Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 15:06:45 Player: ZergFTW Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (3202) 3202 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 8915 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 735 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -874 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- Beamcaster Beamcaster > --- INVENTORY (15) --- Structural Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Ion Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Advanced Weight Redist. System Structural Scanner Structural Scanner Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite EM Pulse Gun Light Cannon Grenade Launcher Heavy Flail [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 4 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 . . 2 . . . Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 133 | 7 21 3 4 4 31 26 2 5 4 . 26 Power 12 | 1 1 1 . . 2 2 . . 1 . 4 Engine 5 | 1 . . . . . 2 . . 1 . 1 Core 7 | . 1 1 . . 2 . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 3 . 3 . 1 6 . . . . 3 Treads 15 | . 3 . 3 . . 6 . . . . 3 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 23 | 1 4 . 1 1 2 6 . 2 . . 6 Device 11 | . 3 . 1 . . 5 . . . . 2 Storage 4 | 1 1 . . 1 1 . . . . . . Processor 5 | . . . . . 1 1 . 1 . . 2 Hackware 2 | . . . . . . . . 1 . . 1 Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 80 | 3 13 2 . 3 26 12 2 3 3 . 13 Energy Gun 22 | 1 6 2 . 1 6 2 . . 1 . 3 Energy Cannon 10 | . . . . . . 2 . . 1 . 7 Ballistic Gun 10 | 2 2 . . . . . 1 3 . . 2 Ballistic Cannon 16 | . 1 . . 1 11 3 . . . . . Launcher 15 | . 4 . . 1 6 4 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . 3 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 41 | . . 1 . . 3 5 . . 1 . 31 Power 8 | . . . . . 2 1 . . . . 5 Propulsion 7 | . . . . . . . . . . . 7 Utility 8 | . . . . . . 1 . . . . 7 Weapon 18 | . . 1 . . 1 3 . . 1 . 12 Highest Loss Streak 16 | . . 1 . . 1 3 . . 1 . 16 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 98 99 100 99 67 63 91 86 93 100 72 Engine 3 | . 3 . . . . 4 9 6 6 13 5 Core 7 | . 10 14 14 14 7 1 . . . . 2 Treads 22 | . 21 28 28 28 . 9 36 26 26 26 18 Wheel 1 | . 6 . . . . . . . . . . Flight 1 | . . . . . 9 4 . . . . . Device 10 | . 13 14 14 14 9 4 9 6 6 6 3 Storage 10 | . 14 14 14 14 9 9 9 6 6 6 6 Processor 4 | . . . . . 6 5 9 12 13 13 8 Hackware 1 | . . . . . . . . 5 6 6 5 Energy Gun 11 | . 14 20 28 14 9 4 . . 3 6 4 Energy Cannon 2 | . . . . . . 5 9 6 5 6 6 Ballistic Gun 3 | . 3 . . . . . 1 10 16 13 7 Ballistic Cannon 2 | . 2 . . 6 12 8 . . . . . Launcher 3 | . 7 7 . 5 1 . . . . . . Impact Weapon 1 | . . . . . 3 4 8 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 11 22 21 20 33 38 48 41 47 56 56 93 Greatest Support 88 | 20 40 40 40 40 50 88 88 88 88 88 88 Greatest Overweight (x) 25 | . . . . . . 15 . . . . 25 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 14 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 10 11 15 15 15 15 15 15 15 Average Carried 10 | 4 9 9 9 10 12 13 12 12 14 15 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 9 10 10 11 12 14 12 15 15 2 Class Distribution -------------------- 53% | Mutant 13% | Commander-Mutant 12% | Scavenger-Gunner 7% | Skirmisher 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Matter Collected 3198 | 335 626 80 . 136 641 689 185 75 142 . 289 Remotely . | . . . . . . . . . . . . Salvage Created 4110 | 218 784 256 . 312 681 636 194 239 384 . 406 Parts 244 | 19 50 24 . 25 48 37 2 7 12 . 20 Haulers Intercepted 4 | . 2 . . . . 2 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 20 . 32 Prevented 3 | . . . . . . . . . 1 . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Combat Hostiles Destroyed 72 | . 8 11 . 3 16 16 1 3 6 . 8 Guns 19 | . 4 4 . . 2 1 . 2 3 . 3 Cannons 17 | . . . . . 9 3 . 1 1 . 3 AOE 32 | . 3 7 . 3 5 12 . . 1 . 1 Classes Destroyed 16 | 3 5 1 . 1 3 2 . . . . 1 Worker 10 | 1 2 1 . 3 1 2 . . . . . Builder 10 | . 5 1 . 1 3 . . . . . . Tunneler 8 | 5 . . . 