Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 16:09:09 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (3707) 3707 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1091) 1091 TOTAL SCORE: 9148 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 262 Registered with UFD 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel Airjet > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] Improved Salvage Targeting Computer Improved Targeting Computer System Shield Improved System Shield System Restoration Module > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Scrap Suit Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Improved Salvage Targeting Computer Improved Targeting Computer Transmission Jammer System Shield > --- WEAPON ----------- Battle Cannon Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Scrap Suit Scrap Suit Advanced Heat Sink Matter Compressor Layered Medium Armor Plating System Restoration Module Vortex Trap Vortex Trap [Rating: 60] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 2 | . . . . . . 2 Parts Attached 161 | 7 15 8 41 5 2 83 Power 17 | 1 3 3 2 . 1 7 Engine 10 | 1 3 2 2 . 1 1 Core 7 | . . 1 . . . 6 Reactor . | . . . . . . . Propulsion 36 | 2 2 . 5 . . 27 Treads 4 | 2 2 . . . . . Leg . | . . . . . . . Wheel 17 | . . . 5 . . 12 Hover 15 | . . . . . . 15 Flight . | . . . . . . . Utility 38 | 2 3 1 11 2 1 18 Device 14 | 1 . . 6 . . 7 Storage 5 | 1 1 1 . . 1 1 Processor 6 | . 1 . . . . 5 Hackware 2 | . . . . . . 2 Protection 11 | . 1 . 5 2 . 3 Artifact . | . . . . . . . Weapon 70 | 2 7 4 23 3 . 31 Energy Gun 4 | 2 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | . 1 . . . . 7 Ballistic Cannon 43 | . 3 2 13 3 . 22 Launcher 12 | . 2 2 8 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 36 | . 1 1 5 2 . 27 Power 7 | . . 1 1 . . 5 Propulsion 16 | . . . 2 . . 14 Utility 2 | . . . . 1 . 1 Weapon 11 | . 1 . 2 1 . 7 Highest Loss Streak 10 | . 1 1 2 1 . 10 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 91 | . 99 99 99 87 79 75 Engine 9 | . 14 12 10 14 8 1 Core 1 | . . . 2 . . 2 Treads 8 | . 27 28 6 . . . Wheel 15 | . . . 21 28 28 9 Hover 1 | . . . . . . 11 Device 6 | . 1 . 13 2 . 3 Storage 12 | . 14 14 14 14 14 5 Processor 6 | . 11 14 . . . 20 Hackware 1 | . . . . . . 6 Protection 3 | . 1 . . 12 14 1 Ballistic Cannon 20 | . 24 27 27 16 14 7 Peak Build Rating 60 | 9 9 10 15 17 22 60 Average Rating 17 | 6 7 8 12 15 17 40 On Entrance 11 | . 9 8 10 13 17 22 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 29 31 35 41 61 59 Greatest Support 52 | 40 40 40 40 20 20 52 Greatest Overweight (x) 3 | . . . 1 2 3 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 14 | 7 12 15 15 15 16 15 Most Carried 20 | 1 15 15 15 15 20 20 Average Carried 14 | . 11 14 14 14 15 14 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 20 | 1 15 15 15 15 20 4 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Mutant 25% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 5477 | 320 849 601 865 404 280 2158 Remotely . | . . . . . . . Salvage Created 4451 | 154 978 586 304 636 . 1793 Parts 234 | 15 63 20 24 19 . 93 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 8 | . 3 2 . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 76 | . 23 4 11 7 . 31 Guns 5 | . 5 . . . . . Cannons 48 | . 15 3 5 7 . 18 AOE 23 | . 3 1 6 . . 13 Classes Destroyed 18 | 3 6 2 3 1 . 3 Worker 23 | 1 8 2 . . . 12 Builder 8 | . 1 1 . . . 6 Tunneler 10 | 4 . 4 . . . 2 Hauler 4 | . 2 . . . . 2 Recycler 20 | 1 4 7 . 4 . 4 Operator 2 | . 2 . . . . . Watcher 5 | . 2 . . . . 3 Swarmer 20 | . 8 . 4 . . 8 Grunt 34 | . 15 1 . 3 . 