Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.01 @ 22:49:32 Player: %41THX3142 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3521) 3521 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 8163 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Micro Fission Core Tesla Rifle Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Neutron Cannon Power Sword > --- INVENTORY -------- Light Fission Core Wheel Wheel Wheel Power Amplifier Improved Particle Charger Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Tesla Rifle Thermic Laser Improved EM Pulse Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Power Sword Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . Utility 6 | . . 2 . 2 . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 186 | 7 3 30 46 41 10 32 17 Power 28 | 1 . 2 4 6 3 9 3 Engine 13 | 1 . 2 4 2 . 4 . Core 14 | . . . . 4 2 5 3 Reactor 1 | . . . . . 1 . . Propulsion 46 | 2 1 6 7 12 2 9 7 Treads . | . . . . . . . . Leg 3 | . . . . 1 . . 2 Wheel 43 | 2 1 6 7 11 2 9 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 2 2 9 10 12 . 8 3 Device 20 | 1 . 1 5 6 . 5 2 Storage 9 | 1 1 4 1 2 . . . Processor 5 | . 1 . . 2 . 2 . Hackware . | . . . . . . . . Protection 12 | . . 4 4 2 . 1 1 Artifact . | . . . . . . . . Weapon 66 | 2 . 13 25 11 5 6 4 Energy Gun 28 | 1 . 6 14 1 3 1 2 Energy Cannon 12 | . . 4 1 4 . 3 . Ballistic Gun 5 | 1 . 1 1 2 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 4 | . . . 3 1 . . . Special Weapon 8 | . . 2 6 . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 6 | . . . . 2 2 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 1 2 . Parts Lost 70 | . 1 5 20 19 . 8 17 Power 11 | . . . 4 5 . . 2 Propulsion 23 | . 1 2 6 5 . 3 6 Utility 20 | . . 1 6 4 . 4 5 Weapon 16 | . . 2 4 5 . 1 4 Highest Loss Streak 9 | . 1 3 5 9 . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 99 98 93 70 93 92 76 Engine 8 | . 14 11 16 1 6 4 2 Core 2 | . . . . 5 3 1 5 Wheel 20 | . 27 21 23 14 26 21 14 Device 8 | . 13 6 8 8 6 8 13 Storage 11 | . 14 22 17 8 6 5 4 Processor 11 | . 1 11 6 9 13 19 14 Protection 3 | . . 3 2 4 6 4 3 Energy Gun 6 | . 14 9 12 6 6 1 . Energy Cannon 4 | . . 5 1 3 6 9 7 Ballistic Gun 1 | . 14 5 . . . . . Slashing Weapon 2 | . . . . 3 5 4 4 Naked Turns 108 | . . . . . . . 108 Heaviest Build 89 | 12 27 46 53 68 79 89 69 Greatest Support 44 | 32 32 32 42 32 44 44 42 Greatest Overweight (x) 22 | 1 . 2 4 11 1 2 22 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 14 15 15 15 15 13 Most Carried 15 | 7 8 15 15 15 15 15 15 Average Carried 13 | 2 7 12 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 7 8 15 14 15 15 15 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 21% | Scavenger-Assassin 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Matter Collected 2318 | 278 25 317 446 586 130 274 262 Remotely . | . . . . . . . . Salvage Created 4594 | 138 45 949 960 958 113 786 645 Parts 254 | 12 3 61 56 48 8 36 30 Haulers Intercepted 7 | . . 3 3 1 . . . Recyclers Shooed 6 | 1 . . . . . 3 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 71 | . . 16 20 15 2 8 10 Melee 18 | . . . . 3 2 4 9 Guns 29 | . . 9 11 9 . . . Cannons 12 | . . 4 2 1 . 4 1 AOE 8 | . . 2 6 . . . . Classes Destroyed 14 | 2 1 7 3 1 . . . Worker 10 | . . 1 1 7 . 1 . Builder 7 | . . 2 2 . . 1 2 Tunneler 2 | 2 . . . . . . . Hauler 7 | . . 