3 . . . . . . . Hauler 4 | . 2 . . . . 2 . . . . . Recycler 8 | 1 2 . . 1 . 1 2 1 . . . Operator 3 | . 1 . . . 1 1 . . . . . Drone 7 | . . . . . . 5 . . . . 2 Watcher 8 | . 3 . . . 4 1 . . . . . Swarmer 15 | . . 9 . . . 3 . 3 . . . Grunt 29 | . 8 2 . 2 10 5 . . 1 . 1 Brawler 6 | . . . . 1 . 2 . . 2 . 1 Duelist 3 | . . . . . 1 . . . 1 . 1 Protector 1 | . . . . . . 1 . . . . . Sentry 12 | . . . . . 4 5 1 . 2 . . Hunter 3 | . . . . . 1 . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | 3 3 3 . 5 5 12 2 3 5 . 2 Combat Bots Only 10 | . 2 3 . 3 3 10 1 3 5 . 2 Max Kills in Single Turn 6 | 2 2 3 . 3 2 6 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 3 . 3 2 5 . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Hostile Shots Fired 513 | . 26 35 . 3 76 70 4 1 14 . 284 Missed 124 | . 4 8 . . 29 26 2 . 5 . 50 Damage Taken 6743 | . 338 285 . 58 729 1095 29 13 293 . 3903 Core 1308 | . 75 54 . . 113 210 . 13 105 . 738 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 48 . . 41 . . . . Volleys Fired 276 | 20 68 24 . 12 59 37 . 4 11 . 41 Largest 4 | 2 2 2 . 2 3 3 . 4 4 . 4 Hottest 250 | 60 80 80 . 80 124 154 . 139 166 . 250 Shots Fired 624 | 40 121 41 . 24 153 76 2 13 38 . 116 Gun 338 | 40 93 37 . 13 23 27 . 9 27 . 69 Cannon 242 | . 11 . . 9 121 37 2 4 11 . 47 Launcher 44 | . 17 4 . 2 9 12 . . . . . Special . | . . . . . . . . . . . . Kinetic 299 | 29 38 . . 9 121 26 . 9 24 . 43 Thermal 63 | . . . . . . 12 2 4 11 . 34 Explosive 44 | . 17 4 . 2 9 12 . . . . . Electromagnetic 218 | 11 66 37 . 13 23 26 . . 3 . 39 Robot Hit Streak 19 | 16 17 6 . 4 10 6 . 5 19 . 14 Robot Miss Streak 9 | 2 9 3 . 3 7 4 1 1 1 . 8 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 356 | 32 58 22 . 12 85 37 3 6 31 . 70 Core Hits 203 | 11 30 15 . 15 40 49 . 5 13 . 25 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 3 | 1 . . . . . . 2 . . . . Critical Strikes 10 | 1 1 . . 1 4 . 2 . . . 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 1 | 1 . . . . . . . . . . . Blast 5 | . . . . 1 4 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . Melee Attacks 26 | . . . . . 9 9 3 . 3 . 2 Impact 21 | . . . . . 9 9 3 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . 2 . 3 . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9047 | 339 1070 613 . 361 2145 1946 262 153 663 . 1495 Guns 3251 | 339 719 272 . 107 300 261 . 60 439 . 754 Cannons 2880 | . 70 . . 97 1278 422 . 93 186 . 734 Explosions 2591 | . 281 341 . 157 511 1263 . . 38 . . Melee 318 | . . . . . 56 . 262 . . . . Ramming 7 | . . . . . . . . . . . 7 Kinetic 2990 | 203 145 . . 97 1278 307 . 60 387 . 513 Thermal 1024 | . 71 . . . . 170 . 93 224 . 466 Explosive 2448 | . 210 341 . 157 511 1229 . . . . . Electromagnetic 2260 | 136 644 272 . 107 300 240 . . 52 . 509 Impact 318 | . . . . . 56 . 262 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . . . . 1 7 7 1 3 3 26 Average Corruption 6 | . . . . . 1 3 7 1 2 3 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 83 | . . . . . 4 6 28 2 10 2 31 Message Errors 20 | . . . . . 2 1 5 . 4 . 8 Matter Fused 18 | . . . . . 1 1 8 1 1 . 6 Heat Flow Errors 12 | . . . . . . . 4 . 4 1 3 Energy Discharges 11 | . . . . . 1 2 4 . . . 4 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 6 | . . . . . . 1 1 . . 1 3 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 5 | . . . . . . 1 2 1 . . 1 Alerts 3 | . . . . . . . 3 . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 317 | . . 15 . . 49 26 227 . . . . Projectiles 38 | . . . . . 33 . 5 . . . . Explosions 41 | . . 15 . . . 26 . . . . . Melee 238 | . . . . . 16 . 222 . . . . Knockbacks 16 | . 1 . . . 11 2 2 . . . . Impact 2 | . . . . . 1 . 1 . . . . Kinetic 13 | . 1 . . . 10 2 . . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 223 | . 23 . . 29 41 67 . . 63 . . Shots 6 | . 1 . . 1 1 2 . . 1 . . Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 743 | 40 198 192 . 72 510 743 263 66 279 162 388 Average Temperature 132 | 16 51 58 . 24 190 219 121 28 101 89 135 Received Heat Transfer 1314 | . 