Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 02:55:55 Player: Player Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (193) 965 Value Destroyed (8742) 8742 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2318) 2318 TOTAL SCORE: 19065 Bonus ------- High Alert Combat Kills 2318 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 63/100 System Corruption 35% Temperature Cool (13) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Advanced Signal Interpreter Advanced Target Analyzer Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Energy Well Machine Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Advanced Cloaking Device High-powered Tractor Beam > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Advanced Heavy Siege Treads Heavy Armored Exoskeleton Centrium Leg Centrium Leg Advanced Cooling System Medium Storage Unit Advanced Terrain Scan Processor Matter Filter Advanced Focal Shield Advanced Hardlight Generator Gamma Rifle Enhanced Nova Cannon KE Penetrator Rocket Array [Rating: 193] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 8 | . . 1 1 . . . 1 1 . 2 . 2 Utility 8 | . . 1 1 2 . . 1 1 2 . . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 286 | 7 17 33 31 4 2 18 13 9 15 7 22 108 Power 23 | 1 2 2 2 . . 2 . 1 1 1 2 9 Engine 8 | 1 1 2 2 . . 1 . 1 . . . . Core 3 | . 1 . . . . 1 . . 1 . . . Reactor 12 | . . . . . . . . . . 1 2 9 Propulsion 74 | 2 3 8 11 1 1 7 2 2 5 4 5 23 Treads 38 | 2 3 4 7 . . . 2 . 1 1 4 14 Leg 12 | . . . 2 . 1 . . . . . . 9 Wheel 7 | . . . 2 . . 4 . . . 1 . . Hover 6 | . . 1 . . . 2 . . 1 1 1 . Flight 11 | . . 3 . 1 . 1 . 2 3 1 . . Utility 91 | 2 4 4 4 3 . 5 5 4 5 2 11 42 Device 54 | 1 2 2 2 . . 1 3 1 4 2 4 32 Storage 11 | 1 2 . . . . 1 . 1 . . 3 3 Processor 9 | . . . . 1 . . . . 1 . 2 5 Hackware 5 | . . 1 1 . . 2 1 . . . . . Protection 12 | . . 1 1 2 . 1 1 2 . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 98 | 2 8 19 14 . 1 4 6 2 4 . 4 34 Energy Gun 22 | 1 . 8 . . . . . 1 1 . 1 10 Energy Cannon 12 | . . 1 1 . . . . . . . 2 8 Ballistic Gun 21 | 1 4 7 4 . . . . . . . . 5 Ballistic Cannon 3 | . . . . . . . . . . . 1 2 Launcher 10 | . . . 3 . . . . 1 . . . 6 Special Weapon 10 | . 4 3 2 . . . . . 1 . . . Impact Weapon 14 | . . . 2 . . 2 6 . 2 . . 2 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 5 | . . . 2 . 1 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . 1 1 . . 1 Parts Lost 99 | . 3 6 12 1 2 5 5 4 14 2 2 43 Power 8 | . 1 . 1 . . 1 . . 1 . . 4 Propulsion 34 | . . 2 3 1 1 4 1 3 3 . . 16 Utility 32 | . 1 1 2 . . . 3 1 8 2 1 13 Weapon 25 | . 1 3 6 . 1 . 1 . 2 . 1 10 Highest Loss Streak 11 | . 1 2 9 1 2 3 5 2 11 2 1 10 To Critical Strikes 3 | . . . . . . . . . . . . 3 Average Slot Usage (%) 81 | . 99 98 90 81 67 94 61 65 66 27 61 76 Engine 3 | . 8 1 8 7 2 1 . 1 2 . . . Core 2 | . 5 9 . . . 4 . . 2 . . . Reactor 2 | . . . . . . . . . . 3 7 6 Treads 16 | . 27 30 20 . . . 3 8 3 2 14 18 Leg 2 | . . . 4 15 10 . . . . . . 3 Wheel 2 | . . . 5 3 . 17 2 . . 2 . . Flight 1 | . . . . 6 7 1 6 6 6 2 . . Device 10 | . 14 8 10 7 7 4 4 5 15 . 8 13 Storage 7 | . 14 11 9 7 4 6 6 5 4 . 4 6 Processor 7 | . . . . 2 7 7 6 5 6 9 12 16 Hackware 7 | . . 9 11 7 7 21 22 17 14 . . . Protection 2 | . . 4 2 7 8 2 . 3 3 . 1 1 Energy Gun 2 | . 4 5 . . . . . . . . . 3 Energy Cannon 1 | . . . 1 . . . . . . . 4 3 Ballistic Gun 4 | . 