Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 03:50:47 Player: TheSkyeDoctor Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3511) 3511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7586 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Matter Compressor (250) EMP Blaster Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Target Analyzer Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Flak Gun Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Compact Wheel Large Matter Pod Improved Signal Interpreter Advanced Targeting Computer Beam Rifle Pulse Rifle Assault Cannon Assault Cannon EMP Blaster Advanced EMP Blaster Grenade Launcher Rocket Launcher Improved Datajack Plasma Cutter Great Maul [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . . . 1 . 1 2 Weapon 2 | . . 1 . 1 . . . Parts Attached 61 | 8 5 6 4 10 11 5 12 Power 6 | 1 . 1 . 1 1 1 1 Engine 3 | 1 . 1 . . . . 1 Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 1 1 2 3 5 2 2 Treads 17 | 2 . 1 2 3 5 2 2 Leg . | . . . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . 2 2 1 1 4 Device 2 | 1 . . . 1 . . . Storage 3 | 1 1 . . . . . 1 Processor 4 | . . . 1 . 1 . 2 Hackware . | . . . . . . . . Protection 4 | . . . 1 1 . 1 1 Artifact . | . . . . . . . . Weapon 24 | 3 3 4 . 4 4 1 5 Energy Gun 5 | 1 1 1 . 2 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 2 1 2 . . 1 . 2 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 3 | . 1 . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 1 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 5 | . . . . . 5 . . Parts Lost 40 | . 2 1 4 7 2 1 23 Power 5 | . . 1 . . 1 1 2 Propulsion 12 | . 1 . 2 2 . . 7 Utility 8 | . . . 2 1 1 . 4 Weapon 15 | . 1 . . 4 . . 10 Highest Loss Streak 9 | . 2 1 3 2 1 1 9 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 4 6 9 8 15 18 16 Power . | . 1 1 1 . . . . Propulsion 2 | . . . . 1 3 4 3 Utility 2 | . 1 2 1 1 2 2 2 Weapon 5 | . 1 1 4 3 8 9 8 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . . 1 . . 6 Power 2 | . . . . 1 . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 93 | . 99 86 80 96 99 99 86 Engine 4 | . 14 10 11 5 . . . Core 3 | . . . . 3 8 6 4 Treads 24 | . 24 19 14 25 26 30 23 Device 3 | . 14 11 5 5 . . . Storage 8 | . 14 11 11 9 9 7 6 Processor 9 | . . . 3 9 10 15 16 Protection 4 | . . . . 2 7 6 8 Energy Gun 9 | . 14 9 . 16 14 7 4 Energy Cannon 1 | . . 1 11 2 . . . Ballistic Gun 10 | . 10 21 22 7 8 7 5 Ballistic Cannon 2 | . . . . . 1 7 5 Launcher 1 | . 3 . . 1 2 . 1 Impact Weapon 4 | . . . . 7 9 7 5 Peak Build Rating 45 | 7 7 14 15 24 30 36 45 Average Rating 24 | 5 6 10 13 19 24 33 39 On Entrance 16 | . 7 7 14 15 20 30 36 Avg Prop Armor Cover (%) 10 | . 12 11 . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 85 | 13 49 61 63 63 64 69 85 Greatest Support 80 | 40 40 40 40 62 60 80 80 Greatest Overweight (x) 3 | . 3 3 3 1 1 . 1 Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 18 Most Carried 20 | 3 7 9 10 11 20 20 20 Average Carried 12 | 2 4 6 9 8 15 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 4 9 9 7 20 20 5 Class Distribution -------------------- 67% | Scavenger-Gunner 16% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 2295 | 323 90 232 151 297 204 130 868 Remotely . | . . . . . . . . Salvage Created 4950 | 137 231 307 235 855 1120 238 1827 Parts 236 | 15 13 22 19 36 51 12 68 Haulers Intercepted 5 | . 1 . . 1 2 . 1 Recyclers Shooed 3 | . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 76 | . 8 6 5 20 10 7 20 Melee 7 | . . . . 3 1 . 3 Guns 41 | . 6 6 4 13 4 5 3 Cannons 10 | . . . 1 3 1 2 3 AOE 6 | . 2 . . . . . 4 Classes Destroyed 14 | 3 3 3 . 3 . 1 1 Worker 15 | 2 1 . . 1 4 1 6 Builder 3 | . . . . 1 . . 2 Tunneler 3 | 2 . 1 . . . . . Hauler 5 | . 1 . . 1 2 . 1 Recycler 13 | 1 1 . . . 6 . 5 Mechanic 1 | . . . . 1 . . . Watcher 7 | . . 1 . 1 2 . 3 Swarmer 19 | . 6 . . 7 . 3 3 Grunt 29 | . 2 4 3 8 3 . 9 Brawler 2 | . . 1 . 