Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.21 @ 20:30:04 Player: FEX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (5054) 5054 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 8906 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 330 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Shielding Ion Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Coolant Injector Targeting Computer Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- VTOL Module Flak Cannon Rocket Launcher Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 146 | 7 13 4 38 39 45 Power 13 | 1 1 . 1 8 2 Engine 12 | 1 1 . 1 8 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 43 | 2 5 . 6 9 21 Treads 17 | . . . 4 9 4 Leg 12 | 2 3 . 2 . 5 Wheel 2 | . 2 . . . . Hover 4 | . . . . . 4 Flight 8 | . . . . . 8 Utility 55 | 2 5 1 15 17 15 Device 20 | 2 3 1 3 5 6 Storage 4 | . 1 . . 3 . Processor 7 | . . . 5 . 2 Hackware 1 | . . . . . 1 Protection 23 | . 1 . 7 9 6 Artifact . | . . . . . . Weapon 35 | 2 2 3 16 5 7 Energy Gun 4 | 2 . 2 . . . Energy Cannon 11 | . . . 8 2 1 Ballistic Gun 10 | . 2 1 5 2 . Ballistic Cannon 4 | . . . . . 4 Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 5 | . 1 1 . 2 1 Parts Lost 16 | . . 1 . 2 13 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 10 | . . 1 . 1 8 Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . . 1 . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 96 98 95 72 Engine 9 | . 14 14 11 8 4 Treads 12 | . . . 18 17 5 Leg 8 | . 26 28 3 . 13 Device 9 | . 16 10 8 8 6 Storage 3 | . . . . 8 . Processor 10 | . . . 20 12 7 Protection 14 | . 10 14 14 20 7 Energy Gun 3 | . 14 19 . . . Energy Cannon 7 | . . . 6 13 2 Ballistic Gun 7 | . 13 8 14 4 . Ballistic Cannon 1 | . . . . . 10 Naked Turns 107 | . . . . . 107 Heaviest Build 114 | 9 28 17 35 114 60 Greatest Support 74 | 20 20 20 40 40 74 Greatest Overweight (x) 3 | . 1 . 1 3 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 25 | 5 15 5 5 25 15 Average Capacity 8 | 5 5 5 5 16 5 Most Carried 13 | 5 5 5 5 13 12 Average Carried 4 | 3 2 3 3 7 3 Final Capacity 15 | 5 5 5 5 15 5 Final Carried 13 | 3 4 3 3 13 4 Class Distribution -------------------- 88% | Mutant 7% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3688 | 270 158 95 702 771 1692 Remotely . | . . . . . . Salvage Created 6587 | 128 185 216 1221 3264 1573 Parts 353 | 18 10 4 76 144 101 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 127 | 1 4 4 30 55 33 Guns 48 | 1 4 4 25 14 . Cannons 67 | . . . 2 35 30 AOE 10 | . . . 2 5 3 Classes Destroyed 13 | 2 . . 5 5 1 Worker 16 | . . . 2 3 11 Builder 6 | . . . . 1 5 Tunneler 4 | 4 . . . . . Hauler 1 | . . . . 1 . Recycler 6 | . . . . 1 5 Watcher 15 | . . . 4 5 6 Swarmer 17 | . . . 9 . 8 Grunt 78 | 1 4 4 14 40 15 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . . 1 1 Sentry 21 | . . . 6 12 3 Hunter 3 | . . . . 2 1 Programmer 4 | . . . . . 4 Best Kill Streak 9 | 1 2 2 6 7 9 Combat Bots Only 6 | 1 2 2 6 4 4 Max Kills in Single Turn 4 | 1 2 1 2 4 2 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . . . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 719 | 3 11 26 53 247 379 Missed 212 | 1 7 7 14 59 124 Damage Taken 5603 | 17 39 203 391 2264 2689 Core 1119 | . . 44 102 273 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 292 | . . 9 . 73 210 Ignored by Resistances 1882 | 6 12 61 118 744 941 Regen/Repaired (Parts) 280 | . . . 43 136 101 Core Remaining (%) 76 | 100 . 82 74 50 . Volleys Fired 397 | 10 9 19 62 169 128 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 80 80 80 126 126 120 Shots Fired 791 | 20 18 39 124 336 254 Gun 299 | 20 18 39 106 116 . Cannon 483 | . . . 18 217 248 Launcher 9 | . . . . 3 6 Special . | . . . . . . Kinetic 438 | . 6 14 103 116 199 Thermal 239 | . . . . 