Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 13:17:37 Player: YA-B01 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (234) 1170 Value Destroyed (10340) 10340 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4287) 4287 TOTAL SCORE: 21677 Bonus ------- High Alert Combat Kills 1150 Follower Combat Kills 1160 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -823 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Melee Analysis Suite Advanced Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (26) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Relay Coupler [Swarmer] (35) Tesla Rifle Heavy Phase Cannon Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Heavy Armored Exoskeleton > --- UTILITY ---------- Damper Plating Hacking Suite Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Gamma Rifle Heavy Mace > --- INVENTORY -------- Hardened Medium Armor Plating Authchip [R/Combat] Relay Coupler [NC] Heavy Laser Heavy Plasma Cannon [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Relay Coupler [Swarmer] Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 376 | 6 15 40 33 26 19 25 21 41 38 7 11 48 20 26 Power 31 | 1 3 4 3 3 1 2 . 4 3 2 1 1 2 1 Engine 16 | 1 3 3 2 3 . . . 1 1 . . . 2 . Core 13 | . . 1 1 . 1 2 . 3 1 2 . 1 . 1 Reactor 2 | . . . . . . . . . 1 . 1 . . . Propulsion 62 | 2 4 12 3 7 1 3 1 8 10 . 3 4 2 2 Treads 16 | 2 2 6 2 . . 2 1 . . . 1 . . . Leg 37 | . 2 6 . 6 1 1 . 6 7 . 1 4 2 1 Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 2 . . 1 . . 1 Flight 5 | . . . 1 1 . . . . 3 . . . . . Utility 115 | 1 2 5 14 7 7 4 7 10 11 1 6 25 6 9 Device 34 | . . . 8 4 . . . 2 2 . 1 14 . 3 Storage 3 | 1 . 2 . . . . . . . . . . . . Processor 7 | . . 1 1 1 . 1 . . . . . 1 . 2 Hackware 41 | . . . . 1 6 2 5 6 6 1 . 6 4 4 Protection 30 | . 2 2 5 1 1 1 2 2 3 . 5 4 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 168 | 2 6 19 13 9 10 16 13 19 14 4 1 18 10 14 Energy Gun 47 | 2 3 9 3 4 . 5 2 5 2 . 1 7 1 3 Energy Cannon 15 | . . 2 4 . . . . 3 3 1 . . . 2 Ballistic Gun 15 | . 3 . . 2 1 1 3 4 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 3 . Launcher 21 | . . 5 1 . 1 . 3 . 2 . . 3 1 5 Special Weapon 29 | . . . . 1 4 6 2 5 3 1 . 3 2 2 Impact Weapon 37 | . . 3 5 2 4 4 3 2 3 2 . 5 3 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . . . 1 . . 1 1 . 1 Parts Lost 81 | . 5 5 7 2 7 1 1 3 14 9 . 8 4 15 Power 6 | . 2 1 1 . 1 . . . . 1 . . . . Propulsion 27 | . 2 . 3 1 1 . 1 2 8 5 . . . 4 Utility 29 | . . 1 2 1 3 1 . 1 3 2 . 6 3 6 Weapon 19 | . 1 3 1 . 2 . . . 3 1 . 2 1 5 Highest Loss Streak 5 | . 2 2 4 1 2 1 1 1 5 5 . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 97 91 85 69 74 82 86 88 75 64 79 76 74 Engine 3 | . 12 4 6 6 4 . . 2 . . 1 . 3 1 Core 2 | . . 5 1 . 1 7 7 3 2 4 . 3 1 3 Treads 5 | . 22 26 5 . . 4 7 . . . 4 1 . . Leg 18 | . 5 16 27 27 20 23 22 19 24 13 4 13 17 15 Hover 1 | . . . . . . . . 7 4 . . . . . Device 4 | . . . 9 9 2 . . . 4 4 1 9 6 2 Storage 3 | . 14 11 8 . . . . . . . . . . . Processor 2 | . . . 12 10 2 4 . . . . . 1 . . Hackware 17 | . . . . 5 13 16 22 32 23 29 24 26 27 36 Protection 5 | . 9 10 2 1 7 1 6 6 5 3 9 6 6 1 Energy Gun 5 | . 21 16 5 5 . 4 2 3 1 . 4 4 . . Energy Cannon 1 | . . 2 6 . . . . 1 2 . . . . 1 Ballistic Gun 1 | . 6 . . 3 2 1 3 2 . . . . . . Special Weapon 1 | . . . . . 2 5 2 3 2 3 . 1 . . Impact Weapon 3 | . . 2 4 4 4 2 3 2 3 4 5 4 3 2 Peak Build Rating 102 | 6 8 24 33 49 44 49 55 62 61 51 102 97 92 95 Average Rating 51 | 4 6 15 27 41 39 42 51 57 49 43 82 85 87 79 On Entrance 41 | . 6 8 24 9 44 40 47 46 55 48 19 97 86 88 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 13 17 26 35 27 26 18 26 27 30 22 70 48 40 30 Greatest Support 122 | 40 40 83 68 42 42 48 48 71 86 30 90 122 122 122 Greatest Overweight (x) 3 | 1 3 1 1 1 . