Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 00:41:09 Player: Palikka Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (234) 1170 Value Destroyed (9186) 9186 Prototype IDs (67) 1340 Alien Tech Used (9) 1800 Bonus (10237) 10237 TOTAL SCORE: 34033 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 1619 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -269 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (100) Nanoactuators Advanced Thermal Shield Subatomic Replicator Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Centrium Light Armor Plating Advanced Powered Armor Phase Armor Advanced Force Field Phase Redirector > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Experimental Heat Sink Energy Well Experimental Sensor Array Nanoactuators Antimissile System Transdimensional Reconstructor Subatomic Replicator Linear Accelerator Heavy Shock Bomb Launcher Plasma Lance [Rating: 201] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Enhanced Force Lance Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . 2 1 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 426 | 5 7 27 47 31 8 2 2 1 17 19 6 3 6 11 1 5 12 1 23 2 3 3 4 24 6 61 28 12 49 Power 31 | 1 1 2 3 2 . . . . . . . . . 3 . 1 2 . . . . . . 4 . 5 . 1 6 Engine 7 | 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Core 10 | . . . 2 2 . . . . . . . . . 2 . 1 1 . . . . . . 1 . 1 . . . Reactor 14 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . 4 . 1 4 Propulsion 108 | 2 1 12 19 9 2 . . . 5 2 . . 3 3 . 3 1 . 7 . . . 1 9 1 11 . 5 12 Treads 37 | 2 1 12 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . 5 2 Flight 44 | . . . . 3 2 . . . 5 2 . . 3 3 . 3 1 . 7 . . . 1 9 1 4 . . . Utility 184 | 1 1 5 13 13 4 2 1 1 4 9 3 2 1 3 . . 9 1 8 2 3 3 . 8 2 38 20 5 22 Device 84 | . . . 5 5 1 1 . 1 . 6 . . 1 1 . . 6 1 2 1 1 1 . 3 1 17 15 4 11 Storage 20 | 1 1 3 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . 3 1 . 4 Processor 21 | . . 1 . . 2 . . . 3 . . . . . . . . . . . . . . . . 9 . . 6 Hackware 15 | . . . . 1 . . . . . . . 2 . 1 . . 1 . 5 . 2 . . 3 . . . . . Protection 41 | . . 1 4 7 1 . 1 . . 3 3 . . . . . 2 . 1 1 . 2 . 2 1 9 2 . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Weapon 103 | 1 4 8 12 7 2 . 1 . 8 8 3 1 2 2 1 1 . . 8 . . . 3 3 3 7 8 1 9 Energy Gun 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 15 | . . . . . . . . . 2 4 1 . . . . . . . 4 . . . . 1 1 . . . 2 Ballistic Gun 27 | . 2 7 10 6 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Cannon 14 | . . 1 . . 1 . . . 6 1 1 . . . . . . . . . . . . . . . 2 . 2 Launcher 15 | . 1 . 2 1 1 . 1 . . 1 1 . 2 . . 1 . . 1 . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 9 | . . . . . . . . . . 2 . 1 . 1 1 . . . 1 . . . . 2 . 1 . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 5 5 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 1 . . . . . 2 . 1 . . 1 . . 6 . . . . 3 . 1 . 6 5 . 1 Parts Lost 100 | . 1 2 12 14 1 . . . 1 3 1 . 4 . . . . . 1 . 4 . . 6 . 2 . 7 41 Power 11 | . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 6 Propulsion 38 | . . . 3 7 . . . . 1 3 1 . 3 . . . . . 1 . 1 . . 4 . 1 . . 13 Utility 34 | . . . 2 2 . . . . . . . . . . . . . . . . 3 . . 1 . 1 . 7 18 Weapon 17 | . 1 1 6 4 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 16 | . 1 1 7 4 1 . . . 1 3 1 . 3 . . . . . 1 . 4 . . 4 . 1 . 7 16 Average Slot Usage (%) 92 | . 94 97 98 92 94 84 84 84 85 86 69 78 69 79 94 93 92 88 89 89 82 78 80 92 94 96 99 96 83 Engine 2 | . 14 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 2 | . . . 2 6 7 7 7 7 6 6 6 6 5 8 5 4 4 . . . . . . 3 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 4 5 5 5 5 5 5 3 4 6 8 8 4 Treads 8 | . 28 21 26 20 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 26 26 15 Flight 12 | . . . . 2 28 30 30 30 33 29 20 20 16 21 29 29 29 29 28 31 29 26 26 22 23 12 . . . Device 7 | . . . 8 6 13 14 15 15 13 11 . . 6 5 5 5 4 5 5 5 2 . . 3 5 17 16 15 10 Storage 12 | . 26 29 24 23 11 7 7 7 6 6 6 6 6 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 Processor 9 | . . 9 2 . 10 15 15 15 19 20 20 17 13 11 11 11 9 5 5 5 5 5 5 4 4 15 21 20 27 Hackware 10 | . . . . 6 7 7 7 7 6 6 6 15 20 20 17 17 19 23 31 31 27 31 31 35 31 6 . . . Protection 4 | . . 2 8 7 1 . . . . 1 7 6 . . . . . . . . . . 5 2 4 11 8 7 1 Ballistic Gun 6 | . 14 21 17 14 7 . . . . . . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 . 5 . 5 7 8 5 5 4 . . . . 3 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 1 4 5 7 7 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 10 29 49 70 74 71 26 35 23 23 32 35 27 29 38 38 39 61 55 59 50 50 49 50 50 42 92 165 128 155 Greatest Support 190 | 40 40 40 60 82 28 28 28 28 36 37 31 24 24 43 43 45 58 58 59 51 59 49 54 63 58 180 190 190 190 Greatest Overweight (x) 6 | 1 . 1 3 6 3 . 1 . . 1 1 1 1 . . . 1 . 1 . . . . . . 1 . