Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 14:14:51 Player: 3.14 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (5482) 5482 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (12058) 12058 TOTAL SCORE: 21975 Bonus ------- High Alert Combat Kills 643 Follower Combat Kills 227 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4600 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 263/500 Energy 245/265 System Corruption 11% Temperature Warm (128) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Heavy Treads > --- UTILITY (6) ------ Cargo Storage Unit Advanced Targeting Computer Core Analyzer Insulated Plating Relay Coupler [Grunt] (26) > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon Precision Assault Rifle > --- INVENTORY (30) --- Improved Deuterium Engine Light Treads Light Treads Centrium Wheel Centrium Wheel Advanced Heat Sink Improved Cooling System IFF Parser Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Insulated Plating Insulated Plating Relay Coupler [NC] (35) Relay Coupler [Behemoth] (17) X0-1V1's Piety Tracker Heavy Ion Cannon Heavy Ion Cannon Flak Gun Flak Gun Heavy Assault Cannon Mini Grenade Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit IFF Parser Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Precision Assault Rifle Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Heavy Treads Centrium Wheel Advanced Heat Sink Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Insulated Plating Insulated Plating Insulated Plating Hardlight Generator Relay Coupler [Grunt] Relay Coupler [Sentry] X0-1V1's Piety Tracker Barrage Gun Heavy Assault Cannon Heavy Assault Cannon Mini Grenade Launcher Scythe [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Advanced Targeting Computer Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . 1 . 2 . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 118 | 7 7 3 21 . 2 23 22 16 6 11 Power 11 | 1 2 . 1 . . 2 2 2 1 . Engine 9 | 1 2 . 1 . . 1 2 1 1 . Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 1 6 . . 8 4 2 2 3 Treads 29 | 2 2 1 6 . . 8 4 2 1 3 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 2 3 2 3 . 2 10 9 6 1 3 Device 19 | 1 . 2 1 . . 6 4 4 1 . Storage 6 | 1 2 . 1 . . . 1 1 . . Processor 3 | . 1 . . . 1 . 1 . . . Hackware 3 | . . . . . . 1 . . . 2 Protection 10 | . . . 1 . 1 3 3 1 . 1 Artifact . | . . . . . . . . . . . Weapon 36 | 2 . . 11 . . 3 7 6 2 5 Energy Gun 4 | . . . 3 . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 21 | 2 . . 7 . . 1 5 4 2 . Ballistic Cannon 3 | . . . . . . . . 2 . 1 Launcher 2 | . . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . . 1 1 1 . Parts Lost 10 | . 1 . 1 . . 1 2 1 . 4 Power 4 | . 1 . 1 . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . . 1 1 1 . 1 Weapon 2 | . . . . . . . 1 . . 1 Highest Loss Streak 2 | . 1 . 1 . . 1 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 2 10 14 14 15 13 14 22 25 26 26 Power . | . . 1 . . . . . 1 1 . Propulsion 3 | 1 3 4 3 3 3 2 2 3 5 5 Utility 8 | . 1 2 5 7 5 6 10 12 13 13 Weapon 6 | . 4 6 5 5 5 4 8 7 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 47 | . 5 4 7 . . 1 1 11 1 17 Power 2 | . 1 . . . . . . . . 1 Propulsion 3 | . 2 . . . . . . . . 1 Utility 25 | . 2 . 2 . . . 1 9 1 10 Weapon 16 | . . 4 5 . . 1 . 2 . 4 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 100 97 99 99 87 77 80 Engine 11 | . 14 14 10 10 8 9 12 7 12 12 Core 1 | . . . . . . 