Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 13:08:38 Player: albenzo Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (89) 445 Value Destroyed (3298) 3298 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2833) 2833 TOTAL SCORE: 14716 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 396 Follower Combat Kills 37 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 49/100 System Corruption 7% Temperature Cool (9) Movement Hovering (70) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (12) ----- Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Precision Energy Filter Advanced Field Recycling Unit (0) Gamma Bomb Array Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Small Matter Pod Improved Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Transmission Jammer EM Shield Force Field System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Improved Antigrav System Advanced Field Recycling Unit Gamma Bomb Array [Rating: 135] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Improved Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 4 . 2 . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . 1 . . 1 . . . . . . . 1 . Utility 10 | . . . . . . . . . . 3 . 2 . . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 6 4 5 52 . 5 1 2 1 2 9 15 12 1 4 2 12 43 19 3 Power 34 | 1 . 2 6 . . . . . 1 3 4 1 . 1 . 2 10 2 1 Engine 14 | 1 . 2 6 . . . . . 1 . 2 . . 1 . 1 . . . Core 6 | . . . . . . . . . . 3 2 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 10 2 1 Propulsion 81 | 2 2 2 29 . . 1 1 1 1 3 7 6 . 1 . 1 16 7 1 Treads 6 | . 2 2 2 . . . . . . . . . . . . . . . . Leg 20 | 2 . . 18 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . 6 . 1 . 1 14 . 1 Flight 32 | . . . 9 . . 1 1 1 1 3 7 . . . . . 2 7 . Utility 48 | 1 2 . 3 . 3 . 1 . . 3 . 3 . 1 1 7 14 8 1 Device 17 | . . . . . 2 . . . . . . 1 . . . 3 7 3 1 Storage 9 | 1 1 . 2 . 1 . . . . . . . . . . . 4 . . Processor 7 | . . . 1 . . . 1 . . . . . . . . . . 5 . Hackware 12 | . . . . . . . . . . 2 . 2 . 1 1 4 2 . . Protection 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 1 14 . 2 . . . . . 4 2 1 1 1 2 3 2 . Energy Gun 3 | . . . 3 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 . 1 9 . 2 . . . . . 4 1 . 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . . . . . . . . 1 Parts Lost 87 | . . . 14 . . 1 . 1 . . 6 . 3 1 2 8 37 1 13 Power 16 | . . . 3 . . . . . . . 1 . 1 . 1 1 8 . 1 Propulsion 34 | . . . 6 . . 1 . 1 . . 5 . . . . 3 11 . 7 Utility 26 | . . . . . . . . . . . . . 1 . 1 2 16 1 5 Weapon 11 | . . . 5 . . . . . . . . . 1 1 . 2 2 . . Highest Loss Streak 16 | . . . 5 . . 1 . 1 . . 3 . 2 1 2 6 16 1 11 Average Slot Usage (%) 87 | . 96 100 90 100 91 88 81 81 84 91 92 100 94 86 96 88 67 79 72 Engine 6 | . 14 14 8 11 11 11 9 9 12 9 2 5 5 6 10 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 8 3 4 Treads 3 | . 4 28 1 . . . . . . . . . . . . . . . . Leg 9 | . 23 . 28 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 31 35 35 35 29 12 . . Flight 10 | . . . 10 44 44 44 45 45 45 40 38 3 . . . . . 27 19 Device 4 | . . . . . . . . . . . . 2 5 5 5 12 11 12 10 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 5 5 5 5 3 5 4 3 Processor 5 | . . . 10 11 11 11 9 9 9 6 6 5 5 5 1 . . 15 20 Hackware 9 | . . . . . . . . . . 13 13 23 22 21 26 30 18 8 7 Protection 2 | . 11 14 . . . . . . . 4 6 2 . . . . . . . Ballistic Gun 11 | . 28 28 15 22 14 11 9 9 9 6 7 10 5 3 5 3 . 2 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 42 44 51 17 21 21 21 21 26 34 34 32 31 29 30 50 108 60 63 Greatest Support 108 | 20 40 40 63 17 17 17 22 22 24 36 37 96 96 96 64 80 108 70 70 Greatest Overweight (x) 6 | 1 1 1 5 . 1 1 . . 6 . 1 1 . 1 . 