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 16 22 22 22 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 14 12 12 12 Average Capacity 12 | 5 11 15 20 22 13 10 10 10 10 10 10 10 10 5 8 8 8 8 8 8 8 8 8 8 8 9 12 12 11 Most Carried 22 | 5 12 16 22 22 20 10 10 10 10 10 10 10 10 9 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 Average Carried 12 | 3 10 14 19 20 12 9 9 9 9 9 9 9 9 5 7 8 7 8 7 8 7 7 7 7 8 9 11 11 10 Final Capacity 22 | 6 12 16 22 22 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 4 Final Carried 22 | 5 12 16 22 20 10 10 9 10 10 10 10 10 10 7 8 8 8 8 8 8 8 8 8 8 8 12 12 10 4 Class Distribution -------------------- 19% | Wizard-Sprinter 14% | Hauler-Mutant 14% | Scavenger-Mutant 12% | Mutant 9% | Hacker-Sprinter 6% | Sprinter 5% | Alien-Mutant 5% | Machinist-Mutant 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Machinist-Sprinter | -2/Research Machinist-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7954 | 250 476 911 1305 885 129 40 . 30 261 259 89 30 7 173 49 118 . 69 307 . 50 . 40 256 153 669 231 195 972 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10068 | . 392 1285 1857 1139 31 . . . 171 335 . 234 71 119 . 44 . . 456 . 60 . 75 236 241 1354 547 346 1075 Parts 546 | . 24 92 107 76 . . . . 6 17 . 11 8 2 . 8 . . 26 . 2 . 8 14 9 44 40 12 40 Haulers Intercepted 23 | . 1 5 5 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 2 1 2 1 Recyclers Shooed 8 | . 1 3 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 11 . 8 . . . . . . . 7 7 . . . 2 . 1 . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . 5 6 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 160 | . 10 24 33 23 1 . . . 2 4 . . 7 . . 4 . . 5 . 1 . 3 1 . 16 6 1 19 Melee 34 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 11 6 1 13 Guns 70 | . 6 20 27 17 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . 4 . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 3 AOE 44 | . 4 . 6 6 . . . . 1 1 . . 7 . . 4 . . 5 . . . 3 . . 5 . . 2 Classes Destroyed 16 | . 5 3 2 1 . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 Worker 8 | . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Builder 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 5 5 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 2 1 2 1 Recycler 8 | . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 25 | . 1 3 2 1 . . . . . . . . . . . . . . 7 . . . . 5 1 2 2 1 . Swarmer 54 | . 3 11 6 6 . . . . . . . . 7 . . 4 . . 5 . . . 3 . . 5 . . 4 Grunt 38 | . 7 5 14 9 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Sentry 28 | . . 8 10 4 . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 8 Programmer 14 | . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 6 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 4 6 15 1 . . . 2 2 . 4 4 1 . 4 . . 7 . 1 . 3 1 1 5 2 1 4 Combat Bots Only 7 | . 3 4 5 7 1 . . . 1 2 . . 4 . . 4 . . 5 . 1 . 3 1 . 5 2 1 4 Max Kills in Single Turn 5 | . 2 2 2 5 1 . . . 2 1 . 1 3 1 . 3 . . 3 . 1 . 1 1 1 2 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 3 . . . . 1 1 . . 3 . . 3 . . 3 . . . 1 . . 2 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 20511 | . 457 1288 3006 2583 175 35 . . 276 436 88 . 227 44 . 79 37 . 136 . 614 . 92 672 . 785 271 2628 6582 Core 3974 | . 103 159 405 169 15 17 . . 89 117 38 . 78 20 . 14 . . . . 252 . 42 113 . 101 63 563 1616 Absorbed by Shields 1322 | . . . . . . . . . 20 . 36 . . . . . . . . . . . . . . 94 181 163 828 Redirected to Core 875 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 320 492 Core Remaining (%) 68 | 100 58 60 26 . . . . 71 . . . . 62 . . . . 96 . . . . 74 . 91 . . 44 . Volleys Fired 538 | . 50 98 166 93 6 . . . 19 22 5 . 5 6 . 3 . . 7 . . . 3 2 3 4 2 . 44 Largest 2 | . 2 2 2 2 2 . . . 1 1 1 . 1 1 . 1 . . 1 . . . 1 1 1 1 1 . 2 Hottest 190 | . 80 58 53 62 73 . . . 48 105 90 . 39 35 . 39 . . 98 . . . 49 105 105 105 66 . 190 Shots Fired 909 | . 74 194 329 175 11 . . . 19 21 5 . 5 6 . 3 . . 7 . . . 3 2 3 4 2 . 46 Gun 762 | . 70 179 322 169 10 . . . . . . . . 6 . . . . . . . . . . . . . . 6 Cannon 105 | . . 15 . . 1 . . . 19 19 3 . . . . . . . 5 . . . . 2 3 1 2 . 35 Launcher 42 | . 4 . 7 6 . . . . . 2 2 . 5 . . 3 . . 2 . . . 3 . . 3 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 790 | . 24 194 322 169 11 . . . 16 8 1 . . 6 . . . . . . . . . . . . 2 . 37 Thermal 75 | . 46 . . . . . . . 3 11 2 . . . . . . . 5 . . . . 2 3 1 . . 2 Explosive 37 | . 4 . 7 6 . . . . . 2 2 . 5 . . 3 . . 2 . . . 3 . . 3 . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 28 | . 10 19 28 20 3 . . . 5 12 6 . 1 1 . 2 . . . . . . . . . 1 . . 16 Robot Miss Streak 5 | . 3 5 3 5 2 . . . 1 1 . . 2 3 . 1 . . . . . . 1 . . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 818 | . 49 136 247 120 9 . . . 6 20 3 12 2 9 . 2 . . 14 . 4 . 1 22 12 39 26 10 75 Core Hits 407 | . 23 49 86 73 4 . . . 6 17 4 6 7 2 . 5 . . 17 . 1 . 6 8 5 32 12 5 39 Critical Hits 38 | . . 2 4 5 . . . . 1 5 . . . . . . . . 1 . . . . 1 . 8 3 2 6 Critical Kills 11 | . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . 5 . . 2 Critical Parts Destroyed 23 | . . 1 4 4 . . . . . 4 . . . . . . . . . . . . . 1 . 1 3 2 3 Melee Attacks 454 | . . . . . . . . . . 5 . 13 . 22 8 5 . . 70 5 15 . 3 92 17 62 42 36 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . . . . . . . . 5 . 13 . 22 8 5 . . 36 . . . . 62 11 . . . . Piercing 292 | . . . . . . . . . . . . . . . . . . . 34 5 15 . 3 30 6 62 42 36 59 Sneak Attacks 29 | . . . . . . . . . . 1 . 10 . 2 . . . . 3 . . . . 2 2 3 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 5 4 3 2 Damage Inflicted 29607 | . 