16 13 2 . . . . . . . . 1 Special Weapon 1 | . 6 . . . . . . . 1 . . . Impact Weapon 1 | . . . 3 . . 2 5 5 3 . . . Piercing Weapon 1 | . . . 4 15 10 11 2 . . . . . Peak Build Rating 193 | 7 10 17 30 38 38 40 37 61 83 58 167 193 Average Rating 70 | 6 8 15 22 32 28 33 30 45 58 36 129 166 On Entrance 34 | . 7 10 16 27 38 14 31 37 49 10 39 165 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 15 29 33 40 42 42 18 12 35 38 14 91 135 Greatest Support 400 | 40 40 63 80 27 27 64 58 58 37 15 320 400 Greatest Overweight (x) 10 | . . 4 9 6 1 1 3 10 2 . . 1 Average Overweight (x) . | . . . 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 8 8 15 15 5 10 20 Average Capacity 13 | 7 9 15 15 15 12 7 8 13 14 5 9 18 Most Carried 20 | 6 15 15 15 15 15 8 8 12 15 5 10 20 Average Carried 12 | 3 8 14 14 14 11 7 6 9 13 4 9 17 Final Capacity 15 | 8 15 15 15 15 5 8 8 15 5 5 10 5 Final Carried 15 | 6 15 15 15 14 5 8 7 11 5 5 10 4 Class Distribution -------------------- 31% | Mutant 24% | Scavenger-Gunner 22% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 5061 | 306 392 564 582 35 . 205 32 112 169 . 608 2056 Remotely 2065 | . . . . . . . . . . . 503 1562 Salvage Created 9092 | 187 445 1052 613 139 . 543 47 209 191 . 1463 4203 Parts 439 | 14 38 85 23 7 . 21 . 10 5 . 61 175 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . Recyclers Shooed 17 | 1 1 2 . . . . . 1 . . 8 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 141 | . 10 21 14 2 . 4 . 7 2 . 13 68 Melee 10 | . . . 2 2 . 4 . 1 1 . . . Guns 54 | . 9 21 4 . . . . . . . . 20 Cannons 37 | . 1 . . . . . . . . . 10 26 AOE 29 | . . . 6 . . . . 4 . . . 19 Classes Destroyed 18 | 2 5 3 2 . . 2 . . . . 2 2 Worker 6 | . . . . . . 1 . . . . 2 3 Builder 4 | . . . . . . . . . . . 1 3 Tunneler 7 | 5 . . . . . . 1 . . . . 1 Hauler 2 | . 1 . . . . . . . 1 . . . Recycler 11 | 1 1 . . . . 4 . . . . 3 2 Mechanic 3 | . . 2 1 . . . . . . . . . Operator 8 | . 1 2 2 . . 2 . 1 . . . . Watcher 13 | . 3 5 1 . . 1 1 . . . . 2 Swarmer 24 | . 6 6 . . . 1 . 5 . . . 6 Saboteur 4 | . . . . . . . . . . . . 4 Grunt 49 | . 4 9 8 . . . . 1 . . 5 22 Brawler 5 | . . 1 . . . . . . . . . 4 Duelist 5 | . . . 1 . . . . . . . . 4 Sentry 17 | . . 5 4 2 . . . . . . 3 3 Specialist 2 | . . . . . . . . . . . 2 . Hunter 12 | . . . 1 . . . . 1 . . . 10 Programmer 22 | . . . . . . 3 . . 2 . 3 14 Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 3 3 2 1 . 4 1 5 1 . 5 11 Combat Bots Only 8 | . 2 3 2 1 . 1 . 5 1 . 3 8 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 1 4 1 . 2 5 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . 4 . . . 5 Melee 1 | . . . 1 1 . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1867 | . 45 109 152 81 2 56 99 93 200 14 128 888 Missed 560 | . 12 34 49 28 . 12 42 24 94 6 28 231 Damage Taken 26210 | . 460 930 1675 395 75 646 501 1224 2106 173 2577 15448 Core 4269 | . 50 112 330 17 75 231 252 329 1141 57 64 1611 Absorbed by Shields 1260 | . . . . . . . . . . . . 1260 Reduced by Siege Mode 2341 | . . . . . . . . . . . 329 2012 Redirected to Shielding 116 | . . 15 20 20 . 38 23 . . . . . Ignored by Resistances 281 | . . . . . . . . . . . . 281 Regen/Repaired (Parts) 321 | . . . 110 . . . 117 . 94 . . . Core Remaining (%) 67 | 100 80 72 40 . . 53 70 67 . 95 95 . Volleys Fired 571 | 12 53 102 58 . . . . 6 6 . 54 280 Largest 3 | 2 2 2 2 . . . . 