Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 11:24:27 Player: OccultOnion Result: Destroyed by YZ-52R(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1471) 1471 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 5081 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 92/100 System Corruption 6% Temperature Cool (88) Movement Hovering (60) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Hover Unit > --- UTILITY (5) ------ Tactical Coordination Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Energy Well Core Analyzer Hacking Suite > --- WEAPON ----------- Bore Cannon Chainsword Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Advanced Sensor Array Tactical Coordination Suite Advanced Particle Charger [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Zio Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 53 | 7 2 7 6 8 5 18 Power 5 | 1 . . . 1 . 3 Engine 2 | 1 . . . . . 1 Core 2 | . . . . 1 . 1 Reactor 1 | . . . . . . 1 Propulsion 15 | 2 . 2 2 1 . 8 Treads 7 | . . 1 2 . . 4 Leg 5 | 2 . . . . . 3 Wheel 2 | . . 1 . 1 . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 15 | 2 . 3 3 2 2 3 Device 8 | 1 . 2 2 1 1 1 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . 1 . Hackware 2 | . . . . 1 . 1 Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 18 | 2 2 2 1 4 3 4 Energy Gun 6 | 1 1 1 . 2 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 4 | . 1 1 1 . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 36 | . 2 5 1 1 3 24 Power 4 | . . . . . . 4 Propulsion 10 | . . 2 . . . 8 Utility 8 | . . 1 1 . 1 5 Weapon 14 | . 2 2 . 1 2 7 Highest Loss Streak 13 | . 2 3 1 1 3 13 Average Slot Usage (%) 91 | . 97 89 94 98 90 90 Engine 2 | . 14 11 9 2 . . Core 4 | . . . . 4 7 5 Treads 10 | . . 6 22 20 7 8 Leg 2 | . 28 7 . . . . Wheel 11 | . . 11 9 8 15 12 Device 14 | . 14 21 17 15 15 12 Storage 7 | . 14 11 9 7 7 6 Processor 4 | . . . . . 5 6 Hackware 6 | . . . . 6 7 8 Protection 1 | . . . 9 7 . . Energy Gun 1 | . 14 7 . 4 3 . Energy Cannon 3 | . . . . . 6 5 Ballistic Cannon 5 | . 6 12 18 15 1 1 Launcher 3 | . . . . . 2 5 Slashing Weapon 5 | . . . . . 7 8 Naked Turns . | . . . . . . . Heaviest Build 37 | 10 12 19 23 28 28 37 Greatest Support 88 | 20 20 10 10 38 38 88 Greatest Overweight (x) 4 | . . 1 2 2 . 4 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 Average Carried 5 | 3 5 5 5 5 3 5 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 6 5 1 Class Distribution -------------------- 41% | Messiah-Mutant 28% | Mutant 20% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Zio Matter Collected 1377 | 248 72 91 312 220 88 346 Remotely . | . . . . . . . Salvage Created 1384 | 28 240 144 250 252 45 425 Parts 88 | 4 10 16 9 10 3 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Zio Combat Hostiles Destroyed 31 | . 4 6 7 6 4 4 Melee 3 | . . . . . . 3 Guns 5 | . 1 3 . 1 . . Cannons 20 | . 3 3 7 5 1 1 AOE 3 | . . . . . 3 . Classes Destroyed 12 | 1 3 3 1 1 . 3 Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 6 | . . 3 . . 3 . Grunt 14 | . 4 2 3 5 . . Sentry 6 | . . 1 3 1 1 . Hunter 1 | . . . 1 . . . Zionite 14 | . . . . . . 14 Tinkerer 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Mutant 3 | . . . . . . 3 Best Kill Streak 6 | 1 4 3 3 3 3 6 Combat Bots Only 3 | . 2 2 3 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Zio Damage Taken 4913 | . 412 338 553 386 276 2948 Core 918 | . 75 84 32 44 35 648 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 70 79 94 . . . Volleys Fired 150 | 1 25 29 22 22 9 42 Largest 3 | 2 2 2 2 3 2 2 Hottest 142 | 60 75 91 79 142 96 96 Shots Fired 254 | 2 43 45 44 55 17 48 Gun 69 | 2 36 16 . 12 . 3 Cannon 177 | . 7 29 44 43 14 40 Launcher 8 | . . . . . 3 5 Special . | . . . . . . . Kinetic 182 | 1 18 29 44 43 10 37 Thermal 64 | 1 25 16 . 12 4 6 Explosive 8 | . . . . . 3 5 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 9 4 10 7 4 8 Robot Miss Streak 9 | . 2 7 4 9 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 179 | 1 31 21 33 39 8 46 Core Hits 103 | 1 12 8 21 24 12 25 Critical Hits 19 | . . . 1 . 1 17 Critical Kills 6 | . . . . . 1 5 Critical Parts Destroyed 13 | . . . 1 . . 12 Melee Attacks 38 | . . . . 4 . 34 Impact 4 | . . . . 4 . . Slashing 34 | . . . . . . 34 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3950 | 10 378 284 578 580 366 1754 Guns 558 | 10 249 87 . 136 . 76 Cannons 2148 | . 129 197 578 444 215 585 Explosions 235 | . . . . . 151 84 Melee 1009 | . . . . . . 1009 Ramming . | . . . . . . . Kinetic 2232 | . 182 197 578 444 170 661 Thermal 474 | 10 196 87 . 136 45 . Explosive 235 | . . . . . 151 84 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1009 | . . . . . . 1009 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 110 | . . . . . . 110 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 110 | . . . . . . 110 Knockbacks 23 | . . 1 2 8 . 12 Impact . | . . . . . . . Kinetic 23 | . . 1 2 8 . 12 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 350 | 20 182 252 201 350 83 260 Average Temperature 94 | 15 83 114 59 131 54 62 Received Heat Transfer 1038 | . 228 72 153 168 84 333 Effects 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1067 | 25 450 222 . 296 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Zio Peak Influence 311 | 5 119 175 298 311 . . Average Influence 138 | 1 33 91 170 220 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 70 | 100 100 100 61 42 . . Level 1 29 | . . . 