Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 13:37:47 Player: arkn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (211) 1055 Value Destroyed (7248) 7248 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 15455 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 63 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 77/100 System Corruption 11% Temperature Cool (12) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- Mass Driver > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Transmission Jammer Advanced ECM Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Precision Assault Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Potential Leg Improved Trap Scanner Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Heavy Rocket Launcher Plasma Cutter Molecular Deconstructor Powered Hammer [Rating: 116] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun High-powered Shock Rifle Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . 1 . . 1 . Utility 5 | . . . . . 1 1 . . 2 . . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 113 | 7 6 1 1 1 13 6 3 14 11 . . 6 2 6 20 16 Power 17 | 1 . . . . 2 1 . 1 1 . . 2 . 2 4 3 Engine 5 | 1 . . . . 1 1 . . . . . . . 2 . . Core 8 | . . . . . 1 . . . . . . 2 . . 3 2 Reactor 4 | . . . . . . . . 1 1 . . . . . 1 1 Propulsion 30 | 2 1 . . . 6 2 . 4 3 . . . 1 2 5 4 Treads 13 | 2 1 . . . 1 . . . . . . . . . 5 4 Leg 17 | . . . . . 5 2 . 4 3 . . . 1 2 . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 27 | 2 4 . 1 . 1 2 . 2 3 . . 2 1 1 4 4 Device 8 | 1 . . . . . . . . . . . 1 . . 3 3 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 11 | . 2 . . . 1 2 . 2 3 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 1 . 1 4 1 3 7 4 . . 2 . 1 7 5 Energy Gun 3 | . . . . . . . . 1 . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 . . 1 2 . . 3 3 . . 2 . 1 5 . Ballistic Cannon 9 | . . . . . 1 . 3 2 . . . . . . . 3 Launcher 1 | . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . 1 . . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . . . 1 Parts Lost 74 | . 2 . . . 6 5 . 9 1 1 . 1 1 3 17 28 Power 13 | . . . . . 1 1 . 1 1 1 . . . . 2 6 Propulsion 22 | . 1 . . . 2 2 . 4 . . . . 1 . 5 7 Utility 14 | . . . . . . 1 . . . . . 1 . 1 3 8 Weapon 25 | . 1 . . . 3 1 . 4 . . . . . 2 7 7 Highest Loss Streak 13 | . 2 . . . 4 5 . 3 1 1 . 1 1 2 4 13 To Critical Strikes 2 | . 1 . . . . . . 1 . . . . . . . . Average Backups 16 | 3 10 15 15 15 19 19 19 19 18 20 20 19 19 18 14 10 Power . | . 1 1 1 1 . . 1 1 . . . . . . . . Propulsion 4 | 1 3 5 6 7 4 3 2 2 4 7 7 6 5 6 4 1 Utility 7 | . 5 7 5 5 7 10 10 10 8 8 8 8 7 6 5 4 Weapon 3 | . 1 1 2 2 5 4 4 4 4 4 4 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . 4 1 2 . 2 . 2 4 3 . . 1 2 . 8 4 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 9 | . 2 . . . . . . . . . . . . . 6 1 Utility 17 | . 1 1 2 . 2 . 1 1 2 . . 1 2 . 2 2 Weapon 5 | . 1 . . . . . 1 3 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 100 91 81 91 99 99 95 93 94 97 95 82 63 Engine 5 | . 14 14 14 14 7 2 7 5 . . . . . 6 2 . Core 2 | . . . . . 1 3 . . . . . 5 11 3 6 4 Reactor 1 | . . . . . . . . 1 5 2 . . . . . 3 Treads 8 | . 27 28 28 28 10 . . . . . . . . . 11 12 Leg 17 | . . . . . 14 28 30 29 26 26 26 28 26 28 6 . Device 2 | . 8 . . . . . . . . . . 1 2 . 6 12 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 5 Processor 20 | . 6 14 14 14 17 22 23 23 32 33 33 26 23 23 19 13 Ballistic Gun 14 | . 28 27 28 28 22 3 . 2 15 20 20 17 17 17 13 3 Ballistic Cannon 5 | . . . . . 4 7 15 19 3 . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . 5 5 6 5 4 2 3 1 Slashing Weapon 1 | . . . . . . 2 6 6 . . . . . . . . Peak Build Rating 116 | 7 10 10 12 13 34 40 50 60 77 77 70 84 90 90 116 114 Average Rating 56 | 5 8 10 11 12 25 36 44 53 69 72 70 79 86 87 103 91 On Entrance 46 | . 7 10 10 12 13 34 36 50 58 77 70 70 84 85 87 90 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 28 27 47 48 62 63 80 80 76 73 57 71 75 83 81 81 Greatest Support 210 | 40 40 40 40 40 60 64 64 78 81 81 66 101 111 111 210 210 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 16 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 16 18 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | 3 10 14 15 15 19 19 19 19 18 20 20 19 19 19 19 10 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 18 20 19 20 17 20 20 20 20 20 20 17 4 Class Distribution -------------------- 35% | Scavenger-Gunner 31% | Mutant 30% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Matter Collected 6259 | 266 525 164 . 54 535 70 133 1393 588 235 . 255 241 349 1187 264 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7920 | 94 789 279 . 10 493 90 . 906 1093 138 . 741 381 460 1932 514 Parts 422 | 6 61 16 . 4 26 5 . 58 49 . . 31 30 20 96 20 Haulers Intercepted 9 | . 2 . . . 1 . . 4 2 . . . . . . . Recyclers Shooed 16 | . 2 . . . 2 . . . 5 . . 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 28 6 . 22 Prevented 1 | . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Combat Hostiles Destroyed 145 | . 15 10 . . 8 3 . 15 11 4 . 7 10 11 36 15 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 97 | . 15 10 . . 6 . . 3 5 1 . 7 7 9 32 2 Cannons 18 | . . . . . 2 3 . 11 . . . . . . . 2 AOE 21 | . . . . . . . . 1 6 3 . . 3 2 4 2 Classes Destroyed 17 | 2 6 . . . 2 2 . 2 . 1 . . . 2 . . Worker 19 | . 5 1 . . . . . 6 5 . . 1 . . 1 . Builder 8 | . 1 . . . 2 . . 2 2 . . . . . 1 . Tunneler 6 | 1 1 1 . 1 . . . 1 . . . . . . 1 . Hauler 9 | . 2 . . . 1 . . 4 2 . . . . . . . Recycler 12 | 1 2 . . . 1 . . 1 3 . . 3 . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 11 | . 3 . . . . . . 4 3 . . 1 . . . . Swarmer 59 | . 9 7 . . . . . . 7 . . 6 5 4 13 8 Grunt 26 | . 6 3 . . 5 . . 1 . 3 . . . . 4 4 Brawler 1 | . . . . . . . . . . 1 . . . . . . Sentry 10 | . . . . . . 1 . 3 1 . . 1 . . 3 1 Specialist 4 | . . . . . 2 . . 1 . . . . 1 . . . Hunter 14 | . . . . . . 2 . 2 2 . . . 2 . 6 . Programmer 23 | . . . . . . . . 7 1 . . . 2 1 10 2 Heavy 2 | . . . . . 1 . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . . . . . 3 . . Butcher 2 | . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 8 3 . 1 4 2 . 3 9 4 . 6 5 3 8 4 Combat Bots Only 8 | . 4 3 . . 3 2 . 2 7 4 . 3 5 3 8 4 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 . 3 4 3 . 1 3 2 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 1 . Exploded 4 | . . . . . . . . 1 4 3 . . 3 2 4 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Hostile Shots Fired 1258 | . 78 36 . . 42 58 . 133 88 12 . 23 62 35 308 383 Missed 371 | . 23 18 . . 11 16 . 36 28 4 . 5 20 4 90 116 Damage Taken 15634 | . 483 195 . 15 919 521 . 1658 838 155 . 309 791 702 4011 5037 Core 2311 | . 82 31 . . 256 80 . 233 174 . . 64 155 84 306 846 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . 9 Core Remaining (%) 68 | 100 . . . 54 53 . . 55 . . 79 . . 69 . . Volleys Fired 474 | 8 71 24 . 2 28 13 . 97 47 9 . 15 18 20 88 34 Largest 4 | 2 2 2 . 2 4 2 . 3 3 3 . 3 3 3 4 2 Hottest 179 | 40 40 40 . 43 93 73 . 144 96 88 . 88 88 88 179 94 Shots Fired 1084 | 15 142 48 . 4 87 15 . 191 127 21 . 