1 . . . Sentry 16 | . . 1 2 3 6 1 3 Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . 1 1 1 1 Programmer 5 | . . . . . . 2 3 Best Kill Streak 10 | 2 10 3 3 7 7 3 10 Combat Bots Only 8 | . 8 3 3 5 4 3 4 Max Kills in Single Turn 4 | 1 2 1 1 2 2 1 4 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 1 . . . . . 2 Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 662 | . 83 20 42 102 54 39 322 Missed 193 | . 25 5 13 27 14 13 96 Hits 469 | . 58 15 29 75 40 26 226 Melee 5 | . . 3 . 1 . . 1 Projectile 464 | . 58 12 29 74 40 26 225 AOE 2 | . . . . . . . 2 Critical Strikes 19 | . . 1 4 3 2 . 9 Part Disruptions 2 | . . . . . . . 2 Damage Taken 7252 | . 547 241 438 1240 740 473 3573 Core 1546 | . 89 49 27 391 66 72 852 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 64 . 81 . 16 89 . Volleys Fired 182 | 15 25 18 14 49 13 18 30 Largest 4 | 2 2 3 3 4 3 3 4 Hottest 182 | 70 80 114 114 182 142 123 164 Shots Fired 499 | 30 46 55 30 151 40 54 93 Gun 406 | 30 41 53 22 136 32 35 57 Cannon 69 | . . 2 8 12 5 19 23 Launcher 24 | . 5 . . 3 3 . 13 Special . | . . . . . . . . Kinetic 238 | 15 16 37 22 36 18 37 57 Thermal 237 | 15 25 18 8 112 19 17 23 Explosive 5 | . 5 . . . . . . Electromagnetic 19 | . . . . 3 3 . 13 Robot Hit Streak 12 | 3 12 10 6 10 7 9 11 Robot Miss Streak 5 | 3 4 3 2 3 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 1 . 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 360 | 14 31 37 19 104 43 33 79 Core Hits 178 | 6 22 12 8 41 22 13 54 Critical Kills 8 | . . 1 . 1 1 1 4 Critical Parts Destroyed 13 | . . . . . 3 . 10 Critical Strikes 42 | . . 2 . 12 7 3 18 Burn 16 | . . 1 . 11 1 1 2 Destroy 2 | . . 1 . . . 1 . Blast 5 | . . . . . 2 1 2 Smash 19 | . . . . 1 4 . 14 Melee Attacks 95 | . . . . 7 20 15 53 Thermal 8 | . . . . . . . 8 Impact 87 | . . . . 7 20 15 45 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . 1 8 . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9678 | 182 720 506 301 1681 1932 636 3720 Guns 4090 | 182 377 485 238 1332 383 409 684 Cannons 745 | . . 21 63 142 83 164 272 Explosions 2215 | . 343 . . 54 357 . 1461 Melee 2625 | . . . . 153 1109 63 1300 Ramming 3 | . . . . . . . 3 Kinetic 2293 | 69 128 335 238 278 206 378 661 Thermal 3243 | 113 249 171 63 1196 260 195 996 Explosive 519 | . 343 . . . 176 . . Electromagnetic 995 | . . . . 54 181 . 760 Impact 2625 | . . . . 153 1109 63 1300 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 3 3 . 5 2 11 Average Corruption 3 | . . 3 3 . 5 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . 9 10 . 7 16 21 Message Errors 9 | . . 1 1 . . 5 2 Matter Fused 14 | . . 1 4 . 2 3 4 Heat Flow Errors 8 | . . 1 2 . . 1 4 Energy Discharges 6 | . . . . . 1 2 3 Parts Rejected 3 | . . 1 . . 1 . 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 12 | . . 4 2 . 1 3 2 Data Loss (major) 2 | . . . 1 . . . 1 Misfires 5 | . . 1 . . 1 1 2 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1220 | . . 9 . 52 360 23 776 Projectiles 19 | . . 9 . 7 1 . 2 Explosions 121 | . . . . . 40 . 81 Melee 1080 | . . . . 45 319 23 693 Knockbacks 20 | . . . . 1 6 2 11 Impact 12 | . . . . 1 3 . 8 Kinetic 7 | . . . . . 2 2 3 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 244 | . . . . 11 112 . 121 Shots 12 | . . . . 1 4 . 7 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 690 | 45 261 251 347 690 240 405 625 Average Temperature 143 | 15 123 74 152 196 91 128 183 Received Heat Transfer 1806 | . 117 72 234 468 225 . 690 Effects 38 | . 2 . 3 22 . 5 6 Shutdowns 5 | . . . . 2 . 1 2 Energy Bleed 4 | . 2 . . 1 . 1 . Interference 15 | . . . 3 6 . 3 3 Matter Decay 1 | . . . . 1 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 6 | . . . . 6 . . . Damage (core) 3 | . . . . 2 . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 18 | . . . . 1 7 . 10 Combat Hostiles 10 | . . . . . 4 . 6 Parts Fried 23 | . . . . . 4 . 19 Impact Corruptions 39 | . . . . 