3 3 1 . . . Recycler 5 | 1 . 1 1 . . 2 . Watcher 9 | . 2 2 2 1 . 1 1 Swarmer 7 | . . . 7 . . . . Grunt 40 | . . 12 5 11 . 4 8 Brawler 3 | . . 2 . . . 1 . Duelist 3 | . . 1 . 2 . . . Sentry 7 | . . 1 4 . 1 . 1 Specialist 2 | . . . 2 . . . . Hunter 5 | . . . 2 1 1 1 . Programmer 3 | . . . . 1 . 2 . Savage 1 | . . . . . . . 1 Best Kill Streak 8 | 3 1 6 8 5 1 3 3 Combat Bots Only 4 | . . 3 4 4 1 3 3 Max Kills in Single Turn 4 | 1 1 2 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Damage Taken 9164 | . 38 624 2011 2326 73 1510 2582 Core 2070 | . . 79 349 636 5 58 943 Absorbed by Shields 319 | . . . . . . 269 50 Redirected to Shielding 85 | . . . 8 77 . . . Regen/Repaired (Parts) 66 | . . 66 . . . . . Core Remaining (%) 70 | 100 100 80 36 9 99 . . Volleys Fired 343 | 8 5 72 150 70 . 28 10 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 188 | 60 60 115 138 138 . 120 188 Shots Fired 554 | 16 10 128 203 129 . 55 13 Gun 318 | 16 10 88 106 96 . . 2 Cannon 146 | . . 31 16 33 . 55 11 Launcher 15 | . . . 15 . . . . Special 75 | . . 9 66 . . . . Kinetic 65 | 8 5 35 2 8 . . 7 Thermal 389 | . . 62 146 121 . 55 5 Explosive 15 | . . . 15 . . . . Electromagnetic 85 | 8 5 31 40 . . . 1 Robot Hit Streak 16 | 4 4 16 10 11 . 7 2 Robot Miss Streak 8 | 3 3 8 3 3 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 394 | 8 5 77 92 114 4 57 37 Core Hits 183 | 5 2 53 41 36 2 22 22 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . 2 . . 1 Critical Strikes 21 | . . 5 2 6 . 2 6 Burn 9 | . . 3 2 3 . . 1 Destroy 3 | . . 1 . . . . 2 Corrupt 1 | . . 1 . . . . . Smash 2 | . . . . 2 . . . Sever 6 | . . . . 1 . 2 3 Melee Attacks 175 | . . . . 33 18 59 65 Impact 6 | . . . . 6 . . . Slashing 169 | . . . . 27 18 59 65 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . 8 1 2 4 Combat Hostiles 2 | . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10763 | 110 120 1358 2230 3022 189 2198 1536 Guns 3361 | 110 82 675 1203 1245 . . 46 Cannons 2831 | . . 524 252 682 . 1269 104 Explosions 828 | . 38 159 631 . . . . Melee 3596 | . . . . 1092 189 929 1386 Ramming 3 | . . . . 3 . . . Kinetic 472 | 28 14 156 31 139 . . 104 Thermal 4930 | . 38 678 1139 1788 . 1269 18 Explosive 552 | . . . 552 . . . . Electromagnetic 1210 | 82 68 524 508 . . . 28 Impact 259 | . . . . 259 . . . Slashing 3337 | . . . . 833 189 929 1386 Piercing . | . . . . . . . . Highest Corruption 18 | . . . 18 3 . 5 13 Average Corruption 6 | . . . 16 2 . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . 24 6 . 11 27 Message Errors 14 | . . . 4 3 . 2 5 Matter Fused 13 | . . . 5 . . 3 5 Heat Flow Errors 7 | . . . 3 1 . . 3 Energy Discharges 10 | . . . 1 1 . 4 4 Data Loss (minor) 13 | . . . 4 . . 2 7 Data Loss (major) 4 | . . . 3 . . . 1 Misfires 3 | . . . 1 1 . . 1 Misdirections 2 | . . . 1 . . . 1 Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 356 | . 8 . 41 200 . 79 28 Projectiles 46 | . . . . 2 . 44 . Explosions 49 | . 8 . 41 . . . . Melee 261 | . . . . 198 . 35 28 Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . 8 . 68 1 . . . Shots 4 | . 1 . 3 . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 486 | 40 32 314 320 486 . 370 207 Average Temperature 87 | 20 16 94 71 112 . 103 69 Received Heat Transfer 2983 | . . 300 333 1152 12 340 846 Effects 6 | . . . 1 5 . . . Shutdowns 3 | . . . . 3 . . . Energy Bleed 2 | . . . 