Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 10:32:44 Player: f3-rnm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (188) 940 Value Destroyed (9645) 9645 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (9408) 9408 TOTAL SCORE: 28513 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 1506 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5702 Scanned by Researcher 500 Friendly Fire -646 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 329/1600 System Corruption 38% Temperature Cool (1) Movement Flying (45) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (13) ----- 2N-1CE's Frost Array Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Myomer Leg Phasing AFG Improved Potential Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Deep Structural Scanner Machine Analyzer Seismic Detector Experimental Core Analyzer Experimental Core Analyzer Advanced Transmission Jammer Advanced Force Field > --- WEAPON ----------- Heavy Beamcaster Overtuned Beamcaster Overtuned Beamcaster CR-A16's Behemoth Slayer > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Scrap Suit Improved Coolant Injector Advanced Energy Well Improved Matter Compressor Precision Matter Filter Advanced Transmission Jammer Long-range Tractor Beam Mapping Drone Bay Hacking Drone Bay Phasing AFG Transdimensional Reconstructor Heavy Rocket Launcher Micro-nuke Launcher Vortex Catalyst Activator Remote Datajack RU-N14's Throwing Claymores v3 [Rating: 142] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 6 . . . . 2 . . . . 1 . . . . 2 . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 131 | 5 4 4 6 19 2 . 1 . 15 8 . 2 3 12 3 1 18 . 14 14 Power 15 | 1 1 1 . 4 . . . . 2 2 . . . . . . 1 . 2 1 Engine 7 | 1 1 1 . 3 . . . . 1 . . . . . . . . . . . Core 6 | . . . . 1 . . . . 1 2 . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 9 | 2 . 1 . 1 . . . . 1 . . . . . . . . . 2 2 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 59 | 1 1 . 2 11 . . 1 . 8 2 . 2 2 5 2 1 7 . 8 6 Device 32 | . . . 1 8 . . . . 4 2 . 1 1 2 1 . 5 . 3 4 Storage 11 | 1 1 . 1 . . . . . 2 . . 1 . . . . . . 3 2 Processor 10 | . . . . 1 . . . . 1 . . . 1 1 1 1 2 . 2 . Hackware 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Protection 4 | . . . . 2 . . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 1 2 2 4 3 2 . . . 4 4 . . 1 7 1 . 10 . 2 5 Energy Gun 13 | 1 2 . . 1 1 . . . 1 . . . . 1 . . 5 . . 1 Energy Cannon 5 | . . 2 . 1 . . . . . . . . . . . . . . 1 1 Ballistic Gun 13 | . . . 2 . . . . . 2 2 . . 1 3 1 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . 1 . . . . . . . . . . . 2 . 1 1 Special Weapon 8 | . . . . 1 . . . . . 2 . . . 2 . . 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 . . . . 4 . . 3 . 1 . . 6 . 3 7 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 1 . 2 . 2 . System Corruption 38 | . . . . . . . . . . . . . . 1 5 . 14 . 18 . Parts Lost 50 | . 2 1 . 1 . . . . 4 . . . 2 5 . . 6 . 25 4 Power 7 | . 1 1 . 1 . . . . 1 . . . . . . . . . 3 . Propulsion 3 | . . . . . . . . . . . . . . . . . . . 3 . Utility 19 | . . . . . . . . . . . . . 2 2 . . 2 . 10 3 Weapon 21 | . 1 . . . . . . . 3 . . . . 3 . . 4 . 9 1 Highest Loss Streak 6 | . 2 1 . 1 . . . . 3 . . . 2 3 . . 3 . 6 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Backups 15 | 2 4 8 8 12 13 13 13 13 13 20 22 22 21 21 21 22 22 21 17 4 Power . | . 1 . . . . . . . . 2 2 2 2 2 2 2 2 2 1 . Propulsion . | . 1 1 1 . . . . . . . 1 1 1 . . . . . . . Utility 8 | . . 2 3 7 9 9 9 9 9 11 12 12 10 10 11 12 11 12 10 2 Weapon 3 | . 1 3 3 2 2 2 1 2 2 4 5 4 5 5 6 6 6 5 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 2 5 4 . . 2 . 2 1 . 3 2 1 1 . 1 . 3 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Utility 16 | . . . 1 2 . . 1 . 2 1 . 3 2 . . . 1 . 3 . Weapon 8 | . . 2 2 2 . . 1 . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 76 84 85 83 86 86 86 86 87 87 88 71 85 87 89 89 86 84 75 32 Engine 5 | . 11 13 11 11 6 6 6 6 5 3 . . . . . . . . . . Core 4 | . . . . . 6 6 6 6 4 6 11 11 11 10 10 10 5 . 3 . Treads 6 | . 28 28 28 . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 2 . Device 20 | . . . 8 26 26 26 26 26 23 28 29 29 28 29 26 26 25 26 26 8 Storage 7 | . 14 14 13 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 Processor 9 | . . . . 4 6 6 6 6 10 11 11 11 12 15 20 21 21 21 17 9 Protection 2 | . . . . 5 6 6 6 6 4 5 5 4 3 . . . . . . . Energy Gun 4 | . 21 2 . 5 6 13 13 13 7 . . . . 