Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 20:54:03 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (658) 658 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3033 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 193/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- Small Laser Small Laser Heavy Assault Rifle Ripper > --- INVENTORY (8) ---- Improved Treads Heat Sink High-capacity Storage Unit Medium Matter Pod (100) Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun Mace Ripper > --- INVENTORY -------- Improved Treads Aluminum Leg Heat Sink High-capacity Storage Unit Medium Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 31 | . 1 5 12 13 . Power 4 | . . 1 1 2 . Engine 4 | . . 1 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . 2 2 4 . Treads . | . . . . . . Leg 8 | . . 2 2 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 1 2 3 1 . Device 4 | . 1 . 2 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 12 | . . . 6 6 . Energy Gun 5 | . . . 2 3 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 1 . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 3 5 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . 1 . . Weapon 5 | . . . 1 4 . Highest Loss Streak 3 | . . 1 2 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 98 85 94 100 Engine 11 | . 14 14 10 11 11 Leg 22 | . 28 26 22 21 22 Device 7 | . 6 . 4 11 11 Storage 11 | . 14 14 11 11 11 Protection 2 | . . 14 2 . . Energy Gun 19 | . 14 14 25 18 22 Ballistic Gun 6 | . 14 14 3 3 11 Impact Weapon 3 | . . . 2 7 . Slashing Weapon 6 | . . . 4 10 11 Naked Turns . | . . . . . . Heaviest Build 22 | 11 12 14 21 22 17 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 37% | Mutant 31% | Scavenger-Mutant 24% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 695 | 200 25 107 133 230 . Remotely . | . . . . . . Salvage Created 941 | . 46 168 497 230 . Parts 47 | . 3 13 24 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 26 | . 1 8 8 9 . Melee 9 | . . . 2 7 . Guns 17 | . 1 8 6 2 . Classes Destroyed 8 | . 1 1 5 1 . Tunneler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 6 | . . 6 . . . Grunt 9 | . 1 2 3 3 . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Assembled 6 | . . . . 6 . Best Kill Streak 5 | . 1 5 4 3 . Combat Bots Only 5 | . 1 5 3 3 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1569 | . 115 295 374 785 . Core 304 | . 21 76 66 141 . Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 70 | . 5 19 30 16 . Largest 3 | . 2 2 3 3 . Hottest 146 | . 60 60 146 146 . Shots Fired 163 | . 10 38 80 35 . Gun 163 | . 10 38 80 35 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | . 5 19 8 6 . Thermal 125 | . 5 19 72 29 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 2 5 13 5 . Robot Miss Streak 3 | . 2 3 3 3 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 117 | . 5 22 60 30 . Core Hits 45 | . 2 10 19 14 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks 25 | . . . 10 15 . Impact 2 | . . . 2 . . Slashing 23 | . . . 8 15 . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1932 | . 59 268 878 727 . Guns 1231 | . 59 268 650 254 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 701 | . . . 228 473 . Ramming . | . . . . . . Kinetic 321 | . 47 171 72 31 . Thermal 910 | . 12 97 578 223 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 41 | . . . 41 . . Slashing 660 | . . . 187 473 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 88 | . . . 54 34 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 88 | . . . 54 34 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 48 219 237 210 . Average Temperature 69 | . 28 90 55 86 . Received Heat Transfer 507 | . 63 84 132 228 . Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 4 2 . Heat Transferred 2393 | . 25 225 1598 545 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 268 | . 60 233 268 115 . Initial 90 | . . 23 90 75 . Average 101 | . 28 174 159 54 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 83 | . 100 47 69 100 . Level 1 16 | . . 52 30 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 6 9 14 11 . Peak Tracking Total 4 | . 4 4 4 3 . Tactical Retreats 4 | . 1 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 5 | . 1 . 2 1 1 Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 . 4 2 1 Successful 4 | . 1 . 1 1 1 Failed 4 | . . . 3 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 7 | . . . 4 1 2 Terminals 6 | . . . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Investigation Status 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1924 | . 173 210 604 802 135 Spaces Moved 1030 | 1 128 117 318 354 112 Core . | . . . . . . Treads . | . . . . . . Legs 1030 | 1 128 117 318 354 112 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 126 | 120 120 122 122 136 120 Slowest Speed 190 | 120 120 190 190 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 27 20 33 62 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 2 | . . . 2 . . Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1472 | . 137 146 456 621 112 Wait 281 | . . . 63 218 . Move 1025 | . 127 116 317 353 112 Hop . | . . . . . . Pick Up 15 | . 3 2 10 . . Fast Attach 9 | . 1 1 2 5 . Attach 9 | . . . 7 2 . Detach 5 | . . . 4 1 . Swap 13 | . . 4 3 6 . Drop 20 | . 1 4 10 5 . Fire 70 | . 5 19 30 16 . Melee 25 | . . . 10 15 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 5) 341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Weapon x2 749 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Discovered new exit (range 16) 988 | -9/Materials | Entered Mines 1002 | -9/Mines | Met a Derelict bent on vengeance 1035 | -9/Mines | Lost 3 parts (1n2w) 1064 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1075 | -9/Mines | Assembled infested the area 1310 | -9/Mines | Build established: Scavenger-Mutant 1673 | -9/Mines | Core integrity fell below 50% 1763 | -9/Mines | Learned Materials stockpile data 1785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1785 | -9/Mines | Discovered new exit (range 5) 1790 | -9/Mines | Entered Exiles 1823 | -9/Exiles | Met 8R-AWN 1843 | -9/Exiles | Met EX-HEX 1874 | -9/Exiles | Met EX-BIN 1890 | -9/Exiles | Aligned with FarCom system 1891 | -9/Exiles | Given EX-Vault access code 1920 | -9/Exiles | Opened EX-Vault 1925 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# |! #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# [ #?????????????????????? | | ???????????????????# @X#?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????#X #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #?????##???????????????? | | ????????????????????# #???""""???????????????? | | ????????????????????# ## """#??????????????? | | ????????????????????# X""#??????????????? | | ????????????????????# ## """#??????????????? | | ???????????????###??# #??"""""???????????????? | | ??????????????"""""?# #???###????????????????? | | ??????????????""" ## #??????????????????????? | | ????????????#""X" #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#" ## #??????????????????????? | | ????????????#""""""?# #?#########????????????? | | ??????????????"###??# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ???????????????????## ###"" """"#????????????? | | ???????????????????#" """"#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipTeslaRefractor Manual? 0 Play Time 00:16:42 Cumulative 34.6 hours Start 2022.03.29 @ 16:59:31 End 2022.04.01 @ 20:54:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89a606f9-1010-4506-b9c6-49495a12ea53