Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 16:53:54 Player: odium reigns Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (6753) 6753 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 16377 Bonus ------- High Alert Combat Kills 304 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 244/300 Energy 100/100 System Corruption 26% Temperature Cool (1) Movement Flying (55) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biometal Leg Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Hacking Suite System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Spear Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Phase Shifter Improved Hacking Suite Improved Hacking Suite System Guard > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Improved Gyrokinetic Inverter Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Advanced Remote Datajack [Rating: 154] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 . 2 . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . 2 . . 1 Utility 8 | . . . . . . . 1 . . 2 . 2 . 2 . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 205 | 6 1 . 8 3 10 12 22 2 3 3 23 39 18 15 10 30 Power 24 | 1 . . 1 . . 2 4 1 . . 2 5 2 1 1 4 Engine 8 | 1 . . 1 . . 2 2 1 . . . 1 . . . . Core 7 | . . . . . . . 2 . . . 2 3 . . . . Reactor 9 | . . . . . . . . . . . . 1 2 1 1 4 Propulsion 71 | 2 . . . 1 3 4 6 . 2 . 9 8 8 8 5 15 Treads 22 | 2 . . . 1 3 3 4 . . . 5 4 . . . . Leg 21 | . . . . . . 1 2 . 2 . 4 4 . . . 8 Wheel . | . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . 8 5 3 . Flight 12 | . . . . . . . . . . . . . . 3 2 7 Utility 59 | 1 1 . 1 1 2 1 5 . . 3 7 18 6 5 2 6 Device 34 | . . . . . . 1 3 . . 2 7 11 2 3 1 4 Storage 7 | 1 1 . 1 1 . . . . . . . 2 . 1 . . Processor 8 | . . . . . 1 . 1 . . . . 3 . 1 1 1 Hackware 7 | . . . . . . . . . . . . 2 4 . . 1 Protection 3 | . . . . . 1 . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 . . 6 1 5 5 7 1 1 . 5 8 2 1 2 5 Energy Gun 14 | 1 . . 4 . 2 3 3 . . . . . . . . 1 Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . . Ballistic Gun 24 | 1 . . 2 1 1 1 1 1 1 . 5 8 2 . . . Ballistic Cannon 6 | . . . . . 1 . 1 . . . . . . . 1 3 Launcher 3 | . . . . . 1 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 2 . . . . . 2 . 1 2 2 Corrupted Parts 2 | . . . . . . . 1 . . . 1 . . . . . System Corruption 11 | . . . . . . . 10 . . . 1 . . . . . Parts Lost 87 | . . . 1 . 4 3 8 1 5 . . 6 17 1 14 27 Power 10 | . . . . . . 1 2 . . . . 1 2 . 2 2 Propulsion 40 | . . . . . 1 1 4 . 4 . . 2 8 1 6 13 Utility 19 | . . . . . 1 . 1 . . . . 2 2 . 6 7 Weapon 18 | . . . 1 . 2 1 1 1 1 . . 1 5 . . 5 Highest Loss Streak 17 | . . . 1 . 4 1 3 1 4 . . 3 12 1 9 17 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . Average Backups 20 | 1 4 7 12 17 23 23 24 24 23 23 22 22 18 4 7 5 Power 1 | . 1 1 1 4 5 4 . . . . . . . . . 1 Propulsion 2 | 1 2 2 4 4 1 . 1 2 1 . . 2 4 1 2 3 Utility 10 | . . 3 4 7 8 9 12 16 16 17 14 12 12 2 . . Weapon 6 | . 1 1 2 2 8 9 10 6 6 6 8 6 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 2 . . 7 10 . . . 10 6 1 . 2 3 Power 3 | . . . . . . 2 . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 Utility 18 | . . . 1 . . 2 5 . . . 8 . 1 . 1 . Weapon 17 | . . . . . . 3 5 . . . 2 6 . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 99 100 98 98 97 99 93 72 96 98 78 75 62 67 Engine 4 | . 14 14 11 11 8 7 5 1 7 6 6 1 . . . . Core 5 | . . . . . . . 9 13 7 6 3 8 4 . . . Reactor 1 | . . . . . . . . . . . . . 5 8 6 5 Treads 20 | . 