Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 02:22:00 Player: akira Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (3455) 3455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 6428 Bonus ------- High Alert Combat Kills 138 Cogmind --------- Core Integrity 112/700 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Melee Analysis Suite System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Visual Processing Unit Weapon Cycler Weapon Cycler System Shield Component Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite System Restoration Module > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Armored Treads Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit Visual Processing Unit Terrain Scan Processor Weapon Cycler Weapon Cycler Improved Medium Armor Plating Component Analysis Suite Minigun High-powered Shotgun Flak Cannon Heavy Rocket Launcher Spear [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Katana Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 92 | 6 2 20 17 47 Power 10 | 1 1 4 1 3 Engine 9 | 1 1 4 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 38 | 2 . 6 10 20 Treads 2 | 2 . . . . Leg 32 | . . 6 7 19 Wheel 4 | . . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 1 3 3 11 Device 4 | . . . 2 2 Storage 3 | 1 . . . 2 Processor 4 | . 1 . . 3 Hackware 3 | . . 1 . 2 Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 25 | 2 . 7 3 13 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 . 6 2 4 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 24 | . . . 4 20 Power 2 | . . . . 2 Propulsion 13 | . . . 2 11 Utility 7 | . . . 2 5 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 91 88 90 95 Engine 7 | . 14 11 9 4 Treads 3 | . 28 5 . . Leg 21 | . . 16 22 25 Wheel 2 | . . . 3 3 Device 7 | . . . 4 10 Storage 8 | . 14 11 9 7 Processor 17 | . 6 11 9 21 Hackware 2 | . . 8 . 2 Protection 5 | . . 11 14 2 Ballistic Gun 9 | . 28 13 16 4 Slashing Weapon 4 | . . . 1 6 Peak Build Rating 42 | 6 7 17 28 42 Average Rating 27 | 4 6 11 19 36 On Entrance 11 | . 6 7 16 28 Naked Turns . | . . . . . Heaviest Build 60 | 14 14 21 25 60 Greatest Support 66 | 40 40 40 36 66 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 12 | 7 8 8 8 15 Most Carried 16 | 4 4 8 8 16 Average Carried 10 | 2 3 6 7 12 Final Capacity 15 | 8 8 8 8 15 Final Carried 10 | 3 4 8 8 10 Class Distribution -------------------- 58% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2162 | 150 284 488 415 825 Remotely . | . . . . . Salvage Created 3492 | . 210 740 577 1965 Parts 206 | . 10 44 35 117 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 74 | . 5 13 13 43 Melee 24 | . . . 1 23 Guns 36 | . 5 13 12 6 Cannons 2 | . . . . 2 AOE 12 | . . . . 12 Classes Destroyed 14 | . 2 5 2 5 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Hauler 2 | . . 1 . 1 Recycler 2 | . . 1 . 1 Operator 5 | . . 1 . 4 Watcher 6 | . 1 3 . 2 Swarmer 12 | . . 2 3 7 Grunt 36 | . 5 7 5 19 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 9 | . . 4 3 2 Specialist 6 | . . . . 6 Hunter 3 | . . . . 3 Programmer 6 | . . . . 6 Best Kill Streak 10 | . 3 4 4 10 Combat Bots Only 5 | . 2 2 4 5 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 38 60 81 331 Missed 138 | . 8 22 18 90 Damage Taken 5452 | . 361 420 1074 3597 Core 898 | . 56 73 181 588 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . 12 36 16 Core Remaining (%) 81 | 100 77 81 67 . Volleys Fired 193 | . 31 60 41 61 Largest 2 | . 2 2 2 2 Hottest 69 | . 40 40 46 69 Shots Fired 307 | . 62 83 81 81 Gun 278 | . 62 83 81 52 Cannon 14 | . . . . 14 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 292 | . 62 83 81 66 Thermal . | . . . . . Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 10 13 19 13 Robot Miss Streak 5 | . 2 4 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 301 | . 44 61 74 122 Core Hits 159 | . 12 31 26 90 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 16 | . . 2 . 14 Destroy 4 | . . 2 . 2 Sever 12 | . . . . 12 Melee Attacks 102 | . . . 10 92 Impact . | . . . . . Slashing 93 | . . . 10 83 Piercing 9 | . . . . 9 Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 8281 | . 556 828 1271 5626 Guns 3176 | . 556 828 1023 769 Cannons 158 | . . . . 158 Explosions 2118 | . . . . 2118 Melee 2829 | . . . 248 2581 Ramming . | . . . . . Kinetic 3334 | . 556 828 1023 927 Thermal . | . . . . . Explosive 2118 | . . . . 2118 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2653 | . . . 248 2405 Piercing 176 | . . . . 176 Highest Corruption 3 | . 3 . 3 1 Average Corruption 2 | . 2 . 3 1 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 22 | . 3 . 14 5 Message Errors 6 | . 1 . 3 2 Matter Fused 5 | . . . 4 1 Energy Discharges 3 | . 2 . . 1 Parts Rejected 1 | . . . 1 . Parts Fused 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 227 | . . . 