1 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Fried 8 | . 3 4 1 . . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted 2 | . . 1 . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 16 | . . 1 5 6 . 4 . Heat Transferred 8205 | . 50 1400 2646 3293 . 666 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Peak Influence 457 | 15 95 457 455 350 185 307 225 Initial 192 | . 9 39 192 165 115 24 137 Average 195 | 6 61 252 276 215 108 159 131 Maximum Alert Level 2 | . . 2 2 1 . 1 1 Low Security (%) 52 | 100 100 34 22 33 100 61 86 Level 1 44 | . . 49 76 66 . 38 13 Level 2 2 | . . 16 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . . 3 6 5 2 4 2 Investigation 13 | . . 2 2 2 2 3 2 Extermination 2 | . . . . 1 . 1 . Reinforcement 7 | . . 1 4 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 1 2 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Distress Signals 11 | . . 3 1 2 . 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 4 33 28 31 4 24 33 Peak Tracking Total 10 | . 1 4 8 7 3 9 10 Tactical Retreats 25 | . . 10 1 3 . 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Traps Triggered 9 | . 1 2 3 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Disabled 11 | . . 2 3 3 . 2 1 Max in Single Turn 1 | . . 1 1 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Accessed 32 | . 6 6 5 3 5 4 3 Terminals 22 | . 5 4 4 1 3 2 3 Fabricators 3 | . . . . 1 1 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers 3 | . . 1 . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 97 | . 16 20 16 9 20 9 7 Successful 53 | . 7 10 9 5 14 6 2 Failed 44 | . 9 10 7 4 6 3 5 Catastrophic 13 | . 3 4 2 2 1 . 1 Database Lockouts . | . . . . . . . . Manual 36 | . 11 8 3 . 10 2 2 Terminals 70 | . 15 11 15 3 15 4 7 Fabricators 7 | . . . . 3 2 2 . Repair Stations 4 | . . 4 . . . . . Recycling Units 5 | . 1 . 1 3 . . . Scanalyzers 11 | . . 5 . . 3 3 . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 4 1 8 1 7 1 2 Record 3 | . . . . . 2 . 1 Robot Analysis 1 | . . . . 1 . . . Open Door 2 | . . . . . . 1 1 Level Access Points 2 | . . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 7 | . 1 1 3 . 2 . . Locate Traps 3 | . 1 . 2 . . . . Dispatch Records 1 | . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 6 | . . . . 2 2 2 . Load Schematic 3 | . . . . 1 1 1 . Build 3 | . . . . 1 1 1 . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . . Report Inventory 3 | . 1 . 1 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 8 | . . 4 . . 2 2 . Insert Component 4 | . . 2 . . 1 1 . Analyze 4 | . . 2 . . 1 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 1 . . 2 1 . Terminals 6 | . 2 1 . . 2 1 . Botnet 6 | . 2 1 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 4 5 4 3 5 4 2 Full Trace Events 13 | . 1 2 2 2 2 2 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . Parts Built 9 | . . . . 3 3 3 . Authchips . | . . . . . . . . Time 101 | . . . . 25 51 25 . Total Part Build Rating 9 | . . . . 3 3 3 . Parts Repaired 2 | . . 2 . . . . . Time 58 | . . 58 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed 4 | . . 2 . . 1 1 . Part Schematics Acquired 3 | . . 2 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 39 | . . . . . . . 39 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 123 | . . . . . . . 