45 49 56 238 46 Gun 844 | 15 142 48 . 4 71 2 . 40 107 18 . 45 48 54 238 12 Cannon 210 | . . . . . 16 13 . 151 18 . . . . . . 12 Launcher 9 | . . . . . . . . . 2 3 . . 1 2 . 1 Special 21 | . . . . . . . . . . . . . . . . 21 Kinetic 1029 | 15 142 48 . 4 87 15 . 180 125 18 . 45 48 54 224 24 Thermal 20 | . . . . . . . . 11 . . . . . . 9 . Explosive 9 | . . . . . . . . . 2 3 . . 1 2 . 1 Electromagnetic 5 | . . . . . . . . . . . . . . . 5 . Robot Hit Streak 31 | 5 11 12 . 4 25 10 . 20 19 8 . 15 9 14 31 12 Robot Miss Streak 7 | 3 5 2 . 1 3 2 . 7 4 1 . 2 3 2 4 2 Penetration Max 2 | . . . . . . . . 1 1 1 . 2 . . 2 1 Secondary Targets 17 | . 3 1 . . . . . . . . . 1 2 2 8 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 1 1 1 . Shots Hit Robots 754 | 8 86 29 . 3 66 13 . 128 89 16 . 33 34 40 168 41 Core Hits 357 | 2 38 18 . 1 32 5 . 41 45 11 . 24 18 24 84 14 Critical Kills 15 | . . . . . . . . 9 2 . . . . 2 2 . Critical Parts Destroyed 33 | . 1 . . . . . . 19 1 1 . 1 2 2 3 3 Critical Strikes 52 | . 1 . . . 1 . . 31 3 1 . 1 2 4 5 3 Destroy 46 | . 1 . . . . . . 29 3 1 . 1 2 4 5 . Blast 2 | . . . . . 1 . . 1 . . . . . . . . Smash 4 | . . . . . . . . 1 . . . . . . . 3 Melee Attacks 63 | . . 11 . . 5 . . 8 5 1 . 11 1 . 1 20 Impact 58 | . . 11 . . 4 . . 4 5 1 . 11 1 . 1 20 Slashing 5 | . . . . . 1 . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 5 2 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20483 | 104 1165 400 . 45 1494 562 . 3999 2824 1062 . 1069 1000 1149 4349 1261 Guns 11838 | 104 1165 400 . 45 856 23 . 701 1662 375 . 917 695 860 3840 195 Cannons 4020 | . . . . . 633 458 . 2264 360 . . . . . . 305 Explosions 3183 | . . . . . . 81 . 531 603 631 . . 305 289 509 234 Melee 1437 | . . . . . . . . 503 199 56 . 152 . . . 527 Ramming 5 | . . . . . 5 . . . . . . . . . . . Kinetic 15488 | 104 1165 400 . 45 1489 481 . 2799 2022 375 . 917 695 860 3636 500 Thermal 1130 | . . . . . . 81 . 409 . . . . . . 640 . Explosive 2350 | . . . . . . . . 288 603 631 . . 305 289 . 234 Electromagnetic 73 | . . . . . . . . . . . . . . . 73 . Impact 1370 | . . . . . . . . 436 199 56 . 152 . . . 527 Slashing 67 | . . . . . . . . 67 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 4 . . 4 1 1 1 . 1 1 9 11 Average Corruption 3 | . . . . . 3 . . 2 1 1 1 . 1 1 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 139 | . . . . . 7 . . 39 5 5 . . 2 7 48 26 Message Errors 27 | . . . . . 1 . . 6 1 2 . . . 1 10 6 Matter Fused 36 | . . . . . 1 . . 13 . 1 . . . 3 12 6 Heat Flow Errors 17 | . . . . . 1 . . 4 . 2 . . 2 . 7 1 Energy Discharges 19 | . . . . . 1 . . 7 1 . . . . 3 4 3 Parts Rejected 3 | . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 20 | . . . . . 2 . . 5 3 . . . . . 5 5 Data Loss (major) 6 | . . . . . 1 . . . . . . . . . 3 2 Misfires 5 | . . . . . . . . 2 . . . . . . 2 1 Alerts 3 | . . . . . . . . 1 . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 759 | . . . . . 4 61 . 282 57 50 . 28 31 57 30 159 Projectiles 93 | . . . . . 4 32 . 56 1 . . . . . . . Explosions 213 | . . . . . . 29 . 10 56 . . . 31 57 30 . Melee 453 | . . . . . . . . 216 . 50 . 28 . . . 159 Knockbacks 35 | . . . . . 3 6 . 18 1 . . 1 . . . 6 Impact 2 | . . . . . . . . . . . . 1 . . . 1 Kinetic 32 | . . . . . 3 6 . 17 1 . . . . . . 5 Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 270 | . . . . . . 132 . . . . . . . . 107 31 Shots 5 | . . . . . . 2 . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 484 | . . 2 . . 91 16 . 280 74 210 . 75 249 195 484 295 Average Temperature 66 | . . 2 . . 25 11 . 73 25 73 . 