913 1963 3987 3103 132 . . . 548 1492 322 1537 784 581 . 206 . . 1448 . 176 . 513 1465 875 3379 1572 864 3747 Guns 7931 | . 541 1770 3411 2027 113 . . . . . . . . 15 . . . . . . . . . . . . . . 54 Cannons 2335 | . . 183 . . 19 . . . 284 714 70 . . . . . . . . . . . . . . 38 . . 1027 Explosions 5618 | . 372 . 576 1076 . . . . 264 470 252 . 784 . . 206 . . 324 . . . 325 . . 610 . . 359 Melee 13713 | . . . . . . . . . . 308 . 1537 . 566 . . . . 1124 . 176 . 188 1465 875 2731 1572 864 2307 Ramming 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9197 | . 219 1953 3411 2027 132 . . . 213 151 38 . . 15 . . . . . . . . . . . . . . 1038 Thermal 1330 | . 322 . . . . . . . 335 563 32 . . . . . . . . . . . . . . 38 . . 40 Explosive 5042 | . 372 . 576 1076 . . . . . 470 252 . 784 . . 206 . . 324 . . . 325 . . 610 . . 47 Electromagnetic 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4628 | . . . . . . . . . . 308 . 1537 . 566 . . . . 563 . . . . 1013 641 . . . . Piercing 9085 | . . . . . . . . . . . . . . . . . . . 561 . 176 . 188 452 234 2731 1572 864 2307 Highest Corruption 12 | . . . . 2 2 2 2 2 . . . . 1 . . . . . . . 12 12 12 2 2 . 4 1 . Average Corruption 2 | . . . . 1 2 2 2 2 . . . . 1 . . . . . . . 4 12 12 1 2 . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 5 1 6 . . . . . . . . . . . . . . 6 3 11 9 3 . 3 5 . Message Errors 15 | . . . . . 1 4 . . . . . . . . . . . . . . 2 . . 4 . . 1 3 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Heat Flow Errors 7 | . . . . 3 . . . . . . . . . . . . . . . . . . 3 1 . . . . . Energy Discharges 8 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . . 1 1 . Data Loss (minor) 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 2 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . . Targeting Errors 6 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 . Overload Shots 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1762 | . 26 7 . 35 . . . . 45 . 11 516 20 101 . . . . 61 . 10 . 55 262 44 261 76 96 136 Projectiles 9 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 349 | . 26 . . 35 . . . . 45 . 11 . 20 . . . . . . . . . 55 . . 116 . . 41 Melee 1404 | . . . . . . . . . . . . 516 . 101 . . . . 61 . 10 . . 262 44 145 76 96 93 Knockbacks 20 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 14 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 288 | . . . 110 17 . . . . 74 . . . . . . . . . . . . . . . . . . . 87 Shots 8 | . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 162 6 4 240 . 10 . . 18 323 45 . . . . . 12 4 252 9 91 . 280 185 228 328 . 24 205 Average Temperature 42 | . 65 3 3 66 . 5 . . 9 126 26 . . . . . 12 3 66 4 20 . 98 23 20 31 . 6 34 Received Heat Transfer 3042 | . 231 276 1062 600 . 18 . . . 114 9 . 48 9 . . 21 . 18 . 9 . . 30 . 84 13 383 117 Effects 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1862 | . 750 . . . . . . . 300 700 50 . . . . . . . . . . . . . . 37 . . 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 562 | . 239 390 502 494 . . . . 337 562 421 409 484 473 . . . . 540 . . . . 478 82 392 304 408 381 Initial 314 | . . 5 148 119 . . . . 35 98 314 168 142 221 . . . . . . . . . 50 21 12 181 148 192 Average 226 | . 108 203 280 303 . . . . 149 283 403 367 280 176 . . . . 125 . . . . 266 50 198 221 246 275 Maximum Alert Level 2 | . 1 1 2 2 . . . . 1 2 2 2 2 2 . . . . 2 . . . . 2 . 1 1 2 1 Low Security (%) 43 | 100 95 48 29 30 . . . . 82 32 . 1 40 56 . . . . 80 . . . . 30 100 37 28 32 4 Level 1 43 | . 4 51 48 31 . . . . 17 42 17 67 45 40 . . . . 8 . . . . 45 . 62 71 65 95 Level 2 12 | . . . 21 38 . . . . . 25 82 30 13 2 . . . . 10 . . . . 23 . . . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 3 3 3 . . . . 2 1 . . 2 1 . . . . 4 . . . . 6 5 2 7 5 7 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Extermination 14 | . . . . 1 . . . . 1 . . . . . . . . . 4 . . . . 4 1 . 2 . 1 Reinforcement 28 | . 4 3 3 1 . . . . 1 1 . . 2 1 . . . . . . . . . . 4 2 2 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 35 | . 1 1 7 5 . . . . 1 5 1 . 1 . . . . . 2 . . . . . 1 9 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 20 37 57 41 1 4 . . 7 32 5 10 10 6 . 3 3 . 18 . 18 . 5 45 10 46 15 46 43 Peak Tracking Total 18 | . 3 5 6 8 1 3 . . 4 6 5 1 5 2 . 4 4 . 5 . 9 . 3 13 7 9 3 18 11 Tactical Retreats 59 | . 2 . 2 3 . 1 . . 2 4 . . 1 1 . . . . 3 . 2 . . 15 1 10 1 7 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 19 | . . . 1 3 . . . . 3 3 . . 1 1 . . . . 1 . . . . 4 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 2 . . . . . . . 2 4 . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 33 | . . . 1 . . . . . 17 2 . . 3 . . 1 . . . . . . . . . . 5 3 1 Max in Single Turn 16 | . . . 1 . . . . . 16 1 . . 1 . . 1 . . . . . . . . . . 1 1 1 Garrison Access 15 | . . . 1 1 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 126 | . 3 5 8 5 1 . 4 . 13 6 3 . 3 10 . . 3 . 18 . 1 4 . 15 7 5 9 2 1 Terminals 74 | . 3 4 7 1 1 . . . 8 6 3 . 3 5 . . . . 10 . . . . 9 4 2 6 2 . Fabricators 13 | . . . . 2 . . . . 1 . . . . 2 . . . . 3 . . . . 3 2 . . . . Repair Stations 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Garrison Access 17 | . . . 