Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 21:31:18 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (70) 350 Value Destroyed (1901) 1901 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (2895) 2895 TOTAL SCORE: 13466 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 971 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 31% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Light Antimatter Reactor Trap Extractor (0/4) Makeshift Axe Phasing Sabre Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Cooled Fission Core Trap Extractor Transdimensional Reconstructor Makeshift Axe Makeshift Axe [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . 1 . . . . 1 . . . . Utility 5 | . . 1 1 1 . . . . 1 . . . . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 103 | 6 1 9 23 16 . . 1 . 3 . 5 2 . . 5 3 6 3 . 20 . Power 16 | 1 . 1 6 2 . . . . 1 . 1 . . . 1 . . . . 3 . Engine 11 | 1 . 1 4 2 . . . . 1 . 1 . . . 1 . . . . . . Core 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 34 | 2 . 2 10 6 . . . . . . 3 1 . . 3 . 2 2 . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . 2 10 2 . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . Hover 8 | . . . . . . . . . . . 3 . . . . . . 2 . 3 . Flight 7 | . . . . 4 . . . . . . . . . . 3 . . . . . . Utility 28 | 1 1 4 2 3 . . . . 1 . 1 1 . . 1 3 2 1 . 7 . Device 15 | . . 2 2 2 . . . . . . 1 . . . 1 2 1 1 . 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . 1 . . . . 1 . . 1 . . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 2 5 5 . . 1 . 1 . . . . . . . 2 . . 7 . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 . . . . . . . . . . . . 1 . . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 4 | . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . Unidentified Prototypes 14 | . . . 1 1 . . 1 . . . 1 . . . 2 1 . . . 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 50 | . . . 19 . . . . . 1 . . 2 . 5 . . 1 4 2 11 5 Power 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 1 Propulsion 21 | . . . 9 . . . . . . . . 1 . 2 . . 1 2 2 3 1 Utility 15 | . . . 5 . . . . . 1 . . . . 1 . . . 1 . 7 . Weapon 10 | . . . 4 . . . . . . . . 1 . 1 . . . 1 . . 3 Highest Loss Streak 7 | . . . 7 . . . . . 1 . . 2 . 2 . . 1 4 2 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 6 10 13 4 5 4 5 5 5 5 5 5 5 4 5 5 4 4 5 4 5 Power . | . 1 1 . . 2 2 1 1 1 1 1 1 1 1 . . . . 1 . 2 Propulsion 1 | 1 2 2 4 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Utility 1 | . 1 1 3 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Weapon 2 | 1 2 5 4 1 2 1 1 2 2 2 2 2 2 1 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | 1 . . 4 1 . . 1 . . . . . . . . . . . . 3 3 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon 9 | 1 . . 3 . . . . . . . . . . . . . . . . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 85 81 86 42 76 76 76 76 69 66 68 52 52 42 35 50 53 70 59 65 13 Engine 5 | . 14 11 4 2 7 7 7 7 6 6 6 5 5 4 2 5 5 5 4 6 . Leg 6 | . 28 29 32 8 . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 11 13 11 6 . . . 6 8 9 4 Flight 8 | . . . . 7 30 30 30 30 26 26 11 . . . 8 17 10 8 . . . Device 5 | . . 2 12 6 7 7 7 7 4 . 5 5 5 3 . 2 5 7 9 2 . Storage 1 | . 14 11 8 . . . . . . . . . . . . . . . . . . Processor 12 | . . . . 4 7 7 7 7 11 13 13 11 17 17 17 17 18 21 21 24 . Hackware 1 | . . . . . . . . . . . . . . . . 1 5 5 5 4 . Protection 1 | . . 5 6 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 21 8 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 7 7 7 7 6 6 6 5 5 5 5 5 3 . . . . Slashing Weapon 4 | . . . . 