Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:14:32 Player: DURANDAL Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1263) 1263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 3981 Bonus ------- Follower Combat Kills 133 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 95/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Medium Treads Large Storage Unit Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Reactive Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Slug Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Medium Treads Large Storage Unit Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Reactive Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Self-destruct Interrupter Self-destruct Interrupter [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 56 | 5 19 12 12 . . 8 Power 6 | 1 2 2 1 . . . Engine 4 | 1 1 1 1 . . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 18 | 2 3 5 5 . . 3 Treads 11 | 2 3 1 2 . . 3 Leg 5 | . . 2 3 . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 11 | 1 5 1 3 . . 1 Device 2 | . 1 1 . . . . Storage 4 | 1 2 . 1 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 21 | 1 9 4 3 . . 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 9 3 3 . . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 28 | . 3 7 8 . . 10 Power 2 | . . 1 . . . 1 Propulsion 14 | . 1 4 4 . . 5 Utility 3 | . . . 1 . . 2 Weapon 9 | . 2 2 3 . . 2 Highest Loss Streak 9 | . 2 3 6 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 88 85 . 88 96 Engine 7 | . 5 4 9 . 11 10 Core 4 | . 8 8 1 . . . Treads 20 | . 27 9 12 . 22 40 Leg 8 | . . 10 20 . 11 1 Device 3 | . 8 3 . . . . Storage 12 | . 14 14 11 . 11 11 Processor 8 | . 2 10 7 . 11 9 Ballistic Gun 23 | . 27 23 19 . 22 20 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 30 29 56 49 49 59 Greatest Support 96 | 40 40 40 40 40 40 96 Greatest Overweight (x) 9 | . 1 9 4 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 7 13 15 19 20 20 20 Most Carried 20 | 5 13 15 17 17 20 20 Average Carried 15 | 2 9 14 15 17 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 3 13 15 17 17 20 16 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1354 | 225 479 262 244 . . 144 Remotely . | . . . . . . . Salvage Created 1678 | . 571 376 562 . . 169 Parts 112 | . 38 20 44 . . 10 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 11 | . . . . . . 11 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | . 11 11 17 . . 5 Melee 1 | . . . . . . 1 Guns 42 | . 11 11 17 . . 3 Cannons 1 | . . . . . . 1 Classes Destroyed 10 | . 6 2 1 . . 1 Worker 2 | . 2 . . . . . Tunneler 2 | . . 2 . . . . Hauler 3 | . 2 . 1 . . . Operator 4 | . 1 . 3 . . . Watcher 3 | . 3 . . . . . Swarmer 18 | . 3 4 9 . . 2 Grunt 22 | . 8 5 7 . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 4 | . 4 4 3 . . 3 Combat Bots Only 3 | . 3 3 3 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 390 | . 101 64 132 . . 93 Missed 106 | . 32 21 35 . . 18 Damage Taken 3942 | . 816 543 929 . . 1654 Core 648 | . 89 137 119 . . 303 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 244 | . . . . . 244 . Core Remaining (%) 54 | 100 . 9 . . . . Volleys Fired 236 | . 68 51 100 . . 17 Largest 2 | . 2 2 2 . . 2 Hottest 100 | . 40 100 40 . . 73 Shots Fired 389 | . 130 78 148 . . 33 Gun 360 | . 130 65 148 . . 17 Cannon 16 | . . . . . . 16 Launcher . | . . . . . . . Special 13 | . . 13 . . . . Kinetic 376 | . 130 65 148 . . 33 Thermal 13 | . . 13 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 10 16 12 . . 6 Robot Miss Streak 4 | . 3 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 262 | . 89 49 99 . . 25 Core Hits 115 | . 38 22 44 . . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 Critical Strikes 3 | . . . 2 . . 1 Destroy 3 | . . . 2 . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 8 | . . . . . . 8 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3235 | . 1151 716 746 . . 622 Guns 2624 | . 1080 638 730 . . 176 Cannons 262 | . . . . . . 262 Explosions . | . . . . . . . Melee 184 | . . . . . . 184 Ramming 141 | . 71 54 16 . . . Kinetic 2886 | . 1080 638 730 . . 438 Thermal 24 | . . 24 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 184 | . . . . . . 184 Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 19 | . . . . . . 19 Knockbacks 2 | . . . 1 . . 1 Impact 1 | . . . 1 . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . 15 . . . . Shots . | . . . . . . . Rammed 24 | . 13 8 3 . . . Targets Rammed 30 | . 13 11 6 . . . Kicked 6 | . . 3 3 . . . Crushed . | . . . . . . . Highest Temperature 262 | . 19 118 32 . . 262 Average Temperature 49 | . 9 43 6 . . 108 Received Heat Transfer 1293 | . 399 132 294 . . 468 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 372 | . 139 186 372 76 . . Initial 76 | . . 24 . 76 . . Average 63 | . 47 23 184 76 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 56 100 . . Level 1 8 | . . . 43 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 1 3 . . 1 Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 29 13 31 . . 