Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 15:08:32 Player: ChromeKnight Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (140) 700 Value Destroyed (5234) 5234 Prototype IDs (34) 680 Alien Tech Used (5) 1000 Bonus (3522) 3522 TOTAL SCORE: 17836 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 201 Used Core Reset Matrix 3000 Friendly Fire -62 Cogmind --------- Core Integrity 0/1300 Matter 292/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Combat Airjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Lightpack 2.0 Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Advanced Core Analyzer Advanced Actuator Array Improved Propulsion Shielding Weapon Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Thunder Hammer Ionic Axe Force Lance > --- INVENTORY -------- Carbon-fiber Leg Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Gravity Neutralizing Apparatus Advanced Signal Interpreter Improved Transmission Jammer Dynamic Insulation System Coil Gun Coil Gun KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon Micro-nuke Launcher Lance Force Lance [Rating: 142] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Weight Redist. System Storage Lightpack 2.0 Processor Advanced Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Core Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Guided EMP Blaster Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 10 | . . . . . 2 2 1 . . 2 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 227 | 6 2 6 3 7 14 14 17 15 34 17 8 . 8 13 16 47 Power 36 | 1 . 1 . 3 2 2 1 4 7 1 1 . 1 2 6 4 Engine 13 | 1 . 1 . 3 . . 1 1 4 . . . . . 2 . Core 13 | . . . . . 2 2 . . 3 1 1 . 1 1 2 . Reactor 10 | . . . . . . . . 3 . . . . . 1 2 4 Propulsion 63 | 2 1 2 1 2 6 3 8 3 11 4 2 . . 5 . 13 Treads 16 | . . 2 1 2 . . 4 3 4 . . . . . . . Leg 9 | 2 1 . . . . . . . 6 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 6 3 4 . . 4 2 . . 5 . 7 Flight 7 | . . . . . . . . . 1 . . . . . . 6 Utility 83 | 1 1 1 1 1 5 6 5 4 6 8 4 . 5 6 8 21 Device 29 | . . . . . 2 3 . 2 4 1 1 . 1 . 3 12 Storage 7 | 1 1 . 1 1 1 . . . . . . . . . . 2 Processor 19 | . . . . . . 1 3 1 . 4 2 . 2 . 4 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 27 | . . 1 . . 2 2 2 1 2 3 1 . 2 6 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 2 1 1 1 3 3 4 10 4 1 . 2 . 2 9 Energy Gun 12 | 1 . . . . . 1 . 2 7 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 13 | 1 . 2 1 . . 2 1 . 2 2 . . . . . 2 Ballistic Cannon 8 | . . . . 1 1 . 2 2 . . . . . . . 2 Launcher 2 | . . . . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 . . 3 3 . . . 1 . 3 Parts Lost 84 | . . 3 . . 5 2 2 2 7 1 1 . . 2 21 38 Power 11 | . . 1 . . 1 . . . 2 . . . . 1 . 6 Propulsion 23 | . . . . . 2 1 . 1 1 . . . . . 6 12 Utility 31 | . . . . . . 1 2 1 1 1 1 . . 1 7 16 Weapon 19 | . . 2 . . 2 . . . 3 . . . . . 8 4 Highest Loss Streak 20 | . . 3 . . 4 1 1 2 2 1 1 . . 1 20 14 Average Slot Usage (%) 85 | . 85 94 100 100 75 76 87 78 90 87 87 89 91 88 87 49 Engine 5 | . 14 13 14 14 1 . 2 3 6 . . . . . 2 . Core 4 | . . . . . 7 12 9 . 4 11 10 10 10 7 3 . Reactor 1 | . . . . . . . . 7 . . . . . 2 2 4 Treads 12 | . . 20 28 28 1 . 17 17 16 3 . . . . . . Leg 2 | . 28 7 . . . . . . 8 . . . . . . . Hover 6 | . . . . . 23 21 7 . . 14 21 21 21 21 19 5 Device 4 | . . . . . 