123 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Turns Passed 6592 | 83 278 1108 1391 1196 617 1061 858 Spaces Moved 4116 | 45 220 693 744 619 506 676 613 Core 215 | 6 . . . 7 . . 202 Treads . | . . . . . . . . Legs 20 | . . . . 15 . . 5 Wheels 3881 | 39 220 693 744 597 506 676 406 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 93 95 100 97 50 Average Speed 103 | 94 100 107 104 113 100 103 89 Slowest Speed 1150 | 100 100 130 140 600 100 116 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . 1 . Exploration Rate (%) 30 | 3 36 40 68 20 12 15 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 154 | . . 9 79 7 14 24 21 Terrain Destroyed 315 | . 3 12 217 8 14 35 26 Melee 66 | . . . . 7 14 24 21 Projectile 83 | . . 9 57 1 . 11 5 AOE 166 | . 3 3 160 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total 5484 | 68 269 911 1014 919 595 893 815 Wait 490 | . 39 90 49 126 40 62 84 Move 4108 | 44 219 692 743 618 505 674 613 Hop . | . . . . . . . . Pick Up 86 | 8 2 18 17 12 10 17 2 Fast Attach 47 | 7 . 7 2 21 . 6 4 Attach 53 | . 1 6 18 8 3 9 8 Detach 8 | . . . 2 3 1 . 2 Swap 86 | . 2 17 26 12 7 17 5 Drop 71 | 1 1 9 7 15 11 20 7 Fire 343 | 8 5 72 150 70 . 28 10 Melee 175 | . . . . 33 18 59 65 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 1 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 353 | -10/Materials | Identified exit to Materials 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 740 | -9/Materials | Discovered new exit (range 16) 889 | -9/Materials | Build established: Scavenger-Mutant 1061 | -9/Materials | Lost 3 parts (1n1u1w) 1239 | -9/Materials | Repaired Med. Armor Plating 1267 | -9/Materials | Repaired Med. Laser 1412 | -9/Materials | Discovered new exit (range 16) 1469 | -9/Materials | Identified exit to Materials 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2065 | -8/Materials | Build established: Mutant 2165 | -8/Materials | Lost 4 parts (1n1u2w) 2190 | -8/Materials | Identified exit to Factory 2418 | -8/Materials | Crushed by falling debris 2432 | -8/Materials | Crushed by falling debris 2432 | -8/Materials | System corruption reached 10% 2463 | -8/Materials | Lost 5 parts (2p1n1u1w) 2612 | -8/Materials | Lost 5 parts (2n2u1w) 2615 | -8/Materials | Core integrity fell below 50% 2808 | -8/Materials | Lost 3 parts (1p1n1u) 2861 | -8/Materials | Entered Factory 2861 | -7/Factory | Evolved 2 slots: Utility x2 2950 | -7/Factory | Fabricated Wheel (x3) 3134 | -7/Factory | Lost 4 parts (1p2n1u) 3239 | -7/Factory | Lost 3 parts (1n1u1w) 3455 | -7/Factory | Core integrity fell below 50% 3483 | -7/Factory | Lost 9 parts (2p1n2u4w) 3581 | -7/Factory | Core integrity fell below 20% 4008 | -7/Factory | Build established: Scavenger-Assassin 4036 | -7/Factory | Discovered new exit (range 7) 4043 | -7/Factory | Identified exit to Factory 4057 | -7/Factory | Entered another Factory area 4057 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4100 | -6/Factory | Identified exit to Lower Caves 4300 | -6/Factory | Fabricated Wheel (x3) 4429 | -6/Factory | Identified exit to Factory 4674 | -6/Factory | Entered another Factory area 4674 | -5/Factory | Evolved 2 slots: Utility x2 4788 | -5/Factory | Build established: Assassin 4801 | -5/Factory | Spotted B-75 Beast 4911 | -5/Factory | Fabricated Wheel (x3) 5117 | -5/Factory | Crushed by falling debris 5318 | -5/Factory | Discovered new exit (range 5) 5321 | -5/Factory | Identified