Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 15:35:24 Player: StarSirius Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (633) 633 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 5848 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 159/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Autogun > --- INVENTORY -------- VTOL Module Small Storage Unit Transmission Jammer Shock Rifle Assault Rifle [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . 2 1 . . 1 1 Utility 8 | . . 2 . . 2 2 1 1 Weapon . | . . . . . . . . . Parts Attached 53 | 6 5 7 5 17 5 . 3 5 Power 9 | 1 1 3 1 2 1 . . . Engine 8 | 1 1 3 1 2 . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 4 5 1 . . 1 Treads . | . . . . . . . . . Leg 2 | . 2 . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . 4 5 1 . . 1 Utility 11 | 1 2 2 . 1 3 . 1 1 Device 3 | . . 1 . . 2 . . . Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . . . 1 . 1 . Hackware 3 | . . 1 . 1 . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 2 . 9 . . 2 3 Energy Gun 9 | 2 . 1 . 4 . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . . 1 . 5 . . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 27 | . 1 1 . 10 . 1 5 9 Power 5 | . . 1 . 3 . . 1 . Propulsion 10 | . 1 . . 5 . . . 4 Utility 6 | . . . . 1 . . 2 3 Weapon 6 | . . . . 1 . 1 2 2 Highest Loss Streak 7 | . 1 1 . 3 . 1 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 94 93 97 74 76 67 55 31 Engine 7 | . 14 10 9 4 . . . . Leg 7 | . 5 22 . . . . . . Wheel 4 | . 22 . . . . . . . Flight 10 | . . . 33 24 20 17 15 6 Device 4 | . . 10 9 1 6 5 3 . Storage 8 | . 14 11 9 7 6 5 2 . Processor 10 | . 9 11 9 7 13 11 14 12 Hackware 8 | . . 7 9 12 13 11 10 8 Energy Gun 14 | . 28 18 9 8 13 8 3 . Ballistic Gun 2 | . . 1 9 5 . . 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 21 | 12 12 14 14 21 17 17 17 5 Greatest Support 26 | 26 26 20 16 22 18 18 18 6 Greatest Overweight (x) 1 | . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 8 6 6 6 4 Average Carried 5 | 1 6 6 2 5 5 6 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 7 | 6 7 6 2 7 6 6 4 2 Class Distribution -------------------- 45% | Mutant 19% | Hacker-Sprinter 10% | Scavenger-Sprinter 10% | Sprinter 7% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 902 | 213 87 50 81 270 35 . 13 153 Remotely . | . . . . . . . . . Salvage Created 917 | . 181 321 . 293 122 . . . Parts 59 | . 11 24 . 23 1 . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 15 | . 5 4 . 6 . . . . Guns 14 | . 4 4 . 6 . . . . Classes Destroyed 10 | . 4 3 . 3 . . . . Builder 3 | . . . . 2 1 . . . Tunneler 1 | . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . . . 1 1 . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 6 | . 2 . . 4 . . . . Grunt 4 | . 3 1 . . . . . . Sentry 3 | . . 3 . . . . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 4 | . 3 2 . 4 1 . . . Combat Bots Only 4 | . 2 1 . 4 . . . . Max Kills in Single Turn 2 | . 2 1 . 1 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 396 | . 43 32 5 119 . 11 50 136 Missed 165 | . 17 9 2 50 . 7 21 59 Damage Taken 4148 | . 275 345 32 1008 . 96 660 1732 Core 2195 | . 75 69 . 318 . . 416 1317 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 70 82 100 54 100 100 63 . Volleys Fired 123 | . 28 30 . 48 9 . . 8 Largest 2 | . 2 2 . 2 2 . . 1 Hottest 100 | . 80 80 . 90 100 . . 65 Shots Fired 206 | . 56 54 . 78 10 . . 8 Gun 206 | . 56 54 . 78 10 . . 8 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 50 | . . 2 . 44 . . . 4 Thermal 135 | . 56 52 . 27 . . . . Explosive . | . . . . . . . . . Electromagnetic 21 | . . . . 7 10 . . 4 Robot Hit Streak 13 | . 13 12 . 12 3 . . 6 Robot Miss Streak 3 | . 3 3 . 3 1 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 131 | . 33 40 . 47 7 . . 4 Core Hits 48 | . 11 15 . 18 4 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1732 | . 384 439 . 687 176 . . 46 Guns 1683 | . 384 439 . 687 127 . . 46 Cannons . | . . . . . . . . . Explosions 49 | . . . . . 49 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 450 | . . 