7 9 8 6 5 . 4 5 5 . 6 9 Storage 10 | . 14 14 24 28 10 7 6 6 6 5 5 5 5 5 3 1 Processor 11 | . . . . . . 6 12 17 20 22 14 15 25 26 22 10 Protection 7 | . . 10 3 . 9 9 7 3 5 14 20 21 12 15 11 2 Energy Gun 2 | . 14 2 . . . . . 5 6 . . . . . . . Ballistic Gun 10 | . 14 24 28 20 7 7 11 . 6 11 9 5 . . . . Ballistic Cannon 1 | . . . . 7 8 . 1 7 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 22 32 37 36 42 27 41 53 45 37 54 54 54 52 69 57 Greatest Support 126 | 20 20 40 40 40 40 31 96 126 120 120 71 71 71 73 73 73 Greatest Overweight (x) 4 | 2 1 1 . . 1 1 . . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 10 14 14 24 24 24 24 24 24 24 24 24 24 24 4 Average Capacity 18 | 5 6 10 13 14 22 24 24 24 24 24 24 24 24 24 22 4 Most Carried 24 | . 6 10 14 14 19 24 24 24 24 24 24 24 24 24 21 4 Average Carried 17 | . 3 8 12 13 15 21 23 23 23 21 23 24 23 23 17 3 Final Capacity 24 | 6 10 10 14 14 24 24 24 24 24 24 24 24 24 24 4 4 Final Carried 24 | . 6 10 14 14 17 24 23 24 24 24 24 24 24 21 4 2 Class Distribution -------------------- 57% | Hauler-Mutant 27% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Matter Collected 4053 | 218 63 118 40 264 179 114 800 372 521 345 . . 51 246 167 555 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7254 | . 220 140 94 99 186 125 1089 854 1510 336 . . 51 815 1098 637 Parts 339 | . 15 13 6 16 14 7 58 2 58 13 . . 7 40 61 29 Haulers Intercepted 4 | . . . . . 1 . 1 . 1 1 . . . . . . Recyclers Shooed 5 | . . . . . 1 . 2 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Combat Hostiles Destroyed 88 | . 2 4 . 9 5 2 11 2 20 . . . 1 11 12 9 Melee 28 | . . . . . . . . . . . . . 1 11 12 4 Guns 43 | . 2 4 . 9 3 2 6 . 17 . . . . . . . Cannons 7 | . . . . . 2 . 1 2 . . . . . . . 2 AOE 6 | . . . . . . . 3 . . . . . . . . 3 Classes Destroyed 18 | . 3 2 . 1 3 1 4 1 . . . . . 2 . 1 Worker 3 | . . . . . 1 . 2 . . . . . . . . . Builder 15 | . . . . . . . 2 . 3 . . . . . 10 . Tunneler 3 | . . . . 1 . . . . . 1 . . . . 1 . Hauler 4 | . . . . . 1 . 1 . 1 1 . . . . . . Recycler 11 | . 1 . . . 1 . 3 . 1 1 . . . . 2 2 Operator 3 | . . . . . . . 1 . . . . . . 2 . . Drone 1 | . . . . . . 1 . . . . . . . . . . Watcher 13 | . 2 . . . . 1 1 . 5 3 . . . 1 . . Swarmer 23 | . . 2 . 9 3 . . . 4 . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 28 | . 2 . . . 1 . 5 . 11 . . . . 7 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 2 . . . 1 3 . 4 . . . . 1 1 . Specialist 3 | . . . . . . . . . . . . . . 2 . 1 Hunter 2 | . . . . . 1 . 1 . . . . . . . . . Programmer 15 | . . . . . . . 1 . 1 . . . 1 . 4 8 Compactor 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 13 | . 5 2 . 3 4 1 7 1 5 3 . . 1 5 13 4 Combat Bots Only 5 | . 2 2 . 3 3 1 4 1 5 . . . 1 4 5 3 Max Kills in Single Turn 7 | . 1 1 . 2 1 1 7 1 2 2 . . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Damage Taken 13173 | . 88 497 . 174 894 380 1109 85 1936 91 374 . 221 1821 1566 3937 Core 2333 | . 16 99 . 25 130 44 132 . 246 . . . 66 161 225 1189 Absorbed by Shields 209 | . . . . . . . . . . . . . . 163 . 46 Core Remaining (%) 78 | 100 . . . 44 76 93 . . 55 100 . . . 80 . . Volleys Fired 287 | . 11 22 5 20 25 12 52 15 83 19 1 . . . . 22 Largest 2 | . 2 2 2 2 2 1 2 2 2 2 2 . . . . 1 Hottest 156 | . 60 46 46 63 63 50 101 118 156 60 60 . . . . 66 Shots Fired 515 | . 