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 4 8 8 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 30% | Bothacker-Mutant 14% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 5955 | 196 281 543 385 270 522 319 629 532 637 127 100 767 369 278 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9203 | . 1183 1511 1040 309 584 321 343 498 837 233 . 1104 784 456 Parts 443 | . 68 92 64 21 16 11 14 24 38 5 . 41 25 24 Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . . Recyclers Shooed 13 | . 2 4 1 . . . . 2 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 178 | . 20 29 22 5 12 6 12 13 20 4 . 17 12 6 Melee 20 | . . 1 . 1 1 2 1 2 7 1 . 3 1 . Guns 74 | . 20 14 9 4 3 3 1 6 4 . . 10 . . Cannons 19 | . . 1 6 . . . . 4 2 2 . 1 . 3 AOE 39 | . . 12 6 . 5 . 8 . 3 . . 1 2 2 Classes Destroyed 17 | . 8 5 1 1 . . . . 1 . . . 1 . Worker 7 | . . 2 2 . . . . . . . . 2 . 1 Builder 12 | . 2 4 2 1 . . . . . . . 2 . 1 Tunneler 4 | . 1 1 . 1 . . . . . . . 1 . . Hauler 6 | . 1 5 . . . . . . . . . . . . Recycler 11 | . 4 4 1 . . 1 . . . . . 1 . . Mechanic 3 | . . 1 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 9 | . 2 4 1 1 . . . . . . . . . 1 Swarmer 44 | . 6 6 7 . 3 . 4 8 9 . . 1 . . Saboteur 3 | . . . . . . . . . 3 . . . . . Grunt 79 | . 14 15 9 2 5 2 3 2 7 4 . 6 8 2 Brawler 3 | . . 2 1 . . . . . . . . . . . Duelist 3 | . . 2 . 1 . . . . . . . . . . Sentry 21 | . . 4 4 1 3 . 2 . 3 . . 2 1 1 Hunter 11 | . . . 1 . . 2 2 2 . . . 2 2 . Programmer 16 | . . . . 1 1 2 1 2 . . . 6 . 3 Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 19 | . 5 19 4 3 3 2 3 3 5 2 . 3 3 4 Combat Bots Only 12 | . 5 12 4 2 3 2 3 3 5 2 . 3 3 3 Max Kills in Single Turn 4 | . 1 4 2 2 2 1 2 1 2 1 . 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 . 2 . 2 . . 1 1 2 Melee 1 | . . 1 . 1 1 1 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 1705 | . 82 116 125 142 229 54 102 107 169 70 . 191 130 188 Missed 589 | . 15 37 40 66 81 24 33 37 64 34 . 49 48 61 Damage Taken 18456 | . 952 1449 1554 825 1427 464 805 1331 1556 386 . 3356 1679 2672 Core 2540 | . 145 189 355 113 185 26 64 139 324 18 . 172 141 669 Absorbed by Shields 97 | . . . . . . . 7 . . . . 72 18 . Redirected to Shielding 62 | . 10 30 . . . . . . . . . 22 . . Ignored by Resistances 3 | . . . . . . . . . . . . . 3 . Regen/Repaired (Parts) 1468 | . . 48 32 . . 475 27 . . . 66 820 . . Core Remaining (%) 53 | 100 42 52 35 . . . 44 . 45 . . . . . Volleys Fired 692 | . 99 93 44 27 39 48 34 81 64 17 . 88 28 30 Largest 2 | . 2 2 2 2 1 2 2 2 2 1 . 2 2 2 Hottest 159 | . 90 118 114 93 39 119 115 140 159 90 . 150 115 155 Shots Fired 944 | . 189 154 66 43 39 53 40 91 71 17 . 117 29 35 Gun 618 | . 189 123 38 36 21 29 20 38 32 . . 84 2 6 Cannon 105 | . . 14 24 . . . . 25 13 2 . . 5 22 Launcher 66 | . . 17 4 . 6 . 12 . 2 . . 6 17 2 Special 155 | . . . . 7 12 24 8 28 24 15 . 27 5 5 Kinetic 137 | . 60 . . 16 21 2 12 9 . . . . 5 12 Thermal 403 | . 124 77 6 3 . 26 6 47 25 2 . 75 2 10 Explosive 41 | . . 17 4 . 6 . 12 . 2 . . . . . Electromagnetic 208 | . 5 60 56 17 . 1 2 7 20 . . 15 17 8 Robot Hit Streak 24 | . 12 13 20 21 11 16 9 7 12 4 . 12 9 24 Robot Miss Streak 5 | . 3 4 4 4 5 3 2 4 2 2 . 3 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 770 | . 130 112 57 39 55 49 24 60 71 18 . 95 32 28 Core Hits 395 | . 57 86 44 28 42 9 18 24 26 3 . 32 10 16 Critical Kills 6 | . 1 . . 1 . 1 . . 2 . . 1 . . Critical Parts Destroyed 23 | . . 1 . . 5 1 2 1 4 1 . 4 4 . Critical Strikes 46 | . 7 4 . 2 5 2 2 2 8 1 . 6 5 2 Burn 11 | . 6 3 . . . . . . . . . 