1 . . 1 13 10 . Energy Cannon 3 | . . 25 11 . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . 10 12 9 5 6 4 6 15 17 1 14 18 21 21 19 5 . . Peak Build Rating 142 | 5 6 9 19 70 70 72 71 73 86 92 92 94 99 118 115 110 132 129 142 121 Average Rating 72 | 3 5 7 11 64 69 70 70 71 79 90 92 75 92 110 110 109 114 126 119 79 On Entrance 70 | . 5 6 9 19 70 70 72 71 71 84 92 92 94 97 115 110 109 129 127 40 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 11 16 19 30 77 80 82 77 82 145 152 152 152 152 146 140 137 156 151 159 18 Greatest Support 40 | 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 Greatest Overweight (x) 46 | . . . . 3 3 4 3 4 7 7 7 7 7 7 6 6 7 7 46 1 Average Overweight (x) 3 | . . . . 2 3 3 3 3 3 7 7 6 6 6 6 6 6 7 7 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 18 | 7 9 10 12 15 15 15 15 15 18 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 7 10 15 15 15 15 15 15 17 25 25 25 25 25 25 25 25 23 23 5 Average Carried 17 | 2 4 8 10 14 15 15 14 15 15 23 25 24 24 24 24 25 24 23 18 4 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 7 10 15 15 15 15 15 15 16 25 25 25 25 25 25 25 23 23 5 5 Class Distribution -------------------- 60% | Scavenger-Scrapper 27% | Mutant 3% | Scrapper 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Commander-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 6245 | 177 103 40 . 604 219 13 57 96 605 411 47 . 232 1242 437 74 1196 114 470 108 Remotely 817 | . . . . . . . . . . . . . . . . . 817 . . . Salvage Created 9140 | . 155 78 . 724 69 23 . 223 773 375 . . 386 1228 721 160 2526 75 1514 110 Parts 408 | . 3 3 . 17 5 4 . 15 39 28 . . 17 52 31 13 108 5 60 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . 7 . . 4 3 5 15 . 47 . . 12 . 25 12 . 5 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 158 | . 5 2 . 9 2 3 . 7 11 5 . . 3 19 9 5 44 3 29 2 Guns 105 | . 4 . . 9 . . . 1 11 5 . . 2 15 9 5 32 1 11 . Cannons 6 | . . 2 . . . . . . . . . . . . . . . . 4 . AOE 44 | . . . . . 2 3 . 6 . . . . . 4 . . 12 2 13 2 Classes Destroyed 23 | . 2 1 . 5 1 . . . 2 1 . . 1 2 1 . 7 . . . Worker 6 | . . . . . . . . . 2 . . . . 1 . . . . 3 . Builder 6 | . . . . . . . . . . . . . . 1 . . . . 5 . Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Recycler 4 | . . . . 1 . . . . . . . . . 1 . . . . 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . 2 . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Swarmer 33 | . 3 . . . . 3 . 4 . 3 . . . 4 2 4 2 3 5 . Saboteur 5 | . . . . . . . . . . . . . . . . . 5 . . . Grunt 60 | . 2 . . 5 . . . 2 7 2 . . 1 4 3 . 24 . 10 . Brawler 6 | . . . . 1 . . . . . . . . . . 2 . 3 . . . Duelist 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . 2 . . . . 3 . . . . 4 1 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . . . . . . . . . . . 1 . 4 . Hunter 11 | . . . . . 1 . . . 1 . . . . 4 . . 2 . 3 . Programmer 16 | . . . . 1 1 . . 1 . . . . 1 3 . 1 1 . 5 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . Scrapoid 5 | . . . . . . . . . . 2 . . 2 . 1 . . . . . Wizard 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | . 2 2 . 3 1 3 . 6 4 3 . . 2 4 5 3 18 3 7 2 Combat Bots Only 18 | . 2 2 . 3 1 3 . 6 3 3 . . 2 4 5 3 18 3 5 2 Max Kills in Single Turn 9 | . 2 1 . 1 1 2 . 4 1 2 . . 2 3 2 2 9 2 6 2 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . 1 1 1 . . . Exploded 8 | . . . . . 1 2 . 4 . . . . . 3 . . 8 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 954 | . 49 17 . 116 46 1 . 10 61 6 . . 30 110 4 11 79 9 314 91 Missed 335 | . 8 5 . 33 22 1 . 5 15 1 . . 6 44 3 2 26 2 118 44 Hits 619 | . 41 12 . 83 24 . . 5 46 5 . . 24 66 1 9 53 7 196 47 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Projectile 618 | . 41 12 . 83 24 . . 5 46 5 . . 24 66 1 9 52 7 196 47 AOE 5 | . . . . . . . . . . . . . 1 2 . . 2 . . . Critical Strikes 28 | . 3 . . 2 . . . . 3 . . . 2 4 . . 1 . 10 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 10956 | . 457 254 . 877 261 . . 63 789 78 . . 661 1531 20 141 1324 157 3472 871 Core 1854 | . 93 104 . 43 . . . . 58 20 . . 117 68 . . 120 25 881 325 Absorbed by Shields 560 | . . . . . . . . . . . . . . . . . . . 560 . Ignored by Resistances 502 | . . . . 150 94 . . 20 133 10 . . 95 . . . . . . . Regen/Repaired (Parts) 248 | . . . . 21 . . . . 38 20 . . . 20 17 15 107 . 10 . Core Remaining (%) 75 | 100 . . 21 . . . . 94 . . . . 80 . . . . 81 . . Volleys Fired 485 | . 22 14 . 75 19 2 . 11 58 15 2 . 8 73 15 7 65 7 86 6 Largest 4 | . 