23 . 392 . . . 35 Thermal 1098 | . 384 416 . 249 49 . . . Explosive . | . . . . . . . . . Electromagnetic 184 | . . . . 46 127 . . 11 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 . . 5 . Average Corruption 3 | . . . . 4 . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . 4 . . 2 . Message Errors 3 | . . . . 2 . . 1 . Matter Fused 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . 19 . . . Projectiles . | . . . . . . . . . Explosions 19 | . . . . . 19 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . 212 81 . 58 9 312 . . Average Temperature 60 | . 65 21 . 23 8 181 . . Received Heat Transfer 724 | . 144 132 9 54 . 340 45 . Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 4 | . 2 . . 2 . . . . Heat Transferred 2400 | . 875 950 . 525 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 354 | . 182 203 142 354 160 78 153 182 Initial 146 | . . . 85 64 146 78 31 87 Average 110 | . 78 80 115 208 156 46 61 92 Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 88 | 100 100 99 100 50 100 100 100 100 Level 1 11 | . . . . 49 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 2 . 5 . 2 1 . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 8 | . . 2 . 3 . 2 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 11 17 4 23 . 7 20 17 Peak Tracking Total 14 | . 4 4 4 5 . 5 14 8 Tactical Retreats 16 | . 1 2 . 5 . . 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . 1 1 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 17 | . . 3 1 6 . 2 2 3 Terminals 17 | . . 3 1 6 . 2 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . . 8 3 9 . 7 5 4 Successful 22 | . . 4 3 6 . 4 2 3 Failed 14 | . . 4 . 3 . 3 3 1 Catastrophic 3 | . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . . 8 3 7 . 1 5 2 Terminals 36 | . . 8 3 9 . 7 5 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 1 1 2 . 3 1 2 Open DSF 4 | . . . . 1 . 1 . 2 Level Access Points 2 | . . . 1 . . . 1 . Terminal Index 1 | . . . . 1 . . . . Alert Level 2 | . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . 3 1 4 . 1 1 1 Terminals 11 | . . 3 1 4 . 1 1 1 Track 1 | . . 1 . . . . . . Assimilate 3 | . . . . 2 . . . 1 Botnet 7 | . . 2 1 2 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 3 1 4 . . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 45 | . . . . 26 . . . 45 Highest-Rated Ally 45 | . . . . 26 . . . 45 Total Orders 2 | . . . . . . . . 2 ROAM 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2766 | 109 499 748 96 625 178 100 202 209 Spaces Moved 3854 | 63 411 502 305 1259 155 298 546 315 Core 203 | 18 . . . . . . . 185 Treads . | . . . . . . . . . Legs 582 | . 80 502 . . . . . . Wheels 376 | 45 331 . . . . . . . Hover . | . . . . . . . . . Flight 2693 | . . . 305 1259 155 298 546 130 Fastest Speed 23 | 50 80 120 26 23 29 29 29 35 Average Speed 50 | 79 95 120 26 29 29 29 29 44 Slowest Speed 120 | 100 120 120 26 112 29 29 32 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 26 | . . . 2 10 . 2 10 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 69 34 25 30 3 10 17 13 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 4 | . . . . . 4 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 4 | . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4447 | 118 461 594 320 1422 276 308 575 373 Wait 403 | 44 10 46 8 96 107 13 33 46 Move 3796 | 62 410 501 300 1239 154 293 526 311 Hop 24 | . . . 2 9 . 2 9 2 Pick Up 24 | 6 3 5 . 8 . . 2 . Fast Attach 21 | 6 2 2 . 7 2 . 1 1 Attach 23 | . 2 4 4 6 2 . 2 3 Detach 9 | . 2 . 2 3 1 . . 1 Swap 9 | . 1 1 1 4 1 . . 1 Drop 15 | . 3 5 3 2 . . 2 . Fire 123 | . 28 30 . 48 9 . . 