Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 03:29:07 Player: MoonDog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (99) 495 Value Destroyed (2713) 2713 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (10027) 10027 TOTAL SCORE: 22555 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 54 Entered DSFs 500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Win Speed 1955 Friendly Fire -127 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 1051/1150 System Corruption 1% Temperature Cool (20) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Improved Diametric Drive > --- UTILITY (14) ----- Coolant Network Improved Energy Well Improved Energy Well Quantum Shading Machine Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Force Booster Transmission Jammer Advanced Reaction Control System Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Advanced Plasma Rifle > --- INVENTORY (5) ---- Heavy Antimatter Reactor Particle Reactor Field Propulsion Array Advanced Gravity Neutralizer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Improved Diametric Drive > --- UTILITY ---------- Coolant Network Improved Energy Well Improved Energy Well Advanced Gravity Neutralizer Quantum Shading Machine Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Force Booster Transmission Jammer Advanced Reaction Control System Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Advanced Plasma Rifle Enhanced Force Lance > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Field Propulsion Array Advanced Gravity Neutralizer [Rating: 169] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Quantum Shading Machine Storage Improved Energy Well Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Enhanced Force Lance Energy Gun Advanced Plasma Rifle Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . . . 1 . . . . . . . 1 . Utility 12 | . . 2 . 1 1 . . 1 . 1 . . . . 2 2 . 1 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 154 | 6 4 10 16 10 3 5 25 5 9 8 1 2 2 2 5 12 19 5 5 Power 16 | . . 2 3 1 . . 2 . 1 2 . . 1 . . 2 . 2 . Engine 7 | . . 2 3 . . . . . . 1 . . . . . 1 . . . Core 5 | . . . . 1 . . 2 . 1 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 1 . 2 . Propulsion 57 | 3 . 2 5 4 . 2 14 . 5 5 1 2 . 1 2 2 6 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . . . . . . 6 . 1 . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 47 | . . 2 5 4 . 2 8 . 4 5 1 2 . 1 2 2 6 1 2 Utility 54 | 1 3 2 4 4 2 3 3 4 1 1 . . 1 1 3 6 10 2 3 Device 26 | 1 1 1 1 . 1 1 . 2 . . . . . 1 3 4 6 2 2 Storage 9 | . . . 2 2 . . 1 . 1 . . . . . . . 2 . 1 Processor 13 | . 1 1 1 2 1 1 2 2 . . . . . . . 1 1 . . Hackware 6 | . 1 . . . . 1 . . . 1 . . 1 . . 1 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 4 4 1 1 . 6 1 2 . . . . . . 2 3 . . Energy Gun 2 | . 1 . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . 2 2 1 . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . Slashing Weapon 7 | . . . . . 1 . 3 1 1 . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 2 1 . . 1 . . . . . 2 . . 4 7 . 1 Parts Lost 48 | . . 5 3 3 . 3 11 . 3 . 1 2 . 1 2 2 7 3 2 Power 6 | . . 1 1 . . 1 2 . 1 . . . . . . . . . . Propulsion 22 | . . 1 2 2 . . 6 . 1 . 1 2 . 1 1 1 2 2 . Utility 12 | . . . . 1 . 1 1 . . . . . . . 1 1 5 1 1 Weapon 8 | . . 3 . . . 1 2 . 1 . . . . . . . . . 1 Highest Loss Streak 9 | . . 4 3 2 . 3 9 . 3 . 1 2 . 1 2 2 5 2 1 To Critical Strikes 2 | . . . . . . . 1 . . . 1 . . . . . . . . Average Slot Usage (%) 81 | . 66 73 93 93 62 50 55 78 88 91 94 92 94 90 85 85 87 79 79 Engine 1 | . . 3 8 3 . . . . . 3 . . . . . 2 . . . Core 1 | . . . . 5 7 3 2 . 1 1 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 1 4 4 4 Leg 2 | . 28 13 . . . . 3 6 4 . . . . . . . . . . Flight 18 | . . 