1 1 . 3 3 Hottest 273 | 60 120 100 100 . . . . 81 81 . 273 266 Shots Fired 964 | 24 96 176 65 . . . . 6 6 . 113 478 Gun 546 | 24 83 169 43 . . . . 5 5 . 7 210 Cannon 370 | . . . 7 . . . . . . . 106 257 Launcher 24 | . . . 12 . . . . 1 . . . 11 Special 24 | . 13 7 3 . . . . . 1 . . . Kinetic 459 | 12 70 117 43 . . . . . . . 46 171 Thermal 281 | . 13 7 3 . . . . 5 6 . 27 220 Explosive 24 | . . . 12 . . . . 1 . . . 11 Electromagnetic 200 | 12 13 52 7 . . . . . . . 40 76 Robot Hit Streak 41 | 6 11 11 12 . . . . 1 3 . 14 41 Robot Miss Streak 6 | 2 6 5 1 . . . . 2 2 . 4 2 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 673 | 14 55 113 58 9 . 25 2 17 27 . 79 274 Core Hits 437 | 7 22 51 32 4 . 13 1 10 3 . 34 260 Critical Kills 5 | . . 2 . . . 1 . . . . 1 1 Critical Parts Destroyed 8 | . 2 . 4 . . 1 . . . . . 1 Critical Strikes 31 | . 4 3 5 . . 4 . . 1 . 2 12 Burn 1 | . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . 1 1 Destroy 5 | . 2 2 . . . . . . . . . 1 Blast 8 | . . . . . . . . . . . 1 7 Corrupt 6 | . 2 1 . . . . . . . . . 3 Smash 6 | . . . 4 . . 2 . . . . . . Impale 3 | . . . 1 . . 2 . . . . . . Melee Attacks 213 | . . . 30 19 . 54 32 36 33 . . 9 Impact 146 | . . . 18 . . 20 30 36 33 . . 9 Slashing . | . . . . . . . . . . . . . Piercing 67 | . . . 12 19 . 34 2 . . . . . Sneak Attacks 13 | . . . 4 . . 6 1 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . 2 1 . 3 1 . . . . . Damage Inflicted 25726 | 196 752 1448 2423 259 . 1173 97 963 1178 . 3174 14063 Guns 7154 | 196 680 1448 506 . . . . 74 117 . 94 4039 Cannons 8603 | . . . 145 . . . . . . . 3080 5378 Explosions 5775 | . . . 1027 . . . . 206 . . . 4542 Melee 4011 | . . . 745 259 . 1173 97 683 1054 . . . Ramming 111 | . . . . . . . . . 7 . . 104 Kinetic 7055 | 67 544 865 506 . . . . . . . 1174 3899 Thermal 6046 | . 72 . 282 . . . . 115 117 . 995 4465 Explosive 5288 | . . . 745 . . . . 147 . . . 4396 Electromagnetic 3215 | 129 136 583 145 . . . . 18 . . 1005 1199 Impact 2936 | . . . 603 . . 534 62 683 1054 . . . Slashing . | . . . . . . . . . . . . . Piercing 1075 | . . . 142 259 . 639 35 . . . . . Highest Corruption 35 | . 3 . . . . . . . 12 . 15 35 Average Corruption 13 | . 2 . . . . . . . 6 . 9 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 168 | . 13 . . . . . . . 16 . 12 127 Message Errors 38 | . 1 . . . . . . . 5 . 4 28 Matter Fused 45 | . 5 . . . . . . . 4 . 1 35 Heat Flow Errors 19 | . 1 . . . . . . . . . 1 17 Energy Discharges 15 | . 3 . . . . . . . 1 . 2 9 Parts Rejected 3 | . . . . . . . . . 1 . . 2 Parts Fused 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 14 | . . . . . . . . . 4 . 2 8 Data Loss (major) 8 | . 2 . . . . . . . . . . 6 Misfires 3 | . . . . . . . . . . . 1 2 Alerts 1 | . 1 . . . . . . . . . . . Misdirections 8 | . . . . . . . . . 1 . . 7 Weapon Failures 11 | . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1181 | . . . 325 . . 220 22 132 209 . 54 219 Projectiles 223 | . . . . . . . . . . . 54 169 Explosions 85 | . . . 35 . . . . . . . . 50 Melee 873 | . . . 290 . . 220 22 132 209 . . . Knockbacks 37 | . . . 1 . . . 1 5 6 . 9 15 Impact 11 | . . . 1 . . . 1 5 4 . . . Kinetic 24 | . . . . . . . . . . . 9 15 Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 958 | . . . 99 . . . . 99 3 . . 757 Shots 37 | . . . 4 . . . . 4 . . . 29 Rammed 3 | . . . . . . . . . 