1 1 4 . . Treads 20 | . 28 28 26 30 25 21 21 15 12 13 Device 11 | . 6 10 10 10 8 15 15 8 10 5 Storage 8 | . 14 14 10 10 8 8 7 6 6 7 Processor 8 | . 7 3 . . 8 8 12 12 12 14 Protection 6 | . . . 10 10 14 8 7 6 2 4 Energy Gun 4 | . . . 4 10 8 14 6 . . . Ballistic Gun 16 | . 27 28 26 20 16 9 14 17 9 4 Ballistic Cannon 1 | . . . . . . . . 3 8 1 Peak Build Rating 82 | 7 10 22 35 24 30 46 63 79 82 62 Average Rating 45 | 5 7 17 28 24 29 42 57 67 64 58 On Entrance 32 | . 7 10 22 24 24 30 46 62 74 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 201 | 12 30 31 48 48 52 55 126 201 201 194 Greatest Support 98 | 40 40 40 63 63 63 66 71 95 98 98 Greatest Overweight (x) 2 | . . . 1 . . 1 1 2 2 2 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 25 30 30 30 Average Capacity 21 | 7 12 15 15 15 15 15 24 27 30 30 Most Carried 30 | 4 15 15 15 15 15 15 25 30 30 30 Average Carried 19 | 2 10 14 14 15 13 14 22 26 29 29 Final Capacity 30 | 8 15 15 15 15 15 15 25 30 30 30 Final Carried 30 | 4 15 15 15 15 15 15 25 30 30 27 Class Distribution -------------------- 27% | Gunner 16% | Tank 16% | Mutant 10% | Hauler-Executioner 10% | Scavenger-Gunner 9% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Hauler-Executioner | -7/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Matter Collected 4762 | 274 211 52 826 54 . 942 1087 738 325 253 Remotely 193 | 101 92 . . . . . . . . . Salvage Created 6057 | 89 442 86 1147 67 . 713 1367 1462 299 385 Parts 306 | 3 35 9 70 1 . 43 57 58 11 19 Haulers Intercepted 10 | . 2 . 5 . . . 3 . . . Recyclers Shooed 6 | . 1 . 2 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 113 | . 10 5 26 . . 21 17 19 6 9 Guns 86 | . 10 5 20 . . 16 17 17 . 1 Cannons 11 | . . . . . . . . . 6 5 AOE 16 | . . . 6 . . 5 . 2 . 3 Classes Destroyed 13 | 1 4 . 4 . . 2 2 . . . Worker 3 | . . . 1 1 . . . . 1 . Hauler 10 | . 2 . 5 . . . 3 . . . Recycler 12 | 1 1 . 2 1 . . 6 . 1 . Operator 1 | . 1 . . . . . . . . . Swarmer 26 | . 6 5 8 . . 2 . 4 . 1 Saboteur 3 | . . . . . . 3 . . . . Grunt 51 | . 4 . 9 . . 10 11 14 . 3 Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . 1 . . . . . . 1 Sentry 19 | . . . 7 . . 5 2 . 3 2 Specialist 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 . 2 . Programmer 6 | . . . . . . . 3 . 1 2 Best Kill Streak 9 | 1 7 3 7 2 . 5 9 4 4 4 Combat Bots Only 7 | . 7 3 7 . . 5 3 4 2 4 Max Kills in Single Turn 3 | 1 2 2 3 1 . 2 2 1 1 2 Gunslinging 1 | . 1 1 . . . . 1 . . . Exploded 3 | . . . 3 . . 2 . 1 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 661 | . 33 19 62 . . 84 137 78 76 172 Missed 212 | . 4 3 26 . . 21 61 26 23 48 Hits 449 | . 29 16 36 . . 63 76 52 53 124 Melee 10 | . . . 1 . . . . 2 . 7 Projectile 439 | . 29 16 35 . . 63 76 50 53 117 AOE 3 | . . . . . . . . . 3 . Critical Strikes 11 | . . . 3 . . 3 1 . . 4 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5608 | . 319 128 524 . . 1002 702 693 698 1542 Core 836 | . 92 19 51 . . 123 74 116 101 260 Absorbed by Shields 552 | . . . . . . . 216 108 164 64 Ignored by Resistances 397 | . . . 36 . . 56 120 59 21 105 Regen/Repaired (Parts) 488 | . 75 . 54 . . . 57 . 302 . Core Remaining (%) 79 | 100 . 69 . 79 . 69 . . . . Volleys Fired 284 | 1 29 7 62 2 . 62 48 33 17 23 Largest 6 | 2 2 2 3 3 . 3 3 6 5 3 Hottest 195 | 40 40 40 101 101 . 133 138 162 184 195 Shots Fired 698 | 2 58 14 171 6 . 120 143 94 40 50 Gun 631 | 2 58 14 165 6 . 