8 21 24 7 6 9 20 21 28 29 27 29 29 25 20 18 18 19 Device 10 | . 4 11 9 9 11 7 . 3 . . . . . 2 12 18 20 20 22 Storage 4 | . . . 9 8 . . . . 6 5 5 5 5 5 5 4 4 4 8 Processor 17 | . 9 17 12 17 20 20 23 28 33 29 29 29 25 19 15 18 14 8 8 Hackware 10 | . 4 11 11 9 7 8 8 6 6 9 11 11 14 17 15 13 13 13 9 Energy Gun 2 | . 14 6 . . . . . . . . . . . . . . 3 4 4 Ballistic Gun 1 | . 5 . 7 6 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 12 9 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 5 5 5 5 5 5 2 . . . Slashing Weapon 2 | . . . . . 6 3 4 13 11 5 5 5 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 4 3 9 15 15 10 10 10 14 14 21 21 21 25 25 28 34 45 44 57 Greatest Support 61 | 3 3 10 16 18 11 11 14 14 18 25 27 27 26 27 30 50 54 60 61 Greatest Overweight (x) 1 | 1 . . 1 . . . 1 . . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 5 5 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 4 5 4 5 5 4 5 5 5 5 5 Class Distribution -------------------- 27% | Hacker-Sprinter 21% | Mutant 20% | Hacker-Ninja 7% | Scavenger-Mutant 6% | Gladiator 5% | Sprinter 3% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/DSF Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 2553 | 280 48 224 906 245 . . 119 . 151 21 . 99 20 13 47 111 135 89 45 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3197 | 114 218 429 1054 176 . . 231 . 269 21 . 20 128 . 62 226 176 35 38 Parts 207 | 11 17 36 77 14 . . 16 . 10 1 . . 2 . . 4 13 3 3 Haulers Intercepted 10 | . 1 2 4 1 . . . . 1 . . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 2 1 . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 58 | . 3 16 23 5 . . 6 . 3 . . . . . 1 . 1 . . Melee 10 | . . . . . . . 6 . 3 . . . . . . . 1 . . Guns 18 | . 1 . 15 2 . . . . . . . . . . . . . . . Cannons 11 | . . . 8 3 . . . . . . . . . . . . . . . AOE 18 | . 2 16 . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 4 5 1 . . . 1 . 2 . . . . . . . 1 . . Worker 7 | . . 2 3 1 . . . . . . . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 4 1 . . . . 1 . . . . . . 1 . . . Recycler 3 | 1 . . 2 . . . . . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . . . . 1 . . . . . 1 1 . . Watcher 12 | . 1 3 2 . . . . . . . . . . . . 2 2 1 1 Swarmer 12 | . . . 7 3 . . 2 . . . . . . . . . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . Grunt 26 | . 3 10 8 1 . . 3 . . . . . . . 1 . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . Sentry 12 | . . 3 8 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 21 | 3 5 21 21 4 . . 2 . 3 1 . . . . 1 2 1 1 1 Combat Bots Only 16 | . 2 16 10 3 . . 2 . 2 . . . . . 1 . 1 . . Max Kills in Single Turn 4 | 1 2 4 2 2 . . 1 . 1 1 . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 4810 | . 23 742 397 286 28 109 1310 . 234 . 133 92 . 79 133 208 634 172 230 Core 1378 | . 23 296 103 73 12 54 453 . 51 . . . . . 47 51 215 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . . 23 . . Core Remaining (%) 78 | 100 90 . . 86 . . 25 . 94 . . . . 100 95 . 74 100 100 Volleys Fired 140 | 5 17 27 68 23 . . . . . . . . . . . . . . . Largest 2 | 2 2 1 2 2 . . . . . . . . . . . . . . . Hottest 88 | 40 60 44 88 59 . . . . . . . . . . . . . . . Shots Fired 233 | 10 25 27 128 43 . . . . . . . . . . . . . . . Gun 114 | 10 25 11 48 20 . . . . . . . . . . . . . . . Cannon 104 | . . 1 80 23 . . . . . . . . . . . . . . . Launcher 15 | . . 15 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 190 | 10 8 1 128 43 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . 15 . . . . . . . . . . . . . . . . . Electromagnetic 28 | . 17 11 . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 9 3 10 5 . . . . . . . . . . . . . . . Robot Miss Streak 6 | 1 2 3 3 6 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 184 | 6 17 10 72 22 . . 