Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 10:11:26 Player: Oldman Pu Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (254) 1270 Value Destroyed (8156) 8156 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2210) 2210 TOTAL SCORE: 15736 Bonus ------- High Alert Combat Kills 2210 Cogmind --------- Core Integrity 0/1000 Matter 358/500 Energy 30/100 System Corruption 27% Temperature Cool (16) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cold Fusion Reactor Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Coolant Injector High-capacity Storage Unit Compact Battery Gravity Neutralizer Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Matter Pod Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Laser Variable Charge Gun Long-range Proton Cannon Advanced Plasma Cannon Precision Assault Rifle Precision Assault Rifle KE Penetrator [Rating: 82] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . 2 . Utility 5 | . . 1 1 2 . 1 Weapon 2 | . . 1 . . . 1 Parts Attached 215 | 6 14 46 54 27 36 32 Power 31 | 1 2 3 11 4 8 2 Engine 16 | 1 2 3 7 1 2 . Core 10 | . . . 4 3 3 . Reactor 5 | . . . . . 3 2 Propulsion 39 | 2 4 12 10 3 7 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 39 | 2 4 12 10 3 7 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 58 | 1 5 12 17 9 5 9 Device 19 | . . 6 8 2 1 2 Storage 10 | 1 3 1 1 1 1 2 Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 26 | . 2 5 7 5 3 4 Artifact . | . . . . . . . Weapon 87 | 2 3 19 16 11 16 20 Energy Gun 32 | 2 1 4 2 3 11 9 Energy Cannon 25 | . . 6 6 6 . 7 Ballistic Gun 26 | . . 8 8 1 5 4 Ballistic Cannon 4 | . 2 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . 4 2 4 1 2 Parts Lost 45 | . 1 1 10 2 3 28 Power 8 | . . . 3 1 . 4 Propulsion 9 | . 1 . 3 1 1 3 Utility 11 | . . . 3 . . 8 Weapon 17 | . . 1 1 . 2 13 Highest Loss Streak 24 | . 1 1 4 1 1 24 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 94 99 98 94 86 85 Engine 7 | . 14 11 13 4 1 . Core 2 | . . . 4 9 3 . Reactor 2 | . . . . . 7 10 Wheel 16 | . 25 22 17 9 13 10 Device 11 | . . 10 12 15 13 11 Storage 11 | . 16 11 9 12 13 10 Processor 3 | . . . 5 7 6 4 Protection 9 | . 8 11 8 9 6 9 Energy Gun 6 | . 10 2 . 6 12 14 Energy Cannon 11 | . . 20 17 7 1 5 Ballistic Gun 5 | . . 8 8 3 5 1 Ballistic Cannon 2 | . 17 . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 101 | 14 51 65 75 85 89 101 Greatest Support 68 | 32 32 32 28 28 56 68 Greatest Overweight (x) 7 | . 2 6 7 6 2 3 Average Overweight (x) 1 | . . 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 Most Carried 20 | 1 16 20 20 20 20 20 Average Carried 18 | . 11 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 16 20 20 20 20 7 Class Distribution -------------------- 38% | Gunner 24% | Tank 22% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4024 | 202 450 945 982 575 675 195 Remotely . | . . . . . . . Salvage Created 11262 | . 536 2419 2976 1166 2157 2008 Parts 563 | . 47 153 151 61 69 82 Haulers Intercepted 20 | . 2 6 4 4 4 . Recyclers Shooed 8 | . 4 2 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 183 | . 11 42 54 19 28 29 Melee 1 | . . . . . . 1 Guns 91 | . 8 14 15 10 24 20 Cannons 81 | . 3 25 37 9 1 6 Classes Destroyed 17 | . 8 3 4 1 1 . Worker 10 | . 1 3 3 1 . 2 Builder 10 | . 1 3 . . 2 4 Tunneler 2 | . . 2 . . . . Hauler 20 | . 2 6 4 4 4 . Recycler 12 | . 3 4 2 . 1 2 Operator 4 | . 1 . 1 . 1 1 Watcher 18 | . 2 5 5 3 1 2 Swarmer 33 | . 9 8 11 . 1 4 Saboteur 2 | . . . . . 1 1 Grunt 95 | . 2 23 28 13 17 12 Brawler 6 | . . . 2 . 1 3 Duelist 6 | . . 1 1 1 2 1 Protector 2 | . . . 