116 143 92 22 13 Cannon 49 | . . . . . . . . . 18 31 Launcher 15 | . . . 6 . . 4 . 2 . 3 Special 3 | . . . . . . . . . . 3 Kinetic 496 | 2 58 14 126 4 . 34 109 92 40 17 Thermal 184 | . . . 39 2 . 82 34 . . 27 Explosive 15 | . . . 6 . . 4 . 2 . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 28 | 2 23 8 20 2 . 24 21 28 8 21 Robot Miss Streak 7 | . 2 1 7 1 . 2 4 3 2 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 21 | . 3 3 3 . . 4 2 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . Shots Hit Robots 511 | 2 50 12 110 4 . 68 99 114 26 26 Core Hits 266 | 2 24 5 48 2 . 39 50 67 11 18 Critical Kills 3 | . . . 1 . . . 1 1 . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . Critical Strikes 16 | . 1 . 5 . . 2 2 4 2 . Burn 5 | . . . 3 . . 2 . . . . Destroy 6 | . 1 . 2 . . . 2 1 . . Blast 2 | . . . . . . . . . 2 . Sever 3 | . . . . . . . . 3 . . Melee Attacks 39 | . . . . . . . 3 36 . . Impact . | . . . . . . . . . . . Slashing 39 | . . . . . . . 3 36 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12856 | 17 554 140 2315 74 . 1644 2068 3965 1043 1036 Guns 7460 | 17 542 130 1668 57 . 1215 1973 1517 207 134 Cannons 1331 | . . . . . . . . . 811 520 Explosions 1597 | . . . 603 . . 429 . 198 . 367 Melee 2250 | . . . . . . . . 2250 . . Ramming 218 | . 12 10 44 17 . . 95 . 25 15 Kinetic 6639 | 17 542 130 1202 35 . 512 1472 1517 1018 194 Thermal 2152 | . . . 466 22 . 703 501 . . 460 Explosive 1597 | . . . 603 . . 429 . 198 . 367 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2250 | . . . . . . . . 2250 . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 2 . . 20 2 7 9 11 Average Corruption 7 | . . . 2 . . 13 1 4 8 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 133 | . . . 3 . . 42 1 35 36 16 Message Errors 31 | . . . 1 . . 12 . 8 7 3 Matter Fused 33 | . . . 2 . . 10 . 4 12 5 Heat Flow Errors 17 | . . . . . . 4 1 5 6 1 Energy Discharges 12 | . . . . . . 3 . 5 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . 6 . 8 7 . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 3 | . . . . . . 2 . . 1 . Alerts 7 | . . . . . . 3 . 2 1 1 Weapon Failures 5 | . . . . . . 2 . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . 33 1 . . . 12 74 10 Projectiles 84 | . . . . . . . . . 74 10 Explosions 33 | . . . 33 . . . . . . . Melee 13 | . . . . 1 . . . 12 . . Knockbacks 4 | . . . . . . . . . 4 . Impact 1 | . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . 72 . . . 99 Shots 5 | . . . . . . 2 . . . 3 Rammed 24 | . 3 1 4 2 . . 10 . 3 1 Targets Rammed 26 | . 3 1 6 2 . . 10 . 3 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 416 | . 12 4 207 . . 256 302 405 416 261 Average Temperature 81 | . 5 1 54 . . 84 72 111 142 99 Received Heat Transfer 1836 | . 165 . 207 . . 468 269 237 100 390 Effects 3 | . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 2 . . 1 Heat Transferred 4218 | . . . 1147 37 . 1480 962 . . 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 3 1 . 3 2 3 2 3 Low Security (%) 27 | 100 100 100 63 . 100 9 . . 13 . Level 1 30 | . . . 8 100 . 20 50 26 63 42 Level 2 28 | . . . 21 . . 38 49 32 23 28 Level 3 13 | . . . 6 . . 31 . 41 . 28 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 926 | 5 150 70 813 309 96 926 487 871 457 735 Initial 485 | . . . 8 309 96 55 485 274 457 277 Average 372 | . 37 33 247 279 93 591 390 598 308 520 Influence Increases 4765 | 5 276 143 1326 10 . 