22 27 10 40 46 12 104 28 164 38 2 1 . . . 21 Gun 421 | . 22 27 10 30 21 12 88 . 164 38 2 1 . . . 6 Cannon 93 | . . . . 10 25 . 16 28 . . . . . . . 14 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 381 | . 11 27 10 40 46 10 104 28 44 38 2 1 . . . 20 Thermal 121 | . . . . . . . . . 120 . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 13 | . 11 . . . . 2 . . . . . . . . . . Robot Hit Streak 63 | . 8 15 4 5 9 8 29 12 63 9 11 12 . . . 14 Robot Miss Streak 5 | . 1 3 1 5 4 3 2 4 2 3 . . . . . 3 Penetration Max 2 | . . . . . . . . . 2 1 . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . Shots Hit Robots 495 | . 15 20 7 21 26 9 84 24 131 27 2 1 3 30 60 35 Core Hits 268 | . 9 8 4 10 15 5 50 19 64 10 . . 2 19 33 20 Critical Hits 20 | . . . . . . 1 1 . 1 4 . . 1 6 5 1 Critical Kills 7 | . . . . . . 1 . . . 1 . . 1 3 1 . Critical Parts Destroyed 12 | . . . . . . . 1 . 1 3 . . . 3 3 1 Melee Attacks 193 | . . . . . . . . . . . 1 . 3 46 97 46 Impact 29 | . . . . . . . . . . . . . . . 19 10 Slashing 60 | . . . . . . . . . . . . . . 11 20 29 Piercing 104 | . . . . . . . . . . . 1 . 3 35 58 7 Sneak Attacks 20 | . . . . . . . . . . . . . . 1 16 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . . . . . . . . 6 17 3 Damage Inflicted 21187 | . 226 189 112 299 479 197 2542 902 3175 737 48 25 140 1737 4207 6172 Guns 6576 | . 186 189 112 208 258 197 1433 . 3175 697 48 25 . . . 48 Cannons 1676 | . . . . 91 182 . 222 902 . . . . . . . 279 Explosions 5539 | . 40 . . . . . 887 . . . . . . . . 4612 Melee 7267 | . . . . . . . . . . . . . 140 1737 4207 1183 Ramming 129 | . . . . . 39 . . . . 40 . . . . . 50 Kinetic 5782 | . 38 189 112 299 440 135 1655 902 915 697 48 25 . . . 327 Thermal 7799 | . 40 . . . . . 887 . 2260 . . . . . . 4612 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 210 | . 148 . . . . 62 . . . . . . . . . . Impact 598 | . . . . . . . . . . . . . . . 327 271 Slashing 1829 | . . . . . . . . . . . . . . 373 647 809 Piercing 4840 | . . . . . . . . . . . . . 140 1364 3233 103 Highest Corruption 20 | . . . . . . . . . 3 . . 8 9 10 16 20 Average Corruption 8 | . . . . . . . . . 2 . . 8 8 9 4 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . . . 18 . . 1 5 27 6 54 Message Errors 14 | . . . . . . . . . 3 . . . 1 4 1 5 Matter Fused 17 | . . . . . . . . . 6 . . . . 2 1 8 Heat Flow Errors 11 | . . . . . . . . . 4 . . . 1 3 . 3 Energy Discharges 11 | . . . . . . . . . 3 . . . 2 1 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . Data Loss (minor) 16 | . . . . . . . . . 2 . . . . 3 1 10 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 18 | . . . . . . . . . . . . . . 9 . 9 Targeting Errors 16 | . . . . . . . . . . . . . . 3 3 10 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1830 | . . . . . 1 . 3 . . . . . . 21 684 1121 Projectiles 12 | . . . . . 1 . . . . . . . . . . 11 Explosions 1035 | . . . . . . . 3 . . . . . . . . 1032 Melee 783 | . . . . . . . . . . . . . . 21 684 78 Knockbacks 14 | . . . . 3 4 . 1 1 . . . . . . 2 3 Impact 3 | . . . . . . . . . . . . . . . 2 1 Kinetic 11 | . . . . 3 4 . 1 1 . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1003 | . 39 . . . 19 . 81 . . 20 . . . . . 844 Shots 4 | . 1 . . . . . 2 . . . . . . . . 1 Rammed 11 | . . . . . 3 . . . . 1 . . . . . 7 Targets Rammed 11 | . . . . . 