2 15 1 21 Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 21 | 1 4 . . 11 2 . 3 Heat Transferred 7900 | 333 740 555 111 3737 666 481 1277 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Maximum Alert Level 1 | . . . . 1 1 . 1 Low Security (%) 87 | 100 100 100 100 59 94 100 68 Level 1 12 | . . . . 40 5 . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 338 | 5 156 70 84 265 265 116 338 Initial 116 | . . 59 9 . 92 116 2 Average 73 | 1 41 26 19 143 124 34 115 Influence Increases 2714 | 25 238 185 130 570 503 268 795 Destroy 0b10 Robot/C 1520 | . 160 120 100 400 200 140 400 Destroy 0b10 Robot/NC 235 | 25 15 10 . 25 70 5 85 Destroy Leader 394 | . 32 42 10 94 88 50 78 Successful Hack 71 | . . 11 5 5 29 16 5 Disable Machine 210 | . . . 15 30 45 30 90 Destroy Structure 134 | . 31 2 . 1 41 12 47 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 135 | . . . . 15 30 . 90 Influence Decreases 2423 | 25 98 300 155 350 466 519 510 Entered New Map 370 | . . 81 16 . 128 141 4 Time Decay 1663 | 25 78 209 119 280 318 378 256 Lost Part 360 | . 20 10 20 70 20 . 220 Lost Ally 30 | . . . . . . . 30 Squads Dispatched 16 | . 1 2 . 3 1 4 5 Investigation 3 | . . 2 . 1 . . . Extermination 3 | . . . . . . 2 1 Reinforcement 10 | . 1 . . 2 1 2 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 11 | . 1 . . 3 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 12 8 5 31 20 9 43 Peak Tracking Total 7 | . 6 3 3 7 4 3 7 Tactical Retreats 6 | . . . . 1 2 . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 5 | . . 2 . 1 1 1 . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 6 | . . . . . 4 2 . Exploded 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 15 | . . . 2 2 3 2 6 Max in Single Turn 4 | . . . 1 1 2 1 4 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 26 | . 4 3 1 1 7 6 4 Terminals 20 | . 4 2 1 1 7 3 2 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 2 1 Total Hacks 55 | . 12 7 3 2 10 14 7 Successful 23 | . 2 4 1 1 7 5 3 Failed 32 | . 10 3 2 1 3 9 4 Catastrophic 12 | . 4 . . . 1 5 2 Database Lockouts . | . . . . . . . . Manual 38 | . 12 6 2 2 5 7 4 Terminals 46 | . 12 6 3 2 10 9 4 Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . 4 1 Terminal Hacks 5 | . . . . . 4 1 . Open Door 4 | . . . . . 4 . . Recall Investigation 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 14 | . 2 3 1 1 3 3 1 Terminals 14 | . 2 3 1 1 3 3 1 Botnet 11 | . 2 2 1 1 2 2 1 Detonate 3 | . . 1 . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 2 1 1 3 5 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 81 | . . . . . . . 81 Total Robot Build Rating 4 | . . . . . . . 4 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 24 | . . . . . . . 24 Highest-Rated Ally 6 | . . . . . . . 6 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Active Infowar (turns) 1485 | 80 513 666 226 . . . . Seismic 1485 | 80 513 666 226 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 5539 | 171 513 666 434 695 702 1204 1154 Spaces Moved 2327 | 72 218 271 127 253 279 673 434 Core 53 | 2 . . . . . . 51 Treads 2144 | 70 158 205 123 253 279 673 383 Legs . | . . . . . . . . Wheels 130 | . 60 66 4 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 130 130 145 155 160 162 50 Average Speed 193 | 156 197 217 305 186 202 162 197 Slowest Speed 400 | 160 320 320 400 240 240 162 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 30 28 24 34 47 21 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 29 | . . . . . 2 12 15 Terrain Destroyed 132 | . 30 . . . 37 12 53 Melee 20 | . . . . . 2 12 6 Projectile 5 | . . . . . 1 . 4 AOE 107 | . 30 . . . 34 . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 2793 | 97 254 310 151 357 342 719 563 Wait 60 | . . 11 4 22 5 2 16 Move 2320 | 71 217 270 126 252 278 672 434 Hop . | . . . . . . . . Pick Up 34 | 2 4 2 1 8 11 2 4 Fast Attach 23 | 8 . 5 3 2 1 1 3 Attach 31 | . 2 . 2 9 2 2 14 Detach 6 | 1 . 2 1 1 . . 1 Swap 25 | . 3 2 . 4 8 3 5 Drop 12 | . 3 . . 