15 Peak Tracking Total 10 | . 4 3 7 . . 10 Tactical Retreats 10 | . . 2 5 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 6 | . 6 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 7 1 1 . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 16 1 1 . . . Successful 7 | . 5 1 1 . . . Failed 11 | . 11 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 11 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 1 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 5 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 158 | . . . . . 158 158 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . . 23 Total Damage 651 | . . . . . . 651 Kills 3 | . . . . . . 3 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 8011 | 72 1901 1985 964 6 2214 869 Spaces Moved 3464 | 43 1015 767 268 3 913 455 Core 70 | 8 . 62 . . . . Treads 2891 | 35 1015 282 188 3 913 455 Legs 356 | . . 276 80 . . . Wheels 143 | . . 143 . . . . Hover . | . . . . . . . Flight 4 | . . 4 . . . . Fastest Speed 50 | 50 160 110 120 240 240 160 Average Speed 197 | 139 160 205 239 240 240 165 Slowest Speed 540 | 160 240 540 400 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 95 98 29 4 86 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . 2 . . . 2 Melee . | . . . . . . . Projectile 4 | . . 2 . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4208 | 55 1159 1070 458 3 938 525 Wait 323 | . 13 206 58 1 17 28 Move 3458 | 42 1014 766 267 2 912 455 Hop . | . . . . . . . Pick Up 76 | 8 27 17 13 . 6 5 Fast Attach . | . . . . . . . Attach 39 | 5 12 7 9 . . 6 Detach . | . . . . . . . Swap 17 | . 7 5 3 . . 2 Drop 21 | . 5 7 2 . 3 4 Fire 236 | . 68 51 100 . . 17 Melee 8 | . . . . . . 8 Ram 6 | . . 6 . . . . Kick 6 | . . 3 3 . . . Crush 18 | . 13 2 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Discovered new exit (range 15) 1556 | -10/Materials | Discovered new exit (range 16) 1974 | -10/Materials | Entered Mines 1984 | -10/Mines | Learned 2 Materials zone layouts 2055 | -10/Mines | Excavation squad dispatched 2055 | -10/Mines | A large section of the Mines collapsed 2063 | -10/Mines | Met a Derelict bent on vengeance 2161 | -10/Mines | Core integrity fell below 50% 2263 | -10/Mines | Discovered new exit (range 8) 2757 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2833 | -10/Mines | Discovered new exit (range 8) 2892 | -10/Mines | Met a Derelict shopkeep closing up shop 2942 | -10/Mines | Core integrity fell below 20% 2942 | -10/Mines | Destroyed YI-UF0 2972 | -10/Mines | Lost 3 parts (2n1w) 3554 | -10/Mines | Build established: Scavenger-Mutant 3959 | -10/Mines | Entered Materials 3959 | -9/Materials | Evolved 2 slots: Propulsion x2 4304 | -9/Materials | Lost 6 parts (3n1u2w) 4658 | -9/Materials | Discovered new exit (range 5) 4802 | -9/Materials | Discovered new exit (range 14) 4923 | -9/Materials | Entered Mines 4924 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4929 | -9/Mines | Entered Zion 5195 | -7/Zion | Learned 4 Factory zone layouts 5884 | -7/Zion | Imprinted 5886 | -7/Zion | Declared Zion's savior 6135 | -7/Zion | Given A8's code to call for help 6219 | -7/Zion | Found CR-A16's Pointy Stick 6662 | -7/Zion | Learned location of Armory (-4) 7088 | -7/Zion | Visited the Megawrench Repair Shop 7092 | -7/Zion | Megawrench repaired 8 parts 7124 | -7/Zion | Discovered new exit (range 7) 7143 | -7/Zion | Entered Proximity Caves 7143 | -6/Proximity Caves | Accompanied by 4 allies 7211 | -6/Proximity Caves | Spotted B-75 Beast 7434 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7492 | -6/Proximity Caves | Learned location of 1 exit from Factory 7899 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7987 | -6/Proximity Caves | Core integrity fell below 50% 8008 | -6/Proximity Caves | Core integrity fell below 20% 8012 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07992_ Lgt. Treads destroyed. 07992_ Imp. Ion Engine destroyed. 07992_ Slug penetrates G-50 Soldier. 07993_ L-41 Fighter destroyed. 07995_ Penetrated by Slug. 07996_ Sneak attack on G-50 Soldier. 07996_ Destroyed Adv. Heat Sink. 07998_ Core Shielding fries itself beyond repair. 07998_ Penetrated by Slug. 07999_ Axe fries itself beyond repair. 08000_ Med. Treads destroyed. 08005_ Imp. Melee Analysis Suite fries itself beyond repair. 08005_ Penetrated by Slug. 08008_ Imp. Medium Treads destroyed. 08008_ Penetrated by Slug. 08008_ Machine disabled. 08010_ Carbon-fiber Leg fries itself beyond repair. 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" | | ???????????????????????????????????????# ]%! | | ???????????????????????????????????????# ! ## | | ???????????????????????????????????????####" #? | | ??????????????????????????????????????????## #? | | ???????????????????????????????????????????## ###? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed TiamatScatterDriver Manual? 0 Play Time 00:57:13 Cumulative 12.2 hours Start 2024.04.07 @ 17:51:09 End 2024.04.07 @ 19:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2270e91b-984a-4958-a8eb-70b7bca4503b