6 7 7 7 7 6 6 6 5 5 2 . . 1 5 5 6 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 8 6 Special Melee Weapon 2 | . . . . 1 7 7 6 7 6 6 6 2 . . . . 1 5 4 . . Peak Build Rating 95 | 6 7 15 30 43 43 43 45 43 49 46 52 40 37 42 50 56 70 87 65 95 55 Average Rating 40 | 5 6 11 21 20 43 43 43 43 46 46 43 37 37 30 32 47 55 71 60 66 23 On Entrance 35 | . 6 6 15 1 43 43 43 43 43 46 46 40 37 37 17 43 56 70 65 30 61 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 9 . . . . . 5 7 . . . Naked Turns 81 | . . . 5 11 . . . . . . . . . . . . . . . . 65 Heaviest Build 52 | 11 31 39 52 25 24 24 24 24 24 17 21 21 20 26 18 18 24 21 21 38 26 Greatest Support 50 | 20 20 30 50 31 24 24 24 24 24 24 25 25 17 17 18 18 20 22 22 42 28 Greatest Overweight (x) 3 | . 1 1 1 2 . . . . . . 2 1 1 2 . . 1 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 6 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 6 11 13 4 5 4 5 5 5 5 5 4 5 4 4 5 4 4 5 4 5 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 6 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 31% | Mutant 23% | Sprinter 15% | Gladiator 10% | Assassin 9% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Waste Scout | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Gladiator | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 1798 | 302 15 259 307 . 70 134 20 . . . 75 20 10 124 . 80 47 100 . 215 20 Remotely 10 | . . 10 . . . . . . . . . . . . . . . . . . . Salvage Created 2526 | 198 55 458 787 . . 30 . 56 . . 291 198 . 129 . . 88 111 58 67 . Parts 143 | 13 3 30 31 . . 3 . 2 . . 12 15 . 9 . . 13 6 3 3 . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 5 7 . 2 . . . . . 17 . . . 12 3 . . Prevented 59 | . . . . . . . . . . . . . 14 37 . 4 . 2 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 43 | . . 9 15 . . . . 1 . . . . . 8 . . 4 4 1 . 1 Melee 6 | . . . . . . . . 1 . . . . . . . . . 3 1 . 1 Guns 20 | . . 9 11 . . . . . . . . . . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . . . . 8 . . 4 1 . . . Classes Destroyed 15 | 2 1 3 2 . . 1 . . . . 3 . . . . . . 1 . 1 1 Worker 6 | . . . . . . . . . . . 3 2 . . . . 1 . . . . Builder 4 | . . . . . . . . . . . 1 3 . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . 1 . . . . . . . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Swarmer 17 | . . 3 . . . . . . . . . . . 7 . . 4 3 . . . Grunt 16 | . . 4 10 . . . . 1 . . . . . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 5 | . . 2 3 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Best Kill Streak 6 | 5 1 6 3 . . 1 . 1 . . 3 4 . 5 . . 5 2 1 1 1 Combat Bots Only 5 | . . 3 3 . . . . 1 . . . . . 5 . . 4 2 1 . 1 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 . 1 . . 1 1 . 3 . . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . . 2 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 549 | . . 49 219 9 17 2 . 8 17 . . 14 7 28 . 20 6 37 38 36 42 Missed 206 | . . 13 62 5 9 2 . 4 11 . . 7 2 11 . 11 2 19 18 15 15 Hits 343 | . . 36 157 4 8 . . 4 6 . . 7 5 17 . 9 4 18 20 21 27 Melee 19 | . . . 9 . . . . . . . . . . . . . . 3 . . 7 Projectile 324 | . . 36 148 4 8 . . 4 6 . . 7 5 17 . 9 4 15 20 21 20 Critical Strikes 17 | . . 1 9 . . . . . . . . . . . . . . 1 2 . 4 Damage Taken 6820 | . . 329 2652 34 114 . . 100 115 . . 175 77 383 . 102 223 472 338 888 818 Core 1927 | . . 21 516 . 42 . . . 40 . . . 23 166 . . 71 86 201 243 518 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 100 94 6 . . . . 94 . . 95 . . . . 