28 28 22 22 35 33 25 30 19 . 8 18 14 . . . Leg 4 | . . . . . . 2 2 . 5 13 16 4 . . . 19 Device 8 | . . . . . . 8 7 7 7 8 14 22 6 7 4 4 Storage 7 | . 25 28 22 22 13 9 7 7 7 6 6 5 4 1 4 3 Processor 6 | . . . . . 3 . 6 7 7 6 4 9 5 9 8 9 Hackware 2 | . . . . . . . . . . . . . 10 23 16 7 Energy Gun 7 | . 14 14 16 11 11 18 14 7 7 6 . . . . . 1 Energy Cannon 1 | . . . . . . . . 7 4 2 . . . 2 . . Ballistic Gun 11 | . 14 14 27 33 15 3 6 6 8 6 23 23 16 4 . . Ballistic Cannon 3 | . . . . . . 9 7 7 7 6 . . . . . 5 Launcher 1 | . . . . . 7 5 1 . . . . . . . . . Peak Build Rating 154 | 6 7 7 14 16 27 33 38 39 43 48 75 110 120 122 132 154 Average Rating 55 | 4 6 7 12 15 24 29 35 37 39 40 67 85 106 111 100 117 On Entrance 40 | . 6 7 7 14 16 27 33 37 39 38 44 73 110 84 113 45 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 32 32 40 117 123 111 122 114 114 107 125 138 121 43 45 86 Greatest Support 224 | 40 40 40 40 40 80 80 80 80 80 35 86 103 103 53 46 224 Greatest Overweight (x) 10 | . . . . 2 1 10 2 1 3 3 3 2 2 2 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 1 3 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 21 | 7 14 15 15 22 25 25 25 25 25 25 25 25 22 6 10 8 Most Carried 25 | 4 7 8 15 19 25 25 25 25 24 23 25 25 23 10 10 10 Average Carried 20 | 2 5 7 12 17 23 23 24 24 23 22 23 24 18 5 8 6 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 5 10 10 5 Final Carried 25 | 4 7 8 15 19 22 25 25 24 23 19 25 23 5 10 5 2 Class Distribution -------------------- 64% | Scavenger-Gunner 11% | Gunner 5% | Scavenger-Skirmisher 4% | Wizard-Mutant 4% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Wizard-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Matter Collected 6397 | 260 . 45 519 48 227 618 737 208 60 . 584 1725 480 103 221 562 Remotely 283 | . . . . . . . . . . . . 283 . . . . Salvage Created 7547 | . . 45 652 20 209 854 1049 165 . . 502 2638 700 88 291 334 Parts 382 | . . 5 28 1 15 50 45 5 . . 27 132 34 6 14 20 Haulers Intercepted 7 | . . . 1 . . 4 1 . . . . 1 . . . . Recyclers Shooed 6 | . . . 1 . 1 . . . . . . 4 . . . . Parts Field Recycled 30 | . . . . . . . . . . . . 30 . . . . Retrieved Matter 370 | . . . . . . . . . . . . 370 . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Combat Hostiles Destroyed 117 | . . 3 9 1 8 16 19 3 1 . 8 30 9 1 3 6 Melee 9 | . . . . . . . . . . . . 1 . . 3 5 Guns 78 | . . 3 8 1 3 2 13 1 1 . 8 29 9 . . . Cannons 11 | . . . . . . 4 3 2 . . . . . 1 . 1 AOE 19 | . . . 1 . 5 10 3 . . . . . . . . . Classes Destroyed 19 | . . 1 5 . 4 4 2 . 1 . 1 . . . 1 . Worker 11 | . . . 2 . 1 1 1 . . . . 5 1 . . . Builder 10 | . . . . . 1 3 . . . . . 2 3 . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 7 | . . . 1 . . 4 1 . . . . 1 . . . . Recycler 11 | . . . 1 . . 1 1 . . . . 6 2 . . . Operator 2 | . . . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . Watcher 12 | . . . . . . 2 4 . . . . 5 . . 1 . Swarmer 20 | . . 3 1 1 . 3 . . . . . 8 4 . . . Grunt 45 | . . . 5 . 5 7 11 . . . 3 6 5 . 3 . Brawler 2 | . . . . . . 1 . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 17 | . . . 3 . 1 3 5 . . . . 3 . 1 . 1 Specialist 3 | . . . . . . . . . . . 3 . . . . . Hunter 9 | . . . . . 1 1 . . . . . 5 . . . 2 Programmer 12 | . . . . . . . 3 . . . . 6 . . . 3 Heavy 2 | . . . . . 1 . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . . . . Thug 3 | . . . . . . . . 3 . . . . . . . . Best Kill Streak 11 | . . 3 5 1 4 7 5 2 1 . 5 10 11 1 2 2 Combat Bots Only 8 | . . 3 3 1 3 4 5 2 1 . 