3 . . . . 1 . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 79 9 . 24 222 77 189 240 246 92 3 16 242 178 1 183 Average Temperature 55 | . 39 4 . 9 66 28 43 108 61 21 3 8 116 82 1 91 Received Heat Transfer 1822 | . 27 126 . . 225 90 321 . 609 18 27 . 27 262 81 9 Effects 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . . 1 . Impact Corruptions 6 | . . . . . . . . . . . . . . . 5 1 Robots Melted 4 | . . . . . . . 1 . 3 . . . . . . . Combat Hostiles 4 | . . . . . . . 1 . 3 . . . . . . . Parts Melted 19 | . . . . . . . 1 . 18 . . . . . . . Heat Transferred 4427 | . 50 . . . . . 600 . 3737 . . . . . . 40 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Peak Influence 904 | . 89 78 . 135 321 288 592 177 343 224 78 57 89 904 874 378 Initial 474 | . . 34 . . 33 145 140 176 . 132 11 27 39 43 474 288 Average 170 | . 50 21 . 35 99 225 232 78 212 118 26 42 47 435 664 154 Maximum Alert Level 3 | . . . . . 1 1 2 . 1 1 . . . 3 3 1 Low Security (%) 67 | 100 100 100 . 100 83 40 47 100 39 91 100 100 100 36 . 57 Level 1 22 | . . . . . 16 59 38 . 60 8 . . . 15 . 42 Level 2 4 | . . . . . . . 14 . . . . . . . 58 . Level 3 4 | . . . . . . . . . . . . . . 47 41 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . 1 1 2 3 . 8 3 . . . 2 2 5 Investigation 6 | . . . . 1 . 1 . . 1 . . . . . 1 2 Extermination 6 | . . . . . . 1 1 . 1 . . . . . 1 2 Reinforcement 10 | . . . . . 1 . 2 . 2 3 . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Distress Signals 9 | . 1 . . . 1 1 1 . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 245 | . 4 5 . 11 21 11 17 2 30 9 9 5 6 60 17 38 Peak Tracking Total 28 | . 3 3 . 3 10 3 5 1 5 3 8 5 6 28 5 8 Tactical Retreats 17 | . . . . 1 4 2 . . 1 . 1 . . 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Traps Triggered 17 | . . . . . . 2 1 . 1 1 1 . . 8 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Machines Disabled 24 | . . . . 1 . . 14 . 1 . . . . 3 . 5 Max in Single Turn 14 | . . . . 1 . . 14 . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Machines Accessed 28 | . 1 . 1 1 . 1 4 . 5 4 1 . 2 3 1 4 Terminals 11 | . 1 . . . . 1 1 . . 1 1 . . 1 1 4 Fabricators 8 | . . . . . . . 1 . 3 2 . . . 2 . . Repair Stations 5 | . . . . . . . 1 . 1 1 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 57 | . 2 . 1 1 . 3 8 . 12 8 2 . 5 5 2 8 Successful 35 | . 1 . 1 1 . . 6 . 6 6 1 . 4 2 1 6 Failed 22 | . 1 . . . . 3 2 . 6 2 1 . 1 3 1 2 Catastrophic 6 | . . . . . . 1 . . 1 1 . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . . 1 . . . . 1 . 2 Terminals 24 | . 2 . . . . 3 2 . . 3 2 . . 2 2 8 Fabricators 13 | . . . . . . . 2 . 5 3 . . . 3 . . Repair Stations 15 | . . . . . . . 2 . 6 2 . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Terminal Hacks 15 | . 1 . 1 1 . . 1 . . 2 1 . . 1 1 6 Record 6 | . . . . . . . . . . . 1 . . . . 5 Open Door 3 | . . . . 1 . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . 2 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . 2 2 . . . 1 . . Build 6 | . . . . . . . 1 . 2 2 . . . 1 . . Repair Station Hacks 11 | . . . . . . . 2 . 3 2 . . 4 . . . Scan Component 5 | . . . . . . . 1 . 1 1 . . 2 . . . Repair 5 | . . . . . . . 1 . 1 1 . . 2 . . . Refit 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 19 | . 1 . . . . 1 4 . 4 2 1 . 1 1 1 3 Full Trace Events 4 | . . . . . . 