19 . 15 1 . 1 5 . 4 5 4 1 2 Core Hits 123 | 4 8 50 36 10 . . 5 . 3 . . . 1 . 1 1 2 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 8 | . . 1 . . . . 3 . 2 . . . . . . . 2 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . Sever 4 | . . . . . . . 3 . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 116 | . . . . . . . 27 . 22 1 5 1 5 2 16 10 15 2 10 Impact 37 | . . . . . . . . . 7 . 2 1 1 1 16 9 . . . Slashing 51 | . . . . . . . 27 . 15 1 3 . 4 1 . . . . . Piercing 28 | . . . . . . . . . . . . . . . . 1 15 2 10 Sneak Attacks 7 | . . . . . . . . . 2 1 . . . . . 3 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . . 1 . . . . . . Damage Inflicted 8638 | 61 309 1876 1828 556 . . 927 . 970 120 . 137 488 . 204 488 361 116 197 Guns 1358 | 61 195 88 778 236 . . . . . . . . . . . . . . . Cannons 1267 | . . . 947 320 . . . . . . . . . . . . . . . Explosions 2005 | . 114 1788 103 . . . . . . . . . . . . . . . . Melee 4008 | . . . . . . . 927 . 970 120 . 137 488 . 204 488 361 116 197 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2377 | 61 35 . 1725 556 . . . . . . . . . . . . . . . Thermal 114 | . 114 . . . . . . . . . . . . . . . . . . Explosive 1891 | . . 1788 103 . . . . . . . . . . . . . . . . Electromagnetic 248 | . 160 88 . . . . . . . . . . . . . . . . . Impact 1014 | . . . . . . . . . 150 . . 137 110 . 204 413 . . . Slashing 2245 | . . . . . . . 927 . 820 120 . . 378 . . . . . . Piercing 749 | . . . . . . . . . . . . . . . . 75 361 116 197 Highest Corruption 2 | . . . . . 2 2 2 . . . . . . . . . . . 1 Average Corruption 1 | . . . . . 2 2 2 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 . . Effects 10 | . . . . . 1 2 7 . . . . . . . . . . . . Message Errors 7 | . . . . . 1 1 5 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1275 | . . 22 13 . . . 110 . 84 85 . 114 98 . 34 319 373 . 23 Projectiles 6 | . . . 6 . . . . . . . . . . . . . . . . Explosions 29 | . . 22 7 . . . . . . . . . . . . . . . . Melee 1240 | . . . . . . . 110 . 84 85 . 114 98 . 34 319 373 . 23 Knockbacks 9 | . . . 3 5 . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . 3 4 . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . 35 . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 195 | . 20 24 195 59 . . 3 . . . 6 . 1 7 . 3 . . . Average Temperature 30 | . 9 7 40 22 . . 3 . . . 2 . 1 7 . 3 . . . Received Heat Transfer 1155 | . 15 252 96 117 12 . 543 . 18 . 27 . . 21 9 18 9 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . 1 . . . . . . 3 . . . . . 3 3 . . . Impact Corruptions 15 | . . . . . . . . . 2 . . 3 1 . 1 8 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 948 | 15 145 705 948 645 308 122 205 31 146 155 . . . . 148 295 336 185 322 Initial 400 | . 9 61 232 400 293 107 74 31 21 60 . . . . 69 77 165 148 103 Average 255 | 5 90 191 644 548 300 109 90 31 71 85 . . . . 119 172 237 169 230 Maximum Alert Level 3 | . . 3 3 2 1 . 1 . . . . . . . . 1 1 . 1 Low Security (%) 55 | 100 100 79 . . . 100 98 100 100 100 . . . . 100 83 23 100 33 Level 1 25 | . . 2 24 . 100 . 1 . . . . . . . . 16 76 . 66 Level 2 10 | . . 17 24 100 . . . . . . . . . . . . . . . Level 3 7 | . . . 51 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 2 2 . . 5 . 3 1 . . . . 1 1 4 1 2 Investigation 10 | . . 1 1 . . . 3 . . 1 . . . . . . 2 . 2 Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Reinforcement 11 | . . . 1 1 . . 2 . 3 . . . . . 1 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 7 | . 1 1 1 3 . . . . . . . . . . . 1 . . . Communications Jammed 52 | . . . . . . . . . . . . . . . 1 41 10 . . Distress Signals 51 | . . . . . . . . . . . . . . . . 41 10 . . Times Spotted 216 | . 6 30 30 25 1 6 17 . 7 . 16 8 . 13 5 13 26 2 11 Peak Tracking Total 21 | . 4 21 5 12 1 6 5 . 