2 2 3 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 12 16 6 6 6 6 6 6 6 6 6 6 6 6 6 16 4 4 Average Capacity 8 | 5 6 12 10 6 5 6 6 6 6 6 6 6 6 6 6 5 12 4 4 Most Carried 15 | 6 12 12 15 6 6 6 6 6 6 6 6 6 6 6 6 5 12 4 4 Average Carried 7 | 4 6 11 10 6 5 5 5 5 5 5 5 5 5 5 5 3 10 2 3 Final Capacity 12 | 6 12 12 6 6 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 Final Carried 12 | 6 12 12 6 6 6 5 6 5 6 6 6 6 6 6 6 4 4 3 4 Class Distribution -------------------- 31% | Hacker-Mutant 29% | Mutant 23% | Scavenger-Mutant 5% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Scavenger-Sprinter | -6/Garrison Hacker-Mutant | -5/Factory Commander-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Matter Collected 2584 | 231 30 170 883 26 . . . 108 28 164 216 . 36 . . . 571 . 121 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3723 | . 37 82 1394 . . . 51 185 39 131 707 . . . . . 1097 . . Parts 229 | . 3 15 86 . . . 3 16 7 6 35 . . . . . 58 . . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Combat Hostiles Destroyed 79 | . 1 6 34 . . . . 3 3 2 17 . . . . . 13 . . Melee 13 | . . . . . . . . . . . . . . . . . 13 . . Guns 66 | . 1 6 34 . . . . 3 3 2 17 . . . . . . . . Classes Destroyed 11 | . 1 1 4 . . . . 2 1 . . . . . . . 2 . . Worker 3 | . . . 1 . . . . . . . . . . . . . 2 . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recycler 4 | . . . 1 . . . . . . . . . . . . . 3 . . Drone 3 | . . . . . . . . . 3 . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . Swarmer 32 | . . 6 11 . . . . . . . 9 . . . . . 6 . . Grunt 26 | . 1 . 14 . . . . . . . 8 . . . . . 3 . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 9 . . . . 2 . 2 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 9 | . 1 3 9 . . . 1 3 1 2 7 . . . . . 5 . . Combat Bots Only 9 | . 1 3 9 . . . . 2 1 2 7 . . . . . 4 . . Max Kills in Single Turn 2 | . 1 2 1 . . . 1 1 1 1 2 . . . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Damage Taken 11128 | . . 223 2147 . . 36 28 43 . . 582 . 423 20 253 1003 3951 432 1987 Core 3241 | . . 15 349 . . . 14 . . . 99 . 80 . 56 298 867 69 1394 Absorbed by Shields 312 | . . . . . . . . . . . . . . . . . 312 . . Core Remaining (%) 73 | 100 . 94 . . . 12 . . 97 . 88 . . . 86 74 33 . . Volleys Fired 195 | . 1 15 144 . . . . . . . 20 1 . . 1 13 . . . Largest 2 | . 2 2 2 . . . . . . . 1 1 . . 1 1 . . . Hottest 96 | . 40 40 96 . . . . . . . 23 40 . . 28 28 . . . Shots Fired 403 | . 2 30 212 . . 2 8 15 23 13 83 1 . . 1 13 . . . Gun 400 | . 2 30 210 . . 2 8 15 23 13 83 . . . 1 13 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 387 | . 2 30 197 . . 2 8 15 23 13 83 . . . 1 13 . . . Thermal 13 | . . . 13 . . . . . . . . . . . . . . . . Explosive 2 | . . . 2 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 1 3 16 . . 6 7 10 4 13 24 11 . . . 6 . . . Robot Miss Streak 10 | . . 10 3 . . . 1 2 6 . 4 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Autonomous 125 | . . . . . . 2 8 15 23 13 64 . . . . . . . . Shots Hit Robots 347 | . 1 12 159 . . 2 5 12 8 13 64 1 9 . 3 13 40 5 . Core Hits 147 | . 1 7 61 . . 1 2 5 3 4 30 . . . . 2 28 . 3 Critical Hits 5 | . . . . . . . . . . . . . . . . . 5 . . Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 81 | . . . . . . . . . . . . . 9 . 4 3 59 6 . Impact 6 | . . . . . . . . . . . . . . . . . . 6 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . . . . . 59 . . Sneak Attacks 14 | . . . . . . . . . . . . . 9 . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . 11 . . Damage Inflicted 8048 | . 15 186 2105 . . 60 196 311 238 344 1900 . . . . 285 2248 151 9 Guns 5524 | . 15 186 2047 . . 55 196 311 238 344 1900 . . . . 232 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . 58 . . . . . . . . . . . . . . . . Melee 2189 | . . . . . . . . . . . . . . . . . 2039 150 . Ramming 277 | . . . . . . 5 . . . . . . . . . 53 209 1 9 Kinetic 5390 | . 15 186 1913 . . 