Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 01:30:48 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (956) 956 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7411 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1150/1150 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (39) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY (9) ------ Triangulator Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Microactuators Phase Shifter RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Utility Shielding Drone Bay > --- WEAPON ----------- High-powered Shotgun Power Sword > --- INVENTORY -------- Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Triangulator Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Force Booster [Rating: 67] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 7 | . . 2 . 2 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 65 | 6 2 13 6 1 22 9 2 3 1 . . Power 7 | 1 . 4 1 . . 1 . . . . . Engine 4 | 1 . 3 . . . . . . . . . Core 3 | . . 1 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 2 1 . 8 2 1 1 . . . Treads . | . . . . . . . . . . . . Leg 5 | 2 . 2 1 . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . Hover 5 | . . . . . 5 . . . . . . Flight 5 | . . . . . 1 2 1 1 . . . Utility 30 | 1 2 5 3 1 10 6 . 1 1 . . Device 14 | . 2 2 . . 5 4 . 1 . . . Storage 1 | 1 . . . . . . . . . . . Processor 8 | . . 1 1 . 3 2 . . 1 . . Hackware 2 | . . . . 1 1 . . . . . . Protection 5 | . . 2 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 . 2 1 . 4 . 1 1 . . . Energy Gun 3 | 2 . 1 . . . . . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . Ballistic Gun 2 | . . . . . 1 . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Parts Lost 27 | . . 2 . 5 4 11 . . 4 1 . Power 5 | . . 1 . 1 . 1 . . 2 . . Propulsion 7 | . . . . 2 2 2 . . 1 . . Utility 13 | . . 1 . 2 2 7 . . 1 . . Weapon 2 | . . . . . . 1 . . . 1 . Highest Loss Streak 5 | . . 1 . 5 3 5 . . 4 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 4 7 7 7 6 4 1 3 4 5 5 Power . | . . . . . . . . . . . . Propulsion . | . . 1 . . 1 1 . . . . . Utility 4 | . 3 5 6 6 4 3 1 3 2 2 2 Weapon . | . . . 1 1 . . . . 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 2 1 6 2 2 . . . . . 5 Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 13 | . 1 1 5 2 2 . . . . . 2 Weapon 3 | . . . . . . . . . . . 3 Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 92 97 99 84 86 80 51 64 73 50 42 Engine 5 | . 14 9 . . 5 4 . . 8 . . Core 1 | . . . 8 6 . 3 . . . . . Leg 13 | . 28 22 35 29 3 . . . . . . Hover 2 | . . . . . 7 7 . . . . . Flight 3 | . . . . . . 4 5 16 16 11 10 Device 12 | . 6 14 17 6 13 16 11 12 10 5 5 Storage 6 | . 14 11 9 7 6 3 . . . . . Processor 15 | . . 6 . 7 25 26 23 23 23 23 21 Hackware 1 | . . . . 2 4 . . . . . . Protection 3 | . . 11 9 6 . 3 . . . . . Energy Gun 7 | . 28 16 8 4 . . . . . . . Energy Cannon 3 | . . 5 9 7 3 . . . . . . Impact Weapon 1 | . . . . 2 3 . . . . . . Slashing Weapon 2 | . . . . . 2 5 5 5 11 9 5 Peak Build Rating 67 | 6 10 16 23 26 60 67 42 52 56 41 37 Average Rating 30 | 5 6 14 21 23 42 59 35 48 54 40 37 On Entrance 27 | . 6 10 15 22 15 56 32 42 48 41 37 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 11 12 23 39 38 22 36 7 8 11 6 4 Greatest Support 40 | 20 20 20 40 40 40 40 13 13 20 13 13 Greatest Overweight (x) 1 | . . 1 . . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 8 3 4 5 5 5 Average Carried 5 | . 4 7 7 7 6 4 1 3 4 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 1 3 4 5 5 5 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 14% | Scout 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 972 | 221 54 135 40 . 357 41 106 10 8 . . Remotely . | . . . . . . . . . . . . Salvage Created 1702 | 178 334 655 54 . 388 93 . . . . . Parts 112 | 13 22 39 4 . 23 11 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 17 | . 2 8 1 . 5 1 . . . . . Melee 1 | . . . . . . 1 . . . . . Guns 9 | . 2 6 1 . . . . . . . . Cannons 7 | . . 2 . . 5 . . . . . . Classes Destroyed 12 | 2 3 4 . . 3 . . . . . . Worker 6 | . . 3 . . 2 1 . . . . . Builder 9 | . 3 3 . . 2 1 . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . 3 . . . . . . . . . Swarmer 3 | . . . . . 3 . . . . . . Grunt 6 | . 2 4 . . . . . . . . . Sentry 5 | . . 4 1 . . . . . . . . Programmer 3 | . . . . . 