33 120 70 77 22 Received Heat Transfer 1866 | . 84 54 . 9 189 30 . 120 18 72 . 45 . 153 102 990 Effects 7 | . . . . . . . . . . . . . . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . Interference 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . 1 1 Total Turns 10 | . . . . . . . . . . . . . . . 8 2 Longest Duration 8 | . . . . . . . . . . . . . . . 8 2 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions 15 | . . . . . . . . 5 . 3 . 1 . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 . . . . . . . 1 Heat Transferred 1055 | . . . . . . 50 . 520 . . . . . . 485 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Maximum Alert Level 2 | . . . . . . . . 1 . . . 1 . . 2 . Low Security (%) 89 | 100 100 100 . 100 100 100 100 88 100 . . 63 . . 71 . Level 1 8 | . . . . . . . . 11 . . . 36 . . 17 . Level 2 1 | . . . . . . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 494 | 5 147 194 . 107 62 97 3 239 170 . . 299 . . 494 . Initial 98 | . . 44 . . . 12 3 . 98 . . . . . . . Average 90 | 1 77 58 . 19 14 30 . 97 75 . . 103 . . 192 . Influence Increases 5145 | 10 477 284 . 123 266 167 . 950 453 90 . 467 210 120 1148 380 Destroy 0b10 Robot/C 2880 | . 300 200 . 80 180 60 . 300 220 80 . 140 200 100 720 300 Destroy 0b10 Robot/NC 330 | 10 70 10 . 5 20 . . 95 75 . . 25 . . 20 . Destroy Leader 590 | . 70 40 . 10 42 20 . 126 50 10 . 22 10 20 150 20 Allied During Kill 41 | . . . . 28 13 . . . . . . . . . . . Successful Hack 71 | . 5 . . . 3 . . . 57 . . . . . 6 . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . Disable Machine 435 | . . . . . . 60 . 255 30 . . . . . 90 . Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . . . . Destroy Structure 308 | . 2 4 . . 8 27 . 144 21 . . 20 . . 82 . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 225 | . 30 30 . . . . . 15 . . . 60 . . 30 60 Influence Decreases 4525 | 10 362 328 . 123 237 170 3 749 442 158 . 212 304 173 656 598 Time Decay 3731 | 10 342 328 . 123 133 120 3 639 432 158 . 202 294 143 486 318 Lost Part 720 | . 20 . . . 50 50 . 90 10 . . 10 10 30 170 280 Lost Ally 74 | . . . . . 54 . . 20 . . . . . . . . Squads Dispatched 37 | . 4 . . . 6 2 . 10 1 . . 3 . . 11 . Investigation 8 | . 3 . . . 1 1 . 1 . . . 1 . . 1 . Extermination 13 | . . . . . . . . 5 1 . . 1 . . 6 . Reinforcement 13 | . 1 . . . 4 1 . 4 . . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . 1 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Distress Signals 8 | . 3 . . . . . . 2 1 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 202 | . 27 14 . 4 12 4 . 24 15 4 . 12 9 11 39 27 Peak Tracking Total 8 | . 5 5 . 3 4 3 . 4 7 4 . 4 5 4 6 8 Tactical Retreats 11 | . 2 3 . . . . . 1 . . . 2 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Traps Triggered 15 | . 3 . . . 5 1 . 5 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Machines Disabled 32 | . . . . . . 4 . 17 2 . . . 1 . 6 2 Max in Single Turn 6 | . . . . . . 4 . 6 1 . . . 1 . 5 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Machines Accessed 19 | . 1 . 1 . 1 1 . 2 4 . . 5 . . 4 . Terminals 4 | . 1 . . . . . . . 1 . . 1 . . 1 . Fabricators 4 | . . . . . . . . 1 1 . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . 1 . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . . 2 . . 1 . Total Hacks 41 | . 2 . 1 . 3 2 . 6 11 . . 8 . . 8 . Successful 24 | . 2 . 1 . 3 . . 4 9 . . 1 . . 4 . Failed 17 | . . . . . . 2 . 2 2 . . 7 . . 4 . Catastrophic 2 | . . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 2 . 1 . 3 . . 2 7 . . 7 1 . 7 . Terminals 9 | . 2 . . . . . . . 