15 Duelist 1 | . . . . . . 1 Protector 1 | . . . . 1 . . Sentry 6 | . . . 1 3 . 2 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Artisan 2 | . . . 2 . . . Subdweller 6 | . . . 6 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 20 | 4 11 4 4 3 . 20 Combat Bots Only 13 | . 7 1 4 2 . 13 Max Kills in Single Turn 5 | 1 2 1 3 1 . 5 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 481 | . 77 21 31 12 . 340 Missed 162 | . 31 5 8 2 . 116 Damage Taken 4944 | . 513 290 438 134 . 3569 Core 1013 | . 58 47 56 . . 852 Absorbed by Shields 53 | . . . . . . 53 Redirected to Shielding 36 | . 9 . . . . 27 Ignored by Resistances 8 | . . . . 8 . . Regen/Repaired (Parts) 382 | . 145 . . . . 237 Core Remaining (%) 67 | 100 . . . . 35 . Volleys Fired 367 | 16 90 46 56 32 . 127 Largest 3 | 2 2 2 2 2 . 3 Hottest 152 | 90 90 70 115 74 . 152 Shots Fired 690 | 32 178 93 98 37 . 252 Gun 109 | 32 26 . . . . 51 Cannon 552 | . 147 89 78 37 . 201 Launcher 29 | . 5 4 20 . . . Special . | . . . . . . . Kinetic 601 | . 150 89 73 37 . 252 Thermal 60 | 32 23 . 5 . . . Explosive 29 | . 5 4 20 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 3 10 11 14 17 . 16 Robot Miss Streak 6 | 6 6 3 3 2 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 402 | 14 102 54 55 25 . 152 Core Hits 210 | 7 49 22 30 13 . 89 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 3 1 1 . . 8 Blast 13 | . 3 1 1 . . 8 Melee Attacks 4 | . . . 2 . . 2 Impact 2 | . . . 2 . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12959 | 188 2080 1090 1534 1040 . 7027 Guns 989 | 188 204 . . . . 597 Cannons 7789 | . 1505 940 739 1040 . 3565 Explosions 4180 | . 371 150 795 . . 2864 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 8314 | . 1511 940 661 1040 . 4162 Thermal 905 | 188 198 . 78 . . 441 Explosive 3739 | . 371 150 795 . . 2423 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 68 | . . 14 42 5 . 7 Message Errors 15 | . . 3 11 1 . . Matter Fused 18 | . . 3 10 1 . 4 Heat Flow Errors 7 | . . 1 5 1 . . Energy Discharges 8 | . . 1 6 . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 9 | . . 4 3 1 . 1 Data Loss (major) 4 | . . . 4 . . . Misfires 5 | . . 2 3 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 689 | . 35 33 8 134 . 479 Projectiles 336 | . 23 22 7 134 . 150 Explosions 353 | . 12 11 1 . . 329 Melee . | . . . . . . . Knockbacks 91 | . 18 17 9 10 . 37 Impact . | . . . . . . . Kinetic 87 | . 16 17 9 9 . 36 Secondary 4 | . 2 . . 1 . 1 Self-Inflicted Damage 226 | . 71 . 7 . . 148 Shots 5 | . 2 . 1 . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | 300 208 245 234 90 . 150 Average Temperature 41 | 116 36 25 78 22 . 38 Received Heat Transfer 1179 | . 144 81 117 54 . 783 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1389 | 508 520 . 111 . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 1742 | 30 463 211 . 249 . 1742 Initial 166 | . 19 166 . . . . Average 318 | 14 273 76 . 96 . 649 Maximum Alert Level 5 | . 2 1 . 1 . 5 Low Security (%) 62 | 100 23 89 . 93 . 50 Level 1 17 | . 57 10 . 6 . 3 Level 2 8 | . 19 . . . . 11 Level 3 . | . . . . . . 1 Level 4 4 | . . . . . . 14 Level 5 6 | . . . . . . 19 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 5 . . . . 18 Investigation 8 | . 3 . . . . 5 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 2 . . . . 6 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed 26 | . . . . . . 26 Distress Signals 26 | . . . . . . 26 Times Spotted 158 | . 36 7 15 10 . 90 Peak Tracking Total 15 | . 7 2 6 4 . 15 Tactical Retreats 20 | . 2 2 1 . . 15 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . 2 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered 3 | . . . 1 . . 2 Most Traps Carried 3 | . . . . . 3 3 Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 56 | . 5 1 2 3 . 45 Max in Single Turn 8 | . 3 1 1 1 . 8 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 41 | . 8 . 2 12 2 17 Terminals 20 | . 6 . . 6 . 8 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 1 . . . . 1 Recycling Units 9 | . 1 . . 6 . 2 Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . . 2 Total Hacks 137 | . 34 . 5 34 10 54 Successful 83 | . 21 . 5 21 10 26 Failed 52 | . 12 . . 12 . 28 Catastrophic 7 | . . . . 1 . 6 Database Lockouts 2 | . 1 . . 1 . . Manual 61 | . 22 . . 23 . 16 Terminals 78 | . 25 . . 28 . 25 Fabricators 3 | . . . . . . 3 Repair Stations 9 | . 4 . . . . 5 Recycling Units 14 | . 5 . . 6 . 3 Scanalyzers 11 | . . . . . . 11 Garrison Access 7 | . . . . . . 7 Terminal Hacks 35 | . 7 . 5 10 10 3 Record 13 | . . . 4 . 9 . Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 6 | . 3 . . 3 . . Prototype ID Bank 4 | . 1 . . 1 . 2 Open Door 1 | . . . 1 . . . Terminal Index 3 | . 1 . . 1 . 1 Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 8 | . 4 . . . . 4 Scan Component 4 | . 2 . . . . 2 Repair 4 | . 2 . . . . 2 Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 8 | . . . . . . 8 Insert Component 4 | . . . . . . 4 Analyze 4 | . . . . . . 4 Garrison Access Hacks 2 | . . . . . . 2 Unlock Access 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 25 | . 7 . . 11 . 7 Terminals 16 | . 6 . . 5 . 5 Botnet 16 | . 6 . . 5 . 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 7 | . 1 . . 6 . . Tunnel 7 | . 1 . . 6 . . Fedlink 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 8 . . 6 . 12 Full Trace Events 6 | . 2 . . 1 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 1 . 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 . . . . 2 Time 134 | . 26 . . . . 108 Parts Recycled . | . . . . . . . Recycled Matter 6 | . 6 . . . . . Retrieved Matter 6 | . 6 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged 3 | . . . . . . 3 Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 18 | . . . . 17 . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 21 | . . 3 . 17 . 1 Largest Group 18 | . . 3 2 17 17 18 Highest-Rated Group 272 | . . 40 32 259 260 272 Highest-Rated Ally 27 | . . 16 16 27 27 27 Total Orders 29 | . . . . 18 4 7 STAY 1 | . . . . 1 . . FOLLOW 10 | . . . . 9 1 . COLLECT 11 | . . . . 8 3 . EXPLORE 6 | . . . . . . 6 RETURN 1 | . . . . . . 1 Ally Attacks 79 | . . 5 30 16 . 28 Total Damage 938 | . . 64 221 174 . 479 Kills 10 | . . 1 1 4 . 4 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 6 | . 3 . . 3 . . Derelict Logs Recovered 7 | . . 1 2 . 4 . Drone Launches 8 | . . . . . . 8 Drone Recoveries 5 | . . . . . . 5 Decoded 0b10 Intel 55 | . . . . . . 55 Traps 13 | . . . . . . 13 Items 35 | . . . . . . 35 Machines 4 | . . . . . . 4 Patrols 2 | . . . . . . 2 Guards 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 12398 | 159 1395 1318 4890 1117 1478 2041 Spaces Moved 7934 | 65 621 639 2564 688 1302 2055 Core 380 | 3 . . . . . 377 Treads 1977 | 62 621 639 655 . . . Legs . | . . . . . . . Wheels 4396 | . . . 1909 688 1302 497 Hover 1181 | . . . . . . 1181 Flight . | . . . . . . . Fastest Speed 43 | 50 160 160 95 95 95 43 Average Speed 108 | 154 160 160 116 106 108 65 Slowest Speed 160 | 160 160 160 160 110 125 150 Overloaded Moves 8 | . . . . . . 8 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 5 88 91 96 98 83 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 1 2 . 6 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 16 | . . 