Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:31:19 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1232) 1232 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3368 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 467/550 Matter 240/300 Energy 95/100 System Corruption 0% Temperature Hot (269) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flail [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 62 | 5 18 6 30 3 Power 9 | . 5 . 4 . Engine 9 | . 5 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 2 6 . Treads . | . . . . . Leg 4 | . . . 4 . Wheel 4 | 2 . . 2 . Hover 4 | . 2 2 . . Flight 2 | . 2 . . . Utility 20 | 1 4 3 9 3 Device 7 | . 2 . 3 2 Storage 1 | 1 . . . . Processor 7 | . 1 1 5 . Hackware . | . . . . . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 19 | 2 5 1 11 . Energy Gun 6 | 2 3 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | . 2 . 4 . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 2 . Parts Lost 27 | . 5 3 9 10 Power 5 | . 1 1 2 1 Propulsion 9 | . 2 1 4 2 Utility 8 | . . 1 1 6 Weapon 5 | . 2 . 2 1 Highest Loss Streak 10 | . 3 2 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 79 53 92 89 Engine 8 | . 6 7 9 7 Leg 10 | . . . 16 18 Wheel 2 | . 2 . 3 . Hover 7 | . 22 6 1 . Flight 1 | . 1 16 . . Device 3 | . 4 1 3 6 Storage 3 | . 12 . . . Processor 22 | . 1 5 32 24 Protection 4 | . . 8 5 14 Energy Gun 7 | . 25 5 . . Ballistic Gun 3 | . . 5 5 . Ballistic Cannon 6 | . . . 9 18 Impact Weapon 4 | . . . 6 . Naked Turns 1 | . . . . 1 Heaviest Build 30 | 9 14 6 21 30 Greatest Support 35 | 26 26 12 26 35 Greatest Overweight (x) 5 | . 3 . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 8 | . 8 5 5 5 Average Carried 5 | . 6 4 4 5 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 3 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1198 | 240 290 . 664 4 Remotely . | . . . . . Salvage Created 1870 | . 413 . 1346 111 Parts 78 | . 21 . 50 7 Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 31 | . 9 . 19 3 Melee 8 | . 1 . 7 . Guns 15 | . 7 . 8 . Cannons 5 | . . . 2 3 Classes Destroyed 9 | . 5 . 3 1 Worker 4 | . 1 . 3 . Hauler 7 | . 1 . 6 . Recycler 4 | . . . 4 . Operator 2 | . . . 2 . Watcher 3 | . 1 . 2 . Swarmer 7 | . 3 . 4 . Grunt 12 | . 6 . 5 1 Sentry 11 | . . . 10 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 2 . 3 3 Combat Bots Only 3 | . 2 . 3 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 354 | . 73 55 144 82 Missed 123 | . 15 31 49 28 Damage Taken 3264 | . 633 233 1316 1082 Core 561 | . 119 97 262 83 Absorbed by Shields . | . . . . . Redirected to Shielding 30 | . . 4 26 . Core Remaining (%) 54 | 100 52 . 10 . Volleys Fired 145 | . 60 . 73 12 Largest 2 | . 2 . 2 2 Hottest 115 | . 115 . 78 78 Shots Fired 218 | . 102 . 95 21 Gun 160 | . 102 . 58 . Cannon 58 | . . . 37 21 Launcher . | . . . . . Special . | . . . . . Kinetic 116 | . . . 95 21 Thermal 102 | . 102 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 40 | . 10 . 26 40 Robot Miss Streak 4 | . 4 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 204 | . 65 . 123 16 Core Hits 61 | . 20 . 34 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 7 | . . . 7 . Critical Strikes 12 | . 2 . 10 . Burn 2 | . 2 . . . Blast 1 | . . . 1 . Smash 9 | . . . 9 . Melee Attacks 57 | . . . 57 . Impact 57 | . . . 57 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . . 11 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 4259 | . 855 . 3112 292 Guns 1566 | . 846 . 720 . Cannons 877 | . . . 585 292 Explosions . | . . . . . Melee 1807 | . . . 1807 . Ramming 9 | . 9 . . . Kinetic 1597 | . . . 1305 292 Thermal 846 | . 846 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1807 | . . . 1807 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 610 | . . . 610 . Projectiles 28 | . . . 28 . Explosions . | . . . . . Melee 582 | . . . 582 . Knockbacks 8 | . . . 5 3 Impact 4 | . . . 4 . Kinetic 2 | . . . . 2 Secondary 2 | . . . 1 1 Self-Inflicted Damage 4 | . 4 . . . Shots . | . . . . . Rammed 5 | . 5 . . . Targets Rammed 6 | . 5 . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 370 | . 370 . 78 273 Average Temperature 102 | . 120 . 31 101 Received Heat Transfer 963 | . 213 27 438 285 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . . 15 . Impact Corruptions 26 | . . . 26 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 2421 | . 2421 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 416 | . 218 219 416 265 Initial 113 | . . 37 92 113 Average 218 | . 66 110 308 145 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 41 | 100 95 87 7 81 Level 1 52 | . 4 12 81 18 Level 2 6 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 2 2 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 8 | . 1 2 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 20 19 28 18 Peak Tracking Total 15 | . 4 15 4 11 Tactical Retreats 7 | . . 4 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 19 | . 8 3 8 . Terminals 16 | . 6 3 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 54 | . 29 9 16 . Successful 32 | . 17 4 11 . Failed 22 | . 12 5 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 38 | . 23 9 6 . Terminals 48 | . 24 9 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 4 . 5 . Robot Analysis 2 | . 1 . 1 . Open Door 2 | . . . 2 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 2 | . . . 2 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 20 | . 11 4 5 . Terminals 18 | . 9 4 5 . Track 5 | . 3 2 . . Botnet 13 | . 6 2 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 3 4 . Full Trace Events 8 | . 4 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . ROAM 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries 3 | . . . 3 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3457 | 40 1023 113 2112 169 Spaces Moved 2758 | 38 955 252 1414 99 Core 83 | 1 7 . 75 . Treads . | . . . . . Legs 1157 | . . . 1058 99 Wheels 292 | 37 66 . 189 . Hover 890 | . 741 57 92 . Flight 336 | . 141 195 . . Fastest Speed 37 | 50 37 37 50 120 Average Speed 91 | 87 72 41 111 129 Slowest Speed 300 | 90 200 56 300 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 90 30 96 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 3 | . . . 2 1 Melee 1 | . . . 1 . Projectile 2 | . . . 1 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3366 | 42 1181 259 1767 117 Wait 281 | . 124 . 156 1 Move 2750 | 37 950 251 1413 99 Hop 2 | . 2 . . . Pick Up 21 | . 7 . 14 . Fast Attach 48 | 5 13 4 23 3 Attach 10 | . 4 2 4 . Detach 10 | . 5 . 5 . Swap 4 | . 1 . 3 . Drop 35 | . 10 2 21 2 Fire 145 | . 60 . 73 12 Melee 54 | . . . 54 . Ram 5 | . 5 . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Lost 3 parts (2n1w) 1058 | -10/Materials | Discovered new exit (range 12) 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Discovered new exit (range 15) 1142 | -9/Materials | Discovered new exit (range 13) 1176 | -9/Materials | Identified exit to Storage 1177 | -9/Materials | Entered Storage 2242 | -9/Storage | Core integrity fell below 50% 2301 | -9/Storage | Lost 4 parts (1p1n1u1w) 2512 | -9/Storage | Core integrity fell below 20% 2745 | -9/Storage | Discovered new exit (range 15) 2761 | -9/Storage | Learned location of Armory (-3) 3289 | -9/Storage | Entered Materials 3289 | -8/Materials | Evolved 2 slots: Utility x2 3458 | -8/Materials | Self-destructed Last Messages --------------- 03450_ W-25 Informer destroyed. 03450_ Imp. Aluminum Leg destroyed. 03450_ Penetrated by Slug. 03450_ R-06 Scavenger collects Wheel. 03450_ K-01 Serf collects debris. 03450_ Imp. Targeting Computer destroyed. 03452_ H-61 Shepherd calls for reinforcements. 03452_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03452_ Imp. Aluminum Leg destroyed. 03453_ K-01 Serf collects debris. 03453_ R-06 Scavenger collects Structural Scanner. 03453_ K-01 Serf collects debris. 03454_ Hrd. Light Armor Plating destroyed. 03456_ K-01 Serf collects debris. 03456_ Reaction Control System destroyed. 03456_ Hrd. Medium Armor Plating destroyed. 03457_ K-01 Serf collects debris. 03457_ Penetrated by Slug. 03457_ Dropped Imp. Light Cannon. 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