3 . . 2 . . 2 . Fabricators 13 | . . . . . . . . 5 4 . . 2 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 3 . . . 2 . . 1 . . 3 . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . . 3 . . 1 . Terminal Hacks 2 | . . . 1 . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 2 . . . 3 . . 2 5 . . 1 . . 3 . Terminals 3 | . 2 . . . . . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 2 2 . . . . . 1 . Report 2 | . . . . . . . . 1 1 . . . . . . . Liberate 2 | . . . . . . . . 1 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 3 . . . 2 . . . . . 2 . Monitor 2 | . . . . . 1 . . . 1 . . . . . . . Recyclers 3 | . . . . . 1 . . . 1 . . . . . 1 . Mask 2 | . . . . . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 1 1 . 1 4 . . 5 . . 3 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Total Allies 7 | . . . . 5 . . . 2 . . . . . . . . Largest Group 5 | . . . . 5 5 . . 2 . . . . . . . . Highest-Rated Group 89 | . . . . 89 89 . . 38 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . 19 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 16 15 . . . . . . . . . . . Total Damage 462 | . . . . 220 242 . . . . . . . . . . . Kills 5 | . . . . 4 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Active Infowar (turns) 6192 | 47 834 . . . . . . . 272 901 44 997 655 756 1650 36 Optics 5275 | . . . . . . . . . 272 901 44 997 655 756 1650 . Traps 36 | . . . . . . . . . . . . . . . . 36 Seismic 881 | 47 834 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 3 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Turns Passed 16282 | 160 1463 1005 516 776 568 415 543 3231 1414 901 44 997 655 756 2119 719 Spaces Moved 9052 | 76 610 453 295 389 222 224 295 1624 873 760 41 752 553 603 994 288 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 2881 | 75 610 453 295 389 107 . . . . . . . . . 668 284 Legs 6170 | . . . . . 115 224 295 1624 873 760 41 752 553 603 326 4 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 122 112 105 105 110 108 102 105 110 166 Average Speed 142 | 158 160 160 173 195 175 138 181 160 110 107 110 109 104 107 157 178 Slowest Speed 320 | 160 160 160 240 240 240 193 192 193 112 110 110 183 108 108 184 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 88 72 68 73 22 7 96 39 22 93 6 22 75 70 16 30 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 3 | . . . . 1 1 . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . . . . 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 1 . 4 . . . . . 1 . . 1 4 . . Spaces Dug 96 | . . 4 . . 3 . . 78 2 . . 9 . . . . Terrain Destroyed 374 | . . 4 . . 7 33 . 189 20 27 . 10 13 12 46 13 Melee 21 | . . 4 . . 3 . . 3 2 . . 9 . . . . Projectile 72 | . . . . . 4 3 . 41 3 . . 1 2 3 13 2 AOE 279 | . . . . . . 30 . 145 15 27 . . 11 9 31 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Total 11377 | 97 957 666 303 403 318 309 304 2074 1217 822 40 872 589 665 1354 387 Wait 1472 | 1 248 175 . 7 24 59 . 294 257 51 . 79 9 32 213 23 Move 9037 | 75 609 452 294 388 221 224 294 1623 872 759 40 751 552 602 993 288 Hop . | . . . . . . . . . . . . . . . . . Pick Up 97 | 6 16 1 3 3 15 4 3 13 12 . . 4 2 . 14 1 Fast Attach 48 | 7 . . . . 4 1 3 10 1 . . 2 . 2 10 8 Attach 57 | . 2 . . . 9 6 1 8 3 . . 2 . 3 11 12 Detach 2 | . . . . . . 1 . . . . . . . 1 . . Swap 48 | . 4 2 2 2 6 . . 2 9 2 . 4 4 4 6 1 Drop 66 | . 7 1 4 1 5 1 3 9 11 . . 2 3 1 18 . Fire 474 | 8 71 24 . 2 28 13 . 97 47 9 . 15 18 20 88 34 Melee 63 | . . 11 . . 5 . . 8 5 1 . 11 1 . 1 20 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 10 . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 7) 771 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Discovered new exit (range 15) 1518 | -10/Materials | Discovered new exit (range 11) 1624 | -10/Materials | Entered Mines 1835 | -10/Mines | Assembled infested the area 2286 | -10/Mines | Found a hidden stash of uninstalled traps 2305 | -10/Mines | Discovered new exit (range 14) 2621 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2623 | -10/Mines | Discovered new exit (range 5) 2629 | -10/Mines | Entered Exiles 2666 | -10/Exiles | Met 8R-AWN 2697 | -10/Exiles | Met EX-HEX 2743 | -10/Exiles | Met EX-BIN 2765 | -10/Exiles | Aligned with FarCom system 2767 | -10/Exiles | Given EX-Vault access code 2804 | -10/Exiles | Opened EX-Vault 2816 | -10/Exiles | Found Potential Leg 2819 | -10/Exiles | Found Potential Leg 2850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2903 | -10/Exiles | Met EX-DEC 3132 | -10/Exiles | Discovered new exit (range 10) 3145 | -10/Exiles | Left Exiles lab with Potential Leg 3145 | -10/Exiles | Entered Mines 3267 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3768 | -9/Mines | Identified exit to Materials 3783 | -9/Mines | Learned 8 Materials zone layouts 3921 | -9/Mines | Entered Materials 3921 | -8/Materials | Accompanied by 5 allies 3921 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3922 | -8/Materials | Identified exit to Factory 3926 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4140 | -8/Materials | Discovered exit to Factory (range 4) 4166 | -8/Materials | Lost 4 allies 4176 | -8/Materials | Lost 4 parts (1p2n1w) 4219 | -8/Materials | Build established: Gunner 4299 | -8/Materials | Garrison activated, responded to threat 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4739 | -7/Factory | Lost 5 parts (1p2n1u1w) 4904 | -7/Factory | Sucked down chute 4904 | -7/Factory | Entered Waste 4904 | -7/Waste | The area was eerily silent 4979 | -7/Waste | Build established: Mutant 5395 | -7/Waste | Discovered new exit (range 12) 5447 | -7/Waste | Entered Factory 5462 | -7/Factory | Build established: Gunner 6319 | -7/Factory | Discovered new exit (range 5) 6512 | -7/Factory | Cargo convoy interrupted 7119 | -7/Factory | Fabricated W-25 Informer (x2) 7702 | -7/Factory | Lost 3 parts (3w) 8644 | -7/Factory | Lost 3 parts (2n1w) 8678 | -7/Factory | Entered another Factory area 8678 | -6/Factory | Evolved 2 slots: Utility x2 9521 | -6/Factory | Discovered new exit (range 11) 9579 | -6/Factory | Destroyed 7 combat bots 10092 | -6/Factory | Entered Lower Caves 10119 | -6/Lower Caves | Build established: Scavenger-Gunner 10119 | -6/Lower Caves | Encountered a Warlord checkpoint 10234 | -6/Lower Caves | Learned Factory security intel 10472 | -6/Lower Caves | Learned location of 1 exit from Factory 10964 | -6/Lower Caves | Discovered new exit (range 8) 10993 | -6/Lower Caves | Entered another Lower Caves area 11023 | -6/Lower Caves | Discovered new exit (range 10) 11037 | -6/Lower Caves | Entered Factory 11037 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11038 | -5/Factory | Identified exit to Factory 11642 | -5/Factory | Garrison activated, responded to threat 11754 | -5/Factory | Spotted B-75 Beast 12013 | -5/Factory | Discovered new exit (range 19) 12034 | -5/Factory | Entered Upper Caves 12127 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12138 | -5/Upper Caves | Found Prototype Special Weapon 12308 | -5/Upper Caves | Learned location of Armory (-3) 12349 | -5/Upper Caves | Ambushed by research squad 12378 