2 1 . . . . . Best Kill Streak 4 | 2 2 4 1 . 4 1 . . . . . Combat Bots Only 3 | . 1 2 1 . 3 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 326 | . 6 36 9 107 35 91 4 2 22 14 . Missed 121 | . . 5 3 35 10 46 2 . 13 7 . Hits 205 | . 6 31 6 72 25 45 2 2 9 7 . Projectile 205 | . 6 31 6 72 25 45 2 2 9 7 . AOE 1 | . . . . . . . . . 1 . . Critical Strikes 13 | . . 1 1 4 1 4 . 1 1 . . Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 3452 | . 78 408 98 783 409 1226 48 40 216 146 . Core 757 | . 27 44 . 92 58 331 23 20 59 103 . Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . . . . . Ignored by Resistances 46 | . . . . 46 . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . . 11 . . Core Remaining (%) 86 | 100 89 89 100 86 93 . . . . 46 . Volleys Fired 139 | 15 28 50 3 6 34 3 . . . . . Largest 2 | 2 2 2 2 1 1 1 . . . . . Hottest 118 | 90 90 118 118 68 75 25 . . . . . Shots Fired 237 | 30 56 100 6 6 34 3 1 1 . . . Gun 167 | 30 56 73 3 . . 3 1 1 . . . Cannon 70 | . . 27 3 6 34 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 15 | . . . . . 10 3 1 1 . . . Thermal 222 | 30 56 100 6 6 24 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | 5 5 9 2 4 7 3 . 1 . . . Robot Miss Streak 5 | 2 4 4 1 1 5 1 . 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 163 | 20 36 61 3 5 25 12 . 1 . . . Core Hits 82 | 7 18 29 2 2 19 5 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | 2 2 1 . . . . . . . . . Burn 5 | 2 2 1 . . . . . . . . . Melee Attacks 99 | . . . 5 4 45 31 . . 14 . . Impact 38 | . . . 5 4 29 . . . . . . Slashing 61 | . . . . . 16 31 . . 14 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2946 | 236 439 837 45 149 690 550 . . . . . Guns 1337 | 236 420 610 25 . . 46 . . . . . Cannons 893 | . . 227 20 129 517 . . . . . . Explosions . | . . . . . . . . . . . . Melee 677 | . . . . . 173 504 . . . . . Ramming 39 | . 19 . . 20 . . . . . . . Kinetic 202 | . . . . . 156 46 . . . . . Thermal 2028 | 236 420 837 45 129 361 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 677 | . . . . . 173 504 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 1 2 1 11 11 11 8 3 . Average Corruption 4 | . . . 1 1 1 5 11 8 4 1 . Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . 1 . 6 8 18 6 1 1 . Message Errors 15 | . . . 1 . 1 2 9 2 . . . Matter Fused 11 | . . . . . 3 3 3 1 . 1 . Heat Flow Errors 4 | . . . . . 1 1 1 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 1 1 1 . 1 . . Data Loss (major) 2 | . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . 1 1 . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 84 | . . 7 . . 59 18 . . . . . Projectiles 34 | . . 7 . . 27 . . . . . . Explosions . | . . . . . . . . . . . . Melee 50 | . . . . . 32 18 . . . . . Knockbacks 8 | . . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 8 | . 3 . . 5 . . . . . . . Kicked 8 | . 3 . . 5 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 201 | 150 90 105 54 129 103 180 150 201 . . . Average Temperature 38 | 53 36 30 28 51 18 100 78 111 . . . Received Heat Transfer 705 | . 45 207 54 189 18 72 18 36 66 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | 2 1 7 . . 1 . . . . . . Heat Transferred 5023 | 780 1264 2128 111 185 555 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 . . . . . Level 1 . | . . . . . . . . . . . 100 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 300 | 10 44 80 36 46 65 78 . . . . 300 Initial 300 | . . 10 26 . . 9 . . . . 300 Average 13 | 2 9 19 8 7 11 25 . . . . 300 Influence Increases 1629 | 30 127 299 63 131 270 229 . 60 120 . 300 Destroy 0b10 Robot/C 380 | . 40 160 20 40 100 20 . . . . . Destroy 0b10 Robot/NC 160 | 30 30 55 . . 35 10 . . . . . Destroy Leader 108 | . 10 58 10 . 30 . . . . . . Successful Hack 49 | . 17 10 . . 22 . . . . . . Disable Machine 60 | . . . . 15 45 . . . . . . Destroy Structure 62 | . . 1 3 1 23 34 . . . . . Advance Influence 300 | . . . . . . . . . . . 300 Lose Combat Pursuer 510 | . 30 15 30 75 15 165 . 60 120 . . Influence Decreases 1329 | 30 101 263 125 131 249 219 31 40 94 46 . Entered New Map 143 | . . 16 36 . . 12 13 . 20 46 . Time Decay 963 | 30 101 237 89 63 219 132 18 40 34 . . Lost Part 183 | . . 10 . 28 30 75 . . 40 . . Lost Ally 40 | . . . . 40 . . . . . . . Squads Dispatched 16 | . . 1 2 3 9 1 . . . . . Investigation 5 | . . . 