2 . . . Sentry 21 | . . 10 8 1 1 1 Hunter 4 | . . . 1 1 1 1 Programmer 13 | . . . . 3 4 6 Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 7 9 9 4 4 9 Combat Bots Only 9 | . 6 5 9 4 4 7 Max Kills in Single Turn 2 | . 2 2 2 2 2 2 Gunslinging 1 | . 1 . . . 1 1 Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1008 | . 68 155 257 91 128 309 Missed 260 | . 20 41 60 33 40 66 Damage Taken 12258 | . 399 1487 3047 879 1573 4873 Core 2067 | . 88 269 384 69 245 1012 Absorbed by Shields . | . . . . . . . Redirected to Shielding 19 | . . 19 . . . . Regen/Repaired (Parts) 91 | . . 91 . . . . Core Remaining (%) 64 | 100 64 32 30 90 71 . Volleys Fired 556 | . 53 133 148 62 83 77 Largest 4 | . 2 3 3 3 3 4 Hottest 318 | . 100 199 161 183 230 318 Shots Fired 1623 | . 106 385 437 185 245 265 Gun 877 | . 51 146 152 95 241 192 Cannon 746 | . 55 239 285 90 4 73 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 470 | . 55 120 140 61 73 21 Thermal 1151 | . 51 265 297 124 172 242 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 33 | . 7 13 16 19 21 33 Robot Miss Streak 6 | . 4 6 4 3 4 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 1 . . . 3 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 1028 | . 59 212 270 125 185 177 Core Hits 441 | . 24 87 115 52 86 77 Critical Kills 10 | . . 3 2 . 2 3 Critical Parts Destroyed 3 | . . . 1 . 1 1 Critical Strikes 42 | . 2 6 3 7 10 14 Burn 25 | . 1 3 . 4 7 10 Meltdown 5 | . . 2 2 . . 1 Destroy 8 | . . 1 1 . 3 3 Blast 4 | . 1 . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 21229 | . 887 3569 5525 2810 4211 4227 Guns 11420 | . 365 1228 1521 1330 4133 2843 Cannons 9809 | . 522 2341 4004 1480 78 1384 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5382 | . 522 991 1331 902 1278 358 Thermal 15810 | . 365 2578 4194 1908 2933 3832 Explosive . | . . . . . . . Electromagnetic 37 | . . . . . . 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . 8 2 2 27 Average Corruption 3 | . . . 7 1 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . . 22 8 20 27 Message Errors 16 | . . . 5 3 4 4 Matter Fused 19 | . . . 4 3 5 7 Heat Flow Errors 11 | . . . 5 1 1 4 Energy Discharges 6 | . . . 1 . 2 3 Parts Rejected 2 | . . . 1 . 1 . Data Loss (minor) 11 | . . . 3 1 4 3 Data Loss (major) 2 | . . . . . 1 1 Misfires 5 | . . . 1 . 1 3 Alerts 3 | . . . 2 . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 147 | . 6 22 31 34 . 54 Projectiles 147 | . 6 22 31 34 . 54 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 20 | . 8 8 . 4 . . Impact . | . . . . . . . Kinetic 17 | . 8 5 . 4 . . Secondary 3 | . . 3 . . . . Self-Inflicted Damage 55 | . . 55 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 373 444 461 193 190 202 Average Temperature 117 | . 94 125 164 55 45 82 Received Heat Transfer 4222 | . 66 615 1503 372 556 1110 Effects 27 | . 4 5 18 . . . Shutdowns 5 | . . 1 4 . . . Energy Bleed 4 | . 1 1 2 . . . Interference 12 | . 2 2 8 . . . Short Circuit 2 | . 1 1 . . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 12 | . . 3 2 . 4 3 Combat Hostiles 10 | . . 3 2 . 3 2 Parts Melted 91 | . 1 20 17 7 21 25 Heat Transferred 32254 | . 1147 5624 7325 3715 7051 7392 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1386 | . 338 815 1386 811 673 732 Initial 630 | . . 26 334 630 354 318 Average 549 | . 126 532 888 609 431 545 Maximum Alert Level 4 | . 1 3 4 3 2 3 Low Security (%) 11 | 100 84 8 . . . . Level 1 15 | . 15 17 7 . 39 5 Level 2 49 | . . 39 20 91 60 89 Level 3 18 | . . 34 40 8 . 4 Level 4 5 | . . . 31 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 44 | . 