2 2 . 3 3 1 . 3 3 3 3 . 3 4 4 4 4 3 4 1 Hottest 332 | . 80 120 . 160 160 43 . 210 210 141 96 . 96 196 128 128 332 232 313 200 Shots Fired 1173 | . 43 28 . 153 21 2 . 22 119 37 6 . 24 240 60 28 236 18 130 6 Gun 1078 | . 43 . . 148 18 . . 18 119 33 6 . 24 230 60 28 231 17 100 3 Cannon 45 | . . 28 . . . . . . . . . . . . . . . . 14 3 Launcher 34 | . . . . . 3 2 . 4 . . . . . 7 . . 4 1 13 . Special 16 | . . . . 5 . . . . . 4 . . . 3 . . 1 . 3 . Kinetic 741 | . . . . 100 2 . . 4 67 25 6 . 24 217 60 28 193 4 8 3 Thermal 347 | . 22 28 . 48 16 . . 14 52 8 . . . 13 . . 38 13 92 3 Explosive 35 | . . . . . 3 2 . 4 . . . . . 7 . . 4 1 14 . Electromagnetic 35 | . 21 . . . . . . . . . . . . . . . . . 14 . Entropic 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Robot Hit Streak 21 | . 4 10 . 8 4 5 . 3 18 12 . . 5 10 5 4 21 2 10 . Robot Miss Streak 8 | . 6 1 . 6 2 . . 2 3 2 . . 2 5 3 8 4 6 5 1 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 2 . 2 . . . Secondary Targets 25 | . 1 . . . . . . . 2 2 . . 1 1 2 2 13 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . 1 1 1 1 1 . 1 . Shots Hit Robots 647 | . 25 19 . 69 4 1 . 9 81 23 . . 18 123 35 10 161 3 66 . Core Hits 365 | . 7 4 . 25 4 3 . 18 34 11 . . 8 48 18 5 101 4 73 2 Critical Kills 18 | . . . . 1 . . . . 1 . . . 1 3 3 1 4 . 4 . Critical Parts Destroyed 24 | . . . . 1 . . . . 2 2 . . . 6 3 1 8 . 1 . Critical Strikes 72 | . 1 . . 6 . . . . 7 3 . . 1 16 7 2 17 . 12 . Burn 20 | . . . . 4 . . . . 3 1 . . . 4 . . 5 . 3 . Destroy 48 | . . . . 2 . . . . 4 2 . . 1 12 7 2 12 . 6 . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 28 | . . . . 3 . . . . 8 . . . 5 2 . . . . 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . 3 . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . 8 . . . 5 2 . . . . 10 . Sneak Attacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29195 | . 328 333 . 1614 337 296 . 1015 2079 476 . . 483 4522 1209 265 8711 211 7024 292 Guns 17173 | . 328 . . 1547 10 . . 177 2079 476 . . 348 3683 1209 265 5441 80 1530 . Cannons 827 | . . 333 . . . . . . . . . . . . . . . . 494 . Explosions 10771 | . . . . . 327 296 . 838 . . . . . 839 . . 3270 131 4778 292 Melee 262 | . . . . 67 . . . . . . . . 135 . . . . . 60 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 12586 | . . . . 1144 10 . . 38 1244 343 . . 348 3387 1209 265 4574 24 . . Thermal 5037 | . 153 333 . 403 . . . 139 835 133 . . . 296 . . 867 56 1530 292 Explosive 6002 | . . . . . 327 296 . 838 . . . . . 839 . . 823 131 2748 . Electromagnetic 669 | . 175 . . . . . . . . . . . . . . . . . 494 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 229 | . . . . 67 . . . . . . . . . . . . . . 162 . Piercing 195 | . . . . . . . . . . . . . 135 . . . . . 60 . Entropic 4477 | . . . . . . . . . . . . . . . . . 2447 . 2030 . Highest Corruption 38 | . . . . . . . . . 5 5 5 5 5 2 7 7 16 16 34 38 Average Corruption 8 | . . . . . . . . . 4 5 5 5 5 1 4 7 5 16 20 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . 18 12 9 6 7 6 12 7 13 20 29 21 Message Errors 47 | . . . . . . . . . 7 4 1 . 5 3 2 1 3 6 10 5 Matter Fused 32 | . . . . . . . . . 2 2 3 3 1 2 4 2 1 5 4 3 Heat Flow Errors 15 | . . . . . . . . . 1 1 1 1 . . 2 . . 5 3 1 Energy Discharges 19 | . . . . . . . . . 2 2 2 1 . . 2 2 3 2 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . . . . . . . 1 3 . . 1 . . 1 1 1 1 2 Data Loss (major) 4 | . . . . . . . . . 1 . 1 1 . 1 . . . . . . Misfires 7 | . . . . . . . . . 3 . . . . . 1 . 1 1 1 . Alerts 5 | . . . . . . . . . . . 1 . . . . 1 . . 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . 1 6 Weapon Failures 7 | . . . . . . . . . . . . . . . 1 . 3 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 501 | . . . . . . . . 31 . . . . . . . . 90 . 380 . Projectiles 6 | . . . . . . . . . . . . . . . . . . . 6 . Explosions 475 | . . . . . . . . 31 . . . . . . . . 90 . 354 . Melee 20 | . . . . . . . . . . . . . . . . . . . 20 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . . . . . . . . . . . . . 32 . . . . 230 78 Shots 7 | . . . . . . . . . . . . . . 1 . . . . 5 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 476 . . 353 195 . . 410 398 208 90 196 34 303 212 62 368 134 194 204 Average Temperature 109 | . 258 . . 102 83 . . 148 130 42 44 111 15 75 74 39 75 59 27 65 Received Heat Transfer 1780 | . 228 . . 246 30 . . 9 243 27 . . 57 114 . . 225 . 559 42 Effects 7 | . 3 . . 1 . . . . 1 1 . . . . 