2 1 2 . . . . . . Extermination 4 | . . . . 1 3 . . . . . . Reinforcement 6 | . . 1 . 1 3 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 3 | . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 7 16 3 10 11 24 1 4 26 5 . Peak Tracking Total 19 | . 3 3 2 8 3 8 1 3 19 5 . Tactical Retreats 18 | . 2 1 1 3 1 4 . 3 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 4 | . . . . 1 3 . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 23 | . 3 4 3 2 4 1 . 1 5 . . Terminals 11 | . 2 3 3 1 2 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 61 | . 8 12 8 5 13 1 . 6 8 . . Successful 32 | . 6 8 1 . 3 . . 6 8 . . Failed 29 | . 2 4 7 5 10 1 . . . . . Catastrophic 6 | . 1 2 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 6 9 8 4 6 . . . . . . Terminals 31 | . 5 8 8 4 6 . . . . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 5 | . . 4 . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 16 | . 1 1 . . . . . 6 8 . . Record 14 | . . . . . . . . 6 8 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 3 1 . 1 . . . . . . Terminals 7 | . 2 3 1 . 1 . . . . . . Track 1 | . . 1 . . . . . . . . . Botnet 6 | . 2 2 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 4 3 2 4 1 . . . . . Full Trace Events 7 | . . 2 2 1 2 . . . . . . Feedback Events 3 | . . . 1 . 2 . . . . . . Corruption 2 | . . . 1 . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 12 | . . . . 12 . . . . . . . Largest Group 8 | . . . . 8 . . . . . . . Highest-Rated Group 185 | . . . . 185 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . . . . Total Damage 271 | . . . . 271 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 4281 | . . 863 382 398 1252 345 413 190 438 . . Optics 522 | . . 522 . . . . . . . . . Sensors 1432 | . . . . . 1252 180 . . . . . Terrain 2637 | . . . . . 1251 345 413 190 438 . . Seismic 1121 | . . 341 382 398 . . . . . . . Triangulation 106 | . . . . . . 106 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 5259 | 172 611 930 382 417 1280 345 413 190 441 74 4 Spaces Moved 4657 | 99 314 411 171 308 1076 511 415 295 860 189 8 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1448 | 98 314 411 171 308 146 . . . . . . Wheels 154 | . . . . . 154 . . . . . . Hover 1058 | . . . . . 776 282 . . . . . Flight 1996 | . . . . . . 229 415 295 860 189 8 Fastest Speed 34 | 50 120 120 120 120 56 34 39 39 37 39 39 Average Speed 73 | 119 120 148 120 120 71 47 44 45 38 39 39 Slowest Speed 190 | 120 120 190 120 120 120 125 45 125 45 39 39 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 2 1 . 9 . . Potential Cave-ins 3 | . . . . . 2 1 . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . Exploration Rate (%) 34 | 6 44 31 18 11 32 19 56 56 73 29 . Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . . . Spaces Dug 49 | . . . 4 1 26 18 . . . . . Terrain Destroyed 49 | . . . 4 1 26 18 . . . . . Melee 49 | . . . 4 1 26 18 . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total 6085 | 120 492 629 335 341 1481 562 640 348 941 188 8 Wait 1033 | . 134 146 125 10 266 5 223 49 75 . . Move 4627 | 98 313 410 170 307 1075 506 412 294 846 188 8 Hop 7 | . . . . . . 2 1 . 4 . . Pick Up 42 | 1 9 . 10 2 14 1 2 1 2 . . Fast Attach 40 | 6 1 8 2 2 12 4 2 3 . . . Attach 22 | . . 1 2 . 12 6 . . 1 . . Detach 7 | . . 1 . . 5 . . . 1 . . Swap 15 | . 1 5 6 2 1 . . . . . . Drop 48 | . 3 8 12 3 17 4 . 1 . . . Fire 139 | 15 28 50 3 6 34 3 . . . . . Melee 97 | . . . 5 4 45 31 . . 12 . . Ram . | . . . . . . . . . . . . Kick 8 | . 3 . . 5 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Identified exit to Mines 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1425 | -9/Materials | Discovered new exit (range 5) 1489 | -9/Materials | Build established: Scavenger-Mutant 1714 | -9/Materials | Entered another Materials area 1714 | -8/Materials | Evolved 2 slots: Propulsion x2 2083 | -8/Materials | Discovered new exit (range 3) 2095 | -8/Materials | Identified exit to Factory 2096 | -8/Materials | Entered Factory 2096 | -7/Factory | Evolved 2 slots: Utility x2 2389 | -7/Factory | Lost 4 allies 2501 | -7/Factory | Discovered new exit (range 11) 2512 | -7/Factory | Identified exit to Factory 2513 | -7/Factory | Entered another Factory area 2513 | -6/Factory | Evolved 2 slots: Utility x2 2540 | -6/Factory | Lost 