Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 13:09:29 Player: Grey Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (420) 420 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1455 Bonus ------- None Cogmind --------- Core Integrity 133/400 Matter 263/300 Energy 53/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Terrain Scanner Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Weapon Shielding Shield Generator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Terrain Scanner Shield Generator Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 2 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Backups 6 | . 4 7 Power . | . 1 . Propulsion . | . . . Utility 2 | . . 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 73 | . 85 68 Engine 11 | . 14 10 Wheel 14 | . 25 10 Device 10 | . 2 13 Storage 11 | . 14 11 Protection 1 | . . 1 Ballistic Gun 23 | . 28 21 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 2 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 11 47 51 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 14 20 Most Carried 10 | 4 6 10 Average Carried 6 | 1 4 7 Final Capacity 20 | 8 20 20 Final Carried 5 | 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 474 | 249 84 141 Remotely . | . . . Salvage Created 629 | . 114 515 Parts 38 | . 8 30 Haulers Intercepted 1 | . . 1 Recyclers Shooed 5 | . . 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 3 9 Guns 8 | . 3 5 AOE 4 | . . 4 Classes Destroyed 7 | . 1 6 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 3 | . . 3 Swarmer 3 | . . 3 Grunt 8 | . 3 5 Sentry 1 | . . 1 Best Kill Streak 8 | . 2 8 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 123 | . 19 104 Missed 28 | . 2 26 Hits 95 | . 17 78 Projectile 95 | . 17 78 Critical Strikes 1 | . . 1 Damage Taken 1178 | . 211 967 Core 312 | . 45 267 Absorbed by Shields 133 | . . 133 Redirected to Shielding 54 | . . 54 Core Remaining (%) 91 | 100 82 . Volleys Fired 55 | . 16 39 Largest 2 | . 2 2 Hottest 50 | . 40 50 Shots Fired 107 | . 32 75 Gun 104 | . 32 72 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 104 | . 32 72 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 64 | . 22 42 Core Hits 41 | . 8 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1222 | . 228 994 Guns 627 | . 228 399 Cannons . | . . . Explosions 595 | . . 595 Melee . | . . . Ramming . | . . . Kinetic 627 | . 228 399 Thermal 326 | . . 326 Explosive 269 | . . 269 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 52 | . . 52 Projectiles . | . . . Explosions 52 | . . 52 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 157 | . . 157 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 16 Average Temperature 6 | . 8 4 Received Heat Transfer 419 | . 114 305 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 350 | . . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | . 60 175 Initial 14 | . . 14 Average 19 | . 28 18 Influence Increases 485 | . 120 365 Destroy 0b10 Robot/C 240 | . 60 180 Destroy 0b10 Robot/NC 35 | . . 35 Destroy Leader 62 | . 20 42 Successful Hack 15 | . 10 5 Disable Machine 30 | . . 30 Destroy Structure 43 | . . 43 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 375 | . 85 290 Entered New Map 21 | . . 21 Time Decay 232 | . 75 157 Lost Part 122 | . 10 112 Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 9 | . 2 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 8 12 Successful 10 | . 6 4 Failed 10 | . 2 8 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 17 | . 7 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 571 | . 43 528 Terrain 571 | . 43 528 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 764 | 46 186 532 Spaces Moved 409 | 31 116 262 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 401 | 23 116 262 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 123 | 72 97 141 Slowest Speed 155 | 80 140 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 27 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 41 | . . 41 Melee . | . . . Projectile . | . . . AOE 41 | . . 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 572 | 54 161 357 Wait 72 | 10 22 40 Move 407 | 30 115 262 Hop . | . . . Pick Up 19 | 8 5 6 Fast Attach . | . . . Attach 14 | 6 1 7 Detach . | . . . Swap 3 | . 1 2 Drop 2 | . 1 1 Fire 55 | . 16 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 17) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 730 | -9/Materials | Discovered new exit (range 9) 752 | -9/Materials | Core integrity fell below 50% 765 | -9/Materials | Self-destructed Last Messages --------------- 00758_ U-05 Engineer lays Concrete. 00758_ R-06 Scavenger collects Lgt. Treads. 00758_ Lgt. Assault Rifle destroyed. 00759_ U-05 Engineer lays Concrete. 00761_ Terrain Scanner destroyed. 00762_ U-05 Engineer lays Concrete. 00762_ K-01 Serf collects debris. 00763_ U-05 Engineer lays Concrete. 00763_ R-06 Scavenger collects Med. Armor Plating. 00763_ Machine disabled. 00763_ Destroyed Aluminum Leg. 00763_ R-06 Scavenger destroyed. 00763_ Destroyed Tractor Beam. 00763_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00764_ U-05 Engineer lays Concrete. 00764_ Lgt. Ion Engine destroyed. 00765_ Grenade Launcher destroyed. 00765_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | T ##??##???????????????????????????????????????? | | #???????????????????????????????????????????? | | / ##???????????????????????????????????????????? | | / ##???????????????????????????????????????????? | | !/ #????????????????????????????????????????????? | | #????#???????????????????????????????????????? | | * #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #??#??##?????????????????????????????????????????? | | #???#???????????#????????????????????????????????? | | ###########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # #?????#????????????????????????????????? | | # #?????# ? ???########??????????????????? | | + "T" #?????# ????#**[[!!##?????????????????? | | # """ #?????# ???#**[[!!#?????? ???????????? | | ###########??#### ??# #??????????????????? | | #????????# ### ##?????????????????? | | #???????## a ??????????????????? | | ##???????# #???????????????????? | | #????????? g #???????????????????? | | ##???????# #;; ;k####????"???????????? | | ########??# ;; @*[ # ???????????????? | | #???# ;; a %= #????????????????? | | /######## #?#?# ;; #????#???????????? | | # #?#?# ;; #????????????????? | | + #?### ;; #????????????????? | | ###??# %; ! = ;;;;###???????????????? | | #?#??# ! !% !% ?????????? | | #????# Y g * u ?????????? | | #???## r = u r ?????????? | | #????# ####### ##??????????? | | * ########+## ###??#?? ????????????? | | =% ## " #??????? ????????????? | | ####+##### #" #????????????????????? | | ## #?# #"! #?????? ?????????????? | | ### #"" < #????????????????????? | | " / #?| #????????????????????? | | ### #? #????????????????????? | | ## #?# #?"" #????????????????????? | | #######?############?## ##????????????????????? | | ?????##????#???????????? #?????????????????????? | | ???????????#???????????? +?????????????????????? | | ???#????#??????????????? ??????????????????????? | | ??#??????????#???????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed DiametricFrostMaul Manual? 0 Play Time 00:15:05 Cumulative 28.9 hours Start 2025.10.22 @ 12:45:52 End 2025.10.22 @ 13:09:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dedd6212-f5c2-48c9-8b5a-65ceb15bdd49