1 7 9 10 10 7 Investigation 13 | . . 4 3 2 3 1 Extermination 8 | . . . . 3 3 2 Reinforcement 11 | . 1 2 3 3 1 1 Assault 11 | . . 1 3 2 2 3 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 4 | . . . . 2 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 11 | . 1 3 3 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 258 | . 23 53 72 26 34 50 Peak Tracking Total 13 | . 9 4 9 5 6 13 Tactical Retreats 12 | . 1 1 5 1 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . . 2 2 1 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 12 | . 2 1 5 1 2 1 Max in Single Turn 1 | . 1 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 52 | . 5 14 10 10 7 6 Terminals 31 | . 5 9 5 3 4 5 Fabricators 3 | . . . . 1 2 . Repair Stations 8 | . . 2 2 3 1 . Recycling Units 3 | . . 1 1 1 . . Scanalyzers 5 | . . 2 1 1 . 1 Garrison Access 2 | . . . 1 1 . . Total Hacks 152 | . 19 49 25 23 25 11 Successful 92 | . 13 36 15 10 11 7 Failed 60 | . 6 13 10 13 14 4 Catastrophic 6 | . . 1 1 2 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 81 | . 19 23 12 5 13 9 Fabricators 8 | . . . . 1 7 . Repair Stations 25 | . . 9 6 5 5 . Recycling Units 5 | . . 1 2 2 . . Scanalyzers 29 | . . 16 4 7 . 2 Garrison Access 4 | . . . 1 3 . . Terminal Hacks 54 | . 13 16 8 3 8 6 Record 14 | . 5 3 . . 5 1 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 1 1 1 1 . . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 6 | . . 2 2 . 1 1 Repair Station Index 1 | . . 1 . . . . Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . . . 1 . . . Locate Traps 8 | . 2 1 2 . . 3 Dispatch Records 5 | . 1 1 1 1 1 . Maintenance Status 2 | . . 1 . . . 1 Security Status 1 | . 1 . . . . . Patrol Status 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 2 | . . . . . 2 . Repair Station Hacks 9 | . . 5 2 1 1 . Scan Component 7 | . . 3 2 1 1 . Repair 2 | . . 2 . . . . Recycling Unit Hacks 2 | . . 1 1 . . . Report Inventory 2 | . . 1 1 . . . Scanalyzer 24 | . . 14 4 5 . 1 Insert Component 14 | . . 8 2 3 . 1 Analyze 10 | . . 6 2 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 1 | . . . . . . 1 Hacking Detections 43 | . 4 11 8 10 6 4 Full Trace Events 13 | . 1 5 2 2 3 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . 6 2 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 89 | . . 89 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . 6 2 2 . 1 Part Schematics Acquired 10 | . . 6 2 2 . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 11142 | 54 1098 3168 1960 1722 1812 1328 Spaces Moved 6923 | 48 823 1956 996 1090 1194 816 Core 7 | 6 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 6916 | 42 823 1956 996 1090 1194 815 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 120 120 105 115 Average Speed 119 | 93 104 122 127 129 114 115 Slowest Speed 200 | 100 130 170 185 180 125 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 99 97 82 21 28 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 57 | . . 38 . 7 2 10 Melee . | . . . . . . . Projectile 19 | . . . . 7 2 10 AOE 38 | . . 38 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 8626 | 54 955 2465 1379 1284 1457 1032 Wait 641 | . 36 241 133 44 97 90 Move 6917 | 47 822 1955 995 1089 1193 816 Hop . | . . . . . . . Pick Up 117 | 1 19 34 18 25 14 6 Fast Attach 50 | 6 3 8 10 5 12 6 Attach 52 | . 1 6 14 8 6 17 Detach 6 | . . 1 1 3 1 . Swap 114 | . 10 32 30 14 18 10 Drop 173 | . 11 55 30 34 33 10 Fire 556 | . 