1 . . 2 Targets Rammed 11 | . . . . . . . . . 1 . . 10 Kicked 8 | . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . Highest Temperature 637 | . 208 54 60 . . . . 125 133 . 198 637 Average Temperature 92 | . 36 18 16 . . . . 62 57 . 56 133 Received Heat Transfer 3468 | . 75 336 639 120 . 225 171 135 21 57 153 1536 Effects 29 | . . . . . . . . . . . . 29 Shutdowns 12 | . . . . . . . . . . . . 12 Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 7 | . . . . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations 25 | . . . . . . . . . . . 5 20 Total Turns 586 | . . . . . . . . . . . 92 494 Longest Duration 70 | . . . . . . . . . . . 28 70 Robots Corrupted 12 | . . . 2 . . 1 1 3 1 . 2 2 Combat Hostiles 9 | . . . 2 . . . . 2 1 . 2 2 Parts Fried 25 | 2 . 1 5 . . 4 1 4 . . 4 4 Impact Corruptions 37 | . . . 12 . . 5 1 7 12 . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 4 | . . . . . . . . . . . 1 3 Heat Transferred 5570 | . 150 . 200 . . . . 161 222 . 814 4023 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 2017 | 30 236 511 294 121 42 265 226 244 98 55 380 2017 Initial 228 | . 19 . 168 39 42 15 129 6 8 40 27 228 Average 318 | 15 79 258 144 59 35 139 115 106 29 50 136 813 Maximum Alert Level 5 | . 1 2 1 . . 1 1 1 . . 1 5 Low Security (%) 59 | 100 97 41 91 100 100 70 94 81 100 100 75 . Level 1 13 | . 2 38 8 . . 29 5 18 . . 24 8 Level 2 15 | . . 20 . . . . . . . . . 45 Level 3 6 | . . . . . . . . . . . . 22 Level 4 4 | . . . . . . . . . . . . 15 Level 5 2 | . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 2 1 . 6 2 3 2 . 4 24 Investigation 5 | . 1 . . . . 2 . . . . . 2 Extermination 12 | . . . . . . 2 1 1 2 . 1 5 Reinforcement 19 | . . 1 2 . . 2 1 2 . . 3 8 Assault 8 | . . . . . . . . . . . . 8 Garrison 2 | . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . 1 4 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 . 1 . . 2 . . 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 17 37 19 3 6 22 5 10 24 6 21 114 Peak Tracking Total 15 | . 3 3 8 2 6 4 4 6 13 5 6 15 Tactical Retreats 30 | . 4 5 1 . . 3 2 3 3 . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 6 1 . 1 . . . 1 2 . . 1 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 1 . 1 . . 1 1 2 . . 1 2 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 42 | . 10 9 6 1 . 8 5 . 2 . 1 . Terminals 24 | . 7 6 3 . . 5 3 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 8 | . 1 1 1 1 . . 2 . 1 . 1 . Recycling Units 6 | . 2 2 1 . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 102 | . 21 16 18 1 . 21 16 . 7 . 2 . Successful 67 | . 12 9 15 . . 15 9 . 6 . 1 . Failed 35 | . 9 7 3 1 . 6 7 . 1 . 1 . Catastrophic 7 | . 2 1 1 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 17 9 3 1 . 13 11 . . . . . Terminals 62 | . 17 11 7 . . 15 12 . . . . . Fabricators 5 | . . . . . . 5 . . . . . . Repair Stations 20 | . 1 1 8 1 . . 4 . 3 . 2 . Recycling Units 9 | . 3 4 1 . . 1 . . . . . . Scanalyzers 6 | . . . 2 . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 6 2 4 . . 7 4 . . . . . Part Schematic 4 | . 1 . . . . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Fabricator Index 3 | . . . 1 . . 1 1 . . . . . Repair Station Index 2 | . 1 1 . . . . . . . . . . Alert Level 5 | . 2 . 1 . . 1 1 . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 13 | . . . 7 . . . 3 . 2 . 