55 196 311 238 344 1900 . . . . 232 . . . Thermal 134 | . . . 134 . . . . . . . . . . . . . . . . Explosive 58 | . . . 58 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 150 | . . . . . . . . . . . . . . . . . . 150 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2039 | . . . . . . . . . . . . . . . . . 2039 . . Highest Corruption 19 | . 1 1 . . . . . . . . . . . . . 2 19 4 7 Average Corruption 6 | . 1 1 . . . . . . . . . . . . . 1 13 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 69 | . 1 2 . . . . . . . . . . . . . 3 61 1 1 Message Errors 16 | . 1 1 . . . . . . . . . . . . . 1 12 1 . Matter Fused 8 | . . . . . . . . . . . . . . . . . 7 . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . 7 . . Energy Discharges 9 | . . 1 . . . . . . . . . . . . . . 8 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 2 6 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 4 . . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . . Targeting Errors 8 | . . . . . . . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . . . . . . 17 18 2 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . . . . . . . . . 17 18 2 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . 2 . . . . . . . . . 25 101 . 4 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 21 | . . . . . . 1 . . . . . . . . . 3 13 1 3 Targets Rammed 21 | . . . . . . 1 . . . . . . . . . 3 13 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . . . 37 . . . . 4 . 148 130 282 23 . . . 254 334 323 Average Temperature 80 | . . . 7 . . . . 4 . 63 46 88 14 . . . 83 135 172 Received Heat Transfer 1742 | . . . 651 . . 18 9 9 . . 63 . 36 9 . 183 566 9 189 Effects 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 1 1 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 312 | . . . 312 . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Peak Influence 1670 | . 38 153 508 198 . 2 56 182 281 1037 1093 573 58 34 103 58 184 109 1670 Initial 961 | . . 13 . 198 . . . 29 70 961 732 573 58 . 23 43 21 11 60 Average 213 | . 20 80 227 198 . . 31 111 182 967 980 375 32 2 62 38 46 32 1613 Maximum Alert Level 5 | . . . 2 . . . . . 1 3 3 2 . . . . . . 5 Low Security (%) 70 | 100 100 100 42 100 . 100 100 100 42 . . 19 100 100 100 100 100 100 . Level 1 13 | . . . 49 . . . . . 57 . . 1 . . . . . . . Level 2 7 | . . . 7 . . . . . . . . 79 . . . . . . . Level 3 7 | . . . . . . . . . . 100 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 21 | . 1 . 2 . . . . 1 . 1 . 1 . . . 4 3 2 6 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . Extermination 4 | . . . . . . . . . . . . 1 . . . . 2 1 . Reinforcement 8 | . 1 . 2 . . . . 1 . . . . . . . 3 1 . . Assault 7 | . . . . . . . . . . . . . . . . 1 . . 6 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Distress Signals 15 | . 1 . 6 . . . 1 1 . . . . . . . 3 1 . 2 Communications Jammed 55 | . . . . . . . . . . . . . . . . . 36 . 19 Distress Signals 55 | . . . . . . . . . . . . . . . . . 36 . 19 Times Spotted 277 | . 7 7 59 . . 3 2 6 6 2 21 1 14 2 14 17 46 14 56 Peak Tracking Total 38 | . 3 3 9 . . 3 4 4 4 1 8 1 16 1 16 7 18 8 38 Tactical Retreats 27 | . 1 . 2 . . . 2 . . . 4 . 2 1 1 5 5 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Traps Triggered 17 | . 1 . 1 . . . . . . . 3 . 5 . 1 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Machines Disabled 5 | . . . 1 . . . . 1 1 . 1 . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . 1 1 . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Machines Accessed 40 | . 4 . 7 . . . 3 . 7 2 . 5 . 4 . 2 3 3 . Terminals 24 | . 3 . 4 . . . 2 . 3 . . 4 . 2 . 1 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . 4 1 . . . 1 . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . Total Hacks 119 | . 20 . 25 . . . 12 . 20 4 . 12 . 5 . 2 10 9 . Successful 82 | . 14 . 19 . . . 7 . 