Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 22:23:39 Player: Sudoku Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 727 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 9% Temperature Cool (80) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Small Laser Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Nuclear Core High-capacity Matter Pod (200) Small Laser Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Small Laser Small Laser Grenade Launcher Datajack Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 4 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 2 | 2 . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 6 | . 2 4 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 93 | . 85 99 Engine 14 | . 14 14 Leg 19 | . 25 14 Wheel 8 | . 2 14 Storage 17 | . 14 20 Processor 4 | . . 7 Energy Gun 22 | . 17 26 Ballistic Gun 4 | . 10 . Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 8 | 6 6 8 Average Carried 5 | 2 5 6 Final Capacity 8 | 6 6 8 Final Carried 8 | 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 480 | 294 136 50 Remotely 38 | 10 28 . Salvage Created 357 | 76 243 38 Parts 29 | 4 19 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 3 | . 3 . Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1031 | . 511 520 Core 253 | . 134 119 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 4 31 23 Largest 2 | 2 2 2 Hottest 140 | 40 80 140 Shots Fired 107 | 8 62 37 Gun 99 | 8 62 29 Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 44 | 8 36 . Thermal 63 | . 26 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 3 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 53 | 5 36 12 Core Hits 21 | 3 14 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 585 | 82 364 139 Guns 585 | 82 364 139 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 234 | 82 152 . Thermal 351 | . 212 139 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | . 102 206 Average Temperature 66 | . 44 79 Received Heat Transfer 72 | . 72 . Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 811 | . 475 336 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 226 | 10 226 67 Average Influence 59 | 3 108 30 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 85 100 Level 1 6 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 7 | . 6 1 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1371 | 131 563 677 Spaces Moved 1098 | 83 373 642 Core 5 | 5 . . Treads . | . . . Legs 364 | 78 286 . Wheels 729 | . 87 642 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 99 | 117 113 90 Slowest Speed 150 | 150 150 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 56 | 4 69 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 8 | . . 8 Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile 8 | . . 8 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1249 | 109 452 688 Wait 42 | 1 35 6 Move 1096 | 82 372 642 Hop . | . . . Pick Up 25 | 14 5 6 Fast Attach 4 | . 3 1 Attach 11 | 7 1 3 Detach . | . . . Swap 4 | . . 4 Drop 9 | 1 5 3 Fire 58 | 4 31 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Repaired Wheel 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Entered Mines 699 | -10/Mines | Learned Materials terminal intel 726 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -10/Mines | Learned Materials trap positions 740 | -10/Mines | Assembled infested the area 880 | -10/Mines | Lost 3 parts (1p2w) 904 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Discovered new exit (range 10) 937 | -10/Mines | Discovered new exit (range 14) 1291 | -10/Mines | Met a Derelict shopkeep closing up shop 1373 | -10/Mines | Crushed by falling debris 1373 | -10/Mines | Smashed by cave-in Last Messages --------------- 01290_ Connecting with SHOP.Sys... 01290_ Current location identified: Mines >>Open Door Sealed Doors opened. 01291_ H8-KMX(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 01293_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01295_ H8-KMX(g): "Grab stuff and run for it!" 01296_ Acquired Lgt. Nuclear Core. 01367_ U-05 Engineer builds a Wall. 01373_ The unstable cave ceiling collapses. 01373_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01373_ Aluminum Leg destroyed. 01373_ System corrupted by crushing effect (+1). 01373_ Ion Engine destroyed. 01373_ System corrupted by crushing effect (+3). 01373_ Wheel destroyed. 01373_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????########????????????????????????????????????? | | ?????#""""""#????????????????????????????????????? | | ?????#!!!!] #????????????????????????????????????? | | ?????## ##????????????????????????????????????? | | ??????#! !###???????????????????????????????????? | | ?????### ## ##??????????????????????????????????? | | ?????# X #??????????????????????????????????? | | ????## #??????????????????????????????????? | | ???## #?????????####?????????????????????? | | ??## ##????????## ##????????????????????? | | ??# ########### ###?###??????????????? | | ??# #### ### ### ??????????????? | | ??###???# ##?# ######????????????? | | ????????# #??# #### # ##????????? | | ????????# #??# #??## % ### # #????????? | | ????????# #??# #???## " #### ## ##????????? | | ????????# #### #????## #### ########?????? | | ????????# #?????# ##?# ##????? | | ????????# #?????# #??# #????? | | ????????##########?????## ##??## #????? | | ????????????????????????####????## ##????? | | ??????????????????##????#@#??????## ] ##?????? | | ?????????????????## #???# #???????# % ##??????? | | ?????????????????# ######??????## % ##??????? | | ?????????????????# ##??????## ####???? | | ?????????????????# #??????# #???? | | ??????????????????# ##?????# ##???? | | ??????????????????#### #?????## ### ##????? | | ?????????????????????## #??????####?##% ##????? | | ??????????????????????## #????????????## ##???? | | ???????????????????????# ##????????????## ###?? | | ????????????#####??????## #########?????## ##? | | ???????????## ##?????## #??????# #? | | ??????????## ##???## ####### #########% #? | | ??????????# ##?## ##????# % #? | | ??????????# ### ##???# ##? | | ??????????# ## ##??########### ### | | ??????????## #### ##??????????# ## | | ???????????####??## ### #??????????# | | ??????????????????## ##?## #??????????# | | ???????????????????####???## #####???????## | | ?????????????#######???????## ### ##?????## | | ?????????????# #????????# ##???## ## | | ???####??????# #????????# ## #??## ##? | | ??## ##?????# """ #??#####?#%## #### ##?? | | ??# ##????# """ #?## ### #?# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed GreatBiometalMultirail Manual? 0 Play Time 00:22:02 Cumulative 68.3 hours Start 2020.08.19 @ 22:03:13 End 2020.08.19 @ 22:23:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 410ff3a6-0630-4755-bef7-82d5a30df128