1 1 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 3 1 . 1 Total Hacks 362 | . 8 17 23 11 1 . 25 . 25 13 5 . 11 26 . . 6 . 63 . 1 17 . 57 25 11 12 3 2 Successful 280 | . 5 11 12 7 1 . 25 . 17 6 3 . 5 17 . . 6 . 59 . 1 17 . 52 21 7 7 1 . Failed 81 | . 3 6 11 4 . . . . 8 7 2 . 6 9 . . . . 4 . . . . 4 4 4 5 2 2 Catastrophic 10 | . . . 2 . . . . . 1 1 . . 2 . . . . . . . . . . . . 2 2 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 146 | . 1 12 13 1 . . . . 9 6 1 . 9 13 . . 1 . 31 . . . . 32 11 2 4 . . Terminals 212 | . 8 14 21 2 1 . . . 18 13 5 . 11 12 . . . . 40 . . . . 38 14 4 8 3 . Fabricators 54 | . . . . 6 . . . . 2 . . . . 9 . . . . 16 . . . . 12 9 . . . . Repair Stations 11 | . . 3 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . 4 . . 1 . . Garrison Access 25 | . . . 2 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 2 7 1 . 2 Terminal Hacks 146 | . 5 3 7 1 1 . 25 . 6 5 3 . 3 1 . . 6 . 25 . 1 17 . 23 8 3 2 1 . Record 21 | . . . . . 1 . 11 . . . 2 . . . . . 1 . . . . 5 . . . . 1 . . Part Schematic 19 | . . . . . . . 6 . . . . . . . . . . . 5 . . 4 . 3 1 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 1 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Prototype ID Bank 19 | . 1 1 1 . . . 3 . 2 1 . . 1 . . . 4 . 1 . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . 1 . Level Access Points 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 15 | . . . 3 . . . . . 1 2 . . . 1 . . . . 2 . . . . 5 1 . . . . Locate Traps 12 | . 1 . 1 . . . . . 2 1 . . 1 . . . . . 3 . . . . 2 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . 1 1 . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . Fabricator Hacks 33 | . . . . 2 . . . . 1 . . . . 4 . . . . 11 . . . . 8 7 . . . . Load Schematic 15 | . . . . 1 . . . . 1 . . . . 2 . . . . 4 . . . . 4 3 . . . . Build 18 | . . . . 1 . . . . . . . . . 2 . . . . 7 . . . . 4 4 . . . . Repair Station Hacks 10 | . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . Scan Component 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Repair 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . 4 . . 1 . . Insert Component 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Analyze 6 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . Garrison Access Hacks 15 | . . . 1 1 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 3 . . . Seal Access 15 | . . . 1 1 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 3 . . . Unauthorized Hacks 65 | . . 6 4 1 . . . . 5 1 . . 2 8 . . . . 16 . . . . 14 5 1 2 . . Terminals 51 | . . 6 4 . . . . . 5 1 . . 2 6 . . . . 11 . . . . 10 3 1 2 . . Track 28 | . . 4 3 . . . . . 3 . . . 1 2 . . . . 6 . . . . 5 2 1 1 . . Assimilate 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Botnet 18 | . . 2 1 . . . . . 2 1 . . 1 3 . . . . 4 . . . . 2 1 . 1 . . Fabricators 14 | . . . . 1 . . . . . . . . . 2 . . . . 5 . . . . 4 2 . . . . Report 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prioritize 10 | . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . 2 2 . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 5 6 4 . . . . 9 6 1 . 1 6 . . . . 9 . . . . 11 7 4 7 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 . . 6 . 1 . . . . . . . . . 6 . . 4 . 4 1 . . . . Parts Built 17 | . . . . 1 . . . . . . . . . 2 . . . . 5 . . . . 4 5 . . . . Matter 4116 | . . . . 146 . . . . . . . . . 570 . . . . 1166 . . . . 1203 1031 . . . . Time 1147 | . . . . 73 . . . . . . . . . 228 . . . . 448 . . . . 266 132 . . . . Total Part Build Rating 105 | . . . . 3 . . . . . . . . . 10 . . . . 30 . . . . 27 35 . . . . Parts Repaired 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Time 316 | . . 26 . . . . . . . . . . . 40 . . . . 80 . . . . 108 . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . 16 . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 53 | . . . . . . . . 1 . 29 5 . . 1 . . 5 . 1 . . . . 3 . . . . 8 Largest Group 12 | . . . . . . . . 1 . 12 12 11 . 1 . . 5 . 1 . . . . 2 2 . . . 6 Highest-Rated Group 781 | . . . . . . . . 94 . 409 781 687 . 26 . . 256 . 10 . . . . 52 52 . . . 89 Highest-Rated Ally 156 | . . . . . . . . 94 . 156 156 156 . 26 . . 60 . 10 . . . . 26 26 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 289 | . . . . . . . . 12 . 189 29 25 . . . . . . . . . . . . . . . . 34 Total Damage 6260 | . . . . . . . . 278 . 4341 564 771 . . . . . . . . . . . . . . . . 306 Kills 45 | . . . . . . . . 2 . 30 5 5 . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 1 1 1 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Derelict Logs Recovered 11 | . . . . . 1 . . 2 . . . . . . 1 2 . . . 2 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 17507 | 57 818 1717 2248 1479 166 183 46 188 707 684 227 329 144 516 197 188 298 59 1372 83 222 47 135 1323 333 1521 974 488 758 Spaces Moved 24351 | 31 412 720 907 627 247 314 79 334 1468 810 185 306 229 1062 575 584 741 229 3267 247 506 148 401 3186 529 3692 1249 668 598 Core 37 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 2684 | 27 412 720 907 609 9 . . . . . . . . . . . . . . . . . . . . . . . . Legs 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 Wheels 19 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 3567 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1228 1249 668 422 Flight 17902 | . . . . . 