanner Improved Assault Rifle Improved Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Lightpack 2.0 Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Armored Treads Armored Treads High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Hacking Suite Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Reflective Plating Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 45 | 7 6 6 18 . 8 Power 6 | 1 1 2 2 . . Engine 5 | 1 1 1 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 1 1 4 . 2 Treads 7 | 2 1 . 2 . 2 Leg . | . . . . . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 13 | 2 1 1 6 . 3 Device 2 | 1 . . 1 . . Storage 4 | 1 1 1 . . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 5 | . . . 4 . 1 Artifact . | . . . . . . Weapon 16 | 2 3 2 6 . 3 Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 9 | 2 2 1 3 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 15 | . 3 3 4 1 4 Power 4 | . 2 . 1 . 1 Propulsion 4 | . 1 1 . . 2 Utility 5 | . . 1 2 1 1 Weapon 2 | . . 1 1 . . Highest Loss Streak 3 | . 2 3 1 1 2 To Critical Strikes 2 | . . . . . 2 Average Backups 16 | 2 11 14 19 19 13 Power . | . . . . . . Propulsion 1 | 1 1 . 2 2 1 Utility 5 | . 3 5 6 5 4 Weapon 8 | . 5 7 9 11 7 Tool/Special . | . . . . . . Unused Backups 23 | . 3 . 8 1 11 Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility 7 | . . . 3 . 4 Weapon 13 | . 1 . 5 1 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 93 87 99 99 84 Engine 7 | . 8 3 8 11 9 Core 1 | . . 4 2 . . Treads 16 | . 28 23 11 11 13 Wheel 7 | . . 4 11 11 7 Device 8 | . 14 9 4 11 4 Storage 11 | . 14 14 11 11 7 Processor 7 | . . . 10 11 14 Protection 8 | . . . 16 10 4 Energy Cannon 8 | . . . 9 22 16 Ballistic Gun 15 | . 27 27 12 . 4 Peak Build Rating 49 | 7 10 13 25 24 49 Average Rating 17 | 5 7 8 23 23 26 On Entrance 12 | . 7 7 11 24 24 Naked Turns . | . . . . . . Heaviest Build 65 | 13 31 50 65 65 65 Greatest Support 40 | 40 40 40 20 10 40 Greatest Overweight (x) 6 | 1 . 4 6 6 6 Average Overweight (x) 3 | . . 2 5 6 4 Largest Inventory Capacity 40 | 8 15 20 20 20 40 Average Capacity 18 | 7 13 19 20 20 19 Most Carried 20 | 5 15 16 20 20 20 Average Carried 16 | 2 12 14 19 19 13 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 5 13 15 20 20 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1943 | 300 335 351 929 28 . Remotely . | . . . . . . Salvage Created 2903 | 122 518 174 1713 317 59 Parts 203 | 7 44 13 110 17 12 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 66 | . 13 7 34 7 5 Guns 42 | . 10 7 25 . . Cannons 16 | . . . 9 7 . AOE 8 | . 3 . . . 5 Classes Destroyed 15 | 2 7 . 4 1 1 Worker 2 | . 1 . 1 . . Builder 6 | . 3 . 3 . . Tunneler 2 | 2 . . . . . Hauler 5 | . 1 . 4 . . Recycler 2 | 1 1 . . . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 . 5 . . Swarmer 15 | . 5 4 6 . . Grunt 31 | . 6 3 17 5 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 11 | . . . 10 1 . Subdweller 2 | . 2 . . . . Assembled 5 | . . . . . 5 Best Kill Streak 7 | 3 6 3 7 5 6 Combat Bots Only 6 | . 5 3 6 5 5 Max Kills in Single Turn 4 | 2 4 1 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 337 | . 43 38 133 22 101 Missed 93 | . 7 11 43 5 27 Hits 244 | . 36 27 90 17 74 Melee 3 | . . . . 1 2 Projectile 241 | . 36 27 90 16 72 Critical Strikes 44 | . 1 2 6 . 35 Damage Taken 3630 | . 654 339 1098 229 1310 Core 601 | . 162 31 96 30 282 Absorbed by Shields . | . . . . . . Ignored by Resistances 139 | . . . 108 31 . Core Remaining (%) 61 | 100 . 22 . . . Volleys Fired 253 | 5 53 16 115 14 50 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 46 43 120 120 120 Shots Fired 475 | 10 99 32 226 28 80 Gun 357 | 10 96 32 169 . 50 Cannon 111 | . . . 57 28 26 Launcher 7 | . 3 . . . 4 Special . | . . . . . . Kinetic 357 | 10 96 32 169 . 50 Thermal 111 | . . . 57 28 26 Explosive 7 | . 3 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 2 8 6 18 9 15 Robot Miss Streak 13 | 2 13 2 4 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 351 | 5 60 22 174 22 68 Core Hits 149 | 3 33 9 81 9 14 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 3 | . 