2 . 9 5 . 5 3 7 16 1 6 Tactical Retreats 29 | . . 4 5 4 . . 3 . 2 . 3 1 . 2 . 2 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 13 | . . 1 5 . 2 . 2 . 1 . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 12 | . . 2 4 1 . . . . 1 . . . . . . . 4 . . Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 55 | . 2 2 10 4 . . 4 1 . 2 . . 7 1 2 3 11 1 5 Terminals 33 | . 2 2 9 3 . . 1 1 . 1 . . . 1 1 3 5 1 3 Fabricators 6 | . . . . . . . 2 . . . . . . . . . 2 . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . . 1 . . . . 1 . 2 . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 189 | . 8 12 26 20 . . 7 2 . 6 . . 23 2 10 7 50 1 15 Successful 117 | . 4 7 17 14 . . 6 1 . 1 . . 23 2 8 4 23 1 6 Failed 72 | . 4 5 9 6 . . 1 1 . 5 . . . . 2 3 27 . 9 Catastrophic 9 | . . . . . . . . . . . . . . . . . 6 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 62 | . 8 5 13 9 . . . . . . . . . 1 4 5 9 . 8 Terminals 117 | . 8 12 25 11 . . 1 2 . 3 . . . 2 4 7 31 1 10 Fabricators 16 | . . . . . . . 4 . . . . . . . . . 7 . 5 Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 24 | . . . . 9 . . . . . 3 . . . . 6 . 6 . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . 2 . . Terminal Hacks 54 | . 1 4 9 1 . . 1 1 . . . . 23 2 1 1 8 1 1 Record 13 | . . . . . . . . . . . . . 11 2 . . . . . Part Schematic 6 | . . . 1 . . . . . . . . . 4 . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . 5 . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . 1 . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 1 . . . . . . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . . . . 4 . . . . . . . . . 4 . 3 Load Schematic 5 | . . . . . . . 2 . . . . . . . . . 2 . 1 Build 6 | . . . . . . . 2 . . . . . . . . . 2 . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 20 | . . . . 9 . . . . . 1 . . . . 6 . 4 . . Insert Component 10 | . . . . 4 . . . . . 1 . . . . 3 . 2 . . Analyze 10 | . . . . 5 . . . . . . . . . . 3 . 2 . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 27 | . 3 3 7 4 . . . . . . . . . . 1 3 4 . 2 Terminals 27 | . 3 3 7 4 . . . . . . . . . . 1 3 4 . 2 Track 7 | . . 1 3 1 . . . . . . . . . . . 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . . 1 1 . . . Botnet 13 | . 2 2 4 2 . . . . . . . . . . . 1 1 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Operators 4 | . 1 . . 1 . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 2 6 3 . . 3 . . 2 . . . 1 1 3 10 . 5 Full Trace Events 8 | . . . . 1 . . 2 . . 1 . . . . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 4 . . . . . . . . 4 . 3 . 1 . . Parts Built 11 | . . . . . . . 4 . . . . . . . . . 3 . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . 62 . . . . . . . . . 86 . 85 Total Part Build Rating 63 | . . . . . . . 12 . . . . . . . . . 19 . 32 Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 43 | . . . . . . . . . . . . . . . . . 43 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 4 . . . . . 1 . . . . 2 . 2 . . Part Schematics Acquired 7 | . . . . 4 . . . . . . . . . . 2 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 5 | . . . . . . . . . . . . . . . 1 1 . . 3 Largest Group 3 | . . . . . . . . . . . . . . . 1 1 . . 3 Highest-Rated Group 374 | . . . . . . . . . . . . . . . 26 45 . . 374 Highest-Rated Ally 131 | . . . . . . . . . . . . . . . 26 45 . . 131 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . . . 11 Total Damage 267 | . . . . . . . . . . . . . . . . . . . 267 Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 4312 | 59 191 298 587 199 83 62 454 69 172 91 233 94 70 122 172 246 616 163 331 Spaces Moved 7897 | 63 262 435 678 296 135 134 702 97 173 289 568 290 185 423 286 603 1329 397 552 Core 627 | 63 262 294 . . . 6 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7270 | . . 