5 8 5 1 1 2 Max Kills in Single Turn 4 | . . 1 2 1 3 4 2 1 1 . 2 2 3 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . 1 1 1 . . . Exploded 3 | . . . 1 . 1 3 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Hostile Shots Fired 1507 | . . 15 34 2 53 27 221 12 59 . 57 141 209 59 219 399 Missed 535 | . . 5 9 1 19 3 88 4 22 . 16 40 56 33 105 134 Hits 972 | . . 10 25 1 34 24 133 8 37 . 41 101 153 26 114 265 Melee 2 | . . . . . . . . . 1 . . 1 . . . . Projectile 970 | . . 10 25 1 34 24 133 8 36 . 41 100 153 26 114 265 Critical Strikes 47 | . . . . . 2 . 5 1 1 . 3 7 8 . 3 17 Part Disruptions 3 | . . . . . . . . . . . 2 . . . . 1 Damage Taken 19078 | . . 73 414 7 804 473 1495 168 809 . 818 1837 3186 674 1640 6680 Core 3721 | . . 29 56 . 66 39 137 22 71 . 130 228 942 112 432 1457 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . . . . . . . . . . . 47 . 52 Core Remaining (%) 73 | 100 . 88 . 86 . 80 . . 67 . 84 77 18 . 58 . Volleys Fired 307 | . 4 6 25 1 20 29 59 6 16 . 13 76 29 8 . 15 Largest 4 | . 2 2 4 4 4 4 4 4 4 . 4 4 4 2 . 3 Hottest 192 | . 60 60 136 111 154 192 186 186 186 . 186 123 120 143 . 162 Shots Fired 1032 | . 7 12 95 4 41 81 197 24 65 . 46 306 101 12 . 41 Gun 832 | . 7 12 95 4 26 42 130 11 42 . 44 306 101 8 . 4 Cannon 169 | . . . . . . 29 61 13 23 . 2 . . 4 . 37 Launcher 31 | . . . . . 15 10 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 780 | . 4 6 68 3 21 35 94 11 42 . 44 306 101 8 . 37 Thermal 155 | . 3 6 4 . . 16 94 6 17 . 1 . . 4 . 4 Explosive 28 | . . . . . 15 10 3 . . . . . . . . . Electromagnetic 69 | . . . 23 1 5 20 6 7 6 . 1 . . . . . Robot Hit Streak 21 | . 1 4 17 3 11 13 16 4 7 . 15 21 10 7 . 2 Robot Miss Streak 7 | . 3 2 6 1 3 4 7 4 4 . 2 7 5 1 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . Secondary Targets 19 | . . 1 3 . 1 . . . . . 4 6 4 . . . Max Gunslinging Chain 2 | . . 1 1 . 1 . . . . . 2 1 1 . . . Shots Hit Robots 645 | . 2 8 62 1 29 55 117 13 42 . 36 178 52 7 11 32 Core Hits 319 | . 1 4 27 1 26 44 53 6 6 . 19 79 30 3 8 12 Critical Kills 10 | . . . . . . . . . . . . 6 4 . . . Critical Parts Destroyed 17 | . . . . . . . . . . . 1 12 4 . . . Critical Strikes 44 | . . . 1 . . 3 7 . . . 1 19 8 . 2 3 Burn 5 | . . . 1 . . 1 3 . . . . . . . . . Destroy 28 | . . . . . . . . . . . 1 19 8 . . . Blast 6 | . . . . . . 2 4 . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . 2 3 Melee Attacks 59 | . . . . . . . . . . . . . . . 37 22 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . . . 37 22 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20364 | . 20 84 777 30 1366 2095 3076 358 917 . 762 6157 2490 242 478 1512 Guns 12916 | . 20 84 706 9 370 505 1542 176 534 . 739 6133 2011 87 . . Cannons 2506 | . . . . . . 412 789 182 383 . 23 . . 155 . 562 Explosions 3442 | . . . 71 . 996 1153 744 . . . . . 478 . . . Melee 1377 | . . . . . . . . . . . . . . . 478 899 Ramming 123 | . . . . 21 . 25 1 . . . . 24 1 . . 51 Kinetic 12721 | . . 41 397 . 294 483 1099 161 714 . 739 6133 2011 87 . 562 Thermal 2683 | . 20 43 123 . 66 203 1442 72 81 . . . 478 155 . . Explosive 2268 | . . . . . 930 1096 242 . . . . . . . . . Electromagnetic 1192 | . . . 257 9 76 288 292 125 122 . 23 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1377 | . . . . . . . . . . . . . . . 478 899 Highest Corruption 26 | . . . . . . . 11 11 11 . 2 6 4 . 6 26 Average Corruption 8 | . . . . . . . 10 11 11 . 1 2 2 . 6 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . . 53 40 9 . 3 21 . . . 