Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 18:07:15 Player: C0-2MO Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (118) 590 Value Destroyed (7407) 7407 Prototype IDs (365) 7300 Alien Tech Used (17) 3400 Bonus (56368) 56368 TOTAL SCORE: 84765 Bonus ------- Pacifist 200 Triggered Max Security 4000 High Alert Combat Kills 4715 Follower Combat Kills 931 Destroyed Unchained 1000 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 10000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -312 Cogmind --------- Core Integrity 413/1850 Matter 400/425 Energy 336/340 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Graphene Brace Sigix Sheargun Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Backup Power III Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Core Analyzer Experimental Reaction Control System Advanced Cloaking Device Graphene Brace Advanced System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Subatomic Replicator Core Cannon Sigix Terminator Sigix Containment Pod [Rating: 287] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power III Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Sigix Exoskeleton Hover Unit Improved Linear Gravjet Flight Unit Electron Diverter Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Long-range Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . . Utility 8 | . . . 2 1 . . 2 . . . . 1 . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 218 | 1 2 6 1 12 1 . 7 2 8 17 . 11 4 12 . 3 4 1 20 29 13 40 7 9 8 . Power 29 | . . . . 2 . . 3 . 3 1 . 3 . 2 . . 1 . . 3 1 6 . 2 2 . Engine 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Core 7 | . . . . 2 . . 1 . 1 . . 1 . 1 . . . . . . . 1 . . . . Reactor 18 | . . . . . . . . . . 1 . 2 . 1 . . 1 . . 3 1 5 . 2 2 . Propulsion 34 | 1 1 2 . 5 1 . . 1 4 7 . 1 1 4 . . . . 5 1 . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 32 | . 1 2 . 5 1 . . 1 4 7 . 1 1 4 . . . . 5 . . . . . . . Utility 132 | . 1 1 1 4 . . 4 . . 6 . 6 3 4 . 3 3 1 14 21 9 33 7 6 5 . Device 75 | . . 1 . 2 . . 2 . . 1 . 3 1 1 . 3 . 1 8 18 6 16 5 5 2 . Storage 11 | . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . 4 . . 2 . Processor 24 | . . . . 1 . . . . . 3 . 2 . 1 . . . . 2 2 3 8 1 . 1 . Hackware 10 | . . . 1 1 . . 1 . . 1 . . . . . . 1 . 2 1 . 1 . 1 . . Protection 11 | . 1 . . . . . 1 . . 1 . . 2 1 . . 1 . . . . 4 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 23 | . . 3 . 1 . . . 1 1 3 . 1 . 2 . . . . 1 4 3 1 . 1 1 . Energy Gun 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Ballistic Gun 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . 1 . . . 1 . 9 . . . 1 . 1 4 . 7 7 4 2 2 . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 27 | . . 2 1 1 . . 4 . 4 4 . 7 . 1 . 1 . 1 1 . . . . . . . Power 5 | . . . 1 . . . 2 . . . . 1 . 1 . . . . . . . . . . . . Propulsion 14 | . . 2 . 1 . . 1 . 4 2 . 3 . . . . . . 1 . . . . . . . Utility 7 | . . . . . . . 1 . . 2 . 2 . . . 1 . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 1 1 . . 2 . 3 4 . 2 . 1 . 1 . 1 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . . 1 2 3 4 4 3 3 3 3 4 6 8 9 13 13 13 14 14 12 9 10 11 10 6 2 Power . | . . . . . . . . . . . 1 1 1 1 1 1 1 2 2 1 . . . . . . Propulsion . | . . 1 1 1 1 1 1 1 . . 1 . . . 1 1 2 2 1 2 . . . . . . Utility 4 | . . . . 