13 214 Projectiles . | . . . . . Explosions 29 | . . . . 29 Melee 198 | . . . 13 185 Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 128 | . 20 . 19 128 Average Temperature 29 | . 6 . 4 53 Received Heat Transfer 1263 | . 216 135 450 462 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 723 | . 100 223 208 723 Initial 64 | . . 42 64 25 Average 188 | . 42 111 100 248 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 68 | 100 100 94 92 52 Level 1 17 | . . 5 7 25 Level 2 13 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 2 1 1 17 Investigation 4 | . 2 . 1 1 Extermination 5 | . . . . 5 Reinforcement 10 | . . 1 . 9 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 11 23 22 72 Peak Tracking Total 9 | . 3 4 4 9 Tactical Retreats 11 | . . 1 1 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 1 3 3 Terminals 9 | . 2 1 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 7 6 15 5 Successful 19 | . 5 3 8 3 Failed 13 | . 1 3 7 2 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 20 | . 10 5 5 . Terminals 33 | . 7 6 15 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 5 3 8 3 Record 3 | . . . 3 . Part Schematic 4 | . 1 2 1 . Open DSF 3 | . . . . 3 Alert Level 3 | . . 1 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 1 3 1 Full Trace Events 7 | . 3 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6156 | 75 499 949 801 3832 Spaces Moved 2398 | 41 164 339 441 1413 Core 2 | 2 . . . . Treads 292 | 39 164 89 . . Legs 1772 | . . 250 335 1187 Wheels 332 | . . . 106 226 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 90 90 Average Speed 125 | 154 160 144 118 117 Slowest Speed 270 | 160 160 190 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 36 27 34 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 54 | . . . . 54 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 48 | . . . . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5111 | 50 338 718 626 3379 Wait 2235 | . 140 275 102 1718 Move 2394 | 40 163 338 440 1413 Hop . | . . . . . Pick Up 48 | 4 2 11 7 24 Fast Attach 23 | 5 . 2 6 10 Attach 31 | 1 1 7 5 17 Detach 7 | . . 3 1 3 Swap 39 | . 1 11 6 21 Drop 40 | . . 11 8 21 Fire 193 | . 31 60 41 61 Melee 99 | . . . 10 89 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [Sto]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 441 | -10/Materials | Central database locked down 557 | -10/Materials | Discovered new exit (range 10) 573 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Build established: Scavenger-Mutant 1332 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Identified exit to Materials 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -8/Materials | Discovered new exit (range 8) 2116 | -8/Materials | Identified exit to Factory 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2502 | -7/Factory | Build established: Mutant 2781 | -7/Factory | Lost 3 parts (3n) 3175 | -7/Factory | Build established: Scavenger-Mutant 3301 | -7/Factory | Cargo convoy interrupted 3763 | -7/Factory | Discovered new exit (range 15) 5258 | -7/Factory | Lost 3 parts (2n1u) 5528 | -7/Factory | Core integrity fell below 50% 5646 | -7/Factory | Build established: Scavenger-Gladiator 6066 | -7/Factory | Discovered new exit (range 15) 6128 | -7/Factory | Garrison activated, responded to threat 6128 | -7/Factory | Garrison activated, responded to threat 6153 | -7/Factory | Core integrity fell below 20% 6157 | -7/Factory | Self-destructed Last Messages --------------- reinforcements. 06128_ ALERT: Activating Garrison Access F004. 06128_ X-67 Chaingunner calls for garrison reinforcements. 06128_ ALERT: Activating Garrison Access F002. 06128_ Knocked back. 06129_ Acquired 5 matter. 06130_ X-67 Chaingunner destroyed. 06130_ Penetrated by Slug. 06130_ Hrd. Light Armor Plating destroyed. 06132_ G-47 Trooper destroyed. 06133_ Titanium Leg destroyed. 06134_ X-67 Chaingunner destroyed. 06137_ Hvy. Missile Launcher destroyed. 06141_ Titanium Leg destroyed. 06141_ Knocked back. 06148_ Destroyed VTOL Module. 06151_ Titanium Leg destroyed. 06151_ S-27 Virus Autogun severed. 06154_ Knocked back. 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"?????? | | ??????????????????????????????" "" #? ??????? | | ??????????????????????????????" ""# #????????? | | ?????????????????????????????"" ??? #????????? | | ??????????????????????????????" ??? #????????? | | ?????????????????????????????? ??? +????????? | | ?????????????????????????????? ???? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Weapon Cycling 30 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed GodGuidedWell Manual? 0 Play Time 01:11:01 Cumulative 16.6 hours Start 2024.11.22 @ 01:12:00 End 2024.11.22 @ 02:22:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69961806-23e9-449e-aaa4-7396e8bcced1