941 528 647 391 498 Destroy 0b10 Robot/C 2480 | . 200 120 520 . . 520 340 420 120 240 Destroy 0b10 Robot/NC 160 | 5 20 . 40 10 . . 45 30 10 . Destroy Leader 478 | . 44 20 180 . . 20 94 30 60 30 Allied During Kill 53 | . . 1 . . . 29 . 11 . 12 Successful Hack 78 | . 12 . 11 . . 33 15 . 7 . Disable Machine 60 | . . . . . . . 30 . 30 . Anti-Garrison Action 500 | . . . . . . 250 . 150 . 100 Destroy Structure 203 | . . 2 14 . . 89 4 6 2 86 Lose Combat Pursuer 45 | . . . 15 . . . . . . 30 Miscellaneous 708 | . . . 546 . . . . . 162 . Influence Decreases 4030 | 5 276 120 556 554 163 101 1062 168 866 159 Entered New Map 1775 | . . . 15 484 153 31 441 118 414 119 Time Decay 1955 | 5 266 120 431 70 10 . 601 . 452 . Search Patrol Dispatched 100 | . . . 100 . . . . . . . Lost Part 100 | . 10 . 10 . . 10 20 10 . 40 Lost Ally 100 | . . . . . . 60 . 40 . . Squads Dispatched 17 | . 1 1 6 . . . 6 . 3 . Investigation 5 | . . 1 2 . . . 1 . 1 . Extermination 4 | . . . . . . . 3 . 1 . Reinforcement 7 | . 1 . 4 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Distress Signals 2 | . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 17 6 30 . . 20 22 26 10 18 Peak Tracking Total 7 | . 3 3 6 . . 5 4 5 3 7 Tactical Retreats 3 | . . . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Traps Triggered 17 | . 1 . 2 . . 5 1 4 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Machines Disabled 10 | . . . . . . 2 2 1 2 3 Max in Single Turn 2 | . . . . . . 1 1 1 1 2 Garrison Relay 4 | . . . . . . 2 . 1 . 1 Phase Generator 3 | . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Machines Accessed 24 | . 7 1 3 . 1 3 6 . 3 . Terminals 12 | . 6 . 2 . . 3 1 . . . Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations 6 | . 1 . 1 . . . 3 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 56 | . 19 1 9 . 1 7 11 . 8 . Successful 33 | . 11 1 6 . 1 3 5 . 6 . Failed 22 | . 7 . 3 . . 4 6 . 2 . Catastrophic 4 | . 1 . . . . 2 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 20 | . 14 . 2 . . 3 1 . . . Terminals 29 | . 17 . 4 . . 7 1 . . . Fabricators 5 | . . . . . . . 2 . 3 . Repair Stations 18 | . 2 . 5 . . . 7 . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 9 | . 3 1 2 . . 3 . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 1 . 1 . Repair Station Hacks 11 | . 2 . 3 . . . 2 . 4 . Scan Component 6 | . 1 . 2 . . . 1 . 2 . Repair 5 | . 1 . 1 . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 7 | . 6 . 1 . . . . . . . Terminals 7 | . 6 . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . . Skim 6 | . 5 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 2 . . 2 5 . 2 . Full Trace Events 3 | . . . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 3 | . . . . . . . 1 . 2 . Authchips . | . . . . . . . . . . . Time 142 | . . . . . . . 25 . 117 . Total Part Build Rating 15 | . . . . . . . 1 . 14 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . 2 . Time 196 | . 26 . 32 . . . 38 . 100 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . 7 . 4 . 3 Machine Destruction 14 | . . . . . . 7 . 4 . 3 Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Total Allies 9 | . . 1 . . . 3 . 2 . 3 Largest Group 3 | . . 1 1 . . 3 . 2 . 2 Highest-Rated Group 132 | . . 90 90 . . 76 . 51 . 132 Highest-Rated Ally 116 | . . 90 90 . . 31 . 31 . 116 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . 2 . . . 9 . 8 . 5 Total Damage 842 | . . 48 . . . 227 . 