1 1 . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Corrupt 4 | . . . . 1 . . . 1 2 . . . . . Smash 28 | . . 1 . 1 5 2 2 1 6 1 . 5 4 . Melee Attacks 334 | . . 10 10 11 74 19 26 22 30 7 . 61 54 10 Impact 332 | . . 10 10 11 74 19 26 22 30 7 . 61 54 8 Slashing 2 | . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 2 1 . 1 3 4 4 1 . . 3 . . Combat Hostiles 9 | . . . . . 1 3 4 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22031 | . 1534 3822 2212 1209 1942 1053 1245 1236 1468 325 . 3161 1419 1405 Guns 7629 | . 1457 1286 552 633 496 468 159 647 490 . . 1262 46 133 Cannons 1989 | . . 225 562 . . . . 216 223 63 . . 96 604 Explosions 6766 | . 61 1874 997 402 581 . 727 . 95 . . 686 700 643 Melee 5550 | . . 406 86 168 865 585 359 369 660 262 . 1213 577 . Ramming 97 | . 16 31 15 6 . . . 4 . . . . . 25 Kinetic 1716 | . 384 . . 279 496 . 60 193 . . . . 96 208 Thermal 6626 | . 1080 823 587 463 . 451 85 583 409 63 . 1487 46 549 Explosive 3680 | . . 1764 513 . 581 . 727 . 95 . . . . . Electromagnetic 4362 | . 54 798 1011 293 . 17 14 87 304 . . 461 700 623 Impact 5550 | . . 406 86 168 865 585 359 369 660 262 . 1213 577 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 3 . 2 1 3 6 9 5 5 . . 10 . 16 Average Corruption 4 | . 1 . 2 1 2 5 7 5 5 . . 6 . 4 Corruption Purged 14 | . . . . . . . . . . . . 14 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 238 | . 5 . 2 6 13 19 42 44 37 . . 59 . 11 Message Errors 64 | . 3 . . 1 4 3 7 10 9 . . 24 . 3 Matter Fused 46 | . . . 1 1 1 4 12 6 11 . . 8 . 2 Heat Flow Errors 31 | . 2 . . 1 2 . 4 11 3 . . 6 . 2 Energy Discharges 39 | . . . . 1 1 4 7 9 6 . . 9 . 2 Parts Rejected 3 | . . . 1 . . . 1 1 . . . . . . Parts Fused 3 | . . . . . . . 2 . . . . 1 . . Data Loss (minor) 23 | . . . . 1 4 5 2 3 4 . . 3 . 1 Data Loss (major) 16 | . . . . 1 1 . 3 3 2 . . 5 . 1 Misfires 7 | . . . . . . 2 3 . 1 . . 1 . . Alerts 2 | . . . . . . . . . 1 . . 1 . . Weapon Failures 4 | . . . . . . 1 1 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1832 | . . 149 75 128 301 109 74 29 183 88 . 480 212 4 Projectiles 13 | . . . 13 . . . . . . . . . . . Explosions 402 | . . 40 62 128 . . 3 . 26 . . 139 . 4 Melee 1417 | . . 109 . . 301 109 71 29 157 88 . 341 212 . Knockbacks 25 | . 1 2 . . 3 4 1 1 1 . . 6 4 2 Impact 23 | . 1 2 . . 3 4 1 1 1 . . 5 4 1 Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 730 | . 29 284 178 88 . . 80 . 62 . . . 9 . Shots 20 | . 1 9 4 1 . . 3 . 1 . . . 1 . Rammed 15 | . 6 6 3 . . . . . . . . . . . Targets Rammed 28 | . 6 10 4 1 . . . 1 . . . . . 6 Kicked 12 | . . 3 1 1 . . . 1 . . . . . 6 Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 348 | . 348 317 197 125 276 196 149 240 348 . . 319 282 123 Average Temperature 83 | . 99 87 69 32 118 66 49 59 189 . . 59 71 56 Received Heat Transfer 4641 | . 366 447 513 204 342 72 138 111 336 105 . 444 1051 512 Effects 3 | . . 2 . . . . . . 1 . . . . . Shutdowns 2 | . . 1 . . . . . . 1 . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 28 | . . 1 1 . 4 1 2 1 4 1 . 3 9 1 Combat Hostiles 26 | . . 1 1 . 3 1 2 1 4 1 . 2 9 1 Parts Fried 52 | . . 4 7 2 7 2 1 1 4 1 . 9 13 1 Impact Corruptions 49 | . . 4 . . 9 4 3 2 7 2 . 11 7 . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 31 | . 5 5 . 1 . 2 2 2 2 1 . 11 . . Heat Transferred 12280 | . 3163 2194 635 415 . 755 175 1100 720 100 . 2355 148 520 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 3 4 . . . . . . . . . 1 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 1211 | . 352 560 589 454 1009 572 964 541 1211 717 229 586 1089 696 Initial 635 | . . 104 236 267 220 529 309 506 322 635 229 20 268 571 Average 397 | . 