12 Message Errors 27 | . . . . . . . 9 10 2 . 2 4 . . . . Matter Fused 38 | . . . . . . . 17 10 1 . . 5 . . . 5 Heat Flow Errors 9 | . . . . . . . 4 5 . . . . . . . . Energy Discharges 12 | . . . . . . . 5 3 2 . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 1 . . 1 . . . . Data Loss (minor) 19 | . . . . . . . 7 5 1 . 1 4 . . . 1 Data Loss (major) 11 | . . . . . . . 4 5 . . . 2 . . . . Misfires 9 | . . . . . . . 3 1 2 . . 2 . . . 1 Alerts 3 | . . . . . . . 1 . . . . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 590 | . . . . . 24 42 212 . 11 . . . 118 . . 183 Projectiles 22 | . . . . . . . 11 . 11 . . . . . . . Explosions 385 | . . . . . 24 42 201 . . . . . 118 . . . Melee 183 | . . . . . . . . . . . . . . . . 183 Knockbacks 9 | . . . . . . 2 4 . 1 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 4 . 1 . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 36 . . 17 134 . . . . . 93 . . . Shots 8 | . . . 1 . . 1 5 . . . . . 1 . . . Rammed 7 | . . . . 1 . 1 1 . . . . 2 1 1 . . Targets Rammed 16 | . . . . 1 . 2 1 . . . . 3 1 1 . 7 Kicked 7 | . . . . . . . . . . . . . . . . 7 Crushed 2 | . . . . . . 1 . . . . . 1 . . . . Highest Temperature 1173 | . 40 40 388 45 87 218 380 277 474 . 1004 358 389 47 7 1173 Average Temperature 126 | . 23 22 126 23 21 70 99 114 160 . 256 76 85 28 6 293 Received Heat Transfer 4632 | . . . 126 . 135 126 510 90 428 . 279 90 687 45 252 1864 Effects 45 | . . . 3 . . . 1 . 7 . 19 1 . . . 14 Shutdowns 6 | . . . . . . . 1 . . . 2 . . . . 3 Energy Bleed 4 | . . . 1 . . . . . 1 . 2 . . . . . Interference 13 | . . . . . . . . . . . 7 1 . . . 5 Matter Decay 5 | . . . 2 . . . . . 1 . 1 . . . . 1 Short Circuit 3 | . . . . . . . . . 1 . 2 . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 . . . . 2 Damage (major) 10 | . . . . . . . . . 4 . 4 . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . . . . Heat Transferred 4402 | . 50 100 285 . 50 420 2753 148 148 . . . 300 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 1 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Maximum Alert Level 3 | . . . . . 1 1 1 . . . 1 2 3 2 1 . Low Security (%) 73 | 100 100 100 100 100 87 53 99 . . 100 48 61 . . 21 100 Level 1 15 | . . . . . 12 46 . . . . 51 7 51 38 78 . Level 2 9 | . . . . . . . . . . . . 31 11 61 . . Level 3 1 | . . . . . . . . . . . . . 37 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . Peak Influence 892 | . . 70 128 55 220 274 203 . . 11 202 641 892 507 283 175 Initial 435 | . . . 23 45 . 72 95 . . 6 7 105 306 435 279 93 Average 142 | . . 27 51 7 96 182 71 . . 7 132 199 508 411 243 37 Influence Increases 5181 | . . 70 278 20 367 667 708 . 30 5 195 1066 900 212 188 475 Destroy 0b10 Robot/C 2300 | . . 60 180 20 160 320 380 . 20 . 160 600 180 20 80 120 Destroy 0b10 Robot/NC 270 | . . . 20 . 15 55 45 . . . . 95 30 . 5 5 Destroy Leader 568 | . . 10 42 . 50 92 120 . 10 . 20 152 20 10 2 40 Allied During Kill 24 | . . . . . 14 10 . . . . . . . . . . Successful Hack 71 | . . . . . 7 4 . . . 5 . 5 . 2 38 10 Disable Machine 405 | . . . 15 . 30 60 105 . . . . 90 90 . 15 . Destroy Structure 698 | . . . 6 . 91 111 58 . . . . 124 230 . 18 60 Partial Spotted 30 | . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 615 | . . . 15 . . 15 . . . . 15 . 135 165 30 240 Active Sensor Use 200 | . . . . . . . . . . . . . 200 . . . Influence Decreases 5017 | . . 10 220 138 195 628 774 145 20 4 4 642 696 545 518 478 Entered New Map 1493 | . . . 37 73 . 100 116 55 . 4 4 97 320 395 218 74 Time Decay 2791 | . . 