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12677 | -5/Upper Caves | Discovered new exit (range 4) 12689 | -5/Upper Caves | Entered another Upper Caves area 12713 | -5/Upper Caves | Discovered exit to Factory (range 18) 12747 | -5/Upper Caves | Attacked by a faux Warlord 13445 | -5/Upper Caves | Entered Factory 13445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13851 | -4/Factory | Lost 3 parts (2n1w) 14155 | -4/Factory | Build established: Mutant 14600 | -4/Factory | Discovered new exit (range 18) 14674 | -4/Factory | Build established: Scavenger-Gunner 14989 | -4/Factory | Lost 4 parts (2u2w) 14998 | -4/Factory | Destroyed 8 combat bots 15184 | -4/Factory | Lost 4 parts (1p1u2w) 15445 | -4/Factory | First assault squad dispatched 15564 | -4/Factory | Entered Upper Caves 15618 | -4/Upper Caves | Identified Molecular Deconstructor 15625 | -4/Upper Caves | System corruption reached 10% 16025 | -4/Upper Caves | Attracted the attention of an 0b10 base 16092 | -4/Upper Caves | Core integrity fell below 50% 16140 | -4/Upper Caves | Lost 13 parts (4p3n4u2w) 16263 | -4/Upper Caves | Core integrity fell below 20% 16283 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16262_ Mass Driver destroyed. 16266_ VTOL Module fries itself beyond repair. 16266_ G-67 Veteran suffers critical hit (Smash). 16266_ Destroyed Adv. Heat Sink. 16266_ G-67 Veteran system corrupted by crushing effect. 16266_ Powered Hammer destroyed. 16270_ Lgt. Quantum Reactor destroyed. 16271_ G-67 Veteran heat spikes uncontrollably. 16271_ Unknown Leg fries itself beyond repair. 16271_ Acquired Mass Driver. 16271_ G-67 Veteran overheating. 16273_ S-27 Virus destroyed. 16273_ Machine disabled. 16273_ G-67 Veteran overheating. 16274_ Hvy. Rocket Launcher destroyed. 16274_ G-67 Veteran overheating. 16276_ G-67 Veteran destroyed. 16277_ Potential Leg destroyed. 16280_ Imp. Trap Scanner destroyed. 16280_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ?????###???????###????????????????? | | ???????????? ???# #?????# #????# ??????????? | | ???????????? ### ##### ## ??????????? | | ??????????? # #?????????? | | ?????????????? # ?????????? | | ???????????????##+ # ????????? | | ???????????# # ] ????? ????? | | ???????????# [ @ #??????????? ???? | | ???????????# **%% ##?????????? ??? | | ????????? # % % g %% #?????????? ??# | | ????????? # # " % #??????????? ### | | ????????? #??## " ##????????????# | | ????????# #? "" g % #??????????????# | | ????????# +? " # #??????????????# | | ????????# +? "# #??????????????# | | ???????? #? "# ##?????????????# | | ????????# ####### "# ##??????????????# | | ????????# # ! "# ##??????###????## | | ????????# #!% ""# #??????# #????# | | ????????# #"""""" T"""# ######## ##### | | ????????# #######;++###### ## | | ????????# % ## ## | | ??????### !%! ## ## | | ??##### % ## ############ ### ### | | ## %[% ##?????###??# #?##### ##?# | | %% ##?????## #??# #?????# ##??# | | ## #####???# #### #?????## ##??? | | "### ### ## ##?## #??????## ##?? | | #???### ##?## ### #?####??# #?? | | ??????####???## ### #######?# #??# #?? | | ????????#####?# #### ######### #??# #?? | | ????????# #?# #?# ##### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 22 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- Plasma Cutter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeActiveFemtoactuators Manual? 0 Play Time 03:11:26 Cumulative 106.0 hours Start 2025.03.15 @ 16:39:00 End 2025.03.16 @ 13:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: debd2690-d2b3-4e85-a8b6-ea2059b4eaa5