1 3 3 2 1 1 2 2 4 5 6 10 10 9 9 9 5 2 1 3 3 1 . Weapon 1 | . . . 1 . . . . . 1 . . 1 2 . 1 . . . . 1 2 4 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . . . . . 1 1 1 . . . . . . 2 . 4 3 3 . 1 . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . . . . . . . 1 1 1 . . . . . . 2 . 1 3 2 . 1 . 1 . Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 16 45 41 58 86 86 89 87 79 87 94 83 83 92 94 89 92 91 86 88 79 73 76 73 73 67 Engine 2 | . . 6 7 . . . 1 . . 10 11 3 6 3 . . . . . . . . 7 6 . . Reactor 5 | . . . . . . . . . . . . 3 3 5 5 5 7 10 4 6 10 8 8 7 7 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 5 8 8 7 7 7 Flight 21 | . 7 15 9 19 40 40 35 34 27 28 29 26 25 30 31 31 31 31 37 38 19 . . . . . Device 14 | . . 6 9 10 13 13 15 17 17 16 11 12 12 11 15 13 11 14 15 16 17 21 17 11 18 17 Storage 4 | . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 7 8 8 7 4 . Processor 6 | . . . . 2 6 6 5 5 5 5 11 11 10 10 10 10 10 7 4 4 3 6 8 7 9 14 Hackware 7 | . . . 6 12 13 13 12 17 17 16 11 10 10 10 10 10 10 10 9 6 2 . . 3 . . Protection 1 | . 4 8 . . . . 3 . . . 5 . 2 3 . . 1 . . . . 3 . . . . Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . 8 15 16 20 26 21 Slashing Weapon 2 | . . . . 3 6 6 5 5 2 5 5 5 5 5 5 2 5 5 3 3 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 2 . 2 5 5 5 5 4 3 . . . . . . Peak Build Rating 287 | 1 2 8 7 41 45 45 59 65 68 97 94 107 107 125 125 128 127 127 169 175 243 253 272 287 273 258 Average Rating 152 | . 1 4 6 22 45 45 52 56 56 78 94 90 101 115 125 120 122 124 154 161 198 243 256 265 261 250 On Entrance 107 | . 1 2 4 6 41 45 45 52 57 63 94 94 89 100 125 125 123 124 116 160 165 243 249 267 256 258 Avg Prop Armor Cover (%) 2 | 35 35 . . . 2 2 2 . . . . 2 . 2 . . . . . 1 . . . . . . Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | . 3 6 3 12 12 12 28 23 31 27 19 38 33 47 47 49 52 53 66 65 64 60 54 70 76 54 Greatest Support 67 | 3 4 8 4 23 23 23 29 35 35 41 40 49 46 54 52 52 52 52 67 67 66 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 17 22 17 17 17 7 Average Capacity 12 | 5 5 5 5 5 5 5 5 5 5 5 5 9 10 11 15 15 15 15 15 15 15 17 17 17 11 7 Most Carried 17 | . 1 2 2 5 4 4 5 5 5 5 5 10 10 14 15 15 15 15 15 15 15 17 17 17 15 6 Average Carried 11 | . . 1 2 3 4 4 4 4 4 4 5 7 9 10 14 14 14 14 14 14 14 16 16 16 9 4 Final Capacity 17 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 17 17 17 17 7 7 Final Carried 17 | . 1 2 2 5 4 4 5 5 3 5 5 10 10 14 15 14 15 15 15 15 15 17 17 14 5 6 Class Distribution -------------------- 43% | Hacker-Scout 31% | Alien-Sigix 10% | Hacker-Sprinter 3% | Scavenger-Scout 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/DSF Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 4462 | 103 . 32 6 340 . . 88 37 154 226 7 195 50 300 1 321 315 47 310 769 315 502 65 92 187 . Remotely 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . Salvage Created 7428 | . . 40 . 349 . . 193 . 48 118 . 524 . 119 . 426 315 . 559 296 914 981 229 216 2101 . Parts 295 | . . 7 . 27 . . 10 . 4 1 . 17 . 4 . 12 2 . 13 3 53 51 8 7 76 . Haulers Intercepted 6 | . . . . . . . . . . . . 2 . 1 . 1 . . 2 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 2 . . . . . . 14 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 73 | . . 7 . 3 . . . . 3 2 . . . . . 5 . . . 