2 . 1 . . Destroy 3 | . 2 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6911 | 79 1458 286 3061 507 1520 Guns 3819 | 75 769 286 2046 . 643 Cannons 2013 | . . . 1015 507 491 Explosions 1055 | . 669 . . . 386 Melee . | . . . . . . Ramming 24 | 4 20 . . . . Kinetic 3819 | 75 769 286 2046 . 643 Thermal 2361 | . 348 . 1015 507 491 Explosive 707 | . 321 . . . 386 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 2 2 2 Average Corruption 2 | . 2 3 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . 9 20 8 14 7 Message Errors 19 | . 1 6 2 7 3 Matter Fused 16 | . 3 5 3 3 2 Heat Flow Errors 5 | . . 2 2 1 . Energy Discharges 3 | . 1 1 . . 1 Parts Rejected 2 | . 2 . . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 5 | . . 2 . 3 . Data Loss (major) 2 | . 1 1 . . . Misfires 3 | . . 1 1 . 1 Alerts 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 236 | . 116 . 31 38 51 Projectiles 92 | . . . 31 38 23 Explosions 144 | . 116 . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 231 | . 175 . . . 56 Shots 4 | . 2 . . . 2 Rammed 5 | 1 4 . . . . Targets Rammed 5 | 1 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 20 122 255 259 178 Average Temperature 58 | . 5 38 49 124 47 Received Heat Transfer 1139 | . 192 207 537 123 80 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 1 2 Heat Transferred 2943 | . 200 . 1628 814 301 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 77 | 100 100 100 46 91 . Level 1 13 | . . . 31 8 . Level 2 8 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 451 | 10 167 115 451 233 . Initial 151 | . . 54 . 151 . Average 121 | . 73 32 219 78 . Influence Increases 2108 | 15 564 262 1065 202 . Destroy 0b10 Robot/C 1260 | . 220 200 700 140 . Destroy 0b10 Robot/NC 125 | 15 35 . 75 . . Destroy Leader 312 | . 64 40 188 20 . Allied During Kill 27 | . . 22 5 . . Successful Hack 53 | . 28 . 15 10 . Select Force Hacks 120 | . 60 . 60 . . Disable Machine 30 | . 30 . . . . Destroy Structure 61 | . 52 . 7 2 . Lose Combat Pursuer 120 | . 75 . 15 30 . Influence Decreases 2108 | 15 425 401 677 590 . Entered New Map 322 | . . 85 . 237 . Time Decay 1556 | 15 395 265 538 343 . Lost Part 100 | . 30 20 40 10 . Lost Ally 51 | . . 31 20 . . Purge Threat 79 | . . . 79 . . Squads Dispatched 7 | . 3 . 4 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 24 10 53 9 8 Peak Tracking Total 10 | . 5 3 9 6 10 Tactical Retreats 8 | . 5 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 6 | . 3 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 7 | . 2 . . 1 4 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 19 | . 8 . 9 1 1 Terminals 14 | . 6 . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 21 . 28 4 1 Successful 29 | . 11 . 15 2 1 Failed 24 | . 9 . 13 2 . Catastrophic 3 | . 2 . 1 . . Database Lockouts 1 | . 1 . . . . Manual 39 | . 16 . 18 4 1 Terminals 42 | . 15 . 23 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 6 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 5 1 1 Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 8 . 9 1 . Terminals 14 | . 6 . 7 1 . Botnet 3 | . 1 . 2 . . Skim 11 | . 5 . 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . 8 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 33 | . . 25 8 . . Total Damage 291 | . . 240 51 . . Kills 4 | . . 3 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1739 | 8 1094 637 . . . Seismic 1739 | 8 1094 637 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5666 | 101 1094 988 1991 988 504 Spaces Moved 2751 | 47 557 507 884 531 225 Core 6 | 6 . . . . . Treads 891 | 41 557 289 1 . 3 Legs . | . . . . . . Wheels 1854 | . . 218 883 531 222 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 140 140 170 95 Average Speed 166 | 148 160 179 166 170 144 Slowest Speed 330 | 160 160 240 330 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 5 98 98 86 98 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 2 2 4 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . 55 . 5 2 8 Melee . | . . . . . . Projectile 7 | . . . 5 2 . AOE 63 | . 55 . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3361 | 64 658 550 1177 589 323 Wait 213 | . 21 18 115 41 18 Move 2747 | 47 556 506 883 530 225 Hop . | . . . . . . Pick Up 58 | 5 11 3 21 2 16 Fast Attach 18 | 7 2 1 4 . 4 Attach 9 | . 2 2 4 1 . Detach . | . . . . . . Swap 33 | . 5 4 18 . 6 Drop 26 | . 4 . 17 1 4 Fire 253 | 5 53 16 115 14 50 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 5) 702 | -10/Materials | Derelicts attacked the area 766 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Central database locked down 904 | -10/Materials | Core integrity fell below 50% 996 | -10/Materials | Discovered new exit (range 10) 1007 | -10/Materials | Loaded intel: 5 trap records 1074 | -10/Materials | Learned location of 1 exit from Storage 1132 | -10/Materials | Learned location of 1 exit from Recycling 1181 | -10/Materials | Learned Storage trap positions 1196 | -10/Materials | Entered Mines 1257 | -10/Mines | Discovered new exit (range 4) 1271 | -10/Mines | Learned location of Zion (-7) 1295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1704 | -10/Mines | Discovered new exit (range 5) 1709 | -10/Mines | Learned location of Storage (-7) 1883 | -10/Mines | Lost 3 parts (1n1u1w) 2001 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2059 | -10/Mines | Discovered new exit (range 13) 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Accompanied by 1 ally 2184 | -9/Materials | Evolved 2 slots: Utility x2 2357 | -9/Materials | Discovered new exit (range 14) 2425 | -9/Materials | Discovered new exit (range 8) 2735 | -9/Materials | Discovered new exit (range 5) 3159 | -9/Materials | Discovered new exit (range 16) 3700 | -9/Materials | Discovered new exit (range 3) 3803 | -9/Materials | Learned Materials emergency access door positions 3816 | -9/Materials | Learned 2 Storage zone layouts 4175 | -9/Materials | Entered Mines 4176 | -9/Mines | Identified exit to Materials 4212 | -9/Mines | Assembled infested the area 4551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5013 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5037 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5081 | -9/Mines | Discovered new exit (range 5) 5163 | -9/Mines | Entered Exiles 5204 | -9/Exiles | Met 8R-AWN 5235 | -9/Exiles | Met EX-HEX 5288 | -9/Exiles | Met EX-BIN 5306 | -9/Exiles | Aligned with FarCom system 5308 | -9/Exiles | Given EX-Vault access code 5350 | -9/Exiles | Opened EX-Vault 5394 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5416 | -9/Exiles | Found Lightpack 2.0 5490 | -9/Exiles | Attacked by the Exiles 5498 | -9/Exiles | Destroyed EX-BIN 5516 | -9/Exiles | Core integrity fell below 50% 5602 | -9/Exiles | Core integrity fell below 20% 5667 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05593_ Penetrated by HV Slug. 05597_ Z2&X >LY% 05597_ Penetrated by HV Slug. 05597_ Hvy. Ion Engine destroyed. 05597_ Penetrated by HV Slug. 05611_ HV Slug penetrates Machine. 05611_ HV Slug penetrates Wall. 05611_ Acquired Ion Cannon. 05616_ Penetrated by HV Slug. 05620_ HV Slug penetrates Machine. 05624_ Penetrated by HV Slug. 05627_ The unstable cave ceiling collapses. 05628_ Penetrated by HV Slug. 05646_ Critical hit (Destroy). 05646_ Arm. Treads destroyed. 05650_ Penetrated by HV Slug. 05658_ HV Slug penetrates Machine. 05658_ Penetrated by HV Slug. 05663_ HV Slug penetrates Machine. 05667_ Penetrated by HV Slug. 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""?##"""""""##??? | | ?????????????????????????????????????#########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 41 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoGrenadeDetector Manual? 0 Play Time 00:39:00 Cumulative 206.4 hours Start 2025.07.28 @ 15:40:41 End 2025.07.28 @ 16:32:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/1/1/0/0/0/0/0/1 Lore% 71 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff466e6d-710a-4b08-a0d4-c70c048925bf