141 678 296 135 128 700 97 173 289 568 290 185 423 286 603 1329 397 552 Fastest Speed 20 | 50 50 37 32 32 35 35 32 39 20 20 25 26 27 27 27 22 27 26 26 Average Speed 32 | 51 50 45 34 32 35 35 44 39 37 24 25 27 27 27 28 27 28 27 26 Slowest Speed 115 | 100 50 50 40 35 35 50 115 39 42 26 26 31 27 27 109 34 108 30 30 Overloaded Moves 83 | . . . . . . . . . 9 3 . . . . . 71 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . 10 4 10 3 4 5 . 1 . . . 2 1 . 5 35 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 3 38 45 83 33 4 82 22 3 87 9 72 57 62 68 9 20 96 13 15 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 6 | . . 1 . . . . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . . 1 . . 1 . 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . . . . . 2 . 1 . . . . . Spaces Dug 33 | . . . . . . . 1 . . . 3 . . 1 12 5 4 1 6 Terrain Destroyed 132 | . 11 54 28 6 . . 1 . . . 3 . . 1 12 5 4 1 6 Melee 33 | . . . . . . . 1 . . . 3 . . 1 12 5 4 1 6 Projectile 28 | . . . 22 6 . . . . . . . . . . . . . . . AOE 71 | . 11 54 6 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 9120 | 78 298 496 909 352 168 144 784 126 237 306 651 301 195 428 348 655 1494 444 706 Wait 685 | . 11 24 55 17 27 6 19 21 13 1 80 7 3 1 38 31 144 40 147 Move 7706 | 62 261 416 669 276 131 127 691 96 170 288 567 289 180 420 285 592 1262 394 530 Hop 80 | . . 8 4 9 1 2 5 . 1 . . . 2 1 . 5 31 1 10 Pick Up 46 | 2 1 4 9 6 2 2 5 1 . 3 . 2 1 . 1 . 4 . 3 Fast Attach 105 | 6 4 7 11 3 3 4 19 5 5 3 . 1 2 1 3 7 15 3 3 Attach 34 | . . 3 4 5 . 1 3 . 2 2 1 1 1 1 1 1 5 1 2 Detach 30 | 2 2 1 6 2 . . 1 . 1 1 . . 1 2 1 2 6 2 . Swap 18 | . . . 1 2 . . 3 . 2 3 . . . . 1 4 1 1 . Drop 75 | 1 2 6 10 9 4 2 11 3 4 4 . . 1 1 2 3 11 . 1 Fire 140 | 5 17 27 68 23 . . . . . . . . . . . . . . . Melee 111 | . . . . . . . 27 . 21 1 3 1 4 1 16 10 15 2 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . 72 . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 531 | -9/Materials | Discovered new exit (range 15) 533 | -9/Materials | Core integrity fell below 50% 535 | -9/Materials | Destroyed 16 combat bots 548 | -9/Materials | Identified exit to Storage 549 | -9/Materials | Entered Storage 576 | -9/Storage | Lost 4 parts (1p1n2w) 730 | -9/Storage | Core integrity fell below 20% 858 | -9/Storage | Destroyed 10 combat bots 876 | -9/Storage | Lost 3 parts (1p2n) 948 | -9/Storage | Discovered new exit (range 16) 1136 | -9/Storage | Entered Materials 1136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -8/Materials | Build established: Scavenger-Mutant 1224 | -8/Materials | Garrison activated, responded to threat 1329 | -8/Materials | Discovered new exit (range 14) 1335 | -8/Materials | Entered Factory 1335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -7/Factory | Sucked down chute 1418 | -7/Factory | Entered Waste 1426 | -7/Waste | Spotted C-40 Crusher 1432 | -7/Waste | Spotted C-40 Crusher 1443 | -7/Waste | Spotted C-40 Crusher 1444 | -7/Waste | Spotted C-40 Crusher 1446 | -7/Waste | Spotted C-40 Crusher 1447 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1452 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1458 | -7/Waste | Spotted C-40 Crusher 1467 | -7/Waste | Discovered new exit (range 11) 1480 | -7/Waste | Entered Factory 1483 | -7/Factory | Lost 3 parts (1p1u1w) 1610 | -7/Factory | Lost 9 parts (1p6n1u1w) 1653 | -7/Factory | Fabricated Chainsword? 1726 | -7/Factory | Core integrity fell below 50% 1802 | -7/Factory | Discovered new exit (range 18) 1894 | -7/Factory | Fabricated VTOL Module? 