5 parts (1p2n2u) 2785 | -6/Factory | Build established: Assassin 3111 | -6/Factory | Hacking Suite fried by hacking feedback 3142 | -6/Factory | Lost 3 parts (2n1u) 3456 | -6/Factory | Discovered new exit (range 16) 3481 | -6/Factory | Identified exit to Lower Caves 3519 | -6/Factory | Build established: Scout 3549 | -6/Factory | Garrison activated, responded to threat 3784 | -6/Factory | Discovered new exit (range 13) 3792 | -6/Factory | Identified exit to Factory 3793 | -6/Factory | Entered another Factory area 3793 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3838 | -5/Factory | Crushed by falling debris 4049 | -5/Factory | Lost 5 parts (4u1w) 4131 | -5/Factory | Discovered new exit (range 9) 4133 | -5/Factory | Crushed by falling debris 4133 | -5/Factory | System corruption reached 10% 4137 | -5/Factory | Identified exit to Upper Caves 4138 | -5/Factory | Entered Upper Caves 4164 | -5/Upper Caves | Lost 3 parts (1n2u) 4173 | -5/Upper Caves | Identified exit to Upper Caves 4290 | -5/Upper Caves | Build established: Mutant 4430 | -5/Upper Caves | Entered a destroyed Warlord outpost 4521 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4541 | -5/Upper Caves | Learned Factory garrison access intel 4551 | -5/Upper Caves | Entered another Upper Caves area 4699 | -5/Upper Caves | Encountered a Warlord checkpoint 4720 | -5/Upper Caves | Discovered new exit (range 11) 4723 | -5/Upper Caves | Identified exit to Factory 4723 | -5/Upper Caves | Learned Research trap positions 4723 | -5/Upper Caves | Learned Factory emergency access door positions 4723 | -5/Upper Caves | Learned Factory stockpile data 4723 | -5/Upper Caves | Learned Research stockpile data 4725 | -5/Upper Caves | Learned 4 Factory zone layouts 4740 | -5/Upper Caves | Identified exit to Warlord 4741 | -5/Upper Caves | Entered Warlord 4757 | -5/Warlord | System corruption cleaned by Quarantine Array 4783 | -5/Warlord | Found Prototype Special Weapon 4786 | -5/Warlord | Found Prototype Special Weapon 4886 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4957 | -5/Warlord | Met Warlord 4976 | -5/Warlord | Warlord's base attacked by MAIN.C 5177 | -5/Warlord | Discovered new exit (range 14) 5177 | -5/Warlord | Spotted B-86 Titan 5177 | -5/Warlord | Spotted B-75 Beast 5181 | -5/Warlord | Identified exit to Proximity Caves 5182 | -5/Warlord | Entered Proximity Caves 5210 | -4/Proximity Caves | Lost 4 parts (2p1n1u) 5230 | -4/Proximity Caves | Spotter reported a threat 5231 | -4/Proximity Caves | Spotter reported a threat 5232 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5235 | -4/Proximity Caves | Core integrity fell below 50% 5256 | -4/Proximity Caves | Entered Factory 5256 | -4/Factory | Evolved 2 slots: Propulsion x2 5260 | -4/Factory | Loaded intel: 3 garrison access locations 5260 | -4/Factory | Self-destructed Last Messages --------------- approaching Complex 0b10. 05231_ C-30 ARC bursts open, deploying its payload. 05231_ P-70 Sage unfolds itself. 05231_ N-01 Spotter sends a signal. 05231_ ALERT: Unidentified potential threat approaching Complex 0b10. 05232_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05232_ Penetrated by Slug. 05239_ System corrupted: Matter fused (-10). 05239_ Mak. Sword destroyed. PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE Loading 4 Factory zones... Loading Factory emergency access points (x19)... Loading Factory stockpile data (x30)... Loading Factory garrison access intel (x3)... [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????!???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###+###??????????????????? | | ????????????????????????# +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????"?"??# #??????????????????? | | ??????????????????""G""?# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????/?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 685 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Evasion (%) 63 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever Cya! The More The Merrier Challenges ------------ None Game ------ Seed PoweredWarpChronowheel Manual? 0 Play Time 01:07:13 Cumulative 11.4 hours Start 2025.06.30 @ 23:48:47 End 2025.07.01 @ 01:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aba9456-2739-4592-b9c1-e4a08e768fc9