Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.12 @ 10:35:30 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (486) 486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 1424 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- Gatling Laser Gauss Cannon > --- INVENTORY (8) ---- Improved Cooling System Experimental Sensor Array Targeting Computer Improved Targeting Computer Transmission Jammer Splice Drone Bay (6/6) Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Experimental Sensor Array Targeting Computer Targeting Computer Splice Drone Bay Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Jun Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | . 3 11 2 4 Power 3 | . 1 1 . 1 Engine 3 | . 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . 4 . 1 Treads . | . . . . . Leg 2 | . . 1 . 1 Wheel 2 | . . 2 . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 5 | . 1 4 . . Device 2 | . . 2 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 7 | . 1 2 2 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 2 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 4 | . . 3 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 98 95 84 Engine 14 | . 14 14 14 14 Leg 7 | . 28 4 . 10 Wheel 16 | . . 22 23 3 Storage 14 | . 14 14 14 14 Protection 13 | . 12 13 14 14 Energy Gun 4 | . 14 1 . 11 Ballistic Gun 21 | . 14 25 26 6 Ballistic Cannon 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 22 | 13 15 22 16 22 Greatest Support 20 | 20 20 20 20 18 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 8 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Jun Mat Min Sub Rec Matter Collected 655 | 200 57 201 28 169 Remotely . | . . . . . Salvage Created 490 | . 118 274 27 71 Parts 26 | . 7 13 3 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Jun Mat Min Sub Rec Combat Hostiles Destroyed 13 | . 4 5 3 1 Guns 11 | . 4 5 1 1 AOE 2 | . . . 2 . Classes Destroyed 6 | . 2 3 1 . Worker 1 | . . 1 . . Recycler 1 | . . 1 . . Turret 2 | . . . 2 . Swarmer 5 | . 2 . 3 . Grunt 6 | . 2 4 . . Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 4 2 3 1 Combat Bots Only 4 | . 4 2 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Jun Mat Min Sub Rec Damage Taken 1024 | . 201 526 161 136 Core 253 | . 22 142 30 59 Absorbed by Shields . | . . . . . Redirected to Shielding 14 | . . 7 4 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | . 13 21 14 5 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 60 50 40 Shots Fired 104 | . 26 40 28 10 Gun 100 | . 26 40 24 10 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 79 | . 13 32 24 10 Thermal . | . . . . . Explosive 4 | . . . 4 . Electromagnetic 21 | . 13 8 . . Robot Hit Streak 7 | . 4 4 4 7 Robot Miss Streak 4 | . 4 3 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 14 24 14 8 Core Hits 32 | . 6 12 10 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1129 | . 201 453 373 102 Guns 780 | . 176 325 177 102 Cannons . | . . . . . Explosions 349 | . 25 128 196 . Melee . | . . . . . Ramming . | . . . . . Kinetic 630 | . 94 257 177 102 Thermal 153 | . 25 128 . . Explosive 196 | . . . 196 . Electromagnetic 150 | . 82 68 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 57 12 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 36 120 . 11 Average Temperature 44 | . 22 58 . 6 Received Heat Transfer 435 | . 42 240 108 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 200 | . 50 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Jun Mat Min Sub Rec Peak Influence 509 | . 129 182 . 509 Initial 489 | . . 49 . 489 Average 169 | . 48 96 . 507 Maximum Alert Level 2 | . . . . 2 Low Security (%) 80 | . 100 100 . . Level 1 . | . . . . . Level 2 19 | . . . . 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Jun Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 9 5 23 2 Peak Tracking Total 5 | . 5 2 2 1 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -10 -7 ------- Run | Jun Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Jun Mat Min Sub Rec Machines Disabled 7 | . 1 3 3 . Max in Single Turn 3 | . 1 3 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Jun Mat Min Sub Rec Machines Accessed 3 | . 