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . Interference 4 | . 2 . . . . . . . 1 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 30 | . 1 . . 9 . . . . 1 . . . 2 4 2 . 5 . 6 . Heat Transferred 10195 | . 350 703 . 1087 . . . 250 1985 235 . . . 850 . . 1835 100 2560 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Maximum Alert Level 3 | . . . . 1 . . . . 2 . . . . 3 . . . . 2 2 Low Security (%) 39 | 100 100 . . 25 . . . . 31 . . . . 25 . . . . 71 . Level 1 41 | . . . . 74 . . . . 40 . . . . 23 . . . . 23 93 Level 2 18 | . . . . . . . . . 27 . . . . 50 . . . . 4 6 Level 3 . | . . . . . . . . . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 703 | . 85 . . 395 . . . . 678 . . . . 703 . . . . 552 409 Initial 310 | . . . . . . . . . 116 . . . . . . . . . 9 310 Average 235 | . 35 . . 233 . . . . 262 . . . . 357 . . . . 127 339 Influence Increases 7056 | . 135 . . 720 100 70 . 322 1223 456 . . 151 1211 224 147 875 70 1123 229 Destroy 0b10 Robot/C 3900 | . 100 . . 380 60 60 . 200 440 260 . . 100 480 180 100 860 60 580 40 Destroy 0b10 Robot/NC 140 | . . . . 20 . . . . 15 . . . . 25 . . 15 . 65 . Destroy Leader 620 | . 20 . . 104 20 10 . 30 112 10 . . 30 122 10 20 . 10 122 . Allied During Kill 737 | . . . . 75 5 . . 92 226 171 . . 21 101 34 12 . . . . Successful Hack 32 | . . . . . . . . . 19 . . . . 13 . . . . . . Disable Machine 450 | . . . . 105 . . . . 165 . . . . 120 . . . . 15 45 Destroy Structure 982 | . . . . 36 . . . . 246 . . . . 290 . . . . 326 84 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 165 | . 15 . . . 15 . . . . 15 . . . 60 . 15 . . . 45 Influence Decreases 6707 | . 90 45 . 458 344 38 50 136 737 575 266 287 151 520 523 226 483 761 585 432 Entered New Map 2484 | . . 22 . . 98 4 50 . 70 249 106 287 . . 257 76 313 705 5 242 Time Decay 3371 | . 70 23 . 408 206 34 . 136 467 286 160 . 131 390 246 150 120 56 338 150 Lost Part 452 | . 20 . . 10 . . . . 40 . . . . 50 . . 50 . 242 40 Lost Ally 400 | . . . . 40 40 . . . 160 40 . . 20 80 20 . . . . . Squads Dispatched 38 | . . . . 8 . . . . 12 . . . . 7 . . . . 9 2 Investigation 14 | . . . . 2 . . . . 8 . . . . 3 . . . . 1 . Extermination 11 | . . . . 3 . . . . 2 . . . . 3 . . . . 2 1 Reinforcement 10 | . . . . . . . . . 2 . . . . 1 . . . . 6 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 7 | . 1 . . 2 . . . . 2 . . . . 1 . . . . . 1 Communications Jammed 76 | . . . . . . . . . . . . . . 8 . . 58 . 10 . Distress Signals 74 | . . . . . . . . . . . . . . 7 . . 58 . 9 . Times Spotted 252 | . 8 2 . 22 5 1 . 9 19 13 . . 6 30 7 6 65 3 40 16 Peak Tracking Total 12 | . 7 2 . 5 2 1 . 5 4 9 . . 2 5 4 4 12 3 6 10 Tactical Retreats 7 | . 1 . . . 1 . . . . 1 . . . 2 . 1 . . . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 8 | . . . . 3 . . . . 4 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 34 | . . . . 7 . . . . 11 1 . . . 8 . . 1 . 1 5 Max in Single Turn 6 | . . . . 6 . . . . 6 . . . . 1 . . 1 . 1 3 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 34 | . . . 3 6 1 . 1 . 11 1 . . . 4 1 . 4 . 2 . Terminals 9 | . . . . 3 . . . . 4 . . . . 1 . . . . 1 . Fabricators 4 | . . . . 1 . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 1 . . . . 3 . . . . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 92 | . . . 25 11 1 . 4 . 28 1 . . . 9 1 . 9 . 3 . Successful 60 | . . . 25 3 1 . 4 . 12 1 . . . 4 1 . 9 . . . Failed 32 | . . . . 8 . . . . 16 . . . . 5 . . . . 3 . Catastrophic 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . . 1 . . . . 17 . . . . 9 . . . . 2 . Terminals 24 | . . . . 6 . . . . 14 . . . . 3 . . . . 1 . Fabricators 10 | . . . . 1 . . . . 9 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 1 . . . . 4 . . . . 6 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . 1 . . . . . . . . . . . Terminal Hacks 47 | . . . 25 1 1 . 4 . 3 1 . . . 2 1 . 9 . . . Record 24 | . . . 16 . . . . . . . . . . . . . 8 . . . Part Schematic 5 | . . . . . . . 4 . 1 . . . . . . . . . . . Robot Analysis 8 | . . . 8 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . . . . 4 . . . . 2 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . . . . 3 . . . . 2 . . . . . . Scrapoids 6 | . . . . 1 . . . . 3 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 5 . . . . 8 . . . . 4 . . . . 2 . Full Trace Events 8 | . . . . 1 . . . . 5 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 19 . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 4 . . . . . . . . . . . . . . . . Non-combat 4 | . . . . 