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Arm) -3/Research History --------- Turn | Location | Event 77 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 1348 | -9/Materials | Discovered new exit (range 7) 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Propulsion x2 1417 | -8/Materials | Identified exit to Factory 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1618 | -7/Factory | Lost 3 parts (1p1n1u) 1878 | -7/Factory | Garrison activated, responded to threat 2058 | -7/Factory | Discovered new exit (range 17) 2078 | -7/Factory | Entered another Factory area 2078 | -6/Factory | Evolved 2 slots: Utility x2 2252 | -6/Factory | Discovered new exit (range 12) 2256 | -6/Factory | Identified exit to Factory 2256 | -6/Factory | Entered another Factory area 2256 | -5/Factory | Evolved 2 slots: Utility x2 2284 | -5/Factory | Identified exit to DSF 2303 | -5/Factory | Spotted B-75 Beast 2353 | -5/Factory | Discovered new exit (range 9) 2355 | -5/Factory | Identified exit to Factory 2356 | -5/Factory | Entered another Factory area 2356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -4/Factory | Identified exit to Research 2464 | -4/Factory | Build established: Hacker-Sprinter 2464 | -4/Factory | Discovered new exit (range 21) 2507 | -4/Factory | Lost 4 parts (2u2w) 2524 | -4/Factory | Identified exit to Armory 2558 | -4/Factory | Entered Research 2558 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2725 | -3/Research | Core integrity fell below 50% 2730 | -3/Research | Lost 7 parts (4n2u1w) 2745 | -3/Research | Core integrity fell below 20% 2767 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02668_ Director 8a reveals location of Shock Trap. 02668_ Imp. Cesium-ion Thruster destroyed. 02673_ Acquired Hacking Suite. 02675_ Hacking Suite destroyed. 02686_ VTOL Module destroyed. 02695_ Imp. Arc Projector destroyed. 02699_ Imp. Signal Interpreter destroyed. 02724_ K-01 Serf destroyed. 02727_ Acquired 19 matter. 02728_ Slug penetrates Wall. 02741_ Penetrated by Slug. 02741_ Slug penetrates Wall. 02741_ Penetrated by Slug. 02744_ Slug penetrates Wall. 02744_ Assault Rifle destroyed. 02744_ Slug penetrates Wall. 02745_ ALERT: Security rotation in progress. 02745_ Connecting with DSF Access... 02751_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# # # #???? | | ?????????????????# """ # + ] #???? | | ?????????????????#"" """ # # !!!#???? | | ?????????????????#"" """ # # !!!#???? | | ?????????????????#"" # #? !!!#???? | | ?????????????????#S # #?### #####???? | | ?????????????????#"" """ # #?????#???????? | | ?????????????????#"" """ # #?????????????? | | ?????????????????#"" """ # #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????####+##+#+#### #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ??????????###########/##s +?????????????? | | ??????????# # #?????????????? | | ??????????# # s #?????????????? | | ??????????# #s #?????????????? | | ??????????# = # #?????????????? | | ??????????# # #?????????????? | | ??????????# + " " #?????????????? | | ??????????# # "G" !#?????????????? | | ??????????# # """ ###+######????? | | ??????????# ## # #????? | | ??????????# ## # #????? | | ??????????# ##@ # "" #????? | | ??????????# ## ##### # """ #????? | | ??????????############### #???# # "T #????? | | ????????????????????????# #???# # """ #????? | | ????????????????????????# #???# + "" #????? | | ????????????????????????# #???# # #????? | | ?????????????????????####+##### # #???## | | ?????????????????????# # ############## | | ?????????????????????# # | | ?????????????????????# """ # | | ?????????????????????# """ # | | ?????????????????????# """ + | | ?????????????????????# # ########## | | ?????????????????????# !# #???? # | | ?????????????????????# # #???? # | | ?????????????????????# ######????? # | | ?????????????????????#####+######???????? # # | | ?????????????????????????# ##########+## # | | ?????????????????????????# / # | | ?????????????????????????# ! ##############+### | | ?????????????????????????# #???????# | | ?????????????????????????#! #???????# | | ?????????????????????????# #???????# | | ?????????????????????????########???????# | | ????????????????????????????????????????#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicImprovedMegatreads Manual? 0 Play Time 02:02:39 Cumulative 68.6 hours Start 2024.02.28 @ 18:34:15 End 2024.03.01 @ 15:35:24 Sessions 40 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5f059b67-aa61-4b5a-879f-388cebb11131