81 . . . . . Volleys Fired 124 | 14 6 28 64 . . . . . . . . . . 8 . . 2 2 . . . Largest 2 | 2 2 2 2 . . . . . . . . . . 1 . . 1 1 . . . Hottest 160 | 60 60 46 160 . . . . . . . . . . 36 . . 36 36 . . . Shots Fired 226 | 28 11 56 119 . . . . . . . . . . 8 . . 2 2 . . . Gun 177 | 28 11 56 82 . . . . . . . . . . . . . . . . . . Cannon 37 | . . . 37 . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . . . . . 8 . . 2 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | 14 6 56 62 . . . . . . . . . . . . . . . . . . Thermal 76 | 14 5 . 57 . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . . . . . 8 . . 2 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 1 10 18 . . . . . . . . . . 3 . . 5 1 . . . Robot Miss Streak 8 | 4 5 8 3 . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 185 | 16 3 32 85 . . 1 . 1 . . 10 12 . 3 . . 4 5 4 1 8 Core Hits 99 | 7 2 16 29 . . . . 1 . . 5 5 . 17 . . 8 5 1 . 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 145 | . . . . 1 5 4 1 12 3 . 16 22 . 2 . 1 4 6 10 39 19 Impact 17 | . . . . . 1 . . 2 . . 4 5 . 2 . 1 2 . . . . Slashing 70 | . . . . 1 4 4 1 10 3 . 12 17 . . . . 2 6 10 . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . 25 14 Entropic 19 | . . . . . . . . . . . . . . . . . . . . 14 5 Sneak Attacks 16 | . . . . . . 1 . . . . 6 6 . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 2 2 . . . . . . . . 2 Damage Inflicted 6304 | 184 36 480 1645 2 . 63 . 45 . . 656 666 . 742 . . 643 320 172 164 486 Guns 1695 | 184 36 480 995 . . . . . . . . . . . . . . . . . . Cannons 642 | . . . 642 . . . . . . . . . . . . . . . . . . Explosions 1315 | . . . . . . . . . . . . . . 681 . . 477 157 . . . Melee 2642 | . . . . . . 63 . 45 . . 656 666 . 61 . . 166 163 172 164 486 Ramming 10 | . . . 8 2 . . . . . . . . . . . . . . . . . Kinetic 1311 | 109 36 480 686 . . . . . . . . . . . . . . . . . . Thermal 1175 | 75 . . 951 . . . . . . . . . . . . . 149 . . . . Explosive 1166 | . . . . . . . . . . . . . . 681 . . 328 157 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 189 | . . . . . . . . . . . 89 39 . 61 . . . . . . . Slashing 1803 | . . . . . . 63 . 45 . . 567 627 . . . . 166 163 172 . . Piercing 193 | . . . . . . . . . . . . . . . . . . . . . 193 Entropic 457 | . . . . . . . . . . . . . . . . . . . . 164 293 Highest Corruption 31 | . . . . . . . . . . . . . . . . . . . . 16 31 Average Corruption 13 | . . . . . . . . . . . . . . . . . . . . 6 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . . . . . 5 10 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . . 25 . . 43 . . . . 114 145 . 15 . . 87 . 7 129 . Projectiles 25 | . . . 25 . . . . . . . . . . . . . . . . . . Explosions 102 | . . . . . . . . . . . . . . 15 . . 87 . . . . Melee 438 | . . . . . . 43 . . . . 114 145 . . . . . . 7 129 . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . . . . . . . . . . . 181 53 . . . Shots 5 | . . . . . . . . . . . . . . . . . 4 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 4 1 . . . . . . . . . . . . . . . . . Kicked 5 | . . . 4 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . 2 310 12 . . . 18 3 . . . . . . . . . . . 107 Average Temperature 71 | . . 1 77 9 . . . 18 3 . . . . . . . . . . . 53 Received Heat Transfer 1937 | . . 51 1386 12 9 . . 27 39 . . 9 . 105 . . . 69 . 39 191 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . . . . . . Heat Transferred 2241 | 175 . . 1916 . . . . . . . . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 . . . . Low Security (%) 87 | 100 100 100 100 100 . . . . 100 100 100 100 . . . . . . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 689 | 10 7 158 88 30 . . . . 17 5 22 140 . . . . 689 . . . . Initial 465 | . 3 . 49 8 . . . . . 5 . . . . . . 465 . . . . Average 96 | 1 1 62 35 2 . . . . . 2 2 100 . . . . 558 . . . . Influence Increases 3070 | 30 7 264 470 43 150 5 . 28 18 . 56 252 112 537 . 67 691 150 75 20 95 Destroy 0b10 Robot/C 1320 | . . 180 300 . . . . 20 . . . 120 80 420 . 20 80 80 20 . . Destroy 0b10 Robot/NC 140 | 30 5 15 . . . 5 . . . . 35 30 . . . . 10 . . 5 5 Destroy Leader 260 | . 2 52 70 . . . . . . . 4 30 20 50 . . 12 10 10 . . Allied During Kill 92 | . . . . . . . . 8 . . . 18 12 52 . 2 . . . . . Successful Hack 26 | . . . 14 12 . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . 30 . . . . . . . . 15 . . . . 60 . . . . Destroy Structure 107 | . . 2 11 1 . . . . 3 . 2 24 . . . . 64 . . . . Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 75 | . . . . 30 . . . . 15 . 15 . . . . . 15 . . . . Lose Combat Pursuer 495 | . . 15 45 . 150 . . . . . . 15 . 15 . 45 . 60 45 15 90 Influence Decreases 3010 | 25 12 146 569 48 64 105 . 28 1 17 56 140 152 235 374 42 310 261 177 213 35 Entered New Map 961 | . 2 . 69 11 6 19 . . . 12 . . 42 15 374 . 10 151 57 193 . Time Decay 1598 | 25 10 146 310 37 58 86 . 28 . 5 56 120 110 170 . 22 190 70 100 20 35 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 331 | . . . 190 . . . . . 1 . . 20 . 50 . . 10 40 20 . . Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . . . . . Squads Dispatched 9 | . 1 2 2 1 . . . . . . . . . . . . 3 . . . . Investigation 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Reinforcement 5 | . 1 1 2 . . . . . . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 7 | . . . 3 . . . . . . . . . . . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 3 11 27 3 12 7 . 8 8 6 3 6 3 20 . 7 9 8 5 48 10 Peak Tracking Total 14 | . 2 4 7 2 7 4 . 4 8 6 1 5 2 4 . 9 5 6 3 14 5 Tactical Retreats 21 | . . 1 2 . 4 1 . . . . . 1 . 1 . 2 . 3 2 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 8 | . . . 2 . 1 . . . . . . 1 . . . . 4 . . . . Max in Single Turn 4 | . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 14 | . . . 2 4 . . . . 1 . . 1 . . 4 . . . . 2 . Terminals 4 | . . . 2 2 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 42 | . . . 5 10 . . . . 2 . . 2 . . 17 . . . . 6 . Successful 30 | . . . 3 4 . . . . . . . . . . 17 . . . . 6 . Failed 12 | . . . 2 6 . . . . 2 . . 2 . . . . . . . . . Catastrophic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 2 2 . . . . 5 . 3 . . . . . 5 . . . . Terminals 13 | . . . 5 8 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . 2 3 . . . . . . . . . . 17 . . . . 6 . Record 5 | . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . 1 1 . . . . . . . . . . 4 . . . . 5 . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 3 . . . . 1 . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . Largest Group 4 | . . . . . . . 4 4 . . 1 1 1 1 1 1 . . . . . Highest-Rated Group 154 | . . . . . . . 154 154 . . 146 146 146 146 146 146 . . . . . Highest-Rated Ally 146 | . . . . . . . 40 40 . . 146 146 146 146 146 146 . . . . . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . 10 9 21 . 3 . . . . . Total Damage 2709 | . . . . . . . . . . . . 865 630 1116 . 98 . . . . . Kills 24 | . . . . . . . . . . . . 6 4 13 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 5980 | . . 99 598 510 203 279 498 182 99 35 321 296 226 357 94 128 380 158 202 1315 . Optics 3585 | . . . . . . . . . 