Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 23:08:03 Player: Back to the Scrapyard Result: Destroyed by 03-07F(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1500 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 46/100 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Beam Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Aluminum Leg Subdweller Laser Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle EMP Blaster EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Battle Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Aluminum Leg Heat Sink Heat Sink Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle EMP Blaster EMP Blaster Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 8 14 8 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 3 4 Treads 7 | . 3 4 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 3 9 3 Energy Gun 2 | 1 1 . Energy Cannon 5 | . 3 2 Ballistic Gun 4 | 2 2 . Ballistic Cannon 1 | . . 1 Launcher 2 | . 2 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes 1 | . . 1 Average Backups 13 | 4 12 16 Power 1 | . 1 1 Propulsion 3 | 2 4 3 Utility . | . 1 . Weapon 7 | . 5 10 Tool/Special . | . . . Unused Backups 9 | . 3 6 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 9 | . 14 2 Core 4 | . . 11 Treads 23 | . 20 27 Leg 4 | . 7 . Device 9 | . 5 14 Storage 18 | . 21 14 Energy Gun 5 | . 9 . Energy Cannon 11 | . 8 16 Ballistic Gun 5 | . 9 . Ballistic Cannon 4 | . . 10 Peak Build Rating 15 | 7 12 15 Average Rating 10 | 5 8 14 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 58 | 13 58 53 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 14 20 Most Carried 20 | 7 20 19 Average Carried 13 | 4 12 16 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 19 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 570 | 287 188 95 Remotely . | . . . Salvage Created 1225 | 134 865 226 Parts 75 | 12 54 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 21 7 Guns 13 | . 13 . Cannons 14 | . 7 7 Classes Destroyed 8 | 1 6 1 Worker 2 | . 2 . Tunneler 6 | 6 . . Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 15 | . 15 . Subdweller 4 | . . 4 Best Kill Streak 5 | 2 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 128 | . 61 67 Missed 32 | . 19 13 Hits 96 | . 42 54 Projectile 96 | . 42 54 Critical Strikes 1 | . . 1 Damage Taken 1606 | . 471 1135 Core 260 | . 93 167 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 17 75 25 Largest 2 | 2 2 2 Hottest 116 | 60 116 116 Shots Fired 208 | 34 130 44 Gun 125 | 34 91 . Cannon 65 | . 21 44 Launcher 2 | . 2 . Special 16 | . 16 . Kinetic 43 | 17 17 9 Thermal 127 | 17 94 16 Explosive . | . . . Electromagnetic 38 | . 19 19 Robot Hit Streak 16 | 5 12 16 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 127 | 19 72 36 Core Hits 60 | 11 38 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 3 | . 3 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2018 | 178 1156 684 Guns 948 | 178 770 . Cannons 983 | . 299 684 Explosions 59 | . 59 . Melee . | . . . Ramming 28 | . 28 . Kinetic 363 | 80 89 194 Thermal 1090 | 98 762 230 Explosive . | . . . Electromagnetic 537 | . 277 260 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles 17 | . 17 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 180 | 40 180 1 Average Temperature 45 | 15 49 1 Received Heat Transfer 408 | . 168 240 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 8 | . 7 1 Heat Transferred 2763 | 225 2057 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 92 . Level 1 6 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | 10 220 . Initial . | . . . Average 115 | . 130 . Influence Increases 793 | 30 693 70 Destroy 0b10 Robot/C 480 | . 420 60 Destroy 0b10 Robot/NC 60 | 30 30 . Destroy Leader 104 | . 94 10 Successful Hack 25 | . 25 . Disable Machine 30 | . 30 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 793 | 30 558 205 Entered New Map 66 | . . 66 Time Decay 717 | 30 548 139 Lost Part 10 | . 10 . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 43 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 8 | . 5 3 Indirectly 3 | . 3 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 12 | . 12 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 777 | 7 770 . Seismic 777 | 7 770 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3420 | 230 1859 1331 Spaces Moved 1396 | 149 727 520 Core 28 | 28 . . Treads 987 | . 467 520 Legs 381 | 121 260 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 195 | 110 180 240 Slowest Speed 320 | 150 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 68 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1849 | 181 1109 559 Wait 251 | . 251 . Move 1394 | 148 726 520 Hop . | . . . Pick Up 34 | 8 24 2 Fast Attach 4 | 3 1 . Attach 13 | 4 1 8 Detach . | . . . Swap 19 | 1 17 1 Drop 13 | . 10 3 Fire 117 | 17 75 25 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: Rec / [*Scr]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 1035 | -10/Materials | Learned 4 Subcaves zone layouts 1085 | -10/Materials | Identified exit to Materials 1127 | -10/Materials | Identified exit to Mines 1159 | -10/Materials | Identified exit to Subcaves 1191 | -10/Materials | Learned location of 3 exits from Materials 1214 | -10/Materials | Loaded intel: 2 recycling unit locations 1291 | -10/Materials | Learned 4 Subcaves zone layouts 2090 | -10/Materials | Entered Subcaves 2091 | -10/Subcaves | Approached by a straggling Scientist 2091 | -10/Subcaves | Identified exit to Recycling 2100 | -10/Subcaves | Learned location of Mines (-9) 2207 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2334 | -10/Subcaves | Core integrity fell below 50% 3400 | -10/Subcaves | Core integrity fell below 20% 3421 | -10/Subcaves | Destroyed by 03-07F(R) with Subdweller Laser Last Messages --------------- 02822_ Acquired 11 matter. 02825_ Acquired 1 matter. 02831_ Lgt. Ion Engine fries itself beyond repair. 02873_ Triggered Piercing Trap. 02873_ Spikes shoot up from the floor. 02873_ Critical hit (Impale). 02879_ Triggered Shrapnel Trap. 02879_ An expanding cloud of shrapnel blasts out in all directions. 03016_ Triggered Piercing Trap. 03016_ Spikes shoot up from the floor. 03016_ Lgt. Treads destroyed. 03401_ Battle Cannon destroyed. 03411_ Critical hit (Destroy). 03411_ Lgt. EM Pulse Cannon destroyed. 03412_ Sub. Power Source fried. 03412_ 8U-Y5O(R) destroyed. 03415_ Lgt. Treads destroyed. 03419_ Lgt. Nuclear Core destroyed. 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