10 173 65 135 406 597 90 20 . . 485 206 140 160 304 Lost Part 621 | . . . 10 . 40 30 61 . . . . 60 170 10 140 100 Lost Ally 112 | . . . . . 20 92 . . . . . . . . . . Squads Dispatched 46 | . . . . . 2 6 11 . . . 2 7 6 1 3 8 Investigation 5 | . . . . . . . 2 . . . . . 2 . . 1 Extermination 11 | . . . . . . . 3 . . . . 4 . . 1 3 Reinforcement 18 | . . . . . 2 3 2 . . . 2 2 2 1 2 2 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 11 | . . . . . . 3 4 . . . . . 2 . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Distress Signals 13 | . . . 1 . 2 3 . . . . . 2 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 243 | . 2 5 12 1 11 18 35 3 2 . 12 37 32 18 14 41 Peak Tracking Total 20 | . 2 3 4 . 5 4 4 3 1 . 4 4 8 10 5 20 Tactical Retreats 18 | . . . 1 . . 1 . . 1 . 1 . 4 3 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Traps Triggered 9 | . . . 1 . . 3 1 . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Machines Disabled 27 | . . . 1 . 2 4 7 . . . . 6 6 . 1 . Max in Single Turn 4 | . . . 1 . 2 1 4 . . . . 1 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Machines Accessed 19 | . . . . . 1 2 5 . . 1 . 1 . 1 5 3 Terminals 13 | . . . . . 1 2 4 . . 1 . 1 . . 2 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 48 | . . . . . 1 3 11 . . 2 . 2 . 2 22 5 Successful 28 | . . . . . 1 2 2 . . 1 . 1 . 2 16 3 Failed 20 | . . . . . . 1 9 . . 1 . 1 . . 6 2 Catastrophic 3 | . . . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 Terminals 25 | . . . . . 1 3 9 . . 2 . 2 . . 6 2 Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . 2 2 3 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . . 14 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . . 1 2 2 . . 1 . 1 . . 3 1 Open Door 2 | . . . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . 2 Scan Component 2 | . . . . . . . . . . . . . . 1 . 1 Repair 2 | . . . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . 13 . Insert Component 6 | . . . . . . . . . . . . . . . 6 . Analyze 7 | . . . . . . . . . . . . . . . 7 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . . 5 . . 1 . 1 . 1 4 2 Full Trace Events 3 | . . . . . . . 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . 1 Time 65 | . . . . . . . . . . . . . . 31 . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 1 . . . . . . . . . . Highest-Rated Group 47 | . . . . 47 47 26 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 26 . . . . . . . . . . Initial Warlord ECA Mod 37 | . . . . . . . . . . . . 9 8 7 7 6 Total Orders 6 | . . . . . . 4 . . . . . 2 . . . . EXPLORE 5 | . . . . . . 3 . . . . . 2 . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . . . . Total Damage 172 | . . . . . 172 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Active Infowar (turns) 2690 | . . . . . 153 29 . . . . . 621 427 297 337 826 Optics 2690 | . . . . . 153 29 . . . . . 621 427 297 337 826 A.S.S. 400 | . . . . . . . . . . . . 41 359 . . . Triangulation 422 | . . . . . . . . . . . . . 64 219 139 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . . . . . . . Drone Launches 20 | . . . . . . 14 . . . . . 6 . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Turns Passed 10733 | 71 92 47 375 537 415 1009 2486 1169 313 16 385 1931 427 297 337 826 Spaces Moved 4923 | 39 49 19 172 177 138 357 857 478 98 3 135 704 192 478 397 630 Core 29 | 3 . . . . . . . . . . . . 26 . . . Treads 3047 | 36 49 19 172 177 138 355 857 478 77 . 49 541 99 . . . Legs 608 | . . . . . . 2 . . 