1 10 13 3 4 22 . Melee 7 | . . . . . . . . . 1 2 . . . . . 1 . . . 1 2 . . . . . Guns 45 | . . . . . . . . . . . . . . . . . . . . . 8 13 2 4 18 . Cannons 7 | . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . AOE 11 | . . 4 . 3 . . . . . . . . . . . . . . . . . . . . 4 . Classes Destroyed 20 | . . 1 . 5 . . 1 . 2 1 . 1 . . . . . . . . 3 1 1 1 3 . Worker 7 | . . . . 1 . . 1 . . . . . . . . . . . . . 2 . . 1 2 . Builder 9 | . . . . 2 . . 2 . . . . 3 . . . . . . . . 1 1 . . . . Hauler 6 | . . . . . . . . . . . . 2 . 1 . 1 . . 2 . . . . . . . Recycler 14 | . . . . 3 . . 1 . . . . 2 . . . . . . 2 1 1 . . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Watcher 7 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . 2 . . Swarmer 9 | . . 7 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 16 | . . . . . . . . . . 2 . . . . . 5 . . . . 1 6 . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Programmer 14 | . . . . . . . . . 1 . . . . . . . . . . . 4 4 1 . 4 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . . 4 . 3 . . 4 . 1 1 . 3 . 1 . 4 . . 2 1 3 4 1 3 8 . Combat Bots Only 8 | . . 4 . 3 . . . . 1 1 . . . . . 3 . . . 1 3 4 1 2 8 . Max Kills in Single Turn 4 | . . 3 . 1 . . 1 . 1 1 . 1 . 1 . 1 . . 1 1 2 2 1 1 4 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploded 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 6S-H0T (-3/Quarantine) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1146 | . 15 29 27 36 . 9 25 3 45 31 12 60 . 11 . 41 . 17 17 13 194 52 163 79 260 7 Missed 551 | . 5 13 14 24 . 3 9 2 18 15 9 37 . 8 . 22 . 9 8 5 102 28 68 27 120 5 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 595 | . 10 16 13 12 . 6 16 1 27 16 3 23 . 3 . 19 . 8 9 8 92 24 95 52 140 2 Melee 12 | . . . . . . . . . . . . . . . . . . . . . 7 . 4 . 1 . Projectile 583 | . 10 16 13 12 . 6 16 1 27 16 3 23 . 3 . 19 . 8 9 8 85 24 91 52 139 2 AOE 11 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 8 . Critical Strikes 33 | . . 1 . . . . . . 1 1 1 . . . . . . 1 1 . 8 3 1 2 13 . Actively Blocked 24 | . . . . . . . . . . . 1 . . . . . . . . . 8 3 . . 12 . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 11371 | . 89 159 245 153 . 48 326 21 490 308 58 527 . 174 . 390 . 121 207 154 1331 299 1561 1155 3544 11 Core 3943 | . 62 8 181 41 . 6 . . 95 77 18 34 . 23 . 109 . 33 25 40 421 81 900 658 1127 4 Absorbed by Shields 243 | . . . . . . . . . . . . . . . . . . . . . . . 124 . 109 10 Redirected to Shielding 143 | . . . . . . . 27 . . . 5 . . 60 . . . . . . . 51 . . . . Ignored by Resistances 6912 | . . . . . . . . . . . . . . . . . . . . . 1011 309 1101 742 3728 21 Regen/Repaired (Parts) 397 | . . 22 . . . . 15 . . 13 . 283 36 . . . . . 28 . . . . . . . Core Remaining (%) 74 | 100 75 98 67 94 . 99 . . . . 81 . . . . . . 82 . . 57 . 42 . . 22 Volleys Fired 324 | . . 8 . 3 . . . . 8 2 . . . 19 . 32 . . . 5 63 48 38 46 52 . Largest 4 | . . 2 . 1 . . . . 1 1 . . . 1 . 1 . . . 1 2 2 2 4 4 . Hottest 500 | . . 53 . 33 . . . . . 38 . . . 56 . 56 . . . 300 300 200 200 500 400 . Shots Fired 594 | . . 10 . 3 . . . . 8 2 . . . 19 . 32 . . . 5 98 96 62 89 170 . Gun 494 | . . 3 . . . . . . . 2 . . . . . . . . . . 75 96 62 88 168 . Cannon 86 | . . 5 . . . . . . . . . . . 19 . 32 . . . 5 23 . . 