1931 | -7/Factory | Discovered new exit (range 8) 1934 | -7/Factory | Entered another Factory area 1934 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1990 | -6/Factory | Identified exit to DSF 2003 | -6/Factory | Entered DSF 2020 | -6/DSF | Discovered new exit (range 19) 2043 | -6/DSF | Additional patrols routed to DSF 2175 | -6/DSF | Entered Factory 2175 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2206 | -5/Factory | Lost 3 parts (1p1n1w) 2259 | -5/Factory | Discovered new exit (range 12) 2266 | -5/Factory | Entered Upper Caves 2271 | -5/Upper Caves | Encountered a Warlord checkpoint 2307 | -5/Upper Caves | Identified exit to Upper Caves 2494 | -5/Upper Caves | Learned Factory stockpile data 2499 | -5/Upper Caves | Entered another Upper Caves area 2508 | -5/Upper Caves | Encountered a Warlord checkpoint 2524 | -5/Upper Caves | Build established: Hacker-Sprinter 2554 | -5/Upper Caves | Learned Factory machine intel 2586 | -5/Upper Caves | Discovered new exit (range 13) 2593 | -5/Upper Caves | Entered Zhirov 2593 | -5/Zhirov | Discovered new exit (range 3) 2598 | -5/Zhirov | Met Zhirov 2608 | -5/Zhirov | Learned location of Quarantine (-2) 2608 | -5/Zhirov | Learned location of Testing (-3) 2608 | -5/Zhirov | Learned location of Command (-1) 2612 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2621 | -5/Zhirov | Found Alien Artifact 2621 | -5/Zhirov | Identified Integrated Reactor 2621 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2627 | -5/Zhirov | Found Alien Artifact 2663 | -5/Zhirov | Entered Proximity Caves 2665 | -4/Proximity Caves | Learned Research stockpile data 2736 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2764 | -4/Proximity Caves | Spotted B-86 Titan 2780 | -4/Proximity Caves | Discovered new exit (range 20) 2785 | -4/Proximity Caves | Entered Factory 2785 | -4/Factory | Evolved 2 slots: Utility x2 2787 | -4/Factory | Loaded intel: 289 machine locations 2908 | -4/Factory | Identified Transdimensional Reconstructor 2912 | -4/Factory | Spotted B-86 Titan 2954 | -4/Factory | Discovered new exit (range 4) 2957 | -4/Factory | Entered Research 2957 | -3/Research | Accompanied by 1 ally 2957 | -3/Research | Evolved 2 slots: Utility x2 2980 | -3/Research | Discovered new exit (range 20) 2999 | -3/Research | Found Prototype Processor 2999 | -3/Research | Identified Exp. Signal Interpreter 3000 | -3/Research | Identified exit to Research 3038 | -3/Research | Identified exit to Armory 3038 | -3/Research | Identified exit to Testing 3093 | -3/Research | Found Enh. Force Lance 3203 | -3/Research | Entered Testing 3272 | -3/Testing | Discovered exit to Research (range 8) 3273 | -3/Testing | Found Prototype Hackware 3276 | -3/Testing | Identified Exp. System Shield 3330 | -3/Testing | Repaired Broken Imp. Phase Shifter 3402 | -3/Testing | Found Prototype Device 3402 | -3/Testing | Identified Exp. Thermal Shield 3452 | -3/Testing | Fabricated Triangulator? 3482 | -3/Testing | Build established: Hacker-Ninja 3568 | -3/Testing | Found Prototype Device 3568 | -3/Testing | Identified Exp. Focal Shield 3623 | -3/Testing | Spotted Striker 3625 | -3/Testing | Spotted Striker 3629 | -3/Testing | Spotted Alpha 7 3632 | -3/Testing | Stole the SGEMP Prototype 3635 | -3/Testing | Warped through subspace 3665 | -3/Testing | Lost 5 parts (2n3u) 3740 | -3/Testing | Fabricated Impulse Thruster? 3819 | -3/Testing | Entered Research 3819 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3941 | -2/Research | Discovered new exit (range 20) 3982 | -2/Research | Identified exit to Access 3982 | -2/Research | Entered Access 3982 | -1/Access | Evolved 2 slots: Power x1, Utility x1 3983 | -1/Access | Loaded intel: 100 machine locations 3983 | -1/Access | Loaded intel: 77 trap records 3983 | -1/Access | Identified exit to Surface 3983 | -1/Access | Discovered exit to Surface (range 118) 3983 | -1/Access | Identified exit to Command 3983 | -1/Access | Discovered exit to Command (range 197) 3983 | -1/Access | Delivered the SGEMP Prototype to Zhirov 3983 | -1/Access | Zhirov transferred Access data 4026 | -1/Access | Fabricated Impulse Thruster (x2) 4069 | -1/Access | Zhirov warped through subspace 4083 | -1/Access | Fabricated Adv. Force Booster (x2) 4134 | -1/Access | Imp. System Shield fried by hacking feedback 4313 | *** | Escaped! Last Messages --------------- >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. Feedback: Imp. System Shield fried. 