238 314 79 334 1468 810 185 306 229 1062 575 584 741 229 3267 247 506 148 401 3186 529 2464 . . . Fastest Speed 22 | 50 160 160 160 130 31 31 31 31 27 26 27 29 29 28 28 28 25 25 22 26 22 25 22 22 28 24 43 43 43 Average Speed 47 | 147 160 172 175 176 38 31 32 31 30 28 31 88 48 28 28 28 27 25 24 26 24 25 24 26 28 32 47 44 64 Slowest Speed 360 | 160 160 180 220 220 220 31 111 31 31 110 109 109 112 30 28 28 101 25 101 26 26 25 25 29 28 97 48 148 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . 5 12 . . . 4 3 . . 1 7 . . . . 12 9 4 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 71 65 89 19 51 56 68 58 38 76 73 93 29 28 65 70 88 44 54 36 67 60 66 53 45 78 75 39 15 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 7 | . . . . . . . 1 . . . . . . . . . . . . 1 2 3 . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 4 . . 2 . . . . . . 2 3 . 3 . . 2 . . . . . . . . Spaces Dug 202 | . 3 . . . . . . . 8 . . . . 12 7 3 . . 70 2 6 . 11 40 5 9 7 18 1 Terrain Destroyed 503 | . 21 . 44 26 . . . . 37 24 31 . 43 12 7 15 . . 70 2 6 . 33 40 5 23 7 18 39 Melee 147 | . . . . . . . . . . . . . . 12 7 3 . . 41 2 6 . 2 38 2 9 6 18 1 Projectile 28 | . . . . . . . . . 9 . 1 . . . . . . . 5 . . . . 2 3 . 1 . 7 AOE 328 | . 21 . 44 26 . . . . 28 24 30 . 43 . . 12 . . 24 . . . 31 . . 14 . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 28834 | 40 501 1011 1334 840 312 398 99 417 1714 1220 350 346 256 1232 596 600 835 228 3725 254 572 158 427 3507 679 3961 1581 820 821 Wait 2499 | . 12 122 147 68 38 81 19 82 155 256 145 19 13 119 14 2 45 . 334 1 47 . 12 168 132 78 241 93 56 Move 24214 | 30 411 719 906 626 246 313 78 333 1457 786 184 305 228 1053 568 583 740 226 3252 246 505 147 400 3161 512 3686 1248 667 598 Hop 51 | . . . . . . . . . 5 11 . . . 4 3 . . 1 7 . . . . 12 7 1 . . . Pick Up 164 | 5 13 15 28 10 . . . . 10 4 2 2 1 7 2 . 5 . 9 . 2 2 2 11 . 21 9 2 2 Fast Attach 178 | 5 2 9 10 13 . . . . 3 3 1 2 3 4 . 2 8 . 5 . . 3 1 13 5 36 11 7 32 Attach 98 | . 3 2 14 7 6 . 1 . 11 7 2 1 2 5 . . . . 9 . 2 1 3 4 . 3 5 1 9 Detach 67 | . 1 1 4 . 4 1 . 1 10 6 2 2 2 1 . . 1 . 8 . . 1 2 2 1 10 . . 7 Swap 157 | . 2 16 23 11 2 2 1 1 3 9 3 . 1 2 1 3 4 1 9 2 1 . . 7 1 23 14 7 8 Drop 257 | . 7 27 36 12 10 1 . . 9 6 6 2 1 7 1 4 13 . 11 . . 4 1 14 4 48 18 7 8 Fire 538 | . 50 98 166 93 6 . . . 19 22 5 . 5 6 . 3 . . 7 . . . 3 2 3 4 2 . 44 Melee 399 | . . . . . . . . . . 5 . 13 . 22 7 3 . . 63 5 15 . 3 80 14 51 33 28 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 140 | . . . . . . . . . 32 54 . . . 2 . . . . 11 . . . . 33 . . . 8 . Rewire 70 | . . . . . . . . . . 51 . . . . . . 19 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 4) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Utility x2 965 | -9/Materials | Repaired Lgt. Treads 1605 | -9/Materials | Discovered new exit (range 10) 2506 | -9/Materials | Discovered new exit (range 18) 2593 | -9/Materials | Entered another Materials area 2593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2746 | -8/Materials | Build established: Scavenger-Mutant 3225 | -8/Materials | Lost 7 parts (1p3n3w) 3276 | -8/Materials | Core integrity fell below 50% 3468 | -8/Materials | Build established: Hauler-Mutant 3928 | -8/Materials | Discovered new exit (range 9) 4466 | -8/Materials | Discovered new exit (range 12) 4841 | -8/Materials | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5056 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 5088 | -7/Factory | Identified exit to Storage 5088 | -7/Factory | Identified exit to Lower Caves 5231 | -7/Factory | Garrison activated, responded to threat 5317 | -7/Factory | Destroyed 7 combat bots 5328 | -7/Factory | Lost 3 parts (1p1n1w) 5975 | -7/Factory | Lost 4 parts (3n1w) 6320 | -7/Factory | Entered Lower Caves 6354 | -7/Lower Caves | Identified exit to Lower Caves 6403 | -7/Lower Caves | Encountered a Warlord checkpoint 6486 | -7/Lower Caves | Entered another Lower Caves area 6488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6497 | -7/Lower Caves | Encountered a Warlord checkpoint 6664 | -7/Lower Caves | Build established: Sprinter 6667 | -7/Lower Caves | Discovered new exit (range 5) 6668 | -7/Lower Caves | Identified exit to Data Miner 6669 | -7/Lower Caves | Entered Data Miner 6669 | -7/Data Miner | Discovered new exit (range 6) 6671 | -7/Data Miner | Identified exit to Proximity Caves 6676 | -7/Data Miner | Met Data Miner 6681 | -7/Data Miner | Learned location of Section 7 (-2) 6681 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6687 | -7/Data Miner | Received God Mode back door access code from Data Miner 6715 | -7/Data Miner | Entered Proximity Caves 6730 | -6/Proximity Caves | Learned 4 Factory zone layouts 6825 | -6/Proximity Caves | Spotted B-75 Beast 6839 | -6/Proximity Caves | Escorted by Enhanced Grunt 6873 | -6/Proximity Caves | Discovered new exit (range 15) 6878 | -6/Proximity Caves | Learned Factory garrison access intel 6902 | -6/Proximity Caves | Identified exit to Factory 6903 | -6/Proximity Caves | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6905 | -6/Factory | Loaded intel: 