198 385 172 329 512 489 552 404 726 679 222 307 618 555 Maximum Alert Level 4 | . 1 2 2 2 3 2 3 2 4 3 1 2 3 2 Low Security (%) 15 | 100 36 16 67 . . . . . . . 3 10 . . Level 1 45 | . 63 25 27 71 43 18 37 59 9 . 96 81 34 . Level 2 29 | . . 57 5 28 29 81 44 40 32 61 . 8 25 100 Level 3 9 | . . . . . 27 . 17 . 53 38 . . 40 . Level 4 . | . . . . . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 3 9 5 . 4 . 10 . 1 . 11 . 6 Investigation 11 | . 2 1 4 . . 1 . 2 . . . 1 . . Extermination 14 | . . . . 1 . 1 . 3 . 1 . 5 . 3 Reinforcement 16 | . 3 1 2 1 . 2 . 3 . . . 2 . 2 Assault 5 | . . 1 . . . . . 1 . . . 2 . 1 Garrison 8 | . . . 3 3 . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 9 | . 1 2 1 1 . . . 4 . . . . . . Communications Jammed 108 | . . . . . . . . . . 16 . 21 . 71 Distress Signals 108 | . . . . . . . . . . 16 . 21 . 71 Times Spotted 406 | . 33 48 53 18 33 10 15 42 38 7 . 49 22 38 Peak Tracking Total 11 | . 6 9 10 7 6 2 4 5 6 4 . 5 5 11 Tactical Retreats 51 | . 4 1 8 3 5 . . 3 5 . . 4 11 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 23 | . 3 . 3 1 . 1 2 3 2 2 . 3 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 31 | . . 2 2 4 3 . 3 1 5 . . 3 4 4 Max in Single Turn 3 | . . 1 2 3 1 . 1 1 2 . . 2 2 2 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Garrison Relay 10 | . . . . . 3 . 2 . 3 . . . 2 . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 71 | . 7 9 10 4 . 6 1 9 . . . 16 1 8 Terminals 36 | . 5 6 6 1 . 2 1 3 . . . 8 1 3 Fabricators 4 | . . . . . . 1 . 2 . . . . . 1 Repair Stations 6 | . . 2 1 . . 1 . . . . . 2 . . Recycling Units 12 | . 2 . 2 1 . 1 . 1 . . . 3 . 2 Scanalyzers 5 | . . 1 . 1 . . . 1 . . . 1 . 1 Garrison Access 8 | . . . 1 1 . 1 . 2 . . . 2 . 1 Total Hacks 227 | . 22 25 31 19 . 14 4 36 . . . 57 2 17 Successful 129 | . 9 13 16 14 . 8 1 21 . . . 38 1 8 Failed 97 | . 13 12 15 5 . 6 3 15 . . . 18 1 9 Catastrophic 10 | . . . 1 . . . 1 4 . . . 3 . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 108 | . 14 15 12 7 . 5 . 20 . . . 30 . 5 Terminals 119 | . 18 19 19 2 . 6 4 18 . . . 25 2 6 Fabricators 9 | . . . . . . 3 . 3 . . . . . 3 Repair Stations 13 | . . 3 3 . . 2 . . . . . 5 . . Recycling Units 39 | . 4 . 6 6 . 1 . 6 . . . 11 . 5 Scanalyzers 27 | . . 3 . 9 . . . 4 . . . 9 . 2 Garrison Access 20 | . . . 3 2 . 2 . 5 . . . 7 . 1 Terminal Hacks 36 | . 6 5 6 . . 1 1 5 . . . 9 1 2 Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 4 | . 1 1 . . . . . . . . . 2 . . Prototype ID Bank 12 | . 4 1 3 . . . . 1 . . . 3 . . Open DSF 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . 2 . . Locate Traps 4 | . 1 . 1 . . . . . . . . 1 . 1 Dispatch Records 2 | . . 1 . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . Zone Layout 4 | . . 2 1 . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 3 . . . . . . . 2 Network Status 2 | . . . . . . 1 . . . . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . 2 2 . . 2 . . . . . 4 . . Scan Component 5 | . . 1 1 . . 1 . . . . . 2 . . Repair 5 | . . 1 1 . . 1 . . . . . 2 . . Recycling Unit Hacks 12 | . 1 . 2 1 . . . 2 . . . 4 . 2 Retrieve Matter 2 | . . . . . . . . 1 . . . 1 . . Retrieve Components 10 | . 1 . 2 1 . . . 1 . . . 3 . 2 Scanalyzer 23 | . . 2 . 9 . . . 4 . . . 7 . 1 Insert Component 10 | . . 1 . 4 . . . 2 . . . 2 . 1 Analyze 13 | . . 1 . 5 . . . 2 . . . 5 . . Garrison Access Hacks 8 | . . . . 1 . 1 . 2 . . . 3 . 1 Unlock Access 6 | . . . . 1 . 1 . 2 . . . 2 . . Seal Access 1 | . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 35 | . 2 4 6 3 . 1 . 8 . . . 11 . . Terminals 15 | . 2 4 2 . . . . 3 . . . 4 . . Botnet 11 | . 2 3 1 . . . . 2 . . . 3 . . Operators 4 | . . 1 1 . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . . . 4 3 . 1 . 3 . . . 4 . . Monitor 3 | . . . . 1 . . . 1 . . . 1 . . Reject 5 | . . . 2 1 . . . 1 . . . 1 . . Recyclers 6 | . . . 2 1 . 1 . 1 . . . 1 . . Mask 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . 3 . . Broadcast 1 | . . . . . . . . . . . . 1 . . Restock 3 | . . . . . . . . 1 . . . 2 . . Reprogram 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 8 8 3 . 5 1 7 . . . 13 . 7 Full Trace Events 7 | . 1 1 1 . . 1 1 1 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 2 . 4 . . . 2 . . . 4 . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . Parts Repaired 5 | . . 1 1 . . 1 . . . . . 2 . . Time 206 | . . 26 38 . . 19 . . . . . 123 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 44 | . 9 . 16 . . . . . . . . 19 . . Parts Scanalyzed 9 | . . 1 . 4 . . . 2 . . . 2 . . Part Schematics Acquired 9 | . . 1 . 4 . . . 2 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . 1 . Signal Jammer 1 | . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . Robots Hacked 71 | . . . . 3 7 9 4 15 13 4 . 11 3 2 Non-combat 25 | . . . . 3 . 7 . 2 . 2 . 11 . . Combat 46 | . . . . . 7 2 4 13 13 2 . . 3 2 Robot Hacks Applied 100 | . . . . 3 8 16 7 18 15 7 . 21 3 2 parse_system 6 | . . . . 1 1 . 1 1 . . . 1 . 1 no_distress 3 | . . . . . . . . . . . . 3 . . generate_echo 9 | . . . . . . 3 . 1 . 1 . 4 . . map_walls 4 | . . . . . . 2 . . . . . 2 . . find_fabricator 2 | . . . . . . . . . . . . 2 . . drop_inventory 3 | . . . . . . 1 . . . . . 2 . . find_recycling 2 | . . . . 1 . . . . . . . 1 . . find_station 2 | . . . . 1 . . . . . 1 . . . . find_terminals 1 | . . . . . . 1 . . . . . . . . locate_traps 1 | . . . . . . 1 . . . . . . . . map_route 2 | . . . . . . . . . . . . 2 . . mark_security 1 | . . . . . . . . . . . . 1 . . relay_feed 2 | . . . . . . 1 . . . 1 . . . . find_shortcuts 2 | . . . . . . . 1 1 . . . . . . find_garrison 3 | . . . . . . 1 . 1 . 1 . . . . link_fov 5 | . . . . . . 2 . . . 1 . 2 . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . mark_system 1 | . . . . . . . . 1 . . . . . . link_complan 1 | . . . . . . 1 . . . . . . . . disrupt_area 2 | . . . . . . . . . 2 . . . . . spike_heat 3 | . . . . . . . . 1 2 . . . . . overload_power 6 | . . . . . 2 . 1 1 2 . . . . . amplify_resonance 1 | . . . . . . 1 . . . . . . . . wipe_record 2 | . . . . . . . . 1 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . reboot_system 4 | . . . . . 1 1 2 . . . . . . . overwrite_iff 21 | . . . . . 3 . 2 7 6 2 . . . 1 streamctrl_high 1 | . . . . . 1 . . . . . . . . . formatsys_low 1 | . . . . . . 1 . . . . . . . . formatsys_high 7 | . . . . . . . . 2 2 . . 1 2 . Relay Couplers Released 49 | . . . . . 14 . 6 4 10 . . 3 10 2 Machine Destruction 45 | . . . . . 14 . 6 . 10 . . 3 10 2 Programmers 4 | . . . . . . . . 4 . . . . . . Attached 31 | . . . . . 6 2 4 4 4 1 . 3 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 55 | . . 1 . . 4 1 4 11 8 2 20 1 2 1 Largest Group 20 | . . 1 . . 2 1 2 2 2 2 20 20 2 1 Highest-Rated Group 773 | . . 10 . . 32 23 55 80 76 76 773 773 58 30 Highest-Rated Ally 65 | . . 10 . . 32 23 32 47 47 47 50 65 29 30 Total Orders 7 | . . 1 . . . 1 1 3 . . . 1 . . STAY 3 | . . . . . . . . 2 . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . . . . . AID 2 | . . . . . . 1 1 . . . . . . . DROP 1 | . . 1 . . . . . . . . . . . . Ally Attacks 304 | . . . . . 15 . 9 56 17 7 . 173 24 3 Total Damage 6128 | . . . . . 281 . 352 987 264 112 . 3591 413 128 Kills 38 | . . . . . 6 . 1 8 3 . . 19 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 21407 | 71 1585 1836 2779 831 1208 995 1324 2212 1265 313 413 3935 1722 918 Spaces Moved 11808 | 42 735 883 1378 588 636 603 722 1216 761 226 288 2162 948 620 Core 377 | 7 26 . 