4 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . find_dsf 1 | . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 1 . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 38 | . . . . 5 . . 6 . 15 2 . . . 10 . . . . . . Largest Group 10 | . . . . 5 2 . 6 6 10 8 6 6 4 5 2 1 1 . . . Highest-Rated Group 476 | . . . . 140 56 . 161 161 476 382 247 247 153 235 94 47 47 . . . Highest-Rated Ally 51 | . . . . 28 28 . 51 51 50 50 47 47 47 50 47 47 47 . . . Total Orders 14 | . . . . . . . . . 1 4 . 1 2 . . . 4 . 1 1 STAY 6 | . . . . . . . . . . 2 . 1 1 . . . 2 . . . FOLLOW 5 | . . . . . . . . . . 2 . . 1 . . . 2 . . . RETURN 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Ally Attacks 280 | . . . . 71 11 . . 17 66 34 . . 18 43 12 3 5 . . . Total Damage 6466 | . . . . 1139 218 . . 277 1661 909 . . 336 1525 311 25 65 . . . Kills 47 | . . . . 12 1 . . 3 12 8 . . 2 9 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Allies Melted 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Active Infowar (turns) 10012 | . . . 1 847 426 285 898 293 1199 633 329 194 357 998 538 306 1213 543 952 . Optics 4156 | . . . . . . . . . . . . . 89 998 538 306 1213 543 469 . IFF 4148 | . . . . . . . . . . 632 329 191 357 143 502 306 1098 538 52 . Structural 8055 | . . . 1 847 426 285 898 293 1199 594 329 194 357 998 538 110 . 416 570 . Seismic 758 | . . . . . . . . . . . . . . . . . . . 758 . Machine Analysis 6819 | . . . . . . . . . 869 520 329 194 357 998 538 306 1213 543 952 . Jamming 3590 | . . . . . . . . . . . . . . 892 538 306 1040 127 687 . Robot Analysis Total 8 | . . . 8 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 3 . 2 2 . . . 2 . . . . 1 1 . . . . Drone Launches 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Drone Recoveries 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 14020 | 93 256 1066 2003 1089 426 285 898 293 1199 633 329 194 357 998 538 306 1213 543 997 304 Spaces Moved 9671 | 54 85 631 1371 888 391 277 774 263 899 369 210 134 225 616 388 225 668 373 405 425 Core 250 | 3 . . 204 . . . . . . . . . . . . . . . 12 31 Treads 1935 | 51 85 631 1167 1 . . . . . . . . . . . . . . . . Legs 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Wheels 7086 | . . . . 887 391 277 774 263 898 369 210 134 225 616 388 225 668 373 388 . Hover 4 | . . . . . . . . . . . . . . . . . . . 4 . Flight 393 | . . . . . . . . . . . . . . . . . . . . 393 Fastest Speed 45 | 50 160 160 50 80 100 100 100 100 90 140 140 120 120 130 130 130 130 140 100 45 Average Speed 123 | 153 160 160 143 99 100 100 100 102 108 140 140 130 135 133 130 130 132 140 167 50 Slowest Speed 2350 | 160 160 160 160 160 100 110 100 110 330 140 140 140 140 140 130 130 140 140 2350 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . 12 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 12 31 72 25 65 48 77 48 13 54 49 56 49 16 54 56 70 55 18 45 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 9 | . . 1 4 . 1 1 1 . . . . . . . . . 1 . . . Known Exits Taken 10 | . . . 1 1 1 . 1 1 1 1 . . 1 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . . 1 . . . . 1 1 . . 1 1 1 1 . . Scrap Searched 14 | . . . 2 . 1 . 2 . . 2 1 . 1 . . 1 . 4 . . Spaces Dug 140 | . . . . 10 3 . . 21 17 . 7 . . 18 . . 10 18 21 15 Terrain Destroyed 912 | . . . . 34 50 30 . 48 89 10 7 . 25 150 64 23 126 23 192 41 Melee 17 | . . . . 2 . . . . 8 . . . . 2 . . . . 5 . Projectile 374 | . . . . 21 6 . . 3 24 10 7 . 25 114 64 23 59 9 8 1 AOE 521 | . . . . 11 44 30 . 45 57 . . . . 34 . . 67 14 179 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 11231 | 62 162 660 1412 1042 413 279 898 275 1063 467 243 156 262 733 416 234 959 384 623 488 Wait 525 | . 46 . . 14 . . 117 . 61 . 32 . 9 8 1 . 165 . 60 12 Move 9629 | 53 84 630 1370 887 390 276 773 262 898 368 209 133 224 615 387 224 667 372 404 403 Hop 10 | . . . . . . . . . . . . . . . . . . . . 10 Pick Up 114 | 4 5 8 17 16 . . 3 . 5 16 . 4 4 8 4 . 8 . 10 2 Fast Attach 84 | 5 2 . 3 12 1 . . . 12 . . 8 3 6 1 1 7 . 8 15 Attach 68 | . 2 1 5 5 . . . . 3 4 . . 2 5 1 . 12 . 22 6 Detach 22 | . . . . 1 . . . . . . . . . . . . 9 . 7 5 Swap 69 | . . 3 . 8 2 1 2 2 9 6 . . 1 10 2 1 11 5 6 . Drop 125 | . 1 4 17 21 1 . 3 . 9 6 . 11 5 6 5 1 15 . 10 10 Fire 485 | . 22 14 . 75 19 2 . 11 58 15 2 . 8 73 15 7 65 7 86 6 Melee 28 | . . . . 3 . . . . 8 . . . 5 2 . . . . 10 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 Rewire 53 | . . . . . . . . . . 