21 3 86 163 . . . 333 Wheels . | . . . . . . . . . . . . . . . . . Hover 279 | . . . . . . . . . . . . . 67 110 64 38 Flight 960 | . . . . . . . . . . . . . . 368 333 259 Fastest Speed 30 | 50 160 160 160 160 240 240 240 240 240 335 185 185 50 30 34 31 Average Speed 178 | 151 160 160 160 293 240 243 253 240 260 335 210 218 155 40 40 92 Slowest Speed 820 | 160 160 160 160 320 240 820 320 240 335 335 335 305 320 200 126 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . 10 5 8 Potential Cave-ins 7 | . . . . . . . . . . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 18 7 19 52 22 71 27 60 18 . 84 29 9 20 42 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . . . 1 . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . . 1 . . . Scrap Searched 3 | . . . . 2 . . . . 1 . . . . . . . Spaces Dug 31 | . . . . . . . . . . . . 8 1 2 20 . Terrain Destroyed 578 | . . . 4 . 152 129 56 1 . . . 72 119 2 20 23 Melee 20 | . . . . . . . . . . . . . . . 20 . Projectile 181 | . . . . . . 4 2 1 . . . 72 77 2 . 23 AOE 377 | . . . 4 . 152 125 54 . . . . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Tes Res Total 6101 | 48 56 25 222 194 183 441 1043 486 117 9 221 974 251 560 494 777 Wait 248 | . . . 1 1 . . 58 . . . . 64 5 42 20 57 Move 4868 | 38 48 18 171 176 137 356 856 477 97 3 134 703 191 460 386 617 Hop 18 | . . . . . . . . . . . . . . 8 5 5 Pick Up 144 | 4 3 1 10 7 10 13 22 . 1 . 21 20 3 8 8 13 Fast Attach 95 | 6 1 . 3 1 4 6 7 . . . 9 17 4 10 7 20 Attach 75 | . . . 3 . 8 2 7 1 2 3 2 13 14 2 7 11 Detach 17 | . . . 2 . 1 . . . . . . 9 . . 2 3 Swap 63 | . . . 2 2 . 6 9 1 1 1 13 20 . 6 . 2 Drop 161 | . . . 5 5 3 18 24 1 . 2 27 40 4 16 11 5 Fire 307 | . 4 6 25 1 20 29 59 6 16 . 13 76 29 8 . 15 Melee 59 | . . . . . . . . . . . . . . . 37 22 Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . 7 Crush 8 | . . . . 1 . 2 1 . . . . 3 1 . . . Escape Stasis 17 | . . . . . . 2 . . . . 2 2 . . 11 . Rewire 6 | . . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 7 . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac / Ext x2 / DSF) -6/DSF -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 164 | -10/Materials | Entered Mines 179 | -10/Mines | Discovered new exit (range 9) 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Weapon x2 507 | -9/Materials | Build established: Gunner 568 | -9/Materials | Discovered new exit (range 11) 586 | -9/Materials | Entered Mines 725 | -9/Mines | Found DCF Scrap (13 items) 922 | -9/Mines | Build established: Scavenger-Gunner 927 | -9/Mines | Learned Materials emergency access door positions 1085 | -9/Mines | Discovered new exit (range 10) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Accompanied by 2 allies 1123 | -8/Materials | Evolved 2 slots: Propulsion x2 1128 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1191 | -8/Materials | Identified exit to Storage 1437 | -8/Materials | Lost 4 parts (1n1u2w) 1538 | -8/Materials | Entered Storage 1538 | -8/Storage | Accompanied by 1 ally 1679 | -8/Storage | Lost 6 allies 1726 | -8/Storage | Garrison activated, responded to threat 1733 | -8/Storage | Lost 3 allies 2451 | -8/Storage | Discovered new exit (range 16) 2547 | -8/Storage | Entered Factory 2547 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2674 | -7/Factory | Lost 3 parts (1p1n1w) 3659 | -7/Factory | System corruption reached 10% 4194 | -7/Factory | Garrison activated, responded to threat 4912 | -7/Factory | Discovered new exit (range 9) 5033 | -7/Factory | Entered