1 1 . Launcher 6 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 . Special 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kinetic 62 | . . 8 . . . . . . . 2 . . . 19 . 32 . . . . 1 . . . . . Thermal 31 | . . . . . . . . . . . . . . . . . . . . 5 23 . . 1 2 . Explosive 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 488 | . . . . . . . . . . . . . . . . . . . . . 74 96 62 88 168 . Robot Hit Streak 18 | . . 5 . . . . . . 5 1 . . . 6 . 9 . . . . 18 9 1 3 16 . Robot Miss Streak 6 | . . 2 . . . . . . 1 1 . . . 3 . 2 . . . . 3 3 4 6 5 . Penetration Max 2 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 1 . 1 . Secondary Targets 12 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . 7 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Shots Hit Robots 344 | . . 7 . 8 . . 10 . 8 9 . 22 . 20 . 27 6 . 7 5 65 30 1 12 107 . Core Hits 189 | . . 9 . 10 . . 3 . 1 1 . 11 . 3 . 12 2 . 3 3 19 19 3 9 81 . Critical Kills 6 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . 5 . 7 . . . . 2 . . . . . Critical Strikes 37 | . . . . 1 . . . . . 2 . 1 . 6 . 14 . . . . 8 . . . 5 . Destroy 22 | . . . . . . . . . . . . . . 6 . 11 . . . . 5 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 14 | . . . . 1 . . . . . 2 . 1 . . . 3 . . . . 2 . . . 5 . Melee Attacks 284 | . . . . 15 . . 20 3 6 15 1 53 . 39 2 10 6 2 49 30 33 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 283 | . . . . 15 . . 20 3 6 15 1 52 . 39 2 10 6 2 49 30 33 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . 7 . . 4 . . . . 8 . 1 . 1 . . 4 1 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31289 | . . 336 . 988 . . 802 . 127 339 . 1189 . 588 . 685 516 . 528 282 5278 2206 419 987 16019 . Guns 15938 | . . 16 . . . . . . . 24 . . . . . . . . . . 2951 2102 377 863 9605 . Cannons 2301 | . . 89 . . . . . . . . . . . 223 . 389 . . . . 1200 . . . 400 . Explosions 6458 | . . 231 . 109 . . . . . . . . . . . . . . . . . 32 . 121 5965 . Melee 6189 | . . . . 879 . . 802 . 127 315 . 1189 . 365 . 296 516 . 528 282 890 . . . . . Ramming 403 | . . . . . . . . . . . . . . . . . . . . . 237 72 42 3 49 . Kinetic 802 | . . 105 . . . . . . . 24 . . . 223 . 389 . . . . 61 . . . . . Thermal 7565 | . . . . . . . . . . . . . . . . . . . . . 1200 . . . 6365 . Explosive 461 | . . 231 . 109 . . . . . . . . . . . . . . . . . . . 121 . . Electromagnetic 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22026 | . . . . 879 . . 802 . 127 315 . 1189 . 365 . 296 516 . 528 282 3780 2102 377 863 9605 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 2 2 2 . 1 . . . . . . 3 3 2 3 3 . 4 4 Average Corruption 2 | . . . . . . . 2 2 2 2 . 1 . . . . . . 2 3 1 1 2 . 2 4 Corruption Purged 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . 2 1 3 1 . 1 . . . . . . 3 3 2 4 2 . 4 . Message Errors 5 | . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . . 1 . Matter Fused 8 | . . . . . . . 2 1 1 1 . . . . . . . . 1 . . 2 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . Energy Discharges 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1825 | . . 4 . 215 . . 315 . 7 30 . 175 . 54 . . 310 . 129 116 468 . 2 . . . Projectiles 284 | . . 4 . . . . . . . . . . . . . . . . . . 280 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1541 | . . . . 215 . . 315 . 7 30 . 175 . 54 . . 310 . 129 116 188 . 