283 . . . . . . 38 20 . . 3 Treads 1563 | 35 708 580 5 . . 10 192 . . . . 33 . . Legs 9536 | . 1 303 899 545 636 593 530 1216 761 188 234 2129 948 553 Wheels . | . . . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . 34 . . 64 Flight 234 | . . . 191 43 . . . . . . . . . . Fastest Speed 35 | 50 120 130 35 35 115 130 130 120 120 50 50 120 120 50 Average Speed 127 | 145 159 154 104 110 125 130 144 129 120 108 124 128 124 119 Slowest Speed 250 | 160 200 200 200 180 140 170 250 140 120 120 140 170 126 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 95 59 79 15 45 16 61 16 59 6 96 45 52 24 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 153 | . . . 9 4 21 6 22 27 3 . . 32 20 9 Terrain Destroyed 677 | . 4 72 69 57 31 6 196 32 104 . . 64 23 19 Melee 123 | . . . 9 4 21 6 6 13 3 . . 32 20 9 Projectile 27 | . . . . . . . 2 19 . . . . . 6 AOE 527 | . 4 72 60 53 10 . 188 . 101 . . 32 3 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 16557 | 49 959 1181 2627 701 880 730 920 1720 990 271 341 3098 1348 742 Wait 3081 | . 90 100 1132 37 103 25 96 340 83 11 33 708 288 35 Move 11793 | 41 734 882 1373 588 635 603 721 1215 760 226 287 2161 947 620 Hop 2 | . . . 2 . . . . . . . . . . . Pick Up 75 | 2 7 14 10 2 5 4 6 4 4 1 2 8 2 4 Fast Attach 152 | 6 7 9 7 13 6 4 7 16 23 3 11 22 8 10 Attach 41 | . 2 9 4 2 3 3 1 2 3 1 . 5 1 5 Detach 40 | . 2 4 3 1 2 1 5 4 4 1 1 5 3 4 Swap 183 | . 6 22 22 11 10 18 13 23 12 3 . 21 11 11 Drop 122 | . 6 20 16 8 3 5 7 12 5 1 7 19 6 7 Fire 692 | . 99 93 44 27 39 48 34 81 64 17 . 88 28 30 Melee 334 | . . 10 10 11 74 19 26 22 30 7 . 61 54 10 Ram 3 | . . . 3 . . . . . . . . . . . Kick 12 | . . 3 1 1 . . . 1 . . . . . 6 Crush 13 | . 6 7 . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 4 . 2 . . . . . Rewire 8 | . . 8 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Core integrity fell below 50% 1546 | -10/Materials | Discovered new exit (range 12) 1657 | -10/Materials | Entered another Materials area 1657 | -9/Materials | Evolved 2 slots: Propulsion x2 1658 | -9/Materials | Discovered new exit (range 14) 2066 | -9/Materials | Destroyed 12 combat bots 2091 | -9/Materials | Build established: Scavenger-Mutant 2239 | -9/Materials | Repaired Grenade Launcher 2308 | -9/Materials | Discovered new exit (range 15) 2810 | -9/Materials | Build established: Mutant 3086 | -9/Materials | Discovered new exit (range 16) 3257 | -9/Materials | First assault squad dispatched 3492 | -9/Materials | Identified exit to Materials 3493 | -9/Materials | Entered another Materials area 3493 | -8/Materials | Evolved 2 slots: Utility x2 4778 | -8/Materials | Discovered new exit (range 13) 4926 | -8/Materials | Repaired Imp. Grenade Launcher 5893 | -8/Materials | Garrison activated, responded to threat 5983 | -8/Materials | Discovered new exit (range 15) 6053 | -8/Materials | Lost 4 parts (2n1u1w) 6111 | -8/Materials | Core integrity fell below 50% 6272 | -8/Materials | Entered Factory 6272 | -7/Factory | Evolved 2 slots: Propulsion x2 6432 | -7/Factory | Discovered new exit (range 14) 6445 | -7/Factory | Identified exit to Factory 6883 | -7/Factory | Garrison activated, responded to threat 7103 | -7/Factory | Identified exit to Garrison 7103 | -7/Factory | Entered Garrison 7165 | -7/Garrison | Triggered checkpoint 7553 | -7/Garrison | Installed Relay Interface Framework 7584 | -7/Garrison | Garrison Relay disabled 7625 | -7/Garrison | Garrison Relay disabled 7891 | -7/Garrison | Build established: Bothacker-Mutant 7972 | -7/Garrison | Triggered checkpoint 8107 | -7/Garrison | Triggered checkpoint 8191 | -7/Garrison | Garrison Relay disabled 8271 | -7/Garrison | Discovered new exit (range 10) 8311 | -7/Garrison | Entered Factory 8314 | -7/Factory | Identified exit to DSF 8589 | -7/Factory | Fabricated Seismic Detector? 