198 87 . 18 351 270 27 . 72 . 291 Effects 33 | . . . . . 14 13 . . . . 6 Shutdowns 8 | . . . . . 1 4 . . . . 3 Energy Bleed 3 | . . . . . 2 . . . . . 1 Interference 7 | . . . . . 6 . . . . . 1 Matter Decay 4 | . . . . . 2 2 . . . . . Short Circuit 6 | . . . . . 2 3 . . . . 1 Damage (minor) 2 | . . . . . 1 1 . . . . . Damage (major) 2 | . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 14 | . 2 2 . . 4 . 1 . . . 5 Impact Corruptions 7 | . . . . . 1 . 6 . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 1 . 3 . 2 Heat Transferred 1514 | . 100 . . . . 272 . 148 346 . 648 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Peak Influence 678 | 35 168 180 . 90 498 678 261 246 . . . Initial 212 | . 22 . . . . 206 212 100 . . . Average 111 | 12 61 74 . 24 143 470 138 145 . . . Maximum Alert Level 2 | . . . . . 2 2 1 1 . . . Low Security (%) 82 | 100 100 100 . 100 73 . 57 80 . . . Level 1 10 | . . . . . 16 27 42 19 . . . Level 2 6 | . . . . . 10 72 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 6 3 . 1 . . . Investigation 7 | . 2 . . . 3 1 . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Distress Signals 6 | . . . . . 2 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 14 9 . 3 25 21 1 5 12 . 21 Peak Tracking Total 10 | . 2 3 . 3 5 10 1 3 7 . 6 Tactical Retreats 6 | . . . . . 2 . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Traps Triggered 2 | . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Machines Disabled 9 | . 2 2 . 1 1 3 . . . . . Max in Single Turn 1 | . 1 1 . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Machines Accessed 30 | . 8 . 1 . 3 3 9 1 1 4 . Terminals 17 | . 6 . . . 1 3 6 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 4 | . 1 . . . . . 3 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 90 | . 25 . 1 . 12 5 15 2 1 29 . Successful 64 | . 16 . 1 . 9 1 7 . 1 29 . Failed 26 | . 9 . . . 3 4 8 2 . . . Catastrophic 9 | . 1 . . . . 3 5 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 7 . 1 . 1 4 8 . . . . Terminals 40 | . 20 . . . 2 5 11 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 3 . . . 3 . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 51 | . 14 . 1 . 2 1 3 . 1 29 . Record 16 | . 3 . 1 . 1 . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 3 . Open Door 2 | . . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 1 . . . 1 . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 4 . . . . Report Inventory 4 | . 1 . . . . . 3 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 . . . 2 2 5 1 . . . Full Trace Events 7 | . 1 . . . 2 1 2 1 . . . Feedback Events 2 | . . . . . 1 . . 1 . . . Corruption 2 | . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 3 . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Total Allies 14 | . . . . . . 12 . . . . 2 Largest Group 10 | . . . . . . 10 10 9 6 . 1 Highest-Rated Group 173 | . . . . . . 173 173 157 109 . 96 Highest-Rated Ally 96 | . . . . . . 31 29 29 29 . 96 Total Orders 4 | . . . . . . 4 . . . . . FOLLOW 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 127 | . . . . . . 35 7 19 40 . 26 Total Damage 2075 | . . . . . . 367 98 205 600 . 805 Kills 20 | . . . . . . 5 1 2 7 . 5 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 Drone Launches 20 | . . . . . . 14 . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Turns Passed 9478 | 158 2035 1119 707 1021 785 530 936 327 804 135 921 Spaces Moved 5903 | 108 1332 646 435 608 604 342 620 199 514 94 401 Core 24 | 1 . . . . . 3 . . . . 20 Treads 4514 | . 902 646 435 608 . 115 620 199 514 94 381 Legs . | . . . . . . . . . . . . Wheels 537 | 107 430 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 828 | . . . . . 604 224 . . . . . Fastest Speed 50 | 50 80 160 160 160 50 50 145 145 145 145 145 Average Speed 135 | 79 134 160 160 160 50 98 145 145 145 145 176 Slowest Speed 1300 | 80 160 160 160 160 50 800 145 145 145 145 1300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . 2 3 . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 65 | 4 100 97 91 98 51 55 98 5 65 72 50 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . 3 . 3 Spaces Dug 11 | . . . . . 9 2 . . . . . Terrain Destroyed 294 | . 139 19 . 4 45 71 2 . 10 . 4 Melee 10 | . . . . . 8 2 . . . . . Projectile 24 | . . . . . 15 2 2 . 1 . 4 AOE 260 | . 139 19 . 4 22 67 . . 9 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Total 6805 | 143 1461 690 448 634 942 453 651 229 548 93 513 Wait 324 | . 17 16 . 2 219 17 22 12 2 . 17 Move 5884 | 107 1331 645 434 607 601 335 619 198 513 93 401 Hop 3 | . . . . . . 3 . . . . . Pick Up 85 | 9 12 1 4 4 15 10 4 7 6 . 13 Fast Attach 11 | 4 2 . . . 1 3 . . 1 . . Attach 53 | 2 . 1 1 2 7 9 2 3 2 . 24 Detach 1 | . . . . . . 1 . . . . . Swap 69 | 1 19 2 3 2 23 14 . 2 1 . 2 Drop 51 | . 12 1 6 5 8 9 1 3 2 . 4 Fire 276 | 20 68 24 . 12 59 37 . 4 11 . 41 Melee 26 | . . . . . 9 9 3 . 3 . 2 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . . . . . 7 . 3 Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 6 . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 159 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 1203 | -10/Materials | Discovered new exit (range 14) 1392 | -10/Materials | Discovered new exit (range 8) 1416 | -10/Materials | Discovered new exit (range 5) 1679 | -10/Materials | Discovered new exit (range 16) 2194 | -10/Materials | Entered Mines 2336 | -10/Mines | Discovered new exit (range 7) 2405 | -10/Mines | Learned location of Recycling (-8) 2688 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2688 | -10/Mines | Discovered new exit (range 5) 3117 | -10/Mines | Core integrity fell below 50% 3172 | -10/Mines | Discovered new exit (range 5) 3313 | -10/Mines | Entered Exiles 3339 | -10/Exiles | Discovered new exit (range 14) 3365 | -10/Exiles | Met 8R-AWN 3390 | -10/Exiles | Met EX-HEX 3437 | -10/Exiles | Met EX-BIN 3456 | -10/Exiles | Aligned with FarCom system 3457 | -10/Exiles | Given EX-Vault access code 3494 | -10/Exiles | Opened EX-Vault 3512 | -10/Exiles | Found Prototype Flight Unit 3563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -10/Exiles | Visited The Gauntlet 3808 | -10/Exiles | Build established: Scavenger-Mutant 3876 | -10/Exiles | Met EX-DEC 3916 | -10/Exiles | Learned location of Zion (-7) 4003 | -10/Exiles | Discovered new exit (range 11) 4020 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4020 | -10/Exiles | Entered Mines 4032 | -9/Mines | Learned location of 1 exit from Proximity Caves 4167 | -9/Mines | Discovered new exit (range 9) 4250 | -9/Mines | Learned location of Storage (-8) 4432 | -9/Mines | Discovered new exit (range 14) 4438 | -9/Mines | Build established: Mutant 4535 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5041 | -9/Mines | Entered Materials 5041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5043 | -8/Materials | Identified Flying Fortress v7 5608 | -8/Materials | Garrison activated, responded to threat 5758 | -8/Materials | Identified exit to Storage 5826 | -8/Materials | Entered Storage 5841 | -8/Storage | Met a pair of Derelict thieves 6003 | -8/Storage | Build established: Skirmisher 6085 | -8/Storage | Lost 11 allies 6100 | -8/Storage | Destroyed 10 combat bots 6143 | -8/Storage | Crushed by falling debris 6143 | -8/Storage | Core integrity fell below 50% 6174 | -8/Storage | Lost 3 parts (1p1u1w) 6261 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6350 | -8/Storage | Discovered new exit (range 3) 6355 | -8/Storage | Identified exit to Recycling 6356 | -8/Storage | Entered Recycling 6356 | -8/Recycling | Accompanied by 10 allies 6557 | -8/Recycling | Build established: Commander-Mutant 6963 | -8/Recycling | Discovered new exit (range 8) 6977 | -8/Recycling | Identified exit to Factory 7292 | -8/Recycling | Entered Factory 7292 | -6/Factory | Accompanied by 9 allies 7292 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7452 | -6/Factory | Discovered new exit (range 8) 7519 | -6/Factory | Identified exit to Lower Caves 7619 | -6/Factory | Entered Lower Caves 7619 | -6/Lower Caves | Accompanied by 