4 garrison access locations 7298 | -6/Factory | Build established: Scout 7352 | -6/Factory | Discovered new exit (range 4) 7353 | -6/Factory | Identified exit to Factory 7379 | -6/Factory | Discovered new exit (range 5) 7380 | -6/Factory | Identified exit to Lower Caves 7449 | -6/Factory | Found Prototype Processor 7464 | -6/Factory | Identified Exp. Signal Interpreter 7493 | -6/Factory | Discovered exit to Factory (range 13) 7572 | -6/Factory | Discovered new exit (range 10) 7607 | -6/Factory | Identified exit to Extension 7610 | -6/Factory | Entered Extension 7730 | -6/Extension | Rescued a captive Derelict 7754 | -6/Extension | Rescued a captive Derelict 7755 | -6/Extension | Rescued a captive Derelict 7796 | -6/Extension | Rescued a captive Derelict 7920 | -6/Extension | Rescued a captive Derelict 7921 | -6/Extension | Rescued a captive Derelict 7936 | -6/Extension | Spotted B-75 Beast 7940 | -6/Extension | Spotted B-75 Beast 7963 | -6/Extension | Allies destroyed B-75 Beast 7975 | -6/Extension | Allies destroyed B-75 Beast 7990 | -6/Extension | Discovered exit to Factory (range 3) 8000 | -6/Extension | Rescued a captive Derelict 8001 | -6/Extension | Rescued a captive Derelict 8002 | -6/Extension | Lost 3 parts (3n) 8076 | -6/Extension | Rescued a captive Derelict 8076 | -6/Extension | Rescued a captive Derelict 8121 | -6/Extension | Rescued A7 8239 | -6/Extension | Rescued a captive Derelict 8240 | -6/Extension | Rescued a captive Derelict 8245 | -6/Extension | Discovered exit to Factory (range 10) 8247 | -6/Extension | Discovered new exit (range 6) 8287 | -6/Extension | Identified exit to Cetus 8294 | -6/Extension | Entered Cetus 8294 | -6/Cetus | Accompanied by 10 allies (A7) 8299 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8310 | -6/Cetus | Spotted Cetus Guard 8310 | -6/Cetus | Spotted Cetus Guard 8314 | -6/Cetus | Spotted Cetus Guard 8315 | -6/Cetus | Spotted Cetus Guard 8323 | -6/Cetus | Allies destroyed Cetus Guard 8327 | -6/Cetus | Allies destroyed Cetus Guard 8329 | -6/Cetus | Allies destroyed Cetus Guard 8334 | -6/Cetus | Allies destroyed Cetus Guard 8373 | -6/Cetus | Started Cetus Manufacturing Module 8380 | -6/Cetus | Escorted A7 to Cetus Mainframe 8398 | -6/Cetus | Manufactured an Enhanced Grunt 8423 | -6/Cetus | Manufactured an Enhanced Grunt 8440 | -6/Cetus | Discovered new exit (range 16) 8448 | -6/Cetus | Manufactured an Enhanced Grunt 8449 | -6/Cetus | Identified exit to Archives 8473 | -6/Cetus | Manufactured an Enhanced Grunt 8498 | -6/Cetus | Manufactured an Enhanced Grunt 8521 | -6/Cetus | Entered Archives 8521 | -6/Archives | Accompanied by 11 allies (A7) 8526 | -6/Archives | Received a hacking code to weaken MAIN.C 8546 | -6/Archives | Unable to access archive contents 8592 | -6/Archives | Discovered new exit (range 16) 8700 | -6/Archives | Discovered new exit (range 16) 8731 | -6/Archives | Identified exit to Hub_04(d) 8796 | -6/Archives | Discovered exit to Factory (range 14) 8850 | -6/Archives | Entered Hub_04(d) 8994 | -6/Hub_04(d) | Entered Factory 8994 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9019 | -5/Factory | Lost 3 parts (1p2n) 9087 | -5/Factory | Discovered new exit (range 14) 9125 | -5/Factory | Identified exit to Upper Caves 9243 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9266 | -5/Factory | Build established: Hacker-Sprinter 9454 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9462 | -5/Factory | Repaired Cld. Cesium-ion Thruster 9495 | -5/Factory | Local fabrication network quarantined 9510 | -5/Factory | Entered Upper Caves 9569 | -5/Upper Caves | Encountered a Warlord checkpoint 9701 | -5/Upper Caves | Identified exit to Upper Caves 9707 | -5/Upper Caves | Entered another Upper Caves area 9711 | -5/Upper Caves | Discovered new exit (range 15) 9754 | -5/Upper Caves | Learned Factory security intel 9873 | -5/Upper Caves | Discovered new exit (range 12) 9877 | -5/Upper Caves | Identified exit to Warlord 9888 | -5/Upper Caves | Learned Factory stockpile data 9895 | -5/Upper Caves | Entered Warlord 9920 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10045 | -5/Warlord | Warlord's base attacked by MAIN.C 10081 | -5/Warlord | Met Warlord 10085 | -5/Warlord | Opened Warlord's prototype stash 10091 | -5/Warlord | Found Prototype Hackware 10091 | -5/Warlord | Identified System Mapper 10096 | -5/Warlord | Found Prototype Device 10096 | -5/Warlord | Identified Thermal Barrier 10102 | -5/Warlord | Found Prototype Reactor 10102 | -5/Warlord | Identified Vortex Chain Reactor 10107 | -5/Warlord | Found Prototype Device 10107 | -5/Warlord | Identified Exp. Cloaking Device 10134 | -5/Warlord | Opened side exit 10139 | -5/Warlord | Discovered new exit (range 9) 10141 | -5/Warlord | Identified exit to Proximity Caves 10193 | -5/Warlord | Entered Proximity Caves 10246 | -4/Proximity Caves | Discovered new exit (range 16) 10252 | -4/Proximity Caves | Identified exit to Factory 10252 | -4/Proximity Caves | Entered Factory 10252 | -4/Factory | Evolved 2 slots: Utility x2 10394 | -4/Factory | Repaired Cld. Cesium-ion Thruster 10441 | -4/Factory | Found Quantum Capacitor 10583 | -4/Factory | Build established: Wizard-Sprinter 