8725 | -7/Factory | Repaired Hvy. Mace? 9306 | -7/Factory | Identified exit to Garrison 9306 | -7/Factory | Entered Garrison 9306 | -7/Garrison | Accompanied by 1 ally 9311 | -7/Garrison | Build established: Mutant 9364 | -7/Garrison | Garrison Relay disabled 9388 | -7/Garrison | Triggered checkpoint 9473 | -7/Garrison | Lost 3 allies 9653 | -7/Garrison | Build established: Bothacker-Mutant 9857 | -7/Garrison | Rescued a captive Derelict 9885 | -7/Garrison | Rescued a captive Derelict 9990 | -7/Garrison | Core integrity fell below 50% 10122 | -7/Garrison | Garrison Relay disabled 10223 | -7/Garrison | Discovered exit to Factory (range 10) 10259 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 10396 | -7/Garrison | Triggered checkpoint 10586 | -7/Garrison | Discovered exit to Factory (range 10) 10630 | -7/Garrison | Entered Factory 10630 | -6/Factory | Evolved 2 slots: Utility x2 10980 | -6/Factory | First assault squad dispatched 11328 | -6/Factory | Spotted B-75 Beast 11553 | -6/Factory | Identified exit to Garrison 12678 | -6/Factory | Identified exit to Garrison 12752 | -6/Factory | Garrison activated, responded to threat 12842 | -6/Factory | Entered Garrison 12960 | -6/Garrison | Phase Generator disabled 13086 | -6/Garrison | Build established: Scavenger-Mutant 13174 | -6/Garrison | Triggered checkpoint 13174 | -6/Garrison | Garrison Relay disabled 13282 | -6/Garrison | Spotted Striker 13323 | -6/Garrison | Lost 5 parts (2n1u2w) 13404 | -6/Garrison | Garrison Relay disabled 13426 | -6/Garrison | Spotted Executioner 13530 | -6/Garrison | Triggered checkpoint 13614 | -6/Garrison | Core integrity fell below 50% 13839 | -6/Garrison | Discovered new exit (range 14) 13950 | -6/Garrison | Triggered checkpoint 13958 | -6/Garrison | Triggered checkpoint 14023 | -6/Garrison | Expanded RIF knowledge: Robot Detection 14050 | -6/Garrison | Garrison Relay disabled 14107 | -6/Garrison | Entered Factory 14107 | -5/Factory | Evolved 2 slots: Utility x2 14238 | -5/Factory | Spotted B-75 Beast 14375 | -5/Factory | Lost 5 parts (1p2n1u1w) 14420 | -5/Factory | Sucked down chute 14420 | -5/Factory | Entered Waste 14421 | -5/Waste | Joined by Warlord forces that had cleared the area 14426 | -5/Waste | Lost 3 parts (2n1u) 14556 | -5/Waste | Found Unknown Protection 14556 | -5/Waste | Identified Damper Plating 14656 | -5/Waste | Build established: Mutant 14745 | -5/Waste | Found Prototype Device 14745 | -5/Waste | Identified Beam Splitter 14775 | -5/Waste | Discovered new exit (range 12) 14833 | -5/Waste | Entered Factory 14833 | -5/Factory | Accompanied by 20 allies 14902 | -5/Factory | Repaired Hvy. Armored Exoskeleton? 15128 | -5/Factory | Identified exit to Garrison 15164 | -5/Factory | Garrison activated, responded to threat 15433 | -5/Factory | First assault squad dispatched 15531 | -5/Factory | Lost 12 allies 15608 | -5/Factory | Lost 4 allies 16414 | -5/Factory | Repaired Hvy. Proton Missile Launcher? 