Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:09:18 Player: Mertly Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (781) 781 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 2390 Bonus ------- Pacifist 200 High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 124/125 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Flight Unit Improved Flight Unit Transport Network Coupler Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Transport Network Coupler Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 44 | 7 . 26 11 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 . 7 2 Treads 5 | 1 . 4 . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 10 | 1 . 5 4 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 15 | 2 . 9 4 Energy Gun 7 | 2 . 5 . Energy Cannon 2 | . . 1 1 Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 12 1 Power 3 | . . 3 . Propulsion 5 | . . 5 . Utility 1 | . . . 1 Weapon 4 | . . 4 . Highest Loss Streak 7 | . . 7 1 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 79 95 Engine 10 | . 14 8 11 Treads 9 | . . 8 16 Leg 10 | . 28 12 . Flight 1 | . . . 5 Storage 11 | . 14 12 8 Processor 9 | . . 9 12 Protection 7 | . . 5 16 Energy Gun 9 | . 28 10 . Energy Cannon 3 | . . 1 7 Ballistic Gun 8 | . . 7 14 Slashing Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 34 | 10 10 30 34 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 8 Most Carried 10 | 5 4 10 10 Average Carried 7 | 3 4 8 8 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 4 4 10 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 723 | 230 . 371 122 Remotely . | . . . . Salvage Created 1025 | . . 903 122 Parts 66 | . . 59 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . . 22 3 Guns 18 | . . 18 . Cannons 4 | . . 1 3 AOE 2 | . . 2 . Classes Destroyed 8 | . . 8 . Worker 4 | . . 4 . Hauler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 10 | . . 10 . Grunt 9 | . . 6 3 Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 10 | . . 10 3 Combat Bots Only 8 | . . 8 3 Max Kills in Single Turn 4 | . . 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 160 | . . 144 16 Missed 40 | . . 36 4 Damage Taken 1786 | . . 1557 229 Core 428 | . . 318 110 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 127 | . 2 104 21 Largest 2 | . 2 2 2 Hottest 112 | . 80 112 91 Shots Fired 191 | . 4 145 42 Gun 174 | . 4 137 33 Cannon 17 | . . 8 9 Launcher . | . . . . Special . | . . . . Kinetic 113 | . . 80 33 Thermal 78 | . 4 65 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 1 14 4 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | . 1 108 17 Core Hits 60 | . 1 55 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1683 | . 11 1466 206 Guns 1211 | . 11 1096 104 Cannons 245 | . . 143 102 Explosions 227 | . . 227 . Melee . | . . . . Ramming . | . . . . Kinetic 696 | . . 592 104 Thermal 760 | . 11 647 102 Explosive 227 | . . 227 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . 85 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 441 | . 36 294 441 Average Temperature 105 | . 20 96 132 Received Heat Transfer 588 | . . 495 93 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1916 | . 25 1706 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 466 | . 25 466 290 Initial 189 | . . 10 189 Average 192 | . 17 232 212 Maximum Alert Level 2 | . . 2 1 Low Security (%) 61 | 100 100 48 64 Level 1 31 | . . 39 35 Level 2 7 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 1 34 5 Peak Tracking Total 9 | . 1 9 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 1 2 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 2 6 Successful 5 | . 2 2 1 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Prototype ID Bank 2 | . 1 1 . Terminal Index 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1038 | 55 108 589 286 Spaces Moved 545 | 36 86 203 220 Core 7 | 7 . . . Treads 177 | 2 . 81 94 Legs 235 | 27 86 122 . Wheels . | . . . . Hover . | . . . . Flight 126 | . . . 126 Fastest Speed 37 | 50 120 120 37 Average Speed 114 | 108 120 140 89 Slowest Speed 190 | 160 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 20 24 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . 28 . Melee . | . . . . Projectile . | . . . . AOE 28 | . . 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 783 | 50 87 377 269 Wait 21 | . . 13 8 Move 536 | 35 85 202 214 Hop 3 | . . . 3 Pick Up 33 | 8 . 24 1 Fast Attach 6 | 2 . 2 2 Attach 20 | 4 . 15 1 Detach . | . . . . Swap 18 | 1 . 9 8 Drop 19 | . . 8 11 Fire 127 | . 2 104 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 17) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Utility x2 344 | -9/Materials | Build established: Mutant 530 | -9/Materials | Core integrity fell below 50% 604 | -9/Materials | Destroyed 8 combat bots 612 | -9/Materials | Lost 7 parts (1p3n3w) 706 | -9/Materials | Discovered new exit (range 10) 753 | -9/Materials | Entered Storage 887 | -9/Storage | Build established: Scavenger-Mutant 912 | -9/Storage | Core integrity fell below 20% 1039 | -9/Storage | Destroyed by Explosive Trap Last Messages --------------- 00962_ Dropped Hrd. Light Armor Plating. 00963_ Dropped Hvy. Assault Rifle. 00969_ Dropped Lgt. Treads. 00970_ Dropped Imp. Ion Engine. 00970_ Dropped Hrd. Light Armor Plating. 00971_ Dropped Med. Storage Unit. 00971_ Acquired 50 matter. 00972_ Acquired 35 matter. 00980_ Acquired Sensor Array. 00982_ K-01 Serf collects debris. 00982_ Acquired Imp. Targeting Computer. 01011_ Connecting with Terminal... 01018_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01020_ Connecting with Recycling Unit... 01038_ Triggered Explosive Trap. 01038_ An explosion rips through the floor. 01038_ Sensor Array destroyed. 01039_ Triggered Explosive Trap. 01039_ An explosion rips through the floor. 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