Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 13:56:20 Player: Inverisimilidude Result: Destroyed by 56-2FA(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (791) 791 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 3105 Bonus ------- Follower Combat Kills 367 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -93 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (57) Movement Treading (157) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Minigun Overtuned Barrage Gun > --- INVENTORY (15) --- Improved Treads Spiked Treads Aluminum Leg Compact Matter Pod (150) Sensor Array Experimental Terrain Scanner Barrage Gun Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Minigun Overtuned Barrage Gun > --- INVENTORY -------- Improved Treads Spiked Treads Aluminum Leg Compact Matter Pod Sensor Array Experimental Terrain Scanner Barrage Gun Improved Grenade Launcher CPS Tube Heavy Flail [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 7 6 2 2 12 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 2 | . . . . 2 Leg 2 | . . . 2 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 . 3 Device 2 | 1 . 1 . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 11 | 2 2 1 . 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . . 3 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 3 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 7 7 Power . | . . . . . Propulsion 2 | 1 3 3 2 1 Utility 3 | . 1 3 3 3 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 7 | . 1 . . 6 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 4 | . 1 . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 100 97 89 Engine 9 | . 14 14 12 8 Treads 12 | . . . . 17 Leg 8 | . . . 8 10 Wheel 6 | . 28 28 19 . Device 8 | . 5 13 10 7 Storage 14 | . 14 14 14 14 Protection 2 | . 8 . 2 2 Ballistic Gun 21 | . 25 15 20 22 Ballistic Cannon 4 | . . 3 7 5 Special Weapon 1 | . . 9 . . Peak Build Rating 23 | 7 8 8 9 23 Average Rating 12 | 5 7 7 7 14 On Entrance 5 | . 7 8 7 5 Naked Turns . | . . . . . Heaviest Build 42 | 12 19 19 19 42 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 11 Most Carried 10 | 6 8 8 8 10 Average Carried 7 | 3 7 8 7 8 Final Capacity 15 | 8 8 8 8 15 Final Carried 9 | 6 8 8 7 9 Class Distribution -------------------- 54% | Mutant 45% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1586 | 277 400 81 123 705 Remotely . | . . . . . Salvage Created 998 | 30 508 81 42 337 Parts 68 | 4 36 4 4 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 23 | . 12 2 3 6 Guns 23 | . 12 2 3 6 Classes Destroyed 9 | 1 4 . . 4 Worker 2 | . 2 . . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 11 | . 9 2 . . Explorer 1 | . . . . 1 Ranger 1 | . . . . 1 Guru 1 | . . . . 1 Scrapper 2 | . . . . 2 Thug 1 | . . . . 1 Best Kill Streak 7 | 2 7 2 3 2 Combat Bots Only 7 | . 7 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 105 | . 39 10 23 33 Missed 26 | . 12 2 7 5 Hits 79 | . 27 8 16 28 Projectile 79 | . 27 8 16 28 Critical Strikes 1 | . . . . 1 Damage Taken 1312 | . 295 106 284 627 Core 258 | . 86 28 18 126 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 114 | 3 45 13 8 45 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 100 40 50 55 Shots Fired 215 | 6 88 19 16 86 Gun 201 | 6 86 13 13 83 Cannon 9 | . . 6 3 . Launcher 1 | . . . . 1 Special 4 | . 2 . . 2 Kinetic 207 | 3 86 19 16 83 Thermal 5 | 3 2 . . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 9 6 5 8 Robot Miss Streak 4 | 1 4 1 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 129 | 3 46 9 12 59 Core Hits 52 | 2 22 5 3 20 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2150 | 37 671 113 158 1171 Guns 1890 | 37 647 113 123 970 Cannons 35 | . . . 35 . Explosions . | . . . . . Melee 201 | . . . . 201 Ramming . | . . . . . Kinetic 1902 | 14 647 113 158 970 Thermal 47 | 23 24 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 201 | . . . . 201 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles . | . . . . . Explosions . | . . . . . Melee 71 | . . . . 71 Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 116 | . 64 20 . 116 Average Temperature 28 | . 14 10 . 32 Received Heat Transfer 565 | . 126 60 78 301 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 100 | 50 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 83 | 100 58 100 . . Level 1 16 | . 41 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 230 | 10 230 85 . . Initial 85 | . . 85 . . Average 64 | 1 132 25 . . Influence Increases 567 | 10 392 95 70 . Destroy 0b10 Robot/C 340 | . 240 40 60 . Destroy 0b10 Robot/NC 25 | 10 15 . . . Destroy Leader 62 | . 42 10 10 . Successful Hack 5 | . 5 . . . Disable Machine 60 | . 15 45 . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 567 | 10 171 301 85 . Entered New Map 144 | . . 136 8 . Time Decay 423 | 10 171 165 77 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 22 2 4 35 Peak Tracking Total 5 | . 5 2 2 4 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 5 | . 2 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 13 | . 3 . . 10 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 10 . . 42 Successful 45 | . 3 . . 42 Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 45 | . 3 . . 42 Record 33 | . . . . 33 Robot Analysis 8 | . . . . 8 Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 38 | . . . . 38 Highest-Rated Ally 38 | . . . . 38 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 48 | . . . . 48 Total Damage 1042 | . . . . 1042 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3129 | 9 175 577 218 2150 Sensors 2465 | . . 