1 . Scan Component 8 | . . . 4 . . . 2 . 1 . 1 . Repair 5 | . . . 3 . . . 1 . 1 . . . Recycling Unit Hacks 6 | . 1 3 1 . . 1 . . . . . . Report Inventory 5 | . 1 2 1 . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . 4 . . . Insert Component 2 | . . . 1 . . . . . 1 . . . Analyze 4 | . . . 1 . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 4 1 . . 3 2 . . . . . Terminals 13 | . 4 3 1 . . 3 2 . . . . . Botnet 8 | . 2 2 1 . . 2 1 . . . . . Operators 4 | . 1 1 . . . 1 1 . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . Mechanics 2 | . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 7 6 6 1 . 6 4 . 2 . 1 . Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 3 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 50 | . . . . . . 50 . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . Parts Repaired 5 | . . . 3 . . . 1 . 1 . . . Time 128 | . . . 78 . . . 22 . 28 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 12144 | 227 1448 1368 1751 308 58 756 524 803 743 97 683 3378 Spaces Moved 6150 | 102 729 556 702 133 73 694 406 347 515 127 336 1430 Core 181 | 6 . . 1 . . . 51 19 76 10 . 18 Treads 3819 | 96 729 555 438 . . . 78 326 159 . 212 1226 Legs 351 | . . . 57 80 28 . . . . . . 186 Wheels 765 | . . . 206 44 . 354 161 . . . . . Hover 440 | . . 1 . . . 277 . . . 45 117 . Flight 594 | . . . . 9 45 63 116 2 280 72 7 . Fastest Speed 35 | 50 160 160 125 125 35 35 35 160 37 40 40 50 Average Speed 139 | 153 160 165 179 195 70 80 93 181 93 67 123 155 Slowest Speed 550 | 160 160 340 500 540 185 135 200 550 240 95 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 28 | 6 88 47 45 5 72 26 12 5 21 3 8 36 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 208 | . 7 6 13 2 . 13 26 27 6 . 3 105 Terrain Destroyed 470 | . 8 7 88 2 . 13 26 47 6 . 17 256 Melee 79 | . . . 10 2 . 13 26 14 6 . . 8 Projectile 154 | . 8 7 3 . . . . . . . 17 119 AOE 237 | . . . 75 . . . . 33 . . . 129 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 8394 | 145 897 819 1068 160 80 811 499 448 717 136 509 2105 Wait 869 | 19 60 90 221 6 . 28 40 42 124 . 77 162 Move 6139 | 101 728 555 701 133 72 693 405 346 514 126 335 1430 Hop . | . . . . . . . . . . . . . Pick Up 159 | 6 21 16 14 2 . 13 4 7 11 1 11 53 Fast Attach 106 | 7 4 11 17 1 1 13 2 4 7 4 16 19 Attach 86 | . 3 5 6 3 . 2 10 3 8 3 5 38 Detach 34 | . 2 1 . . 3 . 6 1 5 2 1 13 Swap 94 | . 10 17 8 . 1 3 1 2 . . 1 51 Drop 129 | . 16 22 16 1 3 13 1 1 8 . 9 39 Fire 571 | 12 53 102 58 . . . . 6 6 . 54 280 Melee 195 | . . . 27 14 . 46 30 36 33 . . 9 Ram 2 | . . . . . . . . . 1 . . 1 Kick 8 | . . . . . . . . . . . . 8 Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 9) 664 | -10/Materials | Discovered new exit (range 14) 1197 | -10/Materials | Discovered new exit (range 15) 1676 | -10/Materials | Entered another Materials area 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -9/Materials | Discovered new exit (range 5) 2541 | -9/Materials | Build established: Scavenger-Mutant 2954 | -9/Materials | Discovered new exit (range 15) 3044 | -9/Materials | Entered another Materials area 3044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3449 | -8/Materials | Lost 9 parts (1p3n1u4w) 3808 | -8/Materials | Core integrity fell below 50% 4003 | -8/Materials | Build established: Mutant 4099 | -8/Materials | Repaired Wheel 4127 | -8/Materials | Repaired Structural Scanner 4154 | -8/Materials | Repaired Lgt. Treads 4369 | -8/Materials | Build established: Hacker-Mutant 4378 | -8/Materials | Identified exit to Factory 4795 | -8/Materials | Entered Factory 4795 | -7/Factory | Evolved 2 slots: Utility x2 4848 | -7/Factory | Build established: Mutant 5094 | -7/Factory | Garrison activated, responded to threat 5103 | -7/Factory | Sucked down chute 5103 | -7/Factory | Entered Waste 5113 | -7/Waste | Spotted C-40 Crusher 5123 | -7/Waste | Spotted C-40 Crusher 5128 | -7/Waste | Spotted C-40 Crusher 5135 | -7/Waste | Spotted C-40 Crusher 5140 | -7/Waste | Spotted C-40 Crusher 5142 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5145 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5157 | -7/Waste | Discovered new exit (range 12) 5157 | -7/Waste | Spotted C-40 Crusher 5161 | -7/Waste | Entered Factory 5370 | -7/Factory | Found Prototype Launcher 5459 | -7/Factory | Discovered new exit (range 7) 5502 | -7/Factory | Build established: Scavenger-Mutant 5519 | -7/Factory | Fabricated Med. Storage Unit? 5671 | -7/Factory | Fabricated Med. Storage Unit? 5777 | -7/Factory | Identified exit to Factory 5917 | -7/Factory | Entered another Factory area 5917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5919 | -6/Factory | Lost 3 parts (1p2n) 5994 | -6/Factory | Build established: Hacker-Mutant 6146 | -6/Factory | Spotted B-75 Beast 6160 | -6/Factory | Lost 5 parts (1n3u1w) 6282 | -6/Factory | Discovered new exit (range 5) 6389 | -6/Factory | Repaired Powered Hammer 6441 | -6/Factory | Entered another Factory area 6441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6573 | -5/Factory | Discovered new exit (range 9) 6673 | -5/Factory | Identified Rocket Array 7244 | -5/Factory | Entered another Factory area 7244 | -4/Factory | Evolved 2 slots: Utility x2 7716 | -4/Factory | Repaired Nuclear Pulse Array 7928 | -4/Factory | System corruption reached 10% 7958 | -4/Factory | Core integrity fell below 50% 7961 | -4/Factory | Spotted B-86 Titan 7979 | -4/Factory | Core integrity fell below 20% 7979 | -4/Factory | Discovered new exit (range 16) 7987 | -4/Factory | Entered Research 7987 | -3/Research | Evolved 2 slots: Propulsion x2 8002 | -3/Research | Lost 11 parts (1p3n6u1w) 8044 | -3/Research | Discovered new exit (range 13) 8084 | -3/Research | Entered another Research area 8084 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8250 | -2/Research | Build established: Mutant 8593 | -2/Research | Discovered new exit (range 14) 8639 | -2/Research | System corruption reached 10% 8767 | -2/Research | Entered Access 8767 | -1/Access | Evolved 2 slots: Propulsion x2 8942 | -1/Access | Build established: Scavenger-Gunner 8964 | -1/Access | Garrison activated, responded to threat 9017 | -1/Access | First assault squad dispatched 9164 | -1/Access | Lost 3 parts (1p1n1u) 9170 | -1/Access | Destroyed 8 combat bots 9535 | -1/Access | Found Prototype Device 10010 | -1/Access | Spotted B-99 Colossus 10435 | -1/Access | System corruption reached 10% 10837 | -1/Access | Crushed by falling debris 11406 | -1/Access | Destroyed 7 combat bots 11463 | -1/Access | System corruption reached 30% 11515 | -1/Access | Lost 6 parts (1p3n2u) 11837 | -1/Access | Lost 6 parts (2n2u2w) 11847 | -1/Access | Found Prototype Device 11847 | -1/Access | Identified Active Sensor Suite 12067 | -1/Access | Lost 10 parts (1p4n3u2w) 12096 | -1/Access | Core integrity fell below 50% 12102 | -1/Access | Energy Cycler disabled 12129 | -1/Access | Spotted B-99 Colossus 12133 | -1/Access | Spotted B-99 Colossus 12142 | -1/Access | Core integrity fell below 20% 12145 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12134_ Slug penetrates Wall. 12137_ Knocked back. 12137_ Penetrated by Slug. 12137_ Slug penetrates B-99 Colossus. 