2 4 . 10 . Spaces Dug 13 | . . . 11 . . 2 Terrain Destroyed 328 | . 7 27 104 14 . 176 Melee 1 | . . . . . . 1 Projectile 34 | . . . . 14 . 20 AOE 293 | . 7 27 104 . . 155 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 11054 | 88 845 843 4366 1028 1387 2497 Wait 2212 | . 93 143 1687 143 39 107 Move 7928 | 64 620 638 2563 687 1301 2055 Hop . | . . . . . . . Pick Up 88 | 1 19 3 10 5 24 26 Fast Attach 37 | 7 2 1 . 2 1 24 Attach 48 | . 1 . 5 2 . 40 Detach 27 | . . . . 1 1 25 Swap 76 | . 12 7 36 1 1 19 Drop 77 | . 8 5 7 6 20 31 Fire 367 | 16 90 46 56 32 . 127 Melee 4 | . . . 2 . . 2 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 178 | . . . . 149 . 29 Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Central database locked down 375 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Destroyed 7 combat bots 585 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Repaired Lgt. Treads 1249 | -10/Materials | Repaired Lgt. Treads 1555 | -10/Materials | Entered Mines 1693 | -10/Mines | Learned location of Storage (-8) 1796 | -10/Mines | Assembled infested the area 2316 | -10/Mines | Discovered new exit (range 8) 2698 | -10/Mines | Discovered new exit (range 15) 2701 | -10/Mines | Learned location of Zion (-7) 2701 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2855 | -10/Mines | Discovered new exit (range 13) 2873 | -10/Mines | Entered Subcaves 2873 | -10/Subcaves | Accompanied by 2 allies 2873 | -10/Subcaves | Discovered new exit (range 15) 2997 | -10/Subcaves | Visited Clippyterm 3002 | -10/Subcaves | Learned Factory emergency access door positions 3115 | -10/Subcaves | Learned 8 Materials zone layouts 4219 | -10/Subcaves | Disturbed a concealed Subdweller 4340 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4341 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4684 | -10/Subcaves | Discovered new exit (range 11) 4703 | -10/Subcaves | Discovered new exit (range 10) 4777 | -10/Subcaves | Core integrity fell below 50% 4991 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5064 | -10/Subcaves | Learned Materials stockpile data 5347 | -10/Subcaves | Build established: Scavenger-Mutant 6301 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6302 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7763 | -10/Subcaves | Entered Recycling 8293 | -8/Recycling | Discovered new exit (range 16) 8407 | -8/Recycling | Build established: Commander-Mutant 8787 | -8/Recycling | Scanned before Scraplab entrance 8821 | -8/Recycling | Entered Scraplab 8830 | -8/Recycling | Discovered new exit (range 2) 8880 | -8/Recycling | Entered Scraptown 8880 | -8/Scraptown | Accompanied by 17 allies 8880 | -8/Scraptown | System corruption cleaned by C-Scrubber 8966 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8968 | -8/Scraptown | Learned location of 1 exit from Research 8970 | -8/Scraptown | Learned Research terminal intel 8972 | -8/Scraptown | Learned Research security intel 8985 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9033 | -8/Scraptown | Visited UFD Registry 9033 | -8/Scraptown | Registered with UFD as "Cryodriver" 9046 | -8/Scraptown | Visited TADAMA 9073 | -8/Scraptown | Visited Symbiants 9091 | -8/Scraptown | Visited Shadow of the Wyrm 9099 | -8/Scraptown | Visited Spacefarers 9126 | -8/Scraptown | Discovered new exit (range 11) 9186 | -8/Scraptown | Guru changed UFD alias to "Matrixeater" 9481 | -8/Scraptown | Visited Comm Corps 9521 | -8/Scraptown | Visited Bundlers 9713 | -8/Scraptown | Visited Junk Repository 9750 | -8/Scraptown | Visited Science Testing Area 9777 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9788 | -8/Scraptown | Found DCF Scrap (30 items) 9852 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9884 | -8/Scraptown | Visited Science Guys 9937 | -8/Scraptown | Visited Infowarlord's Domain 9962 | -8/Scraptown | Visited Scrap Suit Storage 9968 | -8/Scraptown | Found Scrap Suit 10008 | -8/Scraptown | Visited Chapter 10 10051 | -8/Scraptown | Visited Junk Repository 10315 | -8/Scraptown | Found Scrap Suit 10331 | -8/Scraptown | Discovered new exit (range 5) 10358 | -8/Scraptown | Entered Factory 10358 | -6/Factory | Accompanied by 17 allies 10358 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 10565 | -6/Factory | Identified exit to Garrison 10703 | -6/Factory | Lost 6 allies 10813 | -6/Factory | Lost 3 parts (1p2n) 10928 | -6/Factory | Repaired Hvy. Assault Cannon? 11004 | -6/Factory | Repaired Broken Lrn. Missile Launcher? 11232 | -6/Factory | Lost 4 parts (1p1n2w) 11233 | -6/Factory | Lost 5 allies 11700 | -6/Factory | Build established: Scavenger-Mutant 11716 | -6/Factory | Garrison activated, responded to threat 11758 | -6/Factory | First assault squad dispatched 11770 | -6/Factory | Destroyed 13 combat bots 12033 | -6/Factory | Core integrity fell below 50% 12187 | -6/Factory | Core integrity fell below 20% 12217 | -6/Factory | Lost 10 parts (2p5n3w) 12399 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Ready to analyze. >>Scanalyze Scanning: Hvy. Rocket Launcher... Schematic downloaded. 12360_ Dropped Broken Hvy. Rocket Launcher. 12360_ C-30 ARC bursts open, deploying its payload. 12360_ G-67 Veteran unfolds itself. 12360_ G-50 Soldier unfolds itself. 12360_ M-28 Smith unfolds itself. 12362_ >> DECODED: Airjet location. 12365_ T-07 Excavator destroyed. 12365_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12367_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 12367_ A-15 Conveyor destroyed. 12369_ Acquired Airjet. 12375_ Acquired Spear. 12389_ >> DECODED: Hvy. Ion Cannon location. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????]???????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ! @#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????#"""" *#??????????????????????? | | ???????????????????#"""" #??????????????????????? | | ???????????????????#"""" #??????????????????????? | | ???????????????????#"""" #??????????????????????? | | ???????????????????#"""" #??????????????????????? | | ??????????????????##"""" #??????????????????????? | | ??????#############"""""g #??????????????????????? | | ??????# # #??????????????????????? | | ??????# """" # g #??????????????????????? | | ??????# """" ""T" #+##/#############????????????? | | ????????"""" # %! ???????????? | | ????????"""" # = ???????????? | | ????????"""" + ??????????? | | ????????"""" # !!! ! ??????????? | | ??????? """" # !% !%! *%=??????????? | | ??????# """" ##### #########???????????????? | | ??????# #???# #########???????????????? | | ??????# #???# # """" #???????????????? | | ??????# ! #???# # ""S"" #???????????????? | | ??????##########/####### # "" "" #???????????????? | | ?????????????# / + #???????????????? | | ?????????????# # # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Defensive Hacking 22 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Hvy. Assault Cannon | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed StealthAssembledProtomatter Manual? 0 Play Time 01:28:38 Cumulative 222.2 hours Start 2025.04.13 @ 14:41:17 End 2025.04.13 @ 16:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 69 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b318fec3-9eb2-47f7-a3cb-9f71dc0ba7c4