Lower Caves 5977 | -7/Lower Caves | Lost 3 allies 6122 | -7/Lower Caves | Discovered new exit (range 15) 6202 | -7/Lower Caves | Entered another Lower Caves area 6222 | -7/Lower Caves | Learned 4 Factory zone layouts 6356 | -7/Lower Caves | Discovered new exit (range 11) 6356 | -7/Lower Caves | Spotted B-75 Beast 6441 | -7/Lower Caves | Lost 4 parts (4n) 6471 | -7/Lower Caves | Destroyed B-75 Beast 6515 | -7/Lower Caves | Entered Factory 6515 | -6/Factory | Evolved 2 slots: Utility x2 6516 | -6/Factory | Identified exit to Extension 6517 | -6/Factory | Identified exit to Factory 6526 | -6/Factory | Identified exit to DSF 6531 | -6/Factory | Entered DSF 6607 | -6/DSF | Additional patrols routed to DSF 6719 | -6/DSF | Sterilization system engaged 6739 | -6/DSF | Ambient heat levels rising (+10) 6754 | -6/DSF | Ambient heat levels rising (+10) 6761 | -6/DSF | Found Prototype Device 6769 | -6/DSF | Ambient heat levels rising (+10) 6784 | -6/DSF | Ambient heat levels rising (+10) 6799 | -6/DSF | Ambient heat levels rising (+10) 6814 | -6/DSF | Ambient heat levels rising (+10) 6829 | -6/DSF | Ambient heat levels rising (+10) 6844 | -6/DSF | Ambient heat levels rising (+10) 6859 | -6/DSF | Ambient heat levels rising (+10) 6874 | -6/DSF | Ambient heat levels rising (+10) 6881 | -6/DSF | Discovered exit to Factory (range 14) 6889 | -6/DSF | Ambient heat levels rising (+10) 6904 | -6/DSF | Ambient heat levels rising (+10) 6916 | -6/DSF | Entered Factory 6916 | -5/Factory | Evolved 2 slots: Utility x2 7229 | -5/Factory | Build established: Gunner 7260 | -5/Factory | Lost 3 parts (1p2u) 7573 | -5/Factory | Build established: Scavenger-Gunner 8145 | -5/Factory | Spotted B-75 Beast 8155 | -5/Factory | Destroyed B-75 Beast 8271 | -5/Factory | Destroyed 8 combat bots 8603 | -5/Factory | Discovered new exit (range 8) 8716 | -5/Factory | First assault squad dispatched 8806 | -5/Factory | Identified Active Sensor Suite 8836 | -5/Factory | Identified exit to Factory 8847 | -5/Factory | Entered another Factory area 8847 | -4/Factory | Evolved 2 slots: Propulsion x2 9095 | -4/Factory | Garrison activated, responded to threat 9099 | -4/Factory | Build established: Scavenger-Skirmisher 9136 | -4/Factory | Lost 4 parts (2n1u1w) 9211 | -4/Factory | Core integrity fell below 50% 9244 | -4/Factory | Lost 12 parts (2p5n1u4w) 9250 | -4/Factory | Core integrity fell below 20% 9271 | -4/Factory | Discovered new exit (range 5) 9274 | -4/Factory | Entered Research 9274 | -3/Research | Evolved 2 slots: Utility x2 9422 | -3/Research | Spotted B-86 Titan 9481 | -3/Research | Repaired Hyb. Antimatter Reactor 9515 | -3/Research | Build established: Wizard-Mutant 9565 | -3/Research | Discovered new exit (range 6) 9567 | -3/Research | Identified exit to Testing 9571 | -3/Research | Entered Testing 9575 | -3/Testing | Identified exit to Research 9638 | -3/Testing | Scanned by Researcher 9662 | -3/Testing | Spotted Striker 9670 | -3/Testing | Found Prototype Device 9670 | -3/Testing | Identified Exp. Focal Shield 9683 | -3/Testing | Crushed by falling debris 9714 | -3/Testing | Lost 3 parts (3u) 9869 | -3/Testing | Lost 9 parts (2p4n3u) 9908 | -3/Testing | Entered Research 9908 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9949 | -2/Research | Repaired Enh. Force Lance 9970 | -2/Research | Build established: Hacker-Mutant 10276 | -2/Research | Build established: Hacker-Skirmisher 10455 | -2/Research | Lost 4 parts (1n1u2w) 10468 | -2/Research | Spotted B-90 Cyclops 10525 | -2/Research | System corruption reached 10% 10583 | -2/Research | Core integrity fell below 50% 10604 | -2/Research | Specialist reinforcements revealed to be Infiltrators 10606 | -2/Research | Garrison activated, responded to threat 10643 | -2/Research | Lost 17 parts (2p7n6u2w) 10645 | -2/Research | Core integrity fell below 20% 10707 | -2/Research | Spotted B-90 Cyclops 10734 | -2/Research | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 10700_ Identified Quantum Reactor. 