Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:40:38 Player: void Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (688) 688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 271/400 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Advanced Visual Processing Unit Faulty Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Sensor Array Improved Terrain Scanner Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 7 4 2 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 4 | 1 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 2 . 10 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 3 | . 1 . 2 Weapon 4 | . . . 4 Highest Loss Streak 10 | . 2 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 67 Engine 12 | . 13 14 8 Leg 26 | . 28 28 16 Device 11 | . 13 14 3 Storage 13 | . 14 14 11 Protection 1 | . . . 6 Energy Gun 3 | . 9 . . Ballistic Gun 13 | . 13 14 13 Ballistic Cannon 9 | . 4 14 6 Naked Turns . | . . . . Heaviest Build 17 | 12 14 14 17 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 8 Average Carried 6 | 1 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 557 | 253 110 44 150 Remotely . | . . . . Salvage Created 809 | 102 201 44 462 Parts 57 | 4 12 4 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 6 3 11 Guns 6 | . 3 2 1 Cannons 9 | . 3 1 5 AOE 5 | . . . 5 Classes Destroyed 9 | 2 1 1 5 Builder 3 | . . . 3 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 6 | . . 3 3 Grunt 13 | . 6 . 7 Sentry 1 | . . . 1 Best Kill Streak 19 | 3 2 3 19 Combat Bots Only 10 | . 2 3 10 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 144 | . 49 15 80 Missed 43 | . 11 1 31 Damage Taken 1312 | . 439 116 757 Core 219 | . 46 44 129 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 69 | 12 25 8 24 Largest 2 | 2 2 2 2 Hottest 75 | 60 75 55 68 Shots Fired 134 | 24 50 16 44 Gun 89 | 24 33 8 24 Cannon 40 | . 17 8 15 Launcher 5 | . . . 5 Special . | . . . . Kinetic 104 | 12 37 16 39 Thermal 25 | 12 13 . . Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 9 | 9 7 2 7 Robot Miss Streak 5 | 2 3 4 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | 17 30 4 25 Core Hits 43 | 4 12 3 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1642 | 191 422 78 951 Guns 560 | 191 246 40 83 Cannons 400 | . 176 35 189 Explosions 679 | . . . 679 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 761 | 91 323 75 272 Thermal 199 | 100 99 . . Explosive 679 | . . . 679 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . 12 . 17 Projectiles 12 | . 12 . . Explosions 17 | . . . 17 Melee . | . . . . Knockbacks 4 | . 2 . 2 Impact . | . . . . Kinetic 4 | . 2 . 2 Secondary . | . . . . Self-Inflicted Damage 200 | . . . 200 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 160 | . 111 160 34 Average Temperature 37 | . 46 86 9 Received Heat Transfer 495 | . 249 . 246 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | 225 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 413 | 15 170 70 413 Initial 9 | . 9 . . Average 44 | 4 37 3 190 Maximum Alert Level 2 | . . . 2 Low Security (%) 93 | 100 100 100 56 Level 1 4 | . . . 28 Level 2 2 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 8 3 25 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 1 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 7 1 7 Successful 7 | . 2 1 4 Failed 8 | . 5 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 6 | . 4 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1343 | 95 451 587 210 Spaces Moved 866 | 42 270 445 109 Core 32 | 11 . . 21 Treads . | . . . . Legs 834 | 31 270 445 88 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 120 | 108 120 120 125 Slowest Speed 190 | 150 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 39 90 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . . . 62 Melee . | . . . . Projectile . | . . . . AOE 62 | . . . 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1030 | 64 346 481 139 Wait 66 | 1 42 23 . Move 863 | 41 269 444 109 Hop . | . . . . Pick Up 12 | 3 6 2 1 Fast Attach 8 | 7 . . 1 Attach 6 | . 2 . 4 Detach . | . . . . Swap 4 | . 2 2 . Drop 1 | . . 1 . Fire 69 | 12 25 8 24 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered Mines 568 | -10/Mines | Met a Derelict shopkeep closing up shop 651 | -10/Mines | Discovered new exit (range 9) 883 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 886 | -10/Mines | Found Prototype Device 887 | -10/Mines | Identified Exp. Sensor Array 905 | -10/Mines | Discovered new exit (range 4) 956 | -10/Mines | Learned 2 Materials zone layouts 974 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Destroyed 10 combat bots 1344 | -9/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle crushed. Y-45 Defender destroyed. Acquired 12 matter. Acquired 11 matter. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Treads. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Heat Sink. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ???????????????????????? | | ??????????????????? ! "??? ??????????????????? | | ??????????????????? "??? "?????????????????? | | ???????????????????# ""? ""????????????????? | | ???????????????????# """ # """"" # | | ???????????????????# ! + """"" # | | ???????????????????# # """"" # " | | ???????????????????# """ """ # # T | | ???????????????????# """ """ # # " | | ???????????????????# ! 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Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingCoolantFlakker Manual? 0 Play Time 00:14:50 Cumulative 20.9 hours Start 2024.05.03 @ 18:49:16 End 2024.05.03 @ 22:40:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 37 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 17% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61a8b922-2c6f-4b46-aef5-b034d58c4347