Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 12:36:57

Player: puppuppit

Result: Destroyed by 4X-PWG(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (783)      783
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1343

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     191/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
       Improved Treads
       Improved Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON (2) -------
                Assault Rifle
     Subdweller Shrapnel Launcher
>               --- INVENTORY (20) ---
                Ion Engine
     Subdweller Power Source
          Light Treads
          Light Treads
       Improved Treads
       Improved Treads
     Subdweller Monowheel
                Disposable Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
          Large Matter Pod (150)
          Large Matter Pod (53)
     Subdweller Optics
          Light Armor Plating
         Medium Laser
     Subdweller Beam Cannon
                Assault Rifle
                Mace
                Mace
                Shrapnel Trap

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                Assault Rifle
     Subdweller Shrapnel Launcher
>               --- INVENTORY --------
                Ion Engine
     Subdweller Power Source
          Light Treads
          Light Treads
       Improved Treads
       Improved Treads
     Subdweller Monowheel
                Disposable Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
          Large Matter Pod
          Large Matter Pod
     Subdweller Optics
          Light Armor Plating
         Medium Laser
     Subdweller Beam Cannon
                Assault Rifle
                Mace
                Mace
                Shrapnel Trap
[Rating: 16]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Subdweller Power Source
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Subdweller Shrapnel Launcher
  Impact Weapon            Mace

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             52   | 7   29  16  
  Power                    5    | 1   3   1   
    Engine                 2    | 1   .   1   
    Core                   3    | .   3   .   
    Reactor                .    | .   .   .   
  Propulsion               15   | 2   11  2   
    Treads                 15   | 2   11  2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  11   | 2   3   6   
    Device                 6    | 1   2   3   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   21   | 2   12  7   
    Energy Gun             4    | .   4   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          10   | 2   4   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          6    | .   4   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   2   1   
  Power                    1    | .   .   1   
  Propulsion               1    | .   1   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   98  100 
  Engine                   5    | .   1   10  
  Core                     8    | .   11  3   
  Treads                   27   | .   27  28  
  Device                   13   | .   13  13  
  Storage                  14   | .   14  14  
  Energy Gun               5    | .   8   .   
  Ballistic Gun            18   | .   17  18  
  Launcher                 3    | .   .   7   
  Impact Weapon            1    | .   1   1   
Peak Build Rating          16   | 9   15  16  
  Average Rating           13   | 6   12  14  
  On Entrance              8    | .   9   15  
Naked Turns                .    | .   .   .   
Heaviest Build             56   | 14  51  56  
  Greatest Support         46   | 40  46  46  
  Greatest Overweight (x)  15   | .   15  1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 7   16  20  
  Most Carried             20   | .   20  20  
  Average Carried          16   | .   14  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | .   20  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1316 | 314 780 222 
  Remotely                 .    | .   .   .   
Salvage Created            1187 | 147 920 120 
  Parts                    73   | 12  53  8   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           7    | 2   5   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      20   | .   .   20  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  18   | .   15  3   
  Guns                     16   | .   14  2   
  AOE                      1    | .   .   1   
Classes Destroyed          7    | 3   3   1   
  Worker                   2    | 2   .   .   
  Tunneler                 4    | 3   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 4    | 1   3   .   
  Watcher                  3    | .   3   .   
  Grunt                    15   | .   15  .   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | 3   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        88   | .    54   34   
  Missed                   19   | .    12   7    
Damage Taken               1177 | .    525  652  
  Core                     267  | .    79   188  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   61   | .    61   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              102  | 11   77   14   
  Largest                  2    | 2    2    2    
  Hottest                  115  | 40   115  60   
Shots Fired                193  | 22   144  27   
  Gun                      189  | 22   144  23   
  Cannon                   .    | .    .    .    
  Launcher                 4    | .    .    4    
  Special                  .    | .    .    .    
  Kinetic                  153  | 22   104  27   
  Thermal                  40   | .    40   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 8    6    9    
  Robot Miss Streak        5    | 3    5    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           133  | 11   96   26   
  Core Hits                55   | 8    38   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 4    | .    4    .    
  Critical Strikes         5    | .    5    .    
    Burn                   1    | .    1    .    
    Destroy                2    | .    2    .    
    Smash                  2    | .    2    .    
Melee Attacks              35   | .    12   23   
  Impact                   35   | .    12   23   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            4    | .    4    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        4    | .    2    2    
Damage Inflicted           2158 | 127  1354 677  
  Guns                     1300 | 127  1016 157  
  Cannons                  .    | .    .    .    
  Explosions               274  | .    .    274  
  Melee                    584  | .    338  246  
  Ramming                  .    | .    .    .    
  Kinetic                  1276 | 127  718  431  
  Thermal                  298  | .    298  .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   584  | .    338  246  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            167  | .    147  20   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    167  | .    147  20   
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        180  | .    180  .    
  Average Temperature      48   | .    48   .    
  Received Heat Transfer   447  | .    297  150  
Siege Activations          .    | .    .    .    
Robots Corrupted           3    | .    3    .    
  Combat Hostiles          1    | .    1    .    
  Parts Fried              3    | .    3    .    
  Impact Corruptions       7    | .    6    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         827  | .    827  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             218  | 30  218 .   
  Initial                  19   | .   19  .   
  Average                  65   | 10  68  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         93   | 100 93  .   
  Level 1                  6    | .   6   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   21  5   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            5    | .   4   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   8   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   20  4   
  Successful               19   | .   15  4   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   13  .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          6    | .   6   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   4   4   
  Record                   4    | .   .   4   
  Robot Analysis           4    | .   4   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       6    | .   6   .   
  Scan Component           3    | .   3   .   
  Repair                   3    | .   3   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         5    | .   5   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             3    | .   3   .   
  Time                     102  | .   102 .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3937 | 132  2216 1589 
Spaces Moved               1462 | 61   791  610  
  Core                     6    | 5    1    .    
  Treads                   1456 | 56   790  610  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  240  
  Average Speed            225  | 150  219  240  
  Slowest Speed            800  | 160  800  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       46   | 5    91   42   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          35   | .    .    35   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      35   | .    .    35   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1867 | 78   1119 670  
  Wait                     172  | .    172  .    
  Move                     1460 | 60   790  610  
  Hop                      .    | .    .    .    
  Pick Up                  35   | .    28   7    
  Fast Attach              20   | 7    13   .    
  Attach                   2    | .    1    1    
  Detach                   1    | .    1    .    
  Swap                     30   | .    15   15   
  Drop                     19   | .    13   6    
  Fire                     102  | 11   77   14   
  Melee                    26   | .    9    17   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
  133 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  477 | -10/Materials | Discovered new exit (range 10)
 1473 | -10/Materials | Discovered new exit (range 16)
 1830 | -10/Materials | Repaired Sml. Laser
 1868 | -10/Materials | Repaired Lgt. Nuclear Core
 1908 | -10/Materials | Repaired Imp. Terrain Scanner
 1971 | -10/Materials | Discovered new exit (range 11)
 2222 | -10/Materials | Discovered new exit (range 3)
 2233 | -10/Materials | Discovered new exit (range 11)
 2349 | -10/Materials | Entered Subcaves
 2655 | -10/Subcaves  | Discovered new exit (range 12)
 2748 | -10/Subcaves  | Core integrity fell below 50%
 2783 | -10/Subcaves  | Visited Clippyterm
 2790 | -10/Subcaves  | Learned Factory fabricator intel
 2790 | -10/Subcaves  | Learned Factory garrison access intel
 2864 | -10/Subcaves  | Core integrity fell below 20%
 2877 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2901 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 3928 | -10/Subcaves  | Disturbed a concealed Subdweller
 3931 | -10/Subcaves  | Disturbed a concealed Subdweller
 3938 | -10/Subcaves  | Destroyed by 4X-PWG(R) with Subdweller Machine Gun