1 . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 2 . . . . 2 . . Matter 537 | . . . . . . . . . 252 . . . . 285 . . Time 286 | . . . . . . . . . 134 . . . . 152 . . Total Robot Build Rating 18 | . . . . . . . . . 8 . . . . 10 . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built 5 | . . . . . . . 1 . 1 3 . . . . . . Matter 958 | . . . . . . . 256 . 234 468 . . . . . . Time 298 | . . . . . . . 64 . 117 117 . . . . . . Total Part Build Rating 35 | . . . . . . . 8 . 7 20 . . . . . . Parts Repaired 5 | . . . . . . . 1 . 1 1 . . 2 . . . Time 188 | . . . . . . . 30 . 50 38 . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 3 . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Total Allies 21 | . . 2 3 . . . . . 2 3 . . . 5 . 6 Largest Group 6 | . . 2 3 3 . . . . 2 3 . . . 3 . 6 Highest-Rated Group 180 | . . 45 45 24 . . . . 64 93 . . . 180 . 84 Highest-Rated Ally 60 | . . 31 31 8 . . . . 32 31 . . . 60 . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . 10 . 5 . . . . 13 16 . . . 2 . 26 Total Damage 1649 | . . 85 . 22 . . . . 655 337 . . . . . 550 Kills 12 | . . 1 . . . . . . 4 3 . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Turns Passed 10000 | 47 156 980 794 962 359 370 929 862 1563 606 201 44 159 598 422 948 Spaces Moved 7338 | 33 92 572 467 528 273 604 542 483 764 456 283 76 102 778 366 919 Core 217 | 11 . . . . . . . . . . . . . . . 206 Treads 2811 | . . 431 467 528 21 . 286 483 533 62 . . . . . . Legs 486 | 22 92 141 . . . . . . 231 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3634 | . . . . . 252 604 256 . . 394 283 76 102 778 366 523 Flight 190 | . . . . . . . . . . . . . . . . 190 Fastest Speed 34 | 50 120 120 160 160 42 45 48 160 122 58 58 58 58 45 45 34 Average Speed 100 | 117 127 157 160 160 60 47 111 162 148 74 58 58 58 45 45 64 Slowest Speed 360 | 150 150 180 160 160 180 111 167 167 180 160 58 58 58 58 45 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 2 1 Teleports 4 | . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 44 | 4 26 99 90 92 19 22 15 95 25 16 14 85 3 60 14 78 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . 1 1 . . 1 1 1 . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . . . . 1 . . 5 11 5 Terrain Destroyed 966 | . 6 . . . 4 . 30 3 7 6 1 . . 5 11 893 Melee 22 | . . . . . . . . . . . 1 . . 5 11 5 Projectile 23 | . . . . . 4 . 1 3 7 6 . . . . . 2 AOE 921 | . 6 . . . . . 29 . . . . . . . . 886 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Arm Res Qua Total 9205 | 38 110 626 505 608 422 674 769 536 1031 685 316 75 194 950 492 1174 Wait 852 | . . 19 4 44 79 11 137 . 101 166 14 . 79 54 40 104 Move 7308 | 32 91 571 466 527 272 603 542 482 763 456 283 75 101 777 365 902 Hop 8 | . . . . . . . . . . . . . . . . 8 Pick Up 126 | . 5 5 7 2 16 21 8 7 17 10 5 . . 10 2 11 Fast Attach 135 | 6 1 6 1 2 5 8 7 11 20 9 1 . 3 7 10 38 Attach 56 | . . . . . 6 5 5 2 9 5 3 . 2 2 4 13 Detach 13 | . . . . . 1 1 . . 2 2 . . 1 . . 6 Swap 41 | . 1 . 2 5 3 1 5 2 5 3 4 . 3 4 2 1 Drop 170 | . 1 3 6 8 12 12 13 17 31 15 4 . 2 20 7 19 Fire 287 | . 11 22 5 20 25 12 52 15 83 19 1 . . . . 22 Melee 142 | . . . . . . . . . . . 1 . 3 38 58 42 Ram 10 | . . . . . 3 . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 4 4 1 Rewire 48 | . . . 14 . . . . . . . . . . 