190 49 Explosive 9 | . . . . 3 6 Electromagnetic 105 | 20 12 25 21 27 . Robot Hit Streak 40 | 7 5 12 23 40 20 Robot Miss Streak 4 | 1 1 2 3 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . 1 . 4 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 586 | 13 13 30 97 267 166 Core Hits 263 | 5 8 10 46 121 73 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 21 | . . 1 . 2 18 Destroy 2 | . . 1 . 1 . Blast 18 | . . . . . 18 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13177 | 197 205 411 1678 5574 5112 Guns 3710 | 172 205 411 1345 1577 . Cannons 8659 | . . . 265 3602 4792 Explosions 808 | 25 . . 68 395 320 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7367 | . 70 171 1334 1577 4215 Thermal 3855 | 25 . . 68 3185 577 Explosive 625 | . . . . 305 320 Electromagnetic 1330 | 172 135 240 276 507 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 1 1 . 6 Average Corruption 2 | . 1 1 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 70 | . 6 9 4 . 51 Message Errors 21 | . 3 1 . . 17 Matter Fused 20 | . 1 2 2 . 15 Heat Flow Errors 11 | . . 3 1 . 7 Energy Discharges 8 | . 2 2 . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . 1 . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 195 | . . . 3 60 132 Projectiles 190 | . . . 3 55 132 Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks 35 | . . . . . 35 Impact . | . . . . . . Kinetic 33 | . . . . . 33 Secondary 2 | . . . . . 2 Self-Inflicted Damage 100 | . . . . 100 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | 66 18 281 290 366 410 Average Temperature 92 | 36 8 112 110 72 101 Received Heat Transfer 3174 | 12 30 171 159 1548 1254 Effects 10 | . . 2 5 . 3 Energy Bleed 3 | . . 1 . . 2 Interference 7 | . . 1 5 . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 11 | . . 2 2 7 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . . . 1 14 . Heat Transferred 6133 | 50 . . 100 5058 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 . . 1 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 432 | 20 50 191 426 358 432 Initial 37 | . 5 . . 37 22 Average 101 | 5 23 23 140 112 178 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 78 | 100 100 100 61 80 60 Level 1 19 | . . . 31 19 36 Level 2 1 | . . . 6 . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 38 | . 3 . 8 15 12 Investigation 18 | . 3 . 3 9 3 Extermination 3 | . . . . . 3 Reinforcement 11 | . . . 5 3 3 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | 1 5 8 49 74 49 Peak Tracking Total 7 | 1 2 3 7 6 5 Tactical Retreats 11 | . . 2 7 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 3 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . . 6 7 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 28 | . 1 1 10 12 4 Terminals 16 | . 1 . 6 7 2 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . . 2 2 1 Recycling Units 1 | . . . . 1 . Scanalyzers 4 | . . . 2 2 . Garrison Access . | . . . . . . Total Hacks 102 | . 2 1 37 52 10 Successful 72 | . 1 1 25 37 8 Failed 30 | . 1 . 12 15 2 Catastrophic 11 | . . . 5 5 1 Database Lockouts . | . . . . . . Manual 25 | . . . 15 10 . Terminals 55 | . 2 . 23 26 4 Fabricators 2 | . . . . . 2 Repair Stations 20 | . . . 4 12 4 Recycling Units 2 | . . . . 2 . Scanalyzers 22 | . . . 10 12 . Garrison Access . | . . . . . . Terminal Hacks 31 | . 1 1 11 16 2 Record 5 | . 1 . . 4 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 5 | . . . 2 3 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 8 | . . . 5 3 . Locate Traps 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Registered Prototypes 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 16 | . . . 4 8 4 Scan Component 9 | . . . 2 5 2 Repair 6 | . . . 1 3 2 Refit 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer 21 | . . . 10 11 . Insert Component 12 | . . . 