12138_ Centrium Leg blasted off. 12138_ Penetrated by Slug. 12138_ Slug penetrates B-99 Colossus. 12138_ Penetrated by Slug. 12138_ Slug penetrates Sealed Heavy Doors. 12138_ Slug penetrates B-99 Colossus. 12139_ System corrupted: Heat flow error (+251). 12139_ B-99 Colossus activates siege mode. 12141_ Gamma Rifle destroyed. 12141_ Knocked back. 12141_ Penetrated by Slug. 12141_ Slug penetrates Reinforced Barrier. 12141_ Penetrated by Slug. 12141_ Slug penetrates Sealed Heavy Doors. 12144_ Slug penetrates Wall. 12144_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# #??? # #????????????????? | | ???????????????????# #??? # #????????????????? | | ???????????????????# #??? # #????????????????? | | ??????????#????????# #??? # #????????????????? | | ??????????# ### #####""" ##???????????????? | | ??????????# = ##???????????????? | | ??????????#### ### ###"""""""""#####???????????? | | ???????????????????# ##" #???????????? | | ???????????????????# ##" #???????????? | | ???????????????????# ##" #???????????? | | ##########???####### ##" #???????????? | | #???# " #???????????? | | #???# ######### #???????????? | | " #???# #???????#"""""""""########????????? | | """ #???# #???????# # " """S""" #????????? | | """ #???# #???????##### """ """ #????????? | | " ##### #???????????# #????????? | | / #???????????# #????????? | | #######???????????# " #????????? | | ##########?????????????????# """" #????????? | | ???????????????????????????# """"" #????????? | | ???????????????????????????# """"" = #????????? | | ???????????????????????????# """" #????????? | | ######"????????????######### !["* #????????? | | "" """"????????????" % %# !%%!! #????????? | | " " ""????????????" BB @ #![!!/! #????????? | | "????????????"%BB ###+########+####?????? | | "????????????" = p ? | | "????????????" % % ? | | "????????????" ? | | "????????????" ?? | | "????????????" BB #;########+##########?? | | "????????????" BB ;##???????????????????? | | "????????????" ##????????????????????? | | ######"????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# !#?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# !!#?????????????????????????????????? | | ?????# !!#?????????????????????????????????? | | ?????# #?????????###?????????????????????? | | ?????? ??????????# #?????????????????????? | | #??????? ????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 45 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: EX 50 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Enh. Optical Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Oh No You Don't! Quick And Dirty Challenges ------------ None Game ------ Seed AuthchipMultinovaTearclaws Manual? 0 Play Time 04:40:07 Cumulative 143.8 hours Start 2025.05.03 @ 01:20:49 End 2025.05.04 @ 02:55:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8f96085-8b1e-4d50-b39d-59ab115a1435