152 . 415 Kills 13 | . . 1 . . . 5 . 2 . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 139 | . 14 20 15 . . 50 . 10 . 30 Good Acts 32 | . . 2 7 1 . 5 7 7 1 2 Bad Acts 25 | . . 1 6 . . 6 1 4 6 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Active Infowar (turns) 1328 | . . 49 . . . 84 704 2 489 . IFF 1279 | . . . . . . 84 704 2 489 . Seismic 49 | . . 49 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Turns Passed 9368 | 93 996 268 1464 155 25 1465 1929 1446 1139 388 Spaces Moved 3553 | 50 506 144 589 92 13 635 658 437 314 115 Core 3 | 3 . . . . . . . . . . Treads 3550 | 47 506 144 589 92 13 635 658 437 314 115 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 240 Average Speed 209 | 153 160 160 194 160 160 185 238 264 260 243 Slowest Speed 320 | 160 160 160 240 160 160 240 240 320 320 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 81 43 50 34 4 63 21 49 11 24 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 170 | . . . 19 . . 35 3 6 3 104 Melee 3 | . . . . . . . 3 . . . Projectile 7 | . . . . . . 1 . . 3 3 AOE 160 | . . . 19 . . 34 . 6 . 101 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Total 4900 | 61 645 172 797 95 17 824 896 619 591 183 Wait 519 | . 66 5 76 . . 31 108 5 228 . Move 3545 | 49 505 143 588 91 13 633 658 436 314 115 Hop . | . . . . . . . . . . . Pick Up 129 | 4 19 7 15 . 2 11 20 33 6 12 Fast Attach 38 | 7 3 . 5 . . 5 3 9 3 3 Attach 32 | . 1 1 4 . 2 6 4 5 3 6 Detach 1 | . . . . . . . . . 1 . Swap 110 | . 6 2 15 . . 24 28 15 8 12 Drop 139 | . 13 6 26 . . 22 14 41 8 9 Fire 284 | 1 29 7 62 2 . 62 48 33 17 23 Melee 39 | . . . . . . . 3 36 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 26 | . 3 1 6 2 . . 10 . 3 1 Escape Stasis 10 | . . . . . . 2 . 6 . 2 Rewire 28 | . . . . . . 28 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Destroyed 7 combat bots 470 | -10/Materials | Central database locked down 601 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Mines 601 | -10/Materials | Identified exit to Subcaves 634 | -10/Materials | Learned location of Subcaves (-10) 655 | -10/Materials | Learned 2 Storage zone layouts 667 | -10/Materials | Learned location of 2 exits from Mines 682 | -10/Materials | Learned 4 Subcaves zone layouts 702 | -10/Materials | Learned 4 Subcaves zone layouts 935 | -10/Materials | Repaired Lgt. Assault Rifle 1047 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1090 | -10/Materials | Entered Mines 1091 | -10/Mines | Assembled infested the area 1091 | -10/Mines | Identified exit to Exiles 1129 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1199 | -10/Mines | Met a Derelict shopkeep closing up shop 1268 | -10/Mines | X0-1V1 sent allied H-61 Shepherd (x1) 1332 | -10/Mines | Discovered exit to Materials (range 14) 1358 | -10/Mines | Entered Materials 1358 | -9/Materials | Accompanied by 1 ally 1358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1624 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1676 | -9/Materials | Build established: Tank 2056 | -9/Materials | Destroyed 7 combat bots 2057 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2263 | -9/Materials | Discovered new exit (range 14) 2291 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2421 | -9/Materials | Identified exit to Materials 2421 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2461 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2558 | -9/Materials | Search patrols dispatched 2751 | -9/Materials | Discovered new exit (range 10) 2799 | -9/Materials | Repaired Shotgun 2822 | -9/Materials | Entered Mines 2840 | -9/Mines | Learned Materials stockpile data 2866 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 2977 | -9/Mines | Entered Materials 2977 | -8/Materials | Evolved 2 slots: Utility x2 3002 | -8/Materials | Identified exit to Garrison 3002 | -8/Materials | Entered Garrison 3076 | -8/Garrison | X0-1V1 activates XOMVISION 3108 | -8/Garrison | Triggered checkpoint 3136 | -8/Garrison | Garrison Relay disabled 3138 | -8/Garrison | Garrison Relay disabled 3365 | -8/Garrison | Build established: Gunner 3386 | -8/Garrison | System corruption reached 10% 3438 | -8/Garrison | Triggered checkpoint 3480 | -8/Garrison | Lost 3 allies 3566 | -8/Garrison | Discovered new exit (range 12) 3630 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Installed Relay Interface Framework 3905 | -8/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 4002 | -8/Garrison | Discovered new exit (range 30) 4002 | -8/Garrison | Discovered new exit (range 80) 4002 | -8/Garrison | Discovered new exit (range 62) 4028 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4356 | -8/Garrison | X0-1V1 destroyed Phase Generator 4356 | -8/Garrison | Phase Generator disabled 4463 | -8/Garrison | Build established: Scavenger-Gunner 4467 | -8/Garrison | Entered Factory 4467 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4468 | -7/Factory | Identified exit to Storage 4520 | -7/Factory | Fabricated Huge Storage Unit (x1) 4534 | -7/Factory | X0-1V1 activates XOMVISION 4675 | -7/Factory | Discovered new exit (range 4) 5251 | -7/Factory | Build established: Gunner 5394 | -7/Factory | Discovered new exit (range 15) 5875 | -7/Factory | Discovered new exit (range 16) 6183 | -7/Factory | Cargo convoy interrupted 6207 | -7/Factory | Repaired Reactive Plating 6394 | -7/Factory | Identified exit to Garrison 6396 | -7/Factory | Entered Garrison 6455 | -7/Garrison | X0-1V1 activates XOMVISION 6497 | -7/Garrison | Rescued a captive Derelict 6499 | -7/Garrison | Rescued a captive Derelict 6779 | -7/Garrison | Triggered checkpoint 6788 | -7/Garrison | Triggered checkpoint 6860 | -7/Garrison | Triggered checkpoint 6908 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | X0-1V1 whisked you away to safety 6989 | -7/Garrison | X0-1V1 destroyed Phase Generator 6989 | -7/Garrison | Phase Generator disabled 7014 | -7/Garrison | X0-1V1 sent you into danger 7022 | -7/Garrison | Triggered checkpoint 7123 | -7/Garrison | Discovered new exit (range 11) 7173 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7238 | -7/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 7268 | -7/Garrison | Triggered checkpoint 7292 | -7/Garrison | Garrison Relay disabled 7533 | -7/Garrison | Build established: Hauler-Executioner 7616 | -7/Garrison | Identified exit to Factory 7616 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 7690 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 24) 7842 | -7/Garrison | Entered Factory 8183 | -7/Factory | Fabricated Centrium Wheel (x2) 8379 | -7/Factory | X0-1V1 activates XOMVISION 8709 | -7/Factory | Repaired Hvy. Assault Cannon 8771 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8773 | -7/Factory | Repaired Imp. Heavy Treads 8807 | -7/Factory | Garrison activated, responded to