34 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Armory -3/Research -3/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 12) 204 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 321 | -10/Mines | Discovered new exit (range 5) 369 | -10/Mines | Discovered new exit (range 6) 393 | -10/Mines | Learned location of Mines (-9) 461 | -10/Mines | Lost 3 parts (1p2w) 721 | -10/Mines | Build established: Scavenger-Mutant 925 | -10/Mines | Discovered new exit (range 6) 929 | -10/Mines | Learned 8 Materials zone layouts 1184 | -10/Mines | Entered Exiles 1184 | -10/Exiles | Found Exiles lab destroyed 1184 | -10/Exiles | Accompanied by 2 allies 1214 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1752 | -10/Exiles | Opened EX-Vault 1763 | -10/Exiles | Found Lightpack 2.0 1951 | -10/Exiles | Discovered new exit (range 14) 1978 | -10/Exiles | Entered Mines 1978 | -9/Mines | Accompanied by 3 allies 2211 | -9/Mines | Identified exit to Materials 2227 | -9/Mines | Learned Materials terminal intel 2258 | -9/Mines | Core integrity fell below 50% 2443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2727 | -9/Mines | Met a Derelict shopkeep closing up shop 2796 | -9/Mines | Learned Materials non-interactive machine intel 2940 | -9/Mines | Entered Materials 2940 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2941 | -8/Materials | Identified exit to Factory 2942 | -8/Materials | Loaded intel: 39 non-interactive machine locations 2943 | -8/Materials | Loaded intel: 12 terminal locations 3265 | -8/Materials | Build established: Hauler-Mutant 3299 | -8/Materials | Entered Factory 3299 | -7/Factory | Evolved 2 slots: Utility x2 3312 | -7/Factory | Lost 4 parts (1p1n2w) 3360 | -7/Factory | Discovered new exit (range 5) 3658 | -7/Factory | Discovered new exit (range 21) 3669 | -7/Factory | Entered another Factory area 3669 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3755 | -6/Factory | Fabricated Adv. Core Analyzer (x1) 3900 | -6/Factory | Repaired Aerolev Unit 4545 | -6/Factory | Spotted B-75 Beast 4598 | -6/Factory | Sucked down chute 4598 | -6/Factory | Entered Waste 4598 | -6/Waste | The area was eerily silent 4830 | -6/Waste | A Compactor rumbled back to life 4830 | -6/Waste | Spotted C-40 Crusher 4844 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4847 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4849 | -6/Waste | Destroyed C-40 Crusher 4920 | -6/Waste | A Compactor rumbled back to life 4921 | -6/Waste | Spotted C-40 Crusher 4935 | -6/Waste | Destroyed C-40 Crusher 4947 | -6/Waste | Discovered new exit (range 12) 5145 | -6/Waste | Found Damper Plating 5460 | -6/Waste | Entered Factory 5511 | -6/Factory | Garrison activated, responded to threat 5924 | -6/Factory | Repaired Flexi-carbon Leg 6117 | -6/Factory | Fabricated Y-54 Guardian? 6482 | -6/Factory | Garrison activated, responded to threat 6934 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 6996 | -6/Factory | Discovered new exit (range 21) 7023 | -6/Factory | Entered another Factory area 7023 | -5/Factory | Evolved 2 slots: Utility x2 7245 | -5/Factory | Allied Derelicts emerged from ambush trap array 7296 | -5/Factory | Fabricated Hvy. Phase Cannon (x2) 7465 | -5/Factory | Fabricated Enh. Force Lance? 