 Last Messages 
---------------
02891_ Dropped Med. Laser.
Flamer falls loose from the Twisted Machinery.
02902_ Acquired Sub. Shrapnel Launcher.
02916_ Mace follow-up attack on KH-1FD(R).
02924_ Destroyed Sub. Laser.
02924_ KH-1FD(R) system corrupted by crushing effect.
02924_ Mace follow-up attack on KH-1FD(R).
03182_ Dropped Med. Matter Pod.
03183_ Extracted 100 matter.
03209_ Acquired Sub. Monowheel.
03292_ Dropped Lgt. Treads. <x2>
03293_ Acquired Sub. Power Source.
03480_ Sub. Power Source shoots sparks and powers
  down.
03537_ Acquired Shrapnel Trap.
03928_ 4X-PWG(R) angrily emerges from the Twisted
  Machinery.
03931_ V6-SBE(R) angrily emerges from the Twisted
  Machinery.
03937_ V6-SBE(R) destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CobblerTargetStorm
  Manual?         0
Play Time         00:15:13
  Cumulative      220.3 hours
  Start           2025.04.13 @ 12:23:09
  End             2025.04.13 @ 12:36:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          125
  Rogue           125
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           1/0/1/1/0/0/0/0/0
Lore%             74
Gallery%          69
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x47
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 4f438ad2-5963-425b-b41d-6f15115e0ccd