17 4 . 7 . 3 . 2 4 5 . Failed 37 | . 6 . 6 . . . 5 . 3 . . 5 . 2 . . 6 4 . Catastrophic 11 | . 2 . . . . . 3 . . . . 1 . 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 43 | . 8 . 4 . 1 . 4 1 5 2 . 5 . 1 . 1 8 3 . Terminals 73 | . 15 . 13 . . . 5 . 11 . . 11 . 2 . 1 10 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . . . Recycling Units 19 | . 5 . . . . . . . 9 3 . . . 2 . . . . . Scanalyzers 18 | . . . 7 . . . 7 . . . . . . . . . . 4 . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . Terminal Hacks 36 | . 7 . 8 . . . 1 . 9 . . 6 . 1 . . 3 1 . Record 2 | . . . . . . . . . 1 . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . 2 . . 1 . 1 . . 1 . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 9 | . 2 . 2 . . . 1 . 3 . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . 2 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 3 . . . . . . . 6 1 . . . 1 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 7 | . 1 . . . . . . . 4 1 . . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . 6 . . . . . . . . . . 4 . Insert Component 7 | . . . 3 . . . 3 . . . . . . . . . . 1 . Analyze 8 | . . . 2 . . . 3 . . . . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . Unlock Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 12 | . 4 . 2 . . . . . 2 2 . . . . . 1 1 . . Terminals 6 | . 2 . 2 . . . . . . . . . . . . 1 1 . . Track 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 2 2 . . . . . . . . . Monitor 3 | . 1 . . . . . . . 1 1 . . . . . . . . . Recyclers 3 | . 1 . . . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 4 . . . 3 1 4 2 . 4 . 4 . 2 3 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 3 . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . . . . . . . . . . Retrieved Matter 15 | . 15 . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 3 . . . . . . . . . . 1 . Part Schematics Acquired 6 | . . . 2 . . . 3 . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . . 2 2 . . . Non-combat 2 | . . . . . . . . . . . . 1 . . . 1 . . . Combat 3 | . . . . . . . . . . . . . . . 2 1 . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . . 2 2 . . . parse_system 2 | . . . . . . . . . . . . 1 . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . . . . . . 3 . . . 3 1 . . . Machine Destruction 7 | . . . . . . . . . . . 3 . . . 3 1 . . . Attached 5 | . . . . . . . . . . . . 2 . . 1 1 1 . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Total Allies 7 | . . . . . . . . . . . . . 6 . . . 1 . . Largest Group 6 | . . . . . . . . . . . . . 6 . . . 1 . . Highest-Rated Group 177 | . . . . . . . . . . . . . 177 . . . 26 . . Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 . . . 26 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 25 | . . . . . . . . . . . . . 25 . . . . . . Total Damage 605 | . . . . . . . . . . . . . 605 . . . . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Turns Passed 7773 | 70 660 645 1865 47 166 114 123 48 114 157 388 504 97 324 98 606 1262 318 167 Spaces Moved 6692 | 48 369 331 931 120 226 93 202 109 195 310 485 486 144 384 140 458 976 349 336 Core 114 | 4 . . 60 . . . . . 1 . . . . . . 11 7 23 8 Treads 424 | . 55 331 38 . . . . . . . . . . . . . . . . Legs 923 | 44 314 . 565 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2473 | . . . . . . . . . . . . 393 144 384 140 447 952 . 13 Flight 2758 | . . . 268 120 226 93 202 109 194 310 485 93 . . . . 17 326 315 Fastest Speed 22 | 50 120 160 31 31 31 111 28 28 28 25 25 25 50 50 58 52 40 22 22 Average Speed 70 | 116 128 175 108 31 68 111 28 28 43 25 33 45 50 63 58 61 75 33 30 Slowest Speed 350 | 150 180 180 270 31 111 114 28 28 350 25 108 110 66 110 58 150 220 200 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . 5 . . . . . . . . . . . . . 2 . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 61 72 32 62 35 20 23 60 6 42 14 36 10 37 16 26 15 64 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 15 | . . . 15 . . . . . . . . . . . . . . . . Terrain Destroyed 53 | . . . 15 . . 2 4 5 22 . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . 2 4 5 22 . 5 . . . . . . . . AOE 15 | . . . 15 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Res Res Tes Total 9373 | 59 552 370 1577 129 238 103 268 125 225 389 698 770 163 464 153 765 1403 535 387 Wait 1955 | . 165 5 388 10 . 9 59 16 22 62 110 255 9 74 3 263 294 159 52 Move 6642 | 47 368 330 920 119 225 92 201 108 194 310 484 486 143 384 139 457 972 349 314 Hop 14 | . . . 5 . . . . . . . . . . . . . 2 . 7 Pick Up 96 | 6 10 5 25 . 2 . 4 . 4 3 8 5 . 1 1 3 18 1 . Fast Attach 109 | 6 1 . 23 . 5 . . . 1 3 9 7 . 2 1 6 26 16 3 Attach 46 | . . . 8 . . 1 1 1 1 3 4 2 1 1 1 5 14 3 . Detach 16 | . . . 2 . . . . . . . 1 1 1 . 1 1 6 1 2 Swap 43 | . 3 5 21 . . . 1 . . 3 2 3 . 1 . 1 3 . . Drop 115 | . 4 10 41 . 6 . 2 . 3 5 12 10 . 1 . 2 13 . 6 Fire 195 | . 1 15 144 . . . . . . . 20 1 . . 1 13 . . . Melee 65 | . . . . . . . . . . . . . 9 . 4 3 43 6 . Ram 19 | . . . . . . 1 . . . . . . . . . 3 12 . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . 48 . . . 1 8 . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 731 | -10/Materials | Entered Mines 928 | -10/Mines | Discovered new exit (range 15) 967 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1363 | -10/Mines | Discovered new exit (range 7) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Propulsion x2 1540 | -9/Materials | Identified exit to Mines 1778 | -9/Materials | Build established: Scavenger-Mutant 2493 | -9/Materials | Core integrity fell below 50% 2878 | -9/Materials | Discovered new exit (range 6) 2935 | -9/Materials | Repaired Hvy. Assault Rifle 2962 | -9/Materials | Repaired Ion Engine 2997 | -9/Materials | Discovered new exit (range 4) 3105 | -9/Materials | Core integrity fell below 20% 3129 | -9/Materials | Destroyed 9 combat bots 3137 | -9/Materials | Lost 5 parts (1p4n) 3241 | -9/Materials | Entered Mines 3287 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3287 | -9/Mines | Discovered new exit (range 5) 3288 | -9/Mines | Entered Exiles 3293 | -9/Exiles | Discovered new exit (range 16) 3296 | -9/Exiles | Met 8R-AWN 3301 | -9/Exiles | Met EX-HEX 3310 | -9/Exiles | Met EX-BIN 3314 | -9/Exiles | Aligned with FarCom system 3314 | -9/Exiles | Given EX-Vault access code 3321 | -9/Exiles | Opened EX-Vault 3324 | -9/Exiles | Found Prototype Device 3324 | -9/Exiles | Identified Skeleton Box 3335 | -9/Exiles | Found Prototype Ballistic Gun 3335 | -9/Exiles | Identified AWS/Gauss 3363 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3393 | -9/Exiles | Met EX-DEC 3443 | -9/Exiles | Discovered new exit (range 12) 3454 | -9/Exiles | Left Exiles lab with AWS/Gauss 3454 | -9/Exiles | Entered Mines 3560 | -8/Mines | Discovered new exit (range 9) 3568 | -8/Mines | Entered Materials 3568 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3675 | -8/Materials | Discovered new exit (range 4) 3691 | -8/Materials | Entered Storage 3738 | -8/Storage | Used back door to open Recycling access 3738 | -8/Storage | Discovered new exit (range 5) 3739 | -8/Storage | Entered Recycling 3770 | -8/Recycling | Spotter reported a threat 3776 | -8/Recycling | Spotter reported a threat 3781 | -8/Recycling | Spotter reported a threat 3781 | -8/Recycling | Spotter reported a threat 3828 | -8/Recycling | Discovered new exit (range 20) 3844 | -8/Recycling | Spotter reported a threat 3846 | -8/Recycling | Spotter reported a threat 3853 | -8/Recycling | Entered Factory 3853 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4010 | -6/Factory | Identified exit to Garrison 4010 | -6/Factory | Entered Garrison 4092 | -6/Garrison | Garrison Relay disabled 4187 | -6/Garrison | Destroyed 7 combat bots 4349 | -6/Garrison | Lost 3 parts (1p2n) 4394 | -6/Garrison | Discovered new exit (range 8) 4397 | -6/Garrison | Installed Relay Interface Framework 4398 | -6/Garrison | Entered Factory 4398 | -5/Factory | Evolved 2 slots: Utility x2 4723 | -5/Factory | Build established: Hacker-Mutant 4902 | -5/Factory | Identified exit to Garrison 4902 | -5/Factory | Entered Garrison 4948 | -5/Garrison | Triggered checkpoint 4972 | -5/Garrison | Triggered checkpoint 4973 | -5/Garrison | Triggered checkpoint 4987 | -5/Garrison | Discovered new exit (range 19) 4999 | -5/Garrison | Entered Factory 5323 | -5/Factory | Identified exit to Garrison 5323 | -5/Factory | Entered Garrison 5348 | -5/Garrison | Triggered checkpoint 5351 | -5/Garrison | Garrison Relay disabled 5394 | -5/Garrison | Spotted B-75 Beast 5402 | -5/Garrison | Triggered checkpoint 5414 | -5/Garrison | Discovered new exit (range 11) 5421 | -5/Garrison | Entered Factory 5421 | -4/Factory | Evolved 2 slots: Utility x2 5853 | -4/Factory | Lost 6 parts (1p2n2u1w) 5861 | -4/Factory | Identified exit to Garrison 6007 | -4/Factory | Discovered new exit (range 14) 6027 | -4/Factory | Entered Research 6027 | -3/Research | Evolved 2 slots: Utility x2 6260 | -3/Research | System corruption reached 10% 6271 | -3/Research | Found Enh. Force Lance 6274 | -3/Research | Found Enh. Force Lance 6279 | -3/Research | Found Enh. Force Lance 7031 | -3/Research | Lost 10 parts (2p5n3u) 7094 | -3/Research | Identified exit to Armory 7094 | -3/Research | Identified exit to Quarantine 7110 | -3/Research | Lost 3 parts (1p2u) 7138 | -3/Research | Found Gamma Bomb Array 7267 | -3/Research | Core integrity fell below 50% 7281 | -3/Research | Discovered new exit (range 16) 7289 | -3/Research | Entered another Research area 7289 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7316 | -2/Research | Lost 16 parts (4p6n4u2w) 7588 | -2/Research | Spotted B-90 Cyclops 7603 | -2/Research | Discovered new exit (range 7) 7607 | -2/Research | Entered Testing 7608 | -2/Testing | Maximum security lockdown engaged 7661 | -2/Testing | Lost 3 parts (2n1u) 7750 | -2/Testing | Spotted Striker 7754 | -2/Testing | Spotted Striker 7762 | -2/Testing | Core integrity fell below 50% 7770 | -2/Testing | Core integrity fell below 20% 7774 | -2/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07761_ Penetrated by Slug. 07761_ Imp. Armor Integrity Analyzer destroyed. 07762_ Penetrated by Slug. 07762_ Slug penetrates Wall. 07762_ Slug penetrates Y-72 Warden. 07762_ Slug penetrates Striker. 07762_ Acquired 113 matter. 07763_ Mason Extractor disabled. 07764_ System corrupted: Matter fused (-8). 07765_ Acquired 8 matter. 07766_ Imp. Core Analyzer destroyed. 07766_ Knocked back. 07767_ Slammed into X-82 Rainmaker. 07767_ Penetrated by Slug. 07767_ Slug penetrates Mason Extractor. 07768_ Slammed into H-88 Terminator. 07769_ Knocked back. 07770_ M-36 Artificer fits Unknown Power Core on E-15 Imp. 07770_ Penetrated by Slug. 07773_ Imp. Armor Integrity Analyzer destroyed. 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"#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 45 Energy Capacity 600 Matter Stores 344 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 65 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 24 Relay Coupler Types 93 Relay Coupler Value 3 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Impulse Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Infiltrator Challenges ------------ None Game ------ Seed AssaultBehemothDatajack Manual? 0 Play Time 01:58:13 Cumulative 33.0 hours Start 2020.10.15 @ 23:02:57 End 2020.10.16 @ 13:08:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd07bed-dd46-4373-bbb6-4e6ef487db47