exit to Extension 5395 | -5/Factory | Build established: Mutant 5547 | -5/Factory | Cargo convoy interrupted 5664 | -5/Factory | Lost 3 parts (2u1w) 5735 | -5/Factory | Entered Extension 5757 | -5/Extension | Disrupted transfer network 5850 | -5/Extension | Spotted B-75 Beast 5936 | -5/Extension | Build established: Scavenger-Assassin 6107 | -5/Extension | Rescued a captive Derelict 6220 | -5/Extension | System corruption reached 10% 6253 | -5/Extension | Lost 6 parts (1p2n2u1w) 6447 | -5/Extension | Released all parts (8) 6476 | -5/Extension | Lost 6 parts (1p1n2u2w) 6553 | -5/Extension | Core integrity fell below 50% 6555 | -5/Extension | Spotted B-75 Beast 6584 | -5/Extension | Core integrity fell below 20% 6593 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- variants are responsible for their oversight and maintenance. 06578_ ALERT: Suspicious activity at Terminal E013. Dispatching Investigation squad. 06581_ Penetrated by Slug. 06583_ Triggered Stasis Trap. 06583_ A bubble of rippling energy engulfs the area. 06583_ Field strength at 94. 06584_ Field strength at 88. 06584_ Penetrated by Slug. 06585_ Field strength at 76. 06586_ Field strength at 70. 06586_ Penetrated by Slug. 06587_ Field strength at 39. 06588_ Field strength at 33. 06588_ Penetrated by Slug. 06589_ Slug penetrates Wall. 06589_ Field strength at 8. 06590_ Field strength at 2. 06591_ Stasis field depleted. 06591_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????## ???????????????????????????? | | ???????????#########;#####???????????????????????? | | ???????????? #???????????????????????? | | ?????????????????# ###?????????????????????? | | ?????????????????# ^ ""#?????????????????????? | | ?????????????????# T"#?????????????????????? | | ?????????????????# /![ ""#?????????????????????? | | ?????????????????# Y/[[ #####???????????????????? | | ?????????????????# Y [ @ ;#???????????????????? | | ?????????????????# ######## ##???????????????????? | | ??????????#####??# #??????# #????????????????????? | | ??????????# ?# ######?# #????????????????????? | | ??????????+ **= # # #?# #????????????????????? | | ??????????# # # #?# #????????????????????? | | ??????????# / + #?# #????????????????????? | | ??????????# # # #?# #????????????????????? | | ??????????# / # # #?# #????????????????????? | | ??????????######?# + #?? #????????????????????? | | ?????????????????# # #?? #????????????????????? | | ?????????????????# # #?# #????????????????????? | | ?????????????????# + #?# #????????????????????? | | ?????????????????# ##+###?# #????????????????????? | | ?????????????????# ##### #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????########## #???#??#?????????????? | | ????????????????????????### ### ## ### ??????????? | | ????????????????????????#""%"" "" "?????????? | | ???????????????????????## " " " " ????????? | | ???????????????????????#" #???????? | | ????###????????????????## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 6 Particle Charging 20 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Wheel | x3 | -6/Factory Wheel | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedTractorScreen Manual? 0 Play Time 02:13:01 Cumulative 29.7 hours Start 2024.02.01 @ 20:35:13 End 2024.02.01 @ 22:49:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d1742f-a1e0-4fde-9137-d1e971e6dc78