10703_ Impulse Thruster destroyed. 10704_ Q173-s: IFF CHECK FAIL. 10707_ System corrupted: Matter fused (-8). 10709_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8S. 10712_ Slug penetrates Door. 10715_ Slug penetrates Wall. 10716_ Penetrated by Slug. 10716_ Slug penetrates Wall. 10716_ Penetrated by Slug. 10718_ Slug penetrates Wall. 10726_ Penetrated by Slug. 10726_ Impulse Thruster destroyed. 10727_ Penetrated by Slug. 10727_ Field Propulsion Array destroyed. 10729_ Penetrated by Slug. 10731_ Slug penetrates Wall. 10734_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????#####??????? #??? | | ?????????????????????????????????# +??????? #??? | | ?????????????????????????????????# #?????? #??? | | ?????????????????????????????????+ #?????? ???? | | ?????????????????????????????????# #????? ?#### | | ?????????????????????????####+#### ######+### | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ?????????????????????????????? | | ???????????????????????######+### ## | | ???????????????????????# # ####" | | ???????????????????????# # # | | ???????????????????????# """" # # | | ???????????????????????# ""F" n/ / | | ???????????????????????# "" nn# # ]] | | ???????????????????????# /# # ]] | | ???????????????????????# ####"######### ]] | | ???????????????????????# @ #? ??????##### | | ???????????????????????# # ?????# | | ???????????????????????########## """ #????# | | ????????????????????????????????# """ #????# | | ????????????????????????????????# """ #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #??###### | | ????????????????????????????????# ! #??# | | ????????????????????????????????##########??# | | ??????????????????????????????????????????### | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# #???#+ | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????# ?????????????????????????# | | ???????????????# ????????????????????????# | | ???????????????? ???????????????????????# ###### | | ???????????????? ??????????????????????# #????? | | ???????????????# #############+###+##### #????? | | ???????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 33 Energy Capacity 2100 Matter Stores 370 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Corruption Containment 8 Armor Coverage 225 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Adv. Micro-nuke Launcher | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Scanalyzed Field Propulsion Array | -3/Testing | Scanalyzed Imp. Thunder Leg | -3/Testing | Scanalyzed Linear Accelerator | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyb. Antimatter Reactor | 32% | -3/Research Enh. Force Lance | 13% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Tester Use The Force Challenges ------------ None Game ------ Seed PlatingSubatomicLaser Manual? 0 Play Time 02:04:30 Cumulative 93.7 hours Start 2025.10.02 @ 12:36:08 End 2025.10.02 @ 16:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4b61dfe9-8271-4086-9786-69adee7640c8