6 6 . Analyze 9 | . . . 4 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 1 . 9 10 3 Full Trace Events 21 | . . . 8 10 3 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 4 5 1 Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 36 | . . . . . 36 Total Part Build Rating 3 | . . . . . 3 Parts Repaired 6 | . . . 1 3 2 Time 282 | . . . 51 143 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 9 | . . . 4 5 . Part Schematics Acquired 9 | . . . 4 5 . Parts Damaged 3 | . . . 1 2 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 36 | . . 36 36 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 155 | . . 11 144 . . Total Damage 888 | . . 128 760 . . Kills 19 | . . 2 17 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 22 | . . 3 19 . . Drone Recoveries 19 | . . . 19 . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 14003 | 1448 1475 1150 3152 4583 2195 Spaces Moved 7421 | 1179 1060 832 1737 1533 1080 Core 28 | 23 . . . . 5 Treads 3351 | . . . 1497 1533 321 Legs 3741 | 1156 992 832 240 . 521 Wheels 68 | . 68 . . . . Hover 17 | . . . . . 17 Flight 216 | . . . . . 216 Fastest Speed 50 | 50 95 120 120 160 50 Average Speed 156 | 118 118 120 159 246 130 Slowest Speed 400 | 120 120 120 190 400 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 23 83 100 94 95 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 189 | 4 . . 4 101 80 Melee . | . . . . . . Projectile 73 | . . . . 15 58 AOE 116 | 4 . . 4 86 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 9049 | 1209 1263 944 2017 1999 1617 Wait 825 | . 160 88 103 181 293 Move 7416 | 1178 1059 831 1736 1532 1080 Hop . | . . . . . . Pick Up 134 | 12 11 1 30 46 34 Fast Attach . | . . . . . . Attach 77 | 7 5 1 21 17 26 Detach 12 | . 1 . 5 5 1 Swap 69 | . 8 3 17 22 19 Drop 119 | 2 10 1 43 27 36 Fire 397 | 10 9 19 62 169 128 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 1449 | -11/Scrapyard | Entered Materials 1450 | -10/Materials | Build established: Mutant 1705 | -10/Materials | Discovered new exit (range 14) 2031 | -10/Materials | Discovered new exit (range 9) 2105 | -10/Materials | Discovered new exit (range 8) 2247 | -10/Materials | Discovered new exit (range 13) 2924 | -10/Materials | Entered Mines 3099 | -10/Mines | Discovered new exit (range 13) 3152 | -10/Mines | Discovered new exit (range 6) 3333 | -10/Mines | Identified exit to Exiles 3381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3485 | -10/Mines | Found the Drone Emporium 3490 | -10/Mines | Found Prototype Device 3491 | -10/Mines | Identified Thief Drone Bay 3600 | -10/Mines | Found a hidden stash of uninstalled traps 4074 | -10/Mines | Entered Materials 4074 | -9/Materials | Accompanied by 5 allies 4074 | -9/Materials | Evolved 2 slots: Utility x2 4079 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4612 | -9/Materials | Discovered new exit (range 16) 5238 | -9/Materials | Discovered new exit (range 5) 5375 | -9/Materials | Repaired Imp. Assault Rifle? 5903 | -9/Materials | Discovered new exit (range 10) 6321 | -9/Materials | Discovered new exit (range 4) 7226 | -9/Materials | Entered another Materials area 7226 | -8/Materials | Evolved 2 slots: Utility x2 7328 | -8/Materials | Identified exit to Storage 9176 | -8/Materials | Discovered new exit (range 9) 10246 | -8/Materials | Repaired Hvy. Deuterium Engine 10284 | -8/Materials | Repaired Imp. Weapon Shielding 10526 | -8/Materials | Discovered new exit (range 8) 11069 | -8/Materials | Repaired Hvy. Deuterium Engine 11273 | -8/Materials | Garrison activated, responded to threat 11292 | -8/Materials | Sterilization system engaged 11292 | -8/Materials | Non-combat units ordered to evacuate 11392 | -8/Materials | Combat units ordered to evacuate 11540 | -8/Materials | Discovered new exit (range 16) 11592 | -8/Materials | Ambient heat levels rising (+10) 11742 | -8/Materials | Ambient heat levels rising (+10) 11809 | -8/Materials | Entered Factory 11809 | -7/Factory | Evolved 2 slots: Propulsion x2 11981 | -7/Factory | Repaired Adv. Heat Sink 12021 | -7/Factory | Repaired Imp. Weapon Shielding? 