Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:18:37 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1438) 1438 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3406 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 298/550 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (34) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Ion Engine Heat Sink Small Matter Pod (34) Structural Scanner Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Graphene Brace Hacking Suite Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Heat Sink Structural Scanner Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Graphene Brace Hacking Suite Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 6 2 13 15 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 14 | 2 . 7 5 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 12 | 2 . 5 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 17 | . . 3 14 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 5 | . . 1 4 Weapon 4 | . . . 4 Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 99 93 82 Engine 10 | . 14 11 7 Leg 27 | . 28 31 22 Wheel 2 | . . . 6 Device 1 | . . . 3 Storage 10 | . 14 11 9 Processor 7 | . . 10 9 Protection 8 | . 13 6 7 Ballistic Gun 21 | . 28 21 17 Naked Turns . | . . . . Heaviest Build 70 | 13 51 54 70 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 5 | . 2 5 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 19 20 Most Carried 15 | 4 8 10 15 Average Carried 8 | 1 4 7 13 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 1 7 9 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1215 | 258 17 338 602 Remotely . | . . . . Salvage Created 1741 | 50 62 771 858 Parts 100 | 2 6 46 46 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 1 15 19 Guns 34 | . 1 15 18 AOE 1 | . . . 1 Classes Destroyed 11 | 1 2 4 4 Builder 2 | . 1 1 . Hauler 4 | . . 3 1 Recycler 3 | 1 . . 2 Operator 2 | . . 1 1 Watcher 2 | . . . 2 Swarmer 9 | . . 4 5 Grunt 17 | . 1 9 7 Sentry 3 | . . 2 1 Specialist 2 | . . . 2 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 1 6 5 Combat Bots Only 4 | . 1 4 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 216 | . 5 68 143 Missed 57 | . 2 17 38 Damage Taken 2686 | . 30 666 1990 Core 318 | . . 66 252 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 121 | 3 7 48 63 Largest 2 | 2 2 2 2 Hottest 53 | 40 40 46 53 Shots Fired 234 | 6 14 96 118 Gun 234 | 6 14 96 118 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 234 | 6 14 96 118 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 4 4 23 9 Robot Miss Streak 9 | 1 6 4 9 Penetration Max 1 | . . . 1 Secondary Targets 7 | . . 2 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 166 | 5 6 74 81 Core Hits 89 | 2 3 32 52 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3157 | 47 74 1070 1966 Guns 2750 | 47 74 1070 1559 Cannons . | . . . . Explosions 407 | . . . 407 Melee . | . . . . Ramming . | . . . . Kinetic 2750 | 47 74 1070 1559 Thermal 92 | . . . 92 Explosive 315 | . . . 315 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 172 | . . . 172 Projectiles . | . . . . Explosions 172 | . . . 172 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 320 | . . . 320 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 34 | . 12 22 34 Average Temperature 7 | . 5 6 12 Received Heat Transfer 777 | . 18 264 495 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 545 | 5 95 392 545 Initial 94 | . 3 39 94 Average 189 | 2 52 204 285 Maximum Alert Level 2 | . . 1 2 Low Security (%) 60 | 100 100 51 39 Level 1 32 | . . 48 39 Level 2 7 | . . . 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 5 19 27 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 8 3 3 Successful 7 | . 5 2 . Failed 6 | . 2 1 3 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . 1 . . Manual 6 | . 5 . 1 Terminals 11 | . 8 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1546 | 64 351 598 533 Spaces Moved 593 | 43 164 202 184 Core 12 | 12 . . . Treads . | . . . . Legs 495 | 31 164 202 98 Wheels 86 | . . . 