73 35 321 296 226 357 94 128 380 158 202 1315 . Terrain 3239 | . . . . 367 203 279 498 182 75 . 283 296 226 252 . . . . . 578 . Structural 144 | . . . . 144 . . . . . . . . . . . . . . . . . Seismic 697 | . . 99 598 . . . . . . . . . . . . . . . . . . Cloaking 330 | . . . . . . . . . . . . . . . . . 2 144 184 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . . . . . . 1 . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 6890 | 158 113 420 697 530 203 279 498 182 99 35 321 296 226 357 94 128 380 158 202 1380 134 Spaces Moved 7911 | 85 74 166 315 572 574 486 960 453 210 126 604 279 183 310 146 337 374 199 298 992 168 Core 471 | 3 . . 10 20 . . . . . . . . . 75 72 . . . 37 133 121 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 897 | 82 74 166 305 270 . . . . . . . . . . . . . . . . . Wheels 56 | . . . . . . . . . . . . . . . . . 25 31 . . . Hover 2336 | . . . . . . . . . . . 304 279 183 235 . . . 168 261 859 47 Flight 4151 | . . . . 282 574 486 960 453 210 126 300 . . . 74 337 349 . . . . Fastest Speed 26 | 50 120 120 50 26 26 26 26 26 26 26 26 52 111 50 29 29 29 56 50 50 50 Average Speed 59 | 117 129 174 140 72 26 26 26 26 26 26 44 76 111 93 39 29 94 61 58 76 52 Slowest Speed 200 | 120 190 190 190 185 26 26 26 26 26 26 180 111 111 160 50 29 102 130 120 200 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . . . . . . . . 4 . . . . . . . . . . . 24 5 Cave-ins Triggered 10 | . . . . . . . . 1 . . . . . . . . . . . 8 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 5 22 15 31 18 65 61 86 64 6 81 21 7 48 45 61 57 10 50 63 91 26 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . . 3 . . 1 . . . Known Exits Taken 9 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 11 | . . . . . . 2 3 2 . . . . . . . 2 . 1 . . 1 Spaces Dug 63 | . . . . 1 3 3 . 9 3 . 2 2 . . . 1 2 . 6 26 5 Terrain Destroyed 171 | . . . 10 1 3 3 . 9 3 . 2 2 . 47 . 1 36 17 6 26 5 Melee 63 | . . . . 1 3 3 . 9 3 . 2 2 . . . 1 2 . 6 26 5 Projectile 10 | . . . 10 . . . . . . . . . . . . . . . . . . AOE 98 | . . . . . . . . . . . . . . 47 . . 34 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 9638 | 112 81 236 446 684 619 631 1205 498 248 127 630 329 205 365 179 363 390 222 311 1565 192 Wait 1283 | . . 29 21 84 42 137 241 36 31 2 6 27 23 38 26 22 . 9 . 506 3 Move 7885 | 84 73 165 314 571 573 485 959 452 210 125 603 278 182 309 145 336 373 198 297 986 167 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 31 | 7 . 5 4 3 . 2 1 . . . . 1 . . 1 . 1 1 . 4 1 Fast Attach 63 | 6 1 3 3 11 . . . . 1 . 4 2 . . 5 3 6 3 . 15 . Attach 23 | . . . 10 3 . . . . . . . 1 . 4 1 . 1 1 . 2 . Detach 11 | . . . 1 2 . . . . . . . 1 . 4 . . 1 . . 1 1 Swap 34 | . . 6 14 2 . . 2 . 2 . 1 . . . . . . . . 7 . Drop 51 | 1 1 . 11 6 . 2 1 . 1 . 4 2 . . 1 1 2 2 4 10 2 Fire 124 | 14 6 28 64 . . . . . . . . . . 8 . . 2 2 . . . Melee 120 | . . . . 1 4 4 1 10 3 . 12 17 . 2 . 1 4 6 10 29 16 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . 4 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 3) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 664 | -9/Materials | Discovered new exit (range 16) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -8/Materials | Build established: Scavenger-Mutant 1252 | -8/Materials | Core integrity fell below 50% 1282 | -8/Materials | Lost 4 parts (2n2u) 1373 | -8/Materials | Core integrity fell below 20% 1388 | -8/Materials | Discovered new exit (range 4) 1389 | -8/Materials | Entered Factory 1389 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1415 | -7/Factory | Lost 7 parts (4n1u2w) 1474 | -7/Factory | Discovered new exit (range 6) 1593 | -7/Factory | Build established: Mutant 1875 | -7/Factory | Discovered new exit (range 9) 1919 | -7/Factory | Entered Lower Caves 1920 | -7/Lower Caves | Encountered a Warlord checkpoint 1979 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2051 | -7/Lower Caves | Build established: Sprinter 2118 | -7/Lower Caves | Discovered new exit (range 15) 2122 | -7/Lower Caves | Entered another Lower Caves area 2134 | -7/Lower Caves | Discovered new exit (range 7) 2349 | -7/Lower Caves | Encountered a Warlord checkpoint 2356 | -7/Lower Caves | Learned location of 1 exit from Factory 2359 | -7/Lower Caves | Found DCF Scrap (12 items) 2399 | -7/Lower Caves | Discovered new exit (range 5) 2401 | -7/Lower Caves | Entered Zion 2486 | -7/Zion | Learned 4 Factory zone layouts 2589 | -7/Zion | Met Imprinter 2593 | -7/Zion | Imprinted 2595 | -7/Zion | Declared Zion's savior 2646 | -7/Zion | Given the Hacking Drone Bay 2661 | -7/Zion | Discovered new exit (range 16) 2899 | -7/Zion | Entered Proximity Caves 2899 | -6/Proximity Caves | Accompanied by 4 allies 2949 | -6/Proximity Caves | Spotted B-75 Beast 3045 | -6/Proximity Caves | Discovered new exit (range 10) 3073 | -6/Proximity Caves | Crushed by falling debris 3081 | -6/Proximity Caves | Entered Factory 3081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -6/Factory | Identified exit to Factory 3180 | -6/Factory | Sucked down chute 3180 | -6/Factory | Entered Waste 3183 | -6/Waste | Spotted C-40 Crusher 3184 | -6/Waste | Spotted C-40 Crusher 3187 | -6/Waste | Spotted C-40 Crusher 3202 | -6/Waste | Spotted C-40 Crusher 3204 | -6/Waste | Spotted C-40 Crusher 3205 | -6/Waste | Discovered new exit (range 22) 3207 | -6/Waste | Spotted C-40 Crusher 3215 | -6/Waste | Entered Factory 3483 | -6/Factory | Discovered exit to Factory (range 20) 3514 | -6/Factory | Zion hero teleported in (NK-0LA) 3536 | -6/Factory | Entered another Factory area 3536 | -5/Factory | Accompanied by 1 ally (NK-0LA) 3536 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3645 | -5/Factory | Discovered new exit (range 14) 3752 | -5/Factory | Discovered new exit (range 11) 3810 | -5/Factory | Identified exit to Factory 3825 | -5/Factory | Identified exit to Upper Caves 3832 | -5/Factory | Entered Upper Caves 3832 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 3955 | -5/Upper Caves | Spotted B-75 Beast 3969 | -5/Upper Caves | Allies destroyed B-75 Beast 3982 | -5/Upper Caves | Build established: Assassin 4028 | -5/Upper Caves | Discovered new exit (range 21) 4055 | -5/Upper Caves | Identified exit to Upper Caves 4058 | -5/Upper Caves | Entered another Upper Caves area 4058 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 4164 | -5/Upper Caves | Learned Factory terminal intel 4257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4310 | -5/Upper Caves | Spotted B-75 Beast 4352 | -5/Upper Caves | Allies destroyed B-75 Beast 4385 | -5/Upper Caves | Discovered new exit (range 11) 4391 | -5/Upper Caves | Identified exit to Zhirov 4415 | -5/Upper Caves | Entered Zhirov 4415 | -5/Zhirov | Accompanied by 1 ally (NK-0LA) 4415 | -5/Zhirov | Discovered new exit (range 3) 4425 | -5/Zhirov | Met Zhirov 4434 | -5/Zhirov | Learned location of Command (-1) 4434 | -5/Zhirov | Learned location of Testing (-2) 4434 | -5/Zhirov | Learned location of Quarantine (-3) 4439 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4465 | -5/Zhirov | Found Alien Artifact 4470 | -5/Zhirov | Found