52 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Subcaves 351 | -10/Subcaves | Approached by a straggling Scientist 548 | -10/Subcaves | Learned location of Zion (-6) 548 | -10/Subcaves | Met a Zionite searching for "candidates" 584 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 600 | -10/Subcaves | Learned Materials security intel 797 | -10/Subcaves | Core integrity fell below 50% 1021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1416 | -10/Subcaves | Entered Scraptown 1544 | -8/Scraptown | Visited UFD Registry 1544 | -8/Scraptown | Registered with UFD as "Metaeater" 1629 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1632 | -8/Scraptown | Learned location of 1 exit from Factory 1634 | -8/Scraptown | Learned location of Quarantine (-2) 1636 | -8/Scraptown | Learned Research emergency access door positions 1745 | -8/Scraptown | Visited LU-1G1's Boring Crew 1769 | -8/Scraptown | Visited Junk Cannon Lab 1797 | -8/Scraptown | Visited Curators Association 1830 | -8/Scraptown | Visited Science Guys 1854 | -8/Scraptown | Visited Analyses Database 1877 | -8/Scraptown | Visited Scrapoid Research Area 1893 | -8/Scraptown | Visited Cartography Club 1915 | -8/Scraptown | Visited Derelict Rescue Squad 1963 | -8/Scraptown | Visited Modified Component R&D 2316 | -8/Scraptown | Found Surveybot 17 Chip 2344 | -8/Scraptown | Found Deep Structural Scanner 2350 | -8/Scraptown | Learned location of Storage (-8) 2350 | -8/Scraptown | Learned 12 Materials zone layouts 2350 | -8/Scraptown | Learned 16 Research zone layouts 2350 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2350 | -8/Scraptown | Learned 8 Upper Caves zone layouts 2350 | -8/Scraptown | Learned 16 Upper Caves zone layouts 2350 | -8/Scraptown | Learned 24 Upper Caves zone layouts 2350 | -8/Scraptown | Learned Materials emergency access door positions 2350 | -8/Scraptown | Learned location of 1 exit from Upper Caves 2350 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 2350 | -8/Scraptown | Identified exit to Factory 2517 | -8/Scraptown | Found Prototype Special Weapon 2695 | -8/Scraptown | Found DRS Beacon 2796 | -8/Scraptown | Visited CPS Storage 3175 | -8/Scraptown | Visited Supply Room 3389 | -8/Scraptown | Found Scrap Suit 3419 | -8/Scraptown | Entered Factory 3419 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 3420 | -6/Factory | Identified exit to Factory 3574 | -6/Factory | Garrison activated, responded to threat 3705 | -6/Factory | Scrapoid reinforcements arrived 3770 | -6/Factory | Found Scrap Suit 4005 | -6/Factory | Spotted B-75 Beast 4058 | -6/Factory | Identified exit to Lower Caves 4073 | -6/Factory | Build established: Scavenger-Scrapper 4254 | -6/Factory | Found Scrap Suit 4465 | -6/Factory | P-60 Hacker assimilated allied 06F04-D 4508 | -6/Factory | Entered Lower Caves 4508 | -6/Lower Caves | Accompanied by 2 allies 4509 | -6/Lower Caves | Identified exit to Lower Caves 4525 | -6/Lower Caves | Encountered a Warlord checkpoint 4826 | -6/Lower Caves | Spotted B-75 Beast 4864 | -6/Lower Caves | Learned 4 Factory zone layouts 4902 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4934 | -6/Lower Caves | Entered another Lower Caves area 5018 | -6/Lower Caves | Learned 4 Factory zone layouts 5194 | -6/Lower Caves | Discovered new exit (range 18) 5219 | -6/Lower Caves | Entered Zion 5220 | -6/Zion | Identified exit to Proximity Caves 5249 | -6/Zion | Given A8's code to call for help 5363 | -6/Zion | Found Prototype Device 5453 | -6/Zion | Gained Derelict followers 5499 | -6/Zion | Gained Derelict followers 5610 | -6/Zion | Learned location of Armory (-4) 5759 | -6/Zion | Given the Hacking Drone Bay 5759 | -6/Zion | Found Prototype Device 5828 | -6/Zion | Found CR-A16's Pointy Stick 6117 | -6/Zion | Entered Proximity Caves 6117 | -5/Proximity Caves | Accompanied by 6 allies 6305 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6410 | -5/Proximity Caves | Entered Factory 6410 | -5/Factory | Accompanied by 4 allies 6410 | -5/Factory | Evolved 2 slots: Utility x2 6411 | -5/Factory | Identified exit to Extension 6412 | -5/Factory | Identified exit to Factory 6412 | -5/Factory | Identified exit to Upper Caves 6522 | -5/Factory | Discovered exit to Factory (range 15) 6753 | -5/Factory | Scrapoid reinforcements arrived 6881 | -5/Factory | Identified Phasing AFG 6882 | -5/Factory | Identified Hacking Drone Bay 6884 | -5/Factory | Lost 3 allies 7219 | -5/Factory | Fabricated Huge Storage Unit? 7344 | -5/Factory | Lost 3 parts (1p2w) 7384 | -5/Factory | Scrapoid reinforcements arrived 7430 | -5/Factory | Scrapoid reinforcements arrived 7609 | -5/Factory | Entered Upper Caves 7609 | -5/Upper Caves | Accompanied by 8 allies 7610 | -5/Upper Caves | Identified exit to Upper Caves 7633 | -5/Upper Caves | Found Scrap Suit 7696 | -5/Upper Caves | Found Scrap Suit 8156 | -5/Upper Caves | Learned Factory security intel 8163 | -5/Upper Caves | Learned Factory terminal intel 8242 | -5/Upper Caves | Entered another Upper Caves area 8242 | -5/Upper Caves | Accompanied by 6 allies 8244 | -5/Upper Caves | Discovered new exit (range 132) 8571 | -5/Upper Caves | Entered Zhirov 8571 | -5/Zhirov | Accompanied by 6 allies 8571 | -5/Zhirov | Discovered new exit (range 3) 8602 | -5/Zhirov | Met Zhirov 8634 | -5/Zhirov | Found Alien Artifact 8634 | -5/Zhirov | Identified Integrated Dissipator 8634 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8704 | -5/Zhirov | Found Alien Artifact 8765 | -5/Zhirov | Entered Proximity Caves 8765 | -4/Proximity Caves | Accompanied by 6 allies 8766 | -4/Proximity Caves | P-70 Sage assimilated allied 05F16-D 8807 | -4/Proximity Caves | Lost 3 allies 8969 | -4/Proximity Caves | Spotted B-86 Titan 9008 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9012 | -4/Proximity Caves | Destroyed B-86 Titan 9117 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9122 | -4/Proximity Caves | Entered Factory 9122 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9124 | -4/Factory | Loaded intel: 26 terminal locations 9183 | -4/Factory | Discovered new exit (range 21) 9190 | -4/Factory | Found Prototype Processor 9190 | -4/Factory | Identified Exp. Signal Interpreter 9457 | -4/Factory | Identified exit to Upper Caves 9457 | -4/Factory | Identified exit to Armory 9588 | -4/Factory | Scrapoids reinforcements arrived? 9676 | -4/Factory | Lost 4 allies 9676 | -4/Factory | Found Corrupted Scrap Suit 9681 | -4/Factory | Lost 3 parts (2u1w) 9682 | -4/Factory | Found Corrupted Scrap Suit 9838 | -4/Factory | Discovered new exit (range 15) 9902 | -4/Factory | Scrapoid reinforcements arrived 10120 | -4/Factory | Entered Upper Caves 10120 | -4/Upper Caves | Accompanied by 3 allies 10135 | -4/Upper Caves | Found Scrap Suit 10349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10444 | -4/Upper Caves | Discovered new exit (range 12) 10658 | -4/Upper Caves | Entered another Upper Caves area 10658 | -4/Upper Caves | Accompanied by 1 ally 10665 | -4/Upper Caves | Discovered new exit (range 8) 10948 | -4/Upper Caves | Discovered new exit (range 13) 10964 | -4/Upper Caves | Entered Warlord 10964 | -4/Warlord | Accompanied by 1 ally 11009 | -4/Warlord | System corruption cleaned by Quarantine Array 11066 | -4/Warlord | Learned 4 Testing zone layouts 11066 | -4/Warlord | Learned 4 Armory zone layouts 11066 | -4/Warlord | Learned 4 Command zone layouts 11066 | -4/Warlord | Learned Factory terminal intel 11066 | -4/Warlord | Learned Factory recycling unit intel 11066 | -4/Warlord | Learned Research garrison access intel 11066 | -4/Warlord | Learned Research recycling unit intel 11372 | -4/Warlord | Found Prototype Special Weapon 11372 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11377 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11516 | -4/Warlord | Visited the Vortex Lab 11527 | -4/Warlord | Found Prototype Energy Gun 11527 | -4/Warlord | Identified Vortex Shotgun 11531 | -4/Warlord | Warlord's base attacked by MAIN.C 11534 | -4/Warlord | Found Prototype Launcher 11633 | -4/Warlord | Found Prototype Reactor 11633 | -4/Warlord | Identified Vortex Chain Reactor 11729 | -4/Warlord | P-70 Sage assimilated allied CW-UWS(Y) 11834 | -4/Warlord | Lost 3 allies 11881 | -4/Warlord | Warlord forces counterattacked 11934 | -4/Warlord | Spotted Striker 11951 | -4/Warlord | Spotted Striker 11961 | -4/Warlord | Destroyed Striker 12003 | -4/Warlord | Spotted Striker 12035 | -4/Warlord | Spotted Executioner 12041 | -4/Warlord | Destroyed Executioner 12052 | -4/Warlord | Found Prototype Processor 12052 | -4/Warlord | Identified Exp. Core Analyzer 12058 | -4/Warlord | System corruption reached 10% 12062 | -4/Warlord | Destroyed 18 combat bots 12065 | -4/Warlord | Found Exp. Core Analyzer 12079 | -4/Warlord | Discovered new exit (range 17) 12085 | -4/Warlord | Lost 