86 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 177 | 100 193 191 167 Slowest Speed 470 | 120 260 470 265 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 45 22 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . . . 80 Melee . | . . . . Projectile . | . . . . AOE 80 | . . . 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 857 | 58 187 320 292 Wait 45 | . 4 36 5 Move 590 | 42 163 201 184 Hop . | . . . . Pick Up 51 | 7 9 14 21 Fast Attach . | . . . . Attach 26 | 6 1 7 12 Detach . | . . . . Swap 10 | . 1 6 3 Drop 14 | . 2 8 4 Fire 121 | 3 7 48 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 787 | -9/Materials | Lost 3 parts (2n1u) 831 | -9/Materials | Discovered new exit (range 7) 988 | -9/Materials | Discovered new exit (range 3) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -8/Materials | Lost 3 parts (1p1n1u) 1453 | -8/Materials | Garrison activated, responded to threat 1494 | -8/Materials | Build established: Scavenger-Mutant 1547 | -8/Materials | Self-destructed Last Messages --------------- 01532_ G-47 Trooper destroyed. 01532_ Switching to secondary target: G-47 Trooper. 01533_ K-01 Serf collects debris. 01533_ Critical hit (Burn: +37). 01535_ K-01 Serf collects debris. 01535_ Slug penetrates G-47 Trooper. 01536_ U-05 Engineer lays Concrete. 01537_ K-01 Serf collects debris. 01537_ U-05 Engineer lays Concrete. 01537_ K-01 Serf collects debris. 01538_ U-05 Engineer lays Concrete. 01540_ Imp. Heat Sink destroyed. 01540_ U-05 Engineer lays Concrete. 01540_ Hpw. Shotgun destroyed. 01540_ K-01 Serf collects debris. 01541_ Slug penetrates G-47 Trooper. 01546_ Critical hit (Burn: +37). 01546_ Rnf. Deuterium Engine destroyed. 01547_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ?? ????????????? | | ????????????????????????????""?? ??? #??????????? | | ???????????????????????????? ? ??? #??????????? | | ???????????????????????????? ???? #??????????? | | ?????????????????############+#???? #??????????? | | ?????????????????# ## ##### ######?????? | | ?????????????????# " # ?????? | | ?????????????????# "T =+ * ?????? | | ?????????????????# !# = % ?????? | | ?????????????? ??# # = """""""###????????? | | ?????????????? ??# ! # " #????????? | | ?????????????# ??# # #????????? | | ?????????????# ??# ! # ##???????? | | ?????????????# ??##+######## "#???????? | | ?????????????# ???# #??????# / "#???????? | | ?????????????# ???# #??????# "#???????? | | ????# ######## #### #??????##" * "#???????? | | ????# ###?????#"[ "#???????? | | ????# ####??## # ????? | | ???? #???# """""""""#?? ???? | | ?????+######r #???# ## ####????T???? | | ??????????# t##### #?#####???????????? | | ??????????# @ #?????????????????? | | ??????????# ##### #?????????????????? | | ??????????## #???# #?????????????????? | | ??????????## k k #???# #?????????????????? | | ??????????## g% #???# #?????????????????? | | ???????????# !%g ##### #?????????????????? | | ???????????# [ ## #?????????????????? | | ???????????# ##### ##### ##????????????????? | | ???????????# #???# / #########?????????? | | ?????????? #???# # ?????????? | | ?????????########???# [ "S """?????????? | | ????????????????????# % """ """?#???????? | | ????????????????????# = ! "" """ #???????? | | ????????????????????# # # #???????? | | ????????????????????# * # #???????? | | ????????????????????# ## # # # #???????? | | ?????????????????####+###### " #???????? | | ?????????????????# ! ## ! ######+###????????? | | ?????????????????# ## #### #????????? | | ?????????????????# # #????????? | | ?????????????????# [[ [ # %= #????????? | | ?????????????????# [[ % " #????????? | | ?????????????????# [ " "#### #????????? | | ?????????????????# " ##???######????????? | | ?????????????????# % # %#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageResetTendrils Manual? 0 Play Time 00:16:42 Cumulative 60.5 hours Start 2024.04.08 @ 23:02:52 End 2024.04.08 @ 23:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 266754b5-f6f9-4af5-907c-3800cb654aa3