12234 | -7/Factory | Lost 3 parts (1n1u1w) 12434 | -7/Factory | Garrison activated, responded to threat 12511 | -7/Factory | Lost 3 parts (3u) 12848 | -7/Factory | Build established: Scavenger-Mutant 13151 | -7/Factory | Build established: Hacker-Mutant 13638 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 13905 | -7/Factory | Lost 3 parts (2n1u) 13905 | -7/Factory | Core integrity fell below 50% 13959 | -7/Factory | Core integrity fell below 20% 14004 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 80PWVJ|Q 03OEW,TW0IAYT9QT R-06 Scavenger collects Com. Wheel. K-01 Serf cleans the Terminal. R-06 Scavenger collects Imp. Weapon Shielding. K-01 Serf cleans the Terminal. R-06 Scavenger collects Com. Wheel. R-06 Scavenger destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. R-06 Scavenger collects Com. Wheel. K-01 Serf destroyed. System corrupted: Energy discharge (-30). K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Terminal. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????## *==#????????????? | | ???????????????????????# !! *=! #????????????? | | ???????????????????????# !!*!!*=" #????????????? | | ???????????????????????# !!==*=R"%#????????????? | | ???????????????????????# !!%=%""*#????????????? | | ???????????????????????# ====!*= %#????????????? | | ???????????????????????###########+##????????????? | | ??????????????????????????????#### ############??? | | ?????????????????????????????????#*## * #??? | | ????????????????????????????????##!## #??? | | ????????????????????????????????##=## #??? | | ????????????????????????????????##%## #??? | | ????????????????????????????????## ## """ #??? | | ????????????????????????????????# + "Y" """ #??? | | ????????????????????????????????# # """ """ #??? | | ????????????????????????????????+ %+ #??? | | ????????????????????????????????# #####+######## | | ?????????????#################### ### # "T" | | ?????????????# # ### # | | ?????????????# """ + ^ + | | ?????????????# """ # ### # | | ?????????????# """ !# ########"#### # | | ?????????????# # #??????###??### ### | | ?????????????# ! # #?????????????# #?###### | | ?????????????# !! # #?????????????# #??????? | | ?????????????# !! /k @##????????#####/######## | | ?????????????# #g% ##????????# # | | ?????????????##########=%r##????????# # | | ?????????????????????# k%==#????????# # | | ??????????##?######### ""% #????????# # | | ??????????# """""" + T" +????????# ** + | | ??????????# """""" ## #????????# ** # | | ??????????# """""" ## #????????# ** # | | ??????????# """""" #### ###????????# # | | ??????????# #??# #??????????# # | | ??????????# #??# #??????????# # | | ??????????# #??# #??????????# # | | ??????????# #??# #??????????# # | | ?#############+######### ##################+###### | | ^ | | | | "" | | """ | | ^""""""" F" | | ?######+##### ######### """"""" """ #### | | ????????????# #??????## """"""" ^ "" #??? | | ????????????# #??????## """" ^ #??? | | ????????????# #???????# %% #??? | | ??????????? # #???????# #??? | | ????????? # #???????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Just What I Needed Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Party Time Please Form A Line Power Corrupts Risk Taker Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed NavigationDisruptionOptics Manual? 0 Play Time 02:53:56 Cumulative 2.8 hours Start 2024.06.21 @ 17:22:12 End 2024.06.21 @ 20:30:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4c9df87-c170-409e-b425-0ee74be9ea85