3 1 4 1 Fire 182 | 15 25 18 14 49 13 18 30 Melee 95 | . . . . 7 20 15 53 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . 3 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 595 | -10/Materials | Destroyed 8 combat bots 617 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1035 | -9/Materials | Build established: Gunner 1267 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Entered Mines 1450 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1496 | -9/Mines | Identified exit to Materials 1538 | -9/Mines | Build established: Scavenger-Gunner 1637 | -9/Mines | Lost 3 parts (1n2u) 1682 | -9/Mines | Discovered exit to Materials (range 16) 1785 | -9/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2206 | -8/Materials | Core integrity fell below 50% 2254 | -8/Materials | Discovered new exit (range 11) 2480 | -8/Materials | Entered Storage 3155 | -8/Storage | Discovered new exit (range 16) 3159 | -8/Storage | Core integrity fell below 20% 3182 | -8/Storage | Entered Factory 3182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -7/Factory | Discovered new exit (range 12) 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Utility x2 5305 | -6/Factory | Fabricated K-01 Serf (x4) 5415 | -6/Factory | Lost 6 parts (3n3w) 5460 | -6/Factory | Cargo convoy interrupted 5482 | -6/Factory | Core integrity fell below 50% 5511 | -6/Factory | Lost 9 parts (1p2n2u4w) 5523 | -6/Factory | Core integrity fell below 20% 5523 | -6/Factory | System corruption reached 10% 5540 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05490_ Acquired 105 matter. 05492_ U-05 Engineer builds a Wall. 05492_ Slug penetrates Wall. 05492_ Powered Hammer blown off. 05492_ Target Analyzer blown off. 05492_ Adv. Targeting Computer blown off. 05492_ E-15 Imp destroyed. 05493_ Acquired Segregator. 05497_ System corrupted: Heat flow error (+191). 05513_ Subcomponent Replicator disabled. 05521_ System corrupted: Segregator rejected. 05523_ Acquired Segregator. 05532_ Segregator destroyed. 05533_ X-67 Chaingunner misfires. 05534_ Slammed into X-67 Chaingunner. 05534_ Slug penetrates Wall. 05535_ Slammed into X-67 Chaingunner. 05536_ System corrupted: Matter fused (-10). 05538_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. Map ----- +----------------------------------------------------+ | # #?????? | | #########################+######## # #?????? | | #?????????????## ! # # #?????? | | "" #?????????????## % # # #?????? | | "" #?????????????## # # #?????? | | "" #?????????????## ! 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""" #??????????? | | ????????# """"" # px @ #??????????? | | ????????# """"" # x""" """ ##?????????? | | ????????# ph """ """ #?????????? | | ????????# # """ """ #####u#?????????? | | ????????# !! | # """ """ #####???#%#?????????? | | ????????# !! # A#???????#/#?????????? | | ????????# ! #! """ #?????? % ????????? | | ????????########## """ """ #????# = ??????? | | ?????????????????# "G """ #????# """ ????? | | ?????????????????# """ %"" #????# """ ??? | | ?????????????????# ###??# """ #?? | | ?????????????????# % # #??# #?? | | ?????????????????# *! ####??# ! #?? | | ??????????????#######+# # #??# """""" #?? | | ??????????????#! % ##?# ?????"" #?? | | ??????????????# %/= # #?# ??????? #?? | | ??????????????# %!= # #?#????????? #?? | | ??????????????# ! # ##???????????? #?? | | ??????????????#!|/ %#% #???????????????? | | ??????????????#%%]] %# #????????????????? | | ??????????????###/############ ##????????????????? | | ??????????????#|!=! ] # #?????????????????? | | ??????????????# [=[ % # ###?????????????????? | | ??????????????# "%" #?#???????????????????? | | ??????????????#] " #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAerolevSpoofer Manual? 0 Play Time 00:40:08 Cumulative 104.1 hours Start 2026.06.29 @ 03:16:22 End 2026.06.29 @ 03:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4abc1bb-e60a-4139-bebc-8aba4904a963