577 218 1670 Seismic 664 | 9 175 . . 480 Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5529 | 87 439 614 286 4103 Spaces Moved 3632 | 79 332 377 254 2590 Core 4 | 4 . . . . Treads 1433 | . . . . 1433 Legs 1215 | . . . 58 1157 Wheels 980 | 75 332 377 196 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 120 Average Speed 123 | 78 80 80 89 140 Slowest Speed 157 | 80 80 80 120 157 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 37 46 14 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 7 | . . . 1 6 Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 4445 | 94 413 667 296 2975 Wait 616 | . 16 273 25 302 Move 3624 | 78 331 376 253 2586 Hop 2 | . . . . 2 Pick Up 24 | 6 8 . 1 9 Fast Attach 15 | 7 . . . 8 Attach 6 | . 1 . 3 2 Detach 1 | . . . . 1 Swap 22 | . 6 5 4 7 Drop 18 | . 6 . 2 10 Fire 114 | 3 45 13 8 45 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Destroyed 7 combat bots 527 | -10/Materials | Entered Mines 555 | -10/Mines | Discovered new exit (range 14) 605 | -10/Mines | Identified exit to Materials 1109 | -10/Mines | Discovered new exit (range 7) 1141 | -10/Mines | Entered Subcaves 1142 | -10/Subcaves | Approached by a straggling Scientist 1166 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1254 | -10/Subcaves | Discovered new exit (range 9) 1309 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1373 | -10/Subcaves | Discovered new exit (range 16) 1425 | -10/Subcaves | Core integrity fell below 50% 1427 | -10/Subcaves | Entered Scraptown 1439 | -8/Scraptown | Lost 3 parts (1p1u1w) 1761 | -8/Scraptown | Discovered new exit (range 5) 1852 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1856 | -8/Scraptown | Learned Research non-interactive machine intel 1888 | -8/Scraptown | Visited Assassins FH 1917 | -8/Scraptown | Visited IN-MT5's Study 2176 | -8/Scraptown | Visited Cyclists 2250 | -8/Scraptown | Visited UFD Registry 2250 | -8/Scraptown | Registered with UFD as "Matrixwalker" 2309 | -8/Scraptown | Entered Cyclist Reading Room 2314 | -8/Scraptown | Learned location of Zion (-7) 2592 | -8/Scraptown | Visited Cave Peace 2646 | -8/Scraptown | Visited Junk Repository 2748 | -8/Scraptown | Visited Comm Corps 2833 | -8/Scraptown | Visited Shadow of the Wyrm 3003 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3008 | -8/Scraptown | Found DCF Scrap (28 items) 3097 | -8/Scraptown | Visited Botcube Research 3149 | -8/Scraptown | Found Botcube 3203 | -8/Scraptown | Botcube activated 3219 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 3295 | -8/Scraptown | Visited Abandonware Association 3309 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3315 | -8/Scraptown | Build established: Derelict-Mutant 3317 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3364 | -8/Scraptown | Visited Curators Association 3389 | -8/Scraptown | Visited Junk Repository 3442 | -8/Scraptown | Visited Analyses Database 3483 | -8/Scraptown | Visited Science Guys 3603 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3795 | -8/Scraptown | Visited Chapter 10 3879 | -8/Scraptown | Visited Infowarlord's Domain 3892 | -8/Scraptown | Found Exp. Terrain Scanner 3921 | -8/Scraptown | Visited Scrap Suit Storage 4045 | -8/Scraptown | Warned about trapping Scraptown 4556 | -8/Scraptown | Met Optimus 4556 | -8/Scraptown | Accepted into 0bPrime 4793 | -8/Scraptown | Civil war broke out across Scraptown 4859 | -8/Scraptown | Lost 5 allies 4867 | -8/Scraptown | Identified exit to Factory 5112 | -8/Scraptown | Lost 10 allies 5346 | -8/Scraptown | Lost 4 allies 5526 | -8/Scraptown | Attacked by Scraptown defenders 5528 | -8/Scraptown | Core integrity fell below 20% 5530 | -8/Scraptown | Destroyed by 56-2FA(j) with Overtuned Pulse Rifle Last Messages --------------- 05509_ 3I-6UT(g) destroyed. 05510_ CPS Tube expended. 05510_ CPS modules attach to Triborg. 05517_ Ovr. Barrage Gun suddenly begins malfunctioning. 05517_ 56-2FA(j) suffers critical hit (Burn). 05518_ 89-9J4(j) destroyed. 05521_ 56-2FA(j) cannibalizes Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 05521_ Acquired 40 matter. 05522_ Sneak attack on Triborg. 05522_ Destroyed Hyb. Fission Core. 05522_ Triborg system corrupted by crushing effect. 05525_ Sneak attack on Triborg. 05527_ Critical hit (Burn: +50). 05528_ Ovr. Barrage Gun recovered from malfunction. 05528_ Acquired 10 matter. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #" "###### "#??# #???????# *[ #??#""" | | #" "#??# #???????# ! #??# | | # #??# #???????##"### ###??#### | | ########## ########### ####???????#"##"*######### | | #???????# " """""""" | | #???????# = ! | | #???????# !%[ = | | #??????## * | | #??????#% = | | ################# #???####[ !%![%= | | ###########?????# #???#"""" ! !=!" "" "" | | # """"""""#?????# #???#"""[%=! %""""""" | | # """ "#?????# #???#""""!*%! 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"#???? | | ?????????????# #?" #????????####X ##???? | | ?????????????#########?" #???????????#" "#???? | | ???????????????????????#!* #???????????" !"#???? | | ???????????????????????# #???????????#######???? | | ????????????############ #?????????????????????? | | ????????????#""""""""""" #????##?############### | | ????????????#""""" """"" #????# ##"""##" | | ??????#######"""" " "" #????# """"""" ## ""##| | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ImprovedTrapBasin Manual? 0 Play Time 00:42:19 Cumulative 71.6 hours Start 2025.07.30 @ 13:05:58 End 2025.07.30 @ 13:56:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2da681ad-116c-4396-998c-255afee47f04