7467 | -5/Factory | Repaired Carbon-fiber Leg? 7627 | -5/Factory | Discovered new exit (range 4) 7629 | -5/Factory | Entered another Factory area 7629 | -4/Factory | Evolved 2 slots: Utility x2 7820 | -4/Factory | Spotted B-86 Titan 7830 | -4/Factory | Sucked down chute 7830 | -4/Factory | Entered Waste 7845 | -4/Waste | EMP discharged 7846 | -4/Waste | Spotted C-40 Crusher 7849 | -4/Waste | Spotted C-40 Crusher 7850 | -4/Waste | Spotted C-40 Crusher 7854 | -4/Waste | Spotted C-40 Crusher 7861 | -4/Waste | Discovered new exit (range 23) 7866 | -4/Waste | Spotted C-40 Crusher 7868 | -4/Waste | Spotted C-40 Crusher 7874 | -4/Waste | Entered Factory 7943 | -4/Factory | Repaired Imp. Medium Armor Plating 7971 | -4/Factory | Repaired Weapon Shielding 8029 | -4/Factory | Discovered new exit (range 8) 8033 | -4/Factory | Entered Armory 8183 | -4/Armory | System corruption reached 10% 8347 | -4/Armory | Local fabrication network quarantined 8438 | -4/Armory | Fabricated E-15 Imp? 8533 | -4/Armory | First assault squad dispatched 8600 | -4/Armory | Spotted B-86 Titan 8622 | -4/Armory | Discovered new exit (range 4) 8631 | -4/Armory | Entered Research 8631 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8907 | -3/Research | Spotted B-86 Titan 8912 | -3/Research | Spotted B-86 Titan 9011 | -3/Research | Crushed by falling debris 9011 | -3/Research | System corruption reached 10% 9017 | -3/Research | Crushed by falling debris 9048 | -3/Research | Lost 20 parts (6n6u8w) 9050 | -3/Research | Discovered new exit (range 8) 9053 | -3/Research | Entered Quarantine 9134 | -3/Quarantine | Core integrity fell below 50% 9145 | -3/Quarantine | Found Imp. Powered Armor 9164 | -3/Quarantine | Lost 14 parts (2p4n5u3w) 9224 | -3/Quarantine | Found Alien Artifact 9305 | -3/Quarantine | Build established: Mutant 9305 | -3/Quarantine | Found Alien Artifact 9305 | -3/Quarantine | Identified Core Reset Matrix 9305 | -3/Quarantine | Identified Transdimensional Reconstructor 9305 | -3/Quarantine | Used Core Reset Matrix 9309 | -3/Quarantine | Detected hypermatrix surge 9309 | -3/Quarantine | Sensed 13 artifacts in vicinity 9337 | -3/Quarantine | Warped through subspace 9338 | -3/Quarantine | Emitted hypermatrix ping 9343 | -3/Quarantine | Assembled emerged from beneath the floor 9464 | -3/Quarantine | Found Unknown Device 9464 | -3/Quarantine | Identified Quantum Capacitor 9568 | -3/Quarantine | Lost 7 parts (1p3n3u) 9628 | -3/Quarantine | Found Core Cannon 9687 | -3/Quarantine | Crushed by falling debris 9688 | -3/Quarantine | Core integrity fell below 20% 9700 | -3/Quarantine | Found Transdimensional Reconstructor 9703 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9705 | -3/Quarantine | Found Transdimensional Reconstructor 9712 | -3/Quarantine | Found Dimensional Node Initializer 9713 | -3/Quarantine | Warped through subspace 9718 | -3/Quarantine | Lost 5 parts (2n2u1w) 9739 | -3/Quarantine | Found Core Stripper 9742 | -3/Quarantine | Warped through subspace 9924 | -3/Quarantine | Spotted Alpha 7 9925 | -3/Quarantine | Warped through subspace 9959 | -3/Quarantine | Found Sigix Terminator 9984 | -3/Quarantine | Spotted Fortress 10001 | -3/Quarantine | Fired Sigix Terminator 10001 | -3/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 09970_ Sml. Battery destroyed. 09970_ Knocked back. 09986_ Machine disabled. 09987_