6 allies 7929 | -6/Lower Caves | Build established: Scavenger-Gunner 7966 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7993 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8020 | -6/Lower Caves | Lost 4 allies 8411 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8413 | -6/Lower Caves | Identified exit to Data Miner 8423 | -6/Lower Caves | Entered Data Miner 8423 | -6/Data Miner | Discovered new exit (range 6) 8437 | -6/Data Miner | Identified exit to Proximity Caves 8457 | -6/Data Miner | Met Data Miner 8495 | -6/Data Miner | Learned location of Section 7 (-2) 8495 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8524 | -6/Data Miner | Received God Mode back door access code from Data Miner 8558 | -6/Data Miner | Entered Proximity Caves 8559 | -5/Proximity Caves | Identified exit to Factory 8561 | -5/Proximity Caves | Spotter reported a threat 8704 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8777 | -5/Proximity Caves | Spotter reported a threat 8805 | -5/Proximity Caves | Learned Factory stockpile data 8915 | -5/Proximity Caves | Spotted B-75 Beast 8916 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 8985 | -5/Proximity Caves | Lost 3 allies 9001 | -5/Proximity Caves | System corruption reached 10% 9009 | -5/Proximity Caves | Escorted by Enhanced Grunt 9027 | -5/Proximity Caves | Allies destroyed B-75 Beast 9048 | -5/Proximity Caves | Lost 16 parts (4p3n5u4w) 9064 | -5/Proximity Caves | Build established: Gunner 9313 | -5/Proximity Caves | Lost 6 parts (1p3n2w) 9349 | -5/Proximity Caves | Core integrity fell below 50% 9386 | -5/Proximity Caves | Lost 6 parts (2u4w) 9407 | -5/Proximity Caves | Core integrity fell below 20% 9479 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- beyond repair. 09412_ Penetrated by Slug. 09412_ Disruptor Cannon destroyed. 09415_ R-10 Processor collects Corrupted Unknown Leg. 09416_ 0PS#8EITSQQIRFQ LMR 09426_ Slug penetrates Reinforced Barrier. 09432_ System corrupted: Energy discharge (-22). 09441_ Penetrated by Slug. 09447_ H-66 Slayer misfires. 09447_ Slug penetrates Reinforced Barrier. 09449_ System corrupted: Heat flow error (+180). 09450_ Slammed into H-66 Slayer. 09453_ Penetrated by Slug. 09465_ System corrupted: Matter fused (-8). 09469_ U-05 Engineer builds a Door. 09472_ H-66 Slayer misfires. 09472_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ???????????????#########???##########????????????? | | ?????????????? ? ?? #[ # ????????????? | | ?????????????" " ? ?? #[ # ????????????? | | ?????????????" " ? #[ [[# # ?? " | | ?????????????" " ## #####+######+##### " | | ???????????? " " % h | | ???????????" @ R u | | ???????????" % | | ???????????" ## ###### ###+###### " | | ???????????" ??? # # # ?? " | | ????????????? ?????? # %# # ????????? " | | ????????????? ???????? # # # ??????????? | | ???????????? # ????????? # # # ??????????? | | ??????????????# ??????????"# # # ??????????? | | ??????????????#????????????"# # # ??????????? | | ???????????????????????????"# # # ??????????? | | ????????????? ?????????###### ########??????????? | | ????????????? ?????????# # ??????????? | | ????????????? ?????????# #????????????? | | ????????????# #????????# #????????????? | | ????????????# #????????# #????????????? | | ????????????# ###?###### """" ###++##### #? | | ????????????# ??? """" #? | | ????????????# ???? """" #? | | ????????????# #????##### """" ####### ##??? | | ???????###### #####???## #????????????? | | ???????# #???# #????????????? | | ###????# ##??## #????????????? | | #"###### #???# % #????????????? | | + #????###### ## ###????????????? | | % + #?????????# ####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Please Form A Line Quick And Dirty Release The Drones! The Oracle \\IAMDERELICT Challenges ------------ None Game ------ Seed ElectronTractorSteel Manual? 0 Play Time 02:17:17 Cumulative 27.0 hours Start 2024.06.16 @ 14:35:12 End 2024.06.20 @ 15:06:45 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 754660a9-68af-447c-90e1-3da9601fb3b1