53 133 148 62 83 77 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Discovered new exit (range 15) 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1504 | -9/Materials | Identified exit to Materials 1945 | -9/Materials | Build established: Scavenger-Tank 2392 | -9/Materials | Core integrity fell below 50% 2453 | -9/Materials | Discovered new exit (range 7) 2954 | -9/Materials | Repaired Imp. Heat Sink 3127 | -9/Materials | Build established: Tank 3200 | -9/Materials | Repaired Adv. Beam Cannon 3244 | -9/Materials | Identified exit to Mines 3553 | -9/Materials | First assault squad dispatched 4321 | -9/Materials | Entered another Materials area 4321 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4569 | -8/Materials | Destroyed 7 combat bots 4598 | -8/Materials | Discovered new exit (range 5) 4623 | -8/Materials | Build established: Gunner 4999 | -8/Materials | Discovered new exit (range 16) 5521 | -8/Materials | First assault squad dispatched 5688 | -8/Materials | Destroyed 9 combat bots 5690 | -8/Materials | Lost 3 parts (2n1u) 5812 | -8/Materials | Discovered new exit (range 10) 5956 | -8/Materials | Core integrity fell below 50% 6018 | -8/Materials | Lost 4 parts (2p1n1w) 6122 | -8/Materials | Sterilization system engaged 6122 | -8/Materials | Non-combat units ordered to evacuate 6222 | -8/Materials | Combat units ordered to evacuate 6227 | -8/Materials | Discovered new exit (range 15) 6278 | -8/Materials | Build established: Scavenger-Tank 6281 | -8/Materials | Entered Factory 6281 | -7/Factory | Evolved 2 slots: Utility x2 7039 | -7/Factory | Build established: Gunner 7257 | -7/Factory | Discovered new exit (range 9) 7881 | -7/Factory | First assault squad dispatched 8003 | -7/Factory | Entered another Factory area 8003 | -6/Factory | Evolved 2 slots: Propulsion x2 8683 | -6/Factory | Garrison activated, responded to threat 8947 | -6/Factory | Spotted B-75 Beast 9403 | -6/Factory | First assault squad dispatched 9668 | -6/Factory | Discovered new exit (range 4) 9815 | -6/Factory | Entered another Factory area 9815 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10117 | -5/Factory | Build established: Scavenger-Tank 10771 | -5/Factory | Build established: Tank 11015 | -5/Factory | First assault squad dispatched 11080 | -5/Factory | System corruption reached 10% 11113 | -5/Factory | Core integrity fell below 50% 11132 | -5/Factory | Destroyed 7 combat bots 11137 | -5/Factory | Core integrity fell below 20% 11143 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11123_ M-28 Smith repairs G-67 Veteran. 11124_ Prc. Assault Rifle destroyed. 11125_ KE Penetrator destroyed. 11129_ System corrupted: Matter fused (-5). 11129_ Slug penetrates Wall. 11130_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 11130_ G-50 Soldier suffers critical hit (Burn). 11131_ Variable Charge Gun destroyed. 11131_ Wheel destroyed. 11132_ Slug penetrates Wall. 11133_ G-50 Soldier destroyed. 11136_ Lrn. Proton Cannon destroyed. 11136_ M-28 Smith repairs G-50 Soldier. 11138_ M-28 Smith repairs Lgt. Angular Momentum Engine. 11139_ Slug penetrates Wall. 11139_ Acquired Cld. Particle Cannon. 11140_ Cold Fusion Reactor destroyed. 11142_ Gravity Neutralizer destroyed. 11143_ Cld. Particle Cannon destroyed. 11143_ Slug penetrates Wall. 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Light Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionInsulatedDiverter Manual? 0 Play Time 02:14:10 Cumulative 249.2 hours Start 2024.04.13 @ 14:49:42 End 2024.04.14 @ 10:11:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 179 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc6865a0-dd16-4520-baa0-02787857887b