Alien Artifact 4470 | -5/Zhirov | Identified Integrated Reactor 4470 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4508 | -5/Zhirov | Identified exit to Proximity Caves 4509 | -5/Zhirov | Entered Proximity Caves 4509 | -4/Proximity Caves | Accompanied by 1 ally (NK-0LA) 4565 | -4/Proximity Caves | Spotter reported a threat 4579 | -4/Proximity Caves | Found Prototype Device 4579 | -4/Proximity Caves | Identified Adv. EM Shield 4600 | -4/Proximity Caves | Spotter reported a threat 4603 | -4/Proximity Caves | Spotted B-86 Titan 4611 | -4/Proximity Caves | Learned Research terminal intel 4618 | -4/Proximity Caves | Spotter reported a threat 4636 | -4/Proximity Caves | Discovered exit to Factory (range 3) 4637 | -4/Proximity Caves | Entered Factory 4637 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4638 | -4/Factory | Loaded intel: 26 terminal locations 4702 | -4/Factory | Discovered new exit (range 7) 4708 | -4/Factory | Identified exit to Upper Caves 4761 | -4/Factory | Retrieved Zion intel report: Main Access 4761 | -4/Factory | Identified exit to Research 4887 | -4/Factory | Search patrols dispatched 4965 | -4/Factory | Build established: Mutant 5017 | -4/Factory | Entered Upper Caves 5079 | -4/Upper Caves | Learned location of Armory (-3) 5082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5126 | -4/Upper Caves | Lost 4 parts (2n1u1w) 5158 | -4/Upper Caves | Encountered a Warlord checkpoint 5166 | -4/Upper Caves | Discovered new exit (range 8) 5174 | -4/Upper Caves | Identified exit to Upper Caves 5175 | -4/Upper Caves | Entered another Upper Caves area 5179 | -4/Upper Caves | Discovered exit to Research (range 19) 5243 | -4/Upper Caves | Spotted B-86 Titan 5373 | -4/Upper Caves | Discovered new exit (range 7) 5377 | -4/Upper Caves | Identified exit to Warlord 5377 | -4/Upper Caves | Entered Warlord 5620 | -4/Warlord | Found Prototype Device 5620 | -4/Warlord | Identified Minesniffer Drone Bay 5723 | -4/Warlord | Build established: Gladiator 5730 | -4/Warlord | Warlord's base attacked by MAIN.C 5737 | -4/Warlord | Found Prototype Piercing Weapon 5737 | -4/Warlord | Identified Vortex Lance 5739 | -4/Warlord | Found Vortex Lance 5797 | -4/Warlord | Rebuked by Warlord 5989 | -4/Warlord | Spotted B-90 Cyclops 6080 | -4/Warlord | Warlord forces counterattacked 6086 | -4/Warlord | Lost 6 allies 6375 | -4/Warlord | Spotted Striker 6405 | -4/Warlord | Warlord base infiltrated, sounded retreat 6452 | -4/Warlord | Spotted Striker 6462 | -4/Warlord | Spotted Executioner 6474 | -4/Warlord | Spotted Striker 6496 | -4/Warlord | Found Prototype Device 6496 | -4/Warlord | Identified Exp. Shock Absorption System 6508 | -4/Warlord | Crushed by falling debris 6520 | -4/Warlord | Spotted Striker 6521 | -4/Warlord | Lost 3 parts (2n1u) 6522 | -4/Warlord | Spotted Striker 6547 | -4/Warlord | Spotted Striker 6570 | -4/Warlord | Spotted Striker 6606 | -4/Warlord | Spotted Striker 6606 | -4/Warlord | Identified Transdimensional Reconstructor 6606 | -4/Warlord | Warped through subspace 6633 | -4/Warlord | Lost 26 allies 6653 | -4/Warlord | Crushed by falling debris 6667 | -4/Warlord | Crushed by falling debris 6673 | -4/Warlord | Crushed by falling debris 6673 | -4/Warlord | Core integrity fell below 50% 6676 | -4/Warlord | Crushed by falling debris 6692 | -4/Warlord | Crushed by falling debris 6693 | -4/Warlord | System corruption reached 10% 6696 | -4/Warlord | Crushed by falling debris 6713 | -4/Warlord | Crushed by falling debris 6727 | -4/Warlord | Lost 7 parts (1n6u) 6746 | -4/Warlord | Discovered new exit (range 9) 6757 | -4/Warlord | Entered Proximity Caves 6760 | -3/Proximity Caves | Spotter reported a threat 6788 | -3/Proximity Caves | Crushed by falling debris 6813 | -3/Proximity Caves | Spotter reported a threat 6817 | -3/Proximity Caves | System corruption reached 30% 6827 | -3/Proximity Caves | Core integrity fell below 20% 6847 | -3/Proximity Caves | Lost 5 parts (1p1n3w) 6891 | -3/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06813_ ALERT: Unidentified potential threat approaching Complex 0b10. 06813_ Knocked back. 06814_ Critical hit (Burn: +50). 06816_ Plasma Lance destroyed. 06816_ System corrupted by crushing effect (+3). 06816_ Knocked back. 06817_ The unstable cave ceiling collapses. 06821_ Critical hit (Burn: +50). 06824_ System corrupted: Matter fused (-10). 06826_ Dropped Cmb. Linear Gravjet. 06840_ System corrupted: Matter fused (-10). 06846_ Searching scrap... 06846_ Found Particle Charger. 06846_ Found Phasing Sabre. 06846_ Found 56 Matter. 06847_ Acquired 20 matter. 06848_ Dropped Mak. Axe. 06848_ Acquired Phasing Sabre. 06867_ System corrupted: IFF burst signal emitted. 06882_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | #???????????# #???????# #? | | ##?????????## ##?????## ## #? | | ##????????# #?????# ## ## ## #? | | #"##???????# ######### ### ## #? | | ## ##?????## ## #### ##?# !## #? | | ## ###??### ## #??####### %## #? | | ####"#### ## ####????????#/### #? | | ### #???????????###?# #? | | = ## ##??????????????# #? | | ## #??????????????# #? | | #### ####### #???????????### #? | | # #??# ## #?????# #????????### ## | | ###??# ###### ##?????# #???????## # | | ?????# ????# ?????###### ##??????## | | ?????# ???## ?????????##??????# | | ?????## ???#######?? ??????##?????# ### | | ??????## ??????????# ##??## ##???# ??# | | ????????# ?????????# ## ##?# ??# | | ?????????# #???????? ## ???# | | ?????????? ????????? # ???#### | | ?????????? ?????????? ## ?####### | | ???????????##???????????# #?# ## | | ???????????????????????## #??# ##??####### | | ???????????????????????# #???# #????????## | | ???????????????????????# ###### ####????## | | ???????????????????????# @ ## #???## | | ???????????????????????## ##### | | ????????????????????????# # | | ???????????????????????## g ##?# | | ???????????????????????# g #### ## | | ???????????????????????##### ## # #### | | ???????????????????????????##### #??## | | ???????????????????????????????#### ##???## | | ??????????????????????????????????# ##??### | | ??????????????????????????????????# ### # | | ??????????????????????????????????## # | | ???????????????????????????????????## ## ## | | ????????????????????????????????????## ### ##? | | ?????????????????????????????????????## #?#####?? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????## #???????? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 150 Resistance: EM 50 Power Shielding 90 Evasion (%) 64 Melee Accuracy 6 Core Analysis 9 Offensive Hacking 14 Item Schematics ----------------- Great Axe | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Heroic Deeds This Is My Hole Challenges ------------ None Game ------ Seed SpikedGaussStrikerail Manual? 0 Play Time 01:03:52 Cumulative 246.6 hours Start 2025.10.26 @ 20:26:28 End 2025.10.26 @ 21:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 559 Rogue 559 Adventurer 0 Explorer 0 Win Type - Total 15 Types 11/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: fd1d798e-e645-4434-9eb1-98d2709bea41