38 57 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Zio Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 9 8 7 7 4 25 Peak Tracking Total 6 | . 4 4 3 3 1 6 Tactical Retreats 4 | . 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Zio Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Zio Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Zio Machines Accessed 7 | . 2 2 1 1 . 1 Terminals 6 | . 2 2 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 5 5 1 3 . 2 Successful 8 | . 3 2 . 1 . 2 Failed 8 | . 2 3 1 2 . . Catastrophic 4 | . 1 2 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 3 1 1 . . 7 Terminals 14 | . 5 5 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 2 . 1 . 2 Part Schematic 2 | . . . . . . 2 Level Access Points 1 | . 1 . . . . . Alert Level 2 | . . 1 . 1 . . Patrol Status 1 | . . 1 . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 2 1 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Zio Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Zio Total Allies 6 | . . . . . . 6 Largest Group 6 | . . . . . . 6 Highest-Rated Group 335 | . . . . . . 335 Highest-Rated Ally 94 | . . . . . . 94 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 282 | . . . . . . 282 Kills 2 | . . . . . . 2 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Zio Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Zio Turns Passed 3460 | 95 179 208 267 408 193 2110 Spaces Moved 2806 | 61 81 125 167 277 176 1919 Core 10 | 8 . . . . . 2 Treads 85 | . . . . . . 85 Legs 177 | 53 81 . . . . 43 Wheels 2530 | . . 125 167 277 176 1785 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 90 90 90 Average Speed 95 | 110 120 90 95 97 90 94 Slowest Speed 250 | 120 120 90 100 100 90 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 24 13 17 8 35 93 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . . . 1 2 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . 1 4 Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 21 | . . . . 1 14 6 Melee 1 | . . . . 1 . . Projectile 1 | . . . . . . 1 AOE 19 | . . . . . 14 5 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Zio Total 3293 | 87 122 176 232 364 191 2121 Wait 144 | 4 11 6 20 26 . 77 Move 2800 | 60 80 124 166 276 175 1919 Hop . | . . . . . . . Pick Up 77 | 14 3 8 11 15 2 24 Fast Attach . | . . . . . . . Attach 45 | 7 2 6 4 5 3 18 Detach . | . . . . . . . Swap 8 | . . 1 2 3 2 . Drop 35 | 1 1 2 7 13 . 11 Fire 150 | 1 25 29 22 22 9 42 Melee 34 | . . . . 4 . 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 376 | -9/Materials | Lost 3 parts (2n1w) 437 | -9/Materials | Discovered new exit (range 14) 483 | -9/Materials | Entered another Materials area 483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -8/Materials | Discovered new exit (range 3) 750 | -8/Materials | Entered Factory 750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1140 | -7/Factory | Discovered new exit (range 7) 1158 | -7/Factory | Entered Lower Caves 1162 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1181 | -7/Lower Caves | Learned location of Extension (-4) 1204 | -7/Lower Caves | Lost 3 parts (1u2w) 1313 | -7/Lower Caves | Learned Factory terminal intel 1331 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1351 | -7/Lower Caves | Entered Zion 1385 | -7/Zion | Learned Factory stockpile data 1439 | -7/Zion | Learned location of Armory (-3) 1493 | -7/Zion | Build established: Scavenger-Mutant 1599 | -7/Zion | Imprinted 1601 | -7/Zion | Declared Zion's savior 1689 | -7/Zion | Given A8's code to call for help 1713 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1717 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1880 | -7/Zion | Received a visual enhancement algorithm 1898 | -7/Zion | Build established: Messiah-Mutant 1977 | -7/Zion | Learned location of Data Miner (-6) 2586 | -7/Zion | Discovered new exit (range 16) 3026 | -7/Zion | Attacked by Zionites 3077 | -7/Zion | Lost 6 parts (1p2n1u2w) 3195 | -7/Zion | Lost 3 parts (1p1n1w) 3409 | -7/Zion | Core integrity fell below 50% 3432 | -7/Zion | Core integrity fell below 20% 3461 | -7/Zion | Destroyed by YZ-52R(z) with Makeshift Axe Last Messages --------------- 03434_ V7-PIB(z) destroyed. 03434_ YZ-52R(z) overheating. 03436_ Acquired 5 matter. 03436_ Mak. Shrapnel Gun destroyed. 03438_ YZ-52R(z) overheating. 03441_ Acquired Mak. Hover Unit. 03441_ YZ-52R(z) overheating. 03445_ MO-FNL(z) destroyed. 03448_ YZ-52R(z) heat damages Mak. Laser. 03449_ YZ-52R(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03449_ Core Analyzer destroyed. 03452_ System corrupted: Heat flow error (+280). 03452_ Destroyed Mak. Laser. 03453_ CK-PME(z) pulls a Mak. Axe out of the Twisted Machinery. 03457_ Destroyed Mak. Leg. 03457_ Hacking Suite destroyed. 03459_ YZ-52R(z) pulls a Mak. Axe out of the Twisted Machinery. 03460_ Phasing Sabre destroyed. 03460_ Lgt. Angular Momentum Engine destroyed. 03461_ YZ-52R(z) heat short circuits Broken Titanium Leg. Map ----- +----------------------------------------------------+ | ????????#"" =%""#""""" """""""" | | ????????##""# *="""" "" """""""" | | ?????????#"" % "" " """"#"#"" | | ????????#"#"" " ""##""###" | | ????????###" =% "%! 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