3 parts (3w) 12122 | -4/Warlord | Destroyed 8 combat bots 12130 | -4/Warlord | Lost 12 allies 12132 | -4/Warlord | Spotted Striker 12133 | -4/Warlord | Identified Vortex Catalyst Activator 12134 | -4/Warlord | Destroyed Executioner 12159 | -4/Warlord | Destroyed 10 combat bots 12177 | -4/Warlord | Entered Proximity Caves 12707 | -3/Proximity Caves | Discovered new exit (range 9) 12720 | -3/Proximity Caves | Entered Research 12720 | -3/Research | Evolved 2 slots: Utility x2 12721 | -3/Research | Identified exit to Testing 12721 | -3/Research | Identified exit to Research 12723 | -3/Research | Loaded intel: 5 recycling unit locations 12724 | -3/Research | Loaded intel: 4 garrison access locations 12927 | -3/Research | Spotted B-86 Titan 12931 | -3/Research | Spotted B-86 Titan 13189 | -3/Research | Crushed by falling debris 13204 | -3/Research | System corruption reached 10% 13234 | -3/Research | Lost 3 parts (3u) 13247 | -3/Research | Identified Transdimensional Reconstructor 13247 | -3/Research | Warped through subspace 13270 | -3/Research | Build established: Scavenger-Gunner 13365 | -3/Research | Discovered exit to Testing (range 13) 13408 | -3/Research | Found Prototype Processor 13408 | -3/Research | Identified Exp. Target Analyzer 13428 | -3/Research | Lost 5 parts (2u3w) 13570 | -3/Research | Lost 4 parts (3u1w) 13699 | -3/Research | System corruption reached 30% 13708 | -3/Research | Core integrity fell below 50% 13717 | -3/Research | Entered Testing 13741 | -3/Testing | Lost 6 parts (1p2n1u2w) 13756 | -3/Testing | Core integrity fell below 20% 13801 | -3/Testing | Found Prototype Launcher 13801 | -3/Testing | Identified Tactical Quantum Warhead 13852 | -3/Testing | Found Prototype Energy Cannon 13852 | -3/Testing | Identified Imp. Potential Cannon 13926 | -3/Testing | Build established: Mutant 13938 | -3/Testing | Scanned by Researcher 13952 | -3/Testing | Found Prototype Device 13952 | -3/Testing | Identified 2N-1CE's Frost Array 14021 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13974_ Held in stasis. 13974_ Slug penetrates Terminal. 13977_ System corrupted: Slammed into ceiling. 13978_ Slug penetrates Wall. 13978_ Penetrated by Slug. 13978_ Adv. Heat Sink destroyed. 13978_ Slug penetrates Door. 13991_ System corrupted: Energy discharge (-67). 13996_ Acquired Particle Reactor. 13997_ Dropped Particle Reactor. 14000_ Held in stasis. 14000_ C-55 Analyst is analyzing... 14006_ W-44 Eye sends out distress signal. 14008_ System corrupted: Matter fused (-8). 14010_ Penetrated by Slug. 14016_ P-80 Master resets C-55 Analyst, system corruption cleaned. 14016_ Slug penetrates Wall. 14016_ Hacking Drone Bay destroyed. 14016_ Slug penetrates C-55 Analyst. 14019_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ## # # #????# # # | | ###+#### ############+########## # # | | # / # | | " ! + # / | | # # # | | F """ # # # | | " """ ################### ##+######## # | | """ #?????????????????# # ?########## | | [ #?????????????????# # """ ??????????# | | #####?##?????????????????# # "??????????????# | | ?????????????????????????# # "??????????????# | | #????????????????????????# # ?????????????# | | #????????????????????????# # ?????????????# | | #????????????????????????# u#######????????????# | | #????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????# | | ???????????#+#+########### #??????????????????? | | ???????????# #??????????????????? | | ?????????? #??????????????????? | | ???????????# +??????????????????? | | ???????????# #??????????????????? | | ???????????# ########## #??????????????????? | | ???????????# ????# #??????????????????? | | ??????????????????#T @ #??????????????????? | | ??????????????????#""""### #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# +??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 55 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Evasion (%) 61 Targeting Accuracy 14 Target Analysis 10 Core Analysis 12 Recoil Reduction 2 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Imp. Dynamic Insulation System | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Huge Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterWeldingEngine Manual? 0 Play Time 01:58:11 Cumulative 327.7 hours Start 2025.06.20 @ 16:53:04 End 2025.06.21 @ 10:32:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 277 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c3eb60-2e30-42d7-ad58-98be748a9a4b