threat 8867 | -7/Factory | X0-1V1 sent you into danger 8877 | -7/Factory | Core integrity fell below 50% 8916 | -7/Factory | X0-1V1 tapped a No Entrance sign 8981 | -7/Factory | Identified exit to Garrison 8981 | -7/Factory | Entered Garrison 9128 | -7/Garrison | Build established: Hauler-Tank 9166 | -7/Garrison | Phase Generator disabled 9205 | -7/Garrison | Discovered new exit (range 4) 9205 | -7/Garrison | X0-1V1 whisked you away to safety 9205 | -7/Garrison | Garrison Relay disabled 9243 | -7/Garrison | Core integrity fell below 20% 9248 | -7/Garrison | X0-1V1 sent allied B-86 Titan (x1) 9356 | -7/Garrison | System corruption reached 10% 9369 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09280_ Acquired Imp. Deuterium Engine. 09281_ System corrupted: Energy discharge (-92). 09284_ Acquired Core Shielding. 09285_ Dropped Core Shielding. 09285_ Acquired 69 matter. 09292_ Detecting nearby RIF Installer. 09294_ Acquired Flak Gun. 09300_ Dropped Enh. Autogun. 09300_ Acquired Flak Gun. 09303_ Dropped Lgt. Treads. 09326_ Triggered Stasis Trap. 09326_ A bubble of rippling energy engulfs the area. 09326_ Field strength at 70. 09328_ Field strength at 40. 09329_ Field strength at 10. 09330_ Stasis field depleted. 09338_ System corrupted: Matter fused (-7). 09353_ Discarded Relay Coupler [Sentry]. 09360_ Dropped Imp. Heavy Treads. 09369_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????? ???????????????? | | ???????????????????? #??????????????? | | ??????????????????? #??????????????? | | ??????????????????? #??????????????? | | ??????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? < ??????????? | | ?????????????????? #?????????? | | ?????????????????? ##? #?????????? | | ?????????????????? #?# #?????????? | | ????????????????? #?# #?????????? | | ????????????????? #?# #?????????? | | ????????????????? @ ### #?????????? | | ????????????????? = #?????????? | | ????????????????? ### #?????????? | | ?????????????????? #?# #?????????? | | ??????????????????#### ##########?# #?????????? | | ?????????????????????# ???????????# #?????????? | | ????????????????????? ??????????### #?????????? | | ????????????????????#"?"????????# #?????????? | | ?????????????????????"?"????????# #?????????? | | ?????????????????????"?"????????# #?????????? | | ?????????????????????"""????????### #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# =#########?? | | ??????????????????????????????????#!! %!!%]% #?? | | ??????????????????????????????????#=!%[ ! #?? | | ??????????????????????????????????# =### =!##?? | | ??????????????????????????????????# [###""" #?? | | ??????????????????????????????????####?#######?? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 52 Energy Capacity 1730 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 33 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Centrium Wheel | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 6% | -10/Materials Shotgun | 53% | -9/Materials Reactive Plating | 68% | -7/Factory Hvy. Assault Cannon | 60% | -7/Factory Imp. Heavy Treads | 63% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDispersionBoregun Manual? 0 Play Time 00:54:33 Cumulative 965.0 hours Start 2026.06.30 @ 12:07:42 End 2026.06.30 @ 14:14:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1649 Rogue 1649 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25121d2-2f20-4aec-8a9c-e89f6ce7f66f