2 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 1 . . Successful 6 | . 5 1 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Jun Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Jun Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . 1 . . RETURN 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Jun Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . 1 . . Drone Recoveries 1 | . . 1 . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Jun Mat Min Sub Rec Turns Passed 1015 | . 131 543 178 163 Spaces Moved 839 | 1 70 524 160 84 Core . | . . . . . Treads . | . . . . . Legs 180 | 1 70 44 . 65 Wheels 659 | . . 480 160 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 80 80 95 Average Speed 94 | 120 120 84 81 162 Slowest Speed 190 | 120 120 190 95 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 1 20 93 14 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . 10 11 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 10 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Jun Mat Min Sub Rec Total 961 | . 91 590 177 103 Wait 16 | . . 13 2 1 Move 835 | . 69 523 159 84 Hop . | . . . . . Pick Up 15 | . 4 8 . 3 Fast Attach 9 | . 1 5 . 3 Attach 5 | . . 5 . . Detach 3 | . . 3 . . Swap 6 | . 2 1 2 1 Drop 19 | . 2 11 . 6 Fire 53 | . 13 21 14 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 132 | -10/Materials | Entered Mines 183 | -10/Mines | Discovered new exit (range 9) 242 | -10/Mines | Lost 3 parts (1n2w) 316 | -10/Mines | Build established: Mutant 360 | -10/Mines | Found the Drone Emporium 363 | -10/Mines | Found Prototype Device 363 | -10/Mines | Identified Splice Drone Bay 391 | -10/Mines | Discovered new exit (range 9) 458 | -10/Mines | Found a hidden stash of uninstalled traps 472 | -10/Mines | Core integrity fell below 50% 488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 490 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Exp. Sensor Array 548 | -10/Mines | Discovered new exit (range 6) 590 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 675 | -10/Mines | Entered Subcaves 831 | -10/Subcaves | Discovered new exit (range 10) 853 | -10/Subcaves | Entered Recycling 858 | -7/Recycling | Core integrity fell below 20% 1016 | -7/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00854_ Y-54 Guardian springs to life. 00865_ Y-54 Guardian destroyed. 00877_ Acquired 71 matter. 00879_ Dropped Assault Rifle. 00880_ Acquired Gatling Laser. 00890_ Acquired Imp. Carbon-fiber Leg. 00891_ Dropped Wheel. 00900_ Dropped Assault Rifle. 00900_ Acquired Gauss Cannon. 00913_ Acquired 67 matter. 00923_ Acquired 21 matter. 00934_ Dropped Targeting Computer. 00934_ Acquired Imp. Targeting Computer. 00940_ Dropped Imp. Heat Sink. 00940_ Acquired Imp. Cooling System. 00956_ R-06 Scavenger collects Wheel. 00960_ Dropped Ion Engine. 00960_ Acquired Transmission Jammer. 00967_ Acquired 10 matter. 01016_ G-47 Trooper springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | !% [ #######???????????????????????????? | | * ! + #???#############???????????? | | ! ! # #### = #???????????? | | * ! *= # !##! ! #???????????? | | % ! + !!## gl g ! #???????????? | | #######+############ !!## r #???????????? | | ?# #??????# #### i != #???????????? | | ?# ! = ##?????# + g #???????????? | | ?# #?????# ####@ p #???????????? | | ?######## [##?????# #??# * #???????????? | | ????????# #??????# #??# u #???????????? | | ????????# #??????# #??# l/ #???????????? | | ????????# #??????# #??#= u!Y #???????????? | | ????????# #??????# #??#g s #???????????? | | ????????# #??????# #??#######u######???????????? | | ????????# #??????# #????????? ???????????????? | | ????????# #??????+ ?????????? #??????????????? | | ????????+ #???????##??????????? #??????????????? | | ????????# #?????????????????????#??????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSignalVibroblade Manual? 0 Play Time 00:07:51 Cumulative 437.0 hours Start 2023.07.12 @ 10:28:27 End 2023.07.12 @ 10:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 109 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f8d808-f4b5-4b8e-8026-00543155a211