04134_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 04140_ Connecting with Terminal... 04206_ U-05 Engineer builds a Wall. 04284_ Identified Adv. Gravity Neutralizer. 04285_ Acquired Field Propulsion Array. 04286_ Dropped Adv. Gravity Neutralizer. 04301_ C-30 ARC bursts open, deploying its payload. 04301_ P-80 Master unfolds itself. 04301_ Enh. Force Lance destroyed. 04301_ Acquired 7 matter. 04311_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04312_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ## #""" # # ############# | | + #"S # # ###### # | | ## #"" # # ###### + | | ## #"" # # ###### # | | ## + # # ###### #/ | | ## # # # ###### + | | #####+## ############## + ###### # | | ###################### | | #################### ###### + | | + ########### ###### ####### | | # ######## ### " # | | # ######## ### """ # | | # ######## ### """ # | | + ######## ### " # | | # ######## ### # | | # ######## ### # | | + ######## ### " ####### | | #### ########""""""""""### """ + | | ##########+#########""""""""""### """ # | | ########## #########""""""""""### " # ###+ | | ########## #########""""""""""### # ### | | ########## ######### ### # ### | | ########## ######### ### # ###" | | ##########+######### ############## ###" | | ###### ] ### "" ####### ###" | | ###### ### "@ ####### ###" | | ###### ! ### ####### ##########" | | ###### ### ####### ########## | | ###### ### ####### ########## | | ###### ### ####### ########## | | ###### ## ###### ########## | | ###### " ###"" ####### ########## | | ###### """" ###"" ####### ########## | | ###### """"" ###"" ####### ########### | | ###### """"" ###T ####### ########### | | ###### """" ###"" ####### ######### | | ###### " ###"" ####### ######### | | ##########+#####"" ####### ######### | | u w ######### | | ######### | | ##########+################################# | | # ### ############################### | | # ### ###### ! ################ | | # ### " ###### ################ | | # ### """ ###### ################## | | # ### """ ###### ################## | | # ### " ###### ################## | | # ### ###### ######## # | | # ### # # ######## # | | # ### # # ######## " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 35 Energy Capacity 1150 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 20 Corruption Block 20 Resistance: KI 20 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 17 Core Analysis 9 Force Boost 40 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Storage | Hacked Assault Cannon | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Triangulator | -4/Factory | Hacked Power Sword | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Exp. System Shield | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -7/Factory VTOL Module | x2 | -7/Factory Triangulator | x1 | -3/Testing Impulse Thruster | x2 | -3/Testing Impulse Thruster | x2 | -1/Access Adv. Force Booster | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Special Delivery The Science Guy Challenges ------------ None Game ------ Seed LongswordCooledArray Manual? 0 Play Time 02:34:00 Cumulative 132.9 hours Start 2023.05.09 @ 22:03:32 End 2023.05.11 @ 03:29:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebdfa0c-9a39-4817-8a89-e2f1d038730b