16604 | -5/Factory | Build established: Hacker-Mutant 16939 | -5/Factory | System corruption reached 10% 17855 | -5/Factory | Central database locked down 18761 | -5/Factory | Identified exit to Garrison 18768 | -5/Factory | Entered Garrison 19039 | -5/Garrison | Garrison Relay disabled 19166 | -5/Garrison | Spotted B-75 Beast 19186 | -5/Garrison | Triggered checkpoint 19407 | -5/Garrison | Destroyed B-75 Beast 19593 | -5/Garrison | Triggered checkpoint 19623 | -5/Garrison | Build established: Mutant 19896 | -5/Garrison | Discovered new exit (range 10) 19916 | -5/Garrison | Triggered checkpoint 20020 | -5/Garrison | Garrison Relay disabled 20320 | -5/Garrison | Triggered checkpoint 20352 | -5/Garrison | Build established: Bothacker-Mutant 20427 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 20455 | -5/Garrison | Discovered new exit (range 10) 20482 | -5/Garrison | Spotted B-86 Titan 20490 | -5/Garrison | Entered Factory 21090 | -5/Factory | First assault squad dispatched 21290 | -5/Factory | Core integrity fell below 50% 21321 | -5/Factory | Lost 4 parts (2n2u) 21367 | -5/Factory | Lost 4 parts (2u2w) 21385 | -5/Factory | Core integrity fell below 20% 21408 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21376_ Hvy. Missile Launcher destroyed. 21377_ Kicked K-01 Serf. 21390_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 21390_ Hvy. Proton Missile Launcher destroyed. 21391_ >> Watcher Feeds: Feed link from W-25 Informer lost. 21391_ K-01 Serf cleans the Matter Pump. 21394_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 21394_ K-01 Serf cleans the Matter Pump. 21395_ System corrupted: Matter fused (-9). 21395_ >> Watcher Feeds: Feed link from W-25 Informer lost. 21395_ ALERT: Cargo convoy en route, clear transfer corridor. 21396_ Matter Pump disabled. 21401_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 21406_ Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????#+#### | | ???????????????????????????# ################ # | | ???????????????????????#####k # | | ???????????????+ k w | | ??????????????????????############ | | ?????????????????????? ????????# | | ??????????????????????"" ????????# | | ????????????????????#""" """ #???# | | ????????????????????#"F]]""" ##### | | ????????????????????#""" + """ """ | | ????????????????????# "" """ #?### """ """ | | ????????????????????# """ #???# """ """ | | ??????????????#??????[ """ #???# | | ??????????????# ????? ?????# | | ??????????????+ #####@######## | | ??????????????# | | ????????????????#######s ###### | | ??????????????????????# #????# | | ??????????????????????#k #????###+#### | | ??????????????????????#R R #???????????# | | ??????????????????????# k#???????????# | | ??????????????????##### #???????????# | | ??????????????????# ppR #???????????# | | ??????????????????# ^ #???????????# | | ??????????????????# ! + ??????????# | | ???????????######## b # !?????????# | | ############ # """ # ???????# | | + " # %"" ##?####??????# | | ############ " #g """ #????????????# | | ???????????# " + g#????????????+ # | | ???????????# # #????????????# # | | ???????????# ## ### #????????????# # | | ???????????###+##### #?# #????????????# | | ?????????????# ????# #?# #????????????# | | ?????????????#/????#+#?# #????????????+ """" | | ?????????????# ????????# #??????????????????""" | | ?????????????#?????????# #????????????????^??"" | | ???????????????????????# % #??????????????^?????" | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1600 Resistance: TH 75 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 140 Authchip Count 3 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Hvy. Mace | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Beamcaster | -5/Factory | Scanalyzed System Guard | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Seismic Detector | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldDispersionRegenerator Manual? 0 Play Time 03:34:24 Cumulative 126.1 hours Start 2024.09.17 @ 18:07:31 End 2024.10.03 @ 13:17:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 85 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 564c2575-a292-42a4-a3fb-030615647081