10596 | -4/Factory | Discovered new exit (range 14) 10646 | -4/Factory | Identified exit to Upper Caves 10788 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10842 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11006 | -4/Factory | Discovered new exit (range 8) 11008 | -4/Factory | Identified exit to Research 11034 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 11062 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11353 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 11474 | -4/Factory | Local fabrication network quarantined 11624 | -4/Factory | Entered Upper Caves 11628 | -4/Upper Caves | Learned Research non-interactive machine intel 11696 | -4/Upper Caves | Discovered new exit (range 11) 11699 | -4/Upper Caves | Identified exit to Upper Caves 11707 | -4/Upper Caves | Entered another Upper Caves area 11804 | -4/Upper Caves | Discovered exit to Research (range 10) 11855 | -4/Upper Caves | Crushed by falling debris 11855 | -4/Upper Caves | System corruption reached 10% 11886 | -4/Upper Caves | Lost 4 parts (1n3u) 11898 | -4/Upper Caves | Learned location of Armory (-4) 11900 | -4/Upper Caves | Learned Research stockpile data 11915 | -4/Upper Caves | Discovered new exit (range 16) 11916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11918 | -4/Upper Caves | Identified exit to Zhirov 11929 | -4/Upper Caves | Entered Zhirov 11929 | -4/Zhirov | Discovered new exit (range 3) 11931 | -4/Zhirov | Identified exit to Proximity Caves 11934 | -4/Zhirov | Met Zhirov 11940 | -4/Zhirov | Learned location of Quarantine (-2) 11940 | -4/Zhirov | Learned location of Testing (-3) 11940 | -4/Zhirov | Learned location of Command (-1) 11942 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11945 | -4/Zhirov | Found Alien Artifact 11945 | -4/Zhirov | Identified Integrated Reactor 11945 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11951 | -4/Zhirov | Found Alien Artifact 11976 | -4/Zhirov | Entered Proximity Caves 12109 | -3/Proximity Caves | Discovered exit to Research (range 6) 12111 | -3/Proximity Caves | Entered Research 12111 | -3/Research | Evolved 2 slots: Utility x2 12113 | -3/Research | Loaded intel: 64 non-interactive machine locations 12276 | -3/Research | Lost 4 parts (1p2n1u) 12319 | -3/Research | Found Prototype Slashing Weapon 12319 | -3/Research | Identified Nanosword 12887 | -3/Research | Incoming investigation squad redirected 13016 | -3/Research | Fabricated Exp. Sensor Array (x1) 13034 | -3/Research | Identified exit to Research 13092 | -3/Research | Fabricated Electron Diverter? 13143 | -3/Research | First assault squad dispatched 13245 | -3/Research | Discovered new exit (range 13) 13253 | -3/Research | Fabricated Mni. Fusion Reactor? 13282 | -3/Research | Repaired Electron Diverter 13314 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 13323 | -3/Research | Identified exit to Testing 13348 | -3/Research | Central database locked down 13434 | -3/Research | Entered Testing 13434 | -3/Testing | Accompanied by 2 allies 13437 | -3/Testing | Spotted Alpha 7 13628 | -3/Testing | Fabricated Enh. Force Lance (x1) 13634 | -3/Testing | Fabricated Exp. Propulsion Shielding (x1) 13655 | -3/Testing | Fabricated Nanoactuators (x2) 13660 | -3/Testing | Fabricated Enh. Force Lance (x1) 13767 | -3/Testing | Entered Research 13767 | -2/Research | Warlord forces began assault on 0b10 13767 | -2/Research | Evolved 2 slots: Utility x2 13822 | -2/Research | Discovered new exit (range 10) 13827 | -2/Research | Identified exit to Quarantine 13844 | -2/Research | Found Antimissile System 13850 | -2/Research | Identified exit to Access 13853 | -2/Research | Met up with Warlord 13877 | -2/Research | Research machine network offline 13995 | -2/Research | Spotted B-90 Cyclops 14202 | -2/Research | Borebot progress halted 14208 | -2/Research | Borebot progress halted 14314 | -2/Research | Destroyed B-90 Cyclops 14375 | -2/Research | Spotted Striker 14403 | -2/Research | Spotted Striker 14403 | -2/Research | Spotted Striker 14413 | -2/Research | Destroyed Striker 14420 | -2/Research | Destroyed Striker 14427 | -2/Research | Build established: Machinist-Sprinter 14514 | -2/Research | Found Prototype Processor 14514 | -2/Research | Identified Exp. Targeting Computer 14515 | -2/Research | Spotted Executioner 14519 | -2/Research | Spotted Executioner 14547 | -2/Research | Spotted B-90 Cyclops 14974 | -2/Research | Build established: Machinist-Mutant 15288 | -2/Research | Entered Quarantine 15303 | -2/Quarantine | Build established: Scavenger-Mutant 15313 | -2/Quarantine | Found Alien Artifact 15315 | -2/Quarantine | Identified Phase Redirector 15347 | -2/Quarantine | Garrison activated, responded to threat 15533 | -2/Quarantine | Found Alien Artifact 15533 | -2/Quarantine | Identified Subatomic Replicator 15618 | -2/Quarantine | Found Alien Impact Weapon 15618 | -2/Quarantine | Identified Core Stripper 15652 | -2/Quarantine | Found Adv. Powered Armor 15730 | -2/Quarantine | Found Alien Artifact 15730 | -2/Quarantine | Identified Core Reset Matrix 15730 | -2/Quarantine | Identified Transdimensional Reconstructor 15730 | -2/Quarantine | Used Core Reset Matrix 15734 | -2/Quarantine | Detected hypermatrix surge 15734 | -2/Quarantine | Sensed 5 artifacts in vicinity 15934 | -2/Quarantine | Found Phase Armor 16111 | -2/Quarantine | Repaired Nanoactuators 16223 | -2/Quarantine | Spotted Fortress 16254 | -2/Quarantine | Discovered new exit (range 6) 16256 | -2/Quarantine | Identified exit to Section 7 16262 | -2/Quarantine | Entered Section 7 16263 | -2/Section 7 | Sensed 22 artifacts in vicinity 16298 | -2/Section 7 | Found Integrated Dissipator 16298 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16563 | -2/Section 7 | Scanned by Researcher 16591 | -2/Section 7 | Build established: Alien-Mutant 16594 | -2/Section 7 | Found Integrity Redistributor 16645 | -2/Section 7 | Spotted Alpha 7 16672 | -2/Section 7 | Spotted S7 Guard 16677 | -2/Section 7 | Found Core Membrane 16677 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16685 | -2/Section 7 | Intercept squad dispatched 16692 | -2/Section 7 | Spotted Tracker 16693 | -2/Section 7 | Spotted Tracker 16695 | -2/Section 7 | Warped through subspace 16730 | -2/Section 7 | Core integrity fell below 50% 16741 | -2/Section 7 | Discovered exit to Access (range 8) 16750 | -2/Section 7 | Entered Access 16750 | -1/Access | Evolved 2 slots: Utility x2 16753 | -1/Access | Lost 7 parts (7u) 16958 | -1/Access | Intercept squad dispatched 16975 | -1/Access | Spotted Tracker 16976 | -1/Access | Spotted Tracker 16999 | -1/Access | Spotted Combat Programmer 17024 | -1/Access | Spotted Combat Programmer 17043 | -1/Access | Destroyed Combat Programmer 17068 | -1/Access | Lost 6 parts (1p1n4u) 17096 | -1/Access | Found Prototype Energy Gun 17096 | -1/Access | Identified Immobilizer 17165 | -1/Access | Lost 6 parts (2p1n2u1w) 17191 | -1/Access | Core integrity fell below 50% 17265 | -1/Access | Lost 8 parts (1p3n3u1w) 17282 | -1/Access | Destroyed Combat Programmer 17371 | -1/Access | Emitted hypermatrix ping 17376 | -1/Access | Assembled emerged from beneath the floor 17388 | -1/Access | Build established: Scavenger-Mutant 17403 | -1/Access | Lost 4 parts (1p2u1w) 17458 | -1/Access | Spotted B-99 Colossus 17487 | -1/Access | Core integrity fell below 20% 17508 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17478_ Penetrated by Slug. 17478_ Slug penetrates Wall. 17478_ K-01 Serf cleans the Terminal. 17482_ Adv. Armor Integrity Analyzer destroyed. 17482_ Core Membrane filtered system corruption (1). 17486_ K-01 Serf collects debris. 17488_ Adv. Targeting Computer destroyed. 17489_ Antigrav Array destroyed. 17490_ Imp. Focal Shield destroyed. 17490_ K-01 Serf destroyed. 17490_ Slug penetrates Wall. 17490_ Slug penetrates G-73 Enforcer. 17491_ Biometal Leg destroyed. 17492_ Dropped Hcp. Storage Unit. 17492_ Med. Matter Pod destroyed. 17495_ Detected hypermatrix ping. 17498_ C-30 ARC bursts open, deploying its payload. 17498_ B-74 Champion unfolds itself. 17498_ G-73 Enforcer unfolds itself. 17506_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????######## #??????????????????? | | ?????????????????????# === #??????????????????? | | ?????????????????????# === #??????????????????? | | ?????????????????????# === #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????########## #??????????????????? | | ????????????# # ????????????????????? | | ????????????# # ??????????????????????? | | ????????????# "" ###+############????????????? | | ????????????#""" + ?????????? | | ????????????#"R ## ?????????? | | ????????????#""" ## ############????????????? | | ????????????#""" ## ###########?????????????? | | ????????????# ## # " #?????????????? | | ????????????# ## # """ #?????????????? | | #################/##### # """ #?????????????? | | # """T""" /gg # " #?????????????? | | # # + #?????????????? | | # # # = #?????????????? | | # # A @ #?????????????? | | # # b # * #?????????????? | | # # gg###########?????????????? | | ############/### g #???????????????????????? | | %!/*!!] RA #???????????????????????? | | * /]! #???????????????????????? | | ############### " #???????????????????????? | | ??????????????# "% #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????????? ? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 65 Energy Capacity 940 Matter Stores 500 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 28 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 84 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Electron Diverter | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Enh. Force Lance | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Nanoactuators | x2 | -3/Testing Enh. Force Lance | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Core Stripper Core Reset Matrix Phase Armor Integrated Dissipator Core Membrane Transdimensional Reconstructor Achievements -------------- Deadly Force Main Advantage No Explosion For You Ultimate Loadout Universal Adapter Challenges ------------ None Game ------ Seed CentriumLauncherCarapace Manual? 0 Play Time 05:41:05 Cumulative 310.8 hours Start 2021.01.25 @ 00:32:38 End 2021.01.31 @ 00:41:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 34 Types 24/0/7/3/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3dd3a0-c3f5-40e4-8452-fe1e7e17732d