2 . . . Knockbacks 7 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 1 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . . 11 . 11 . . 19 156 36 . . 196 46 325 192 198 . . . 162 132 . 298 194 274 . Average Temperature 87 | . . 8 . 3 . . 9 55 14 . . 76 20 100 129 101 . . . 15 37 . 124 74 75 . Received Heat Transfer 1211 | . 6 18 45 24 . 18 36 . 69 129 . 42 . 9 . 60 . 9 9 21 261 72 248 45 90 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Heat Transferred 450 | . . . . . . . . . . . . . . . . . . . . . . . . . 450 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . 1 . . . . . . 3 . . . . . 2 5 5 5 5 5 . Low Security (%) 38 | 100 100 100 100 100 100 100 93 . . . . 100 100 11 . . . . 100 36 . . . . . . Level 1 5 | . . . . . . . 6 . . . . . . 41 . . . . . 1 6 . . . . . Level 2 12 | . . . . . . . . . . . . . . 8 . . . . . 61 46 . . . . . Level 3 4 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . 15 51 . 64 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . 65 35 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 20 | . . . . . . . . . . . . . . . . . . . . . 46 84 48 34 . . Peak Influence 2746 | . 9 170 81 164 75 52 227 . . . . 154 40 901 . . . . 144 685 2368 2600 2746 2394 1538 . Initial 1647 | . . . 71 27 75 52 27 . . . . . 40 . . . . . . 76 384 1348 1462 1647 1532 . Average 815 | . 2 79 67 85 75 52 105 . . . . 68 14 475 . . . . 55 369 1152 1880 1755 1762 1460 . Influence Increases 13187 | . 9 230 30 285 . . 345 . 140 40 . 429 . 1649 . 270 10 15 503 1011 1379 1207 1289 1065 3281 . Destroy 0b10 Robot/C 1860 | . . 140 . 60 . . . . 60 40 . . . 420 . 100 . . . . 200 340 60 80 360 . Destroy 0b10 Robot/NC 295 | . . . . 35 . . 25 . . . . 40 . 30 . 5 10 . 25 10 25 10 . 20 60 . Destroy Leader 284 | . . 20 . 10 . . 2 . 20 . . 6 . 104 . . . . 6 2 20 70 . 4 20 . Allied During Kill 527 | . . . . . . . . . . . . . . 406 . . . . . . . 121 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 728 | . 9 9 . 23 . . 47 . . . . 41 . 86 . . . . 201 156 58 . 29 42 27 . Select Force Hacks 60 | . . . . . . . . . . . . 30 . 30 . . . . . . . . . . . . Disable Machine 645 | . . . . 15 . . 15 . . . . 15 . 30 . . . . 30 120 150 75 90 60 45 . Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . 200 . 150 . . . . Destroy Structure 4273 | . . 16 . 22 . . 16 . . . . 42 . 318 . . . . 76 48 326 246 285 529 2349 . Partial Spotted 705 | . . 45 15 15 . . 45 . . . . 60 . 105 . . . . 120 210 60 . 30 . . . Lose Combat Pursuer 3450 | . . . 15 105 . . 195 . 60 . . 195 . 120 . 165 . 15 45 255 540 195 795 330 420 . Influence Decreases 14462 | . 9 60 139 191 80 23 185 119 179 94 . 313 116 1452 94 161 222 15 367 462 571 1270 1248 1417 1172 4503 Entered New Map 9809 | . . . 99 34 80 23 25 79 19 54 . . 76 . 74 21 212 . . 60 301 1050 1138 1099 862 4503 Time Decay 2746 | . 9 50 30 147 . . 120 40 120 40 . 251 40 342 20 130 10 . 317 362 170 60 110 238 140 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 . . . . . . 100 . . . . . Lost Part 192 | . . 10 10 10 . . 40 . 40 . . 52 . 10 . 10 . . 10 . . . . . . . Lost Ally 915 | . . . . . . . . . . . . 10 . 400 . . . 15 40 40 . 160 . 80 170 . Purge Threat 600 | . . . . . . . . . . . . . . 600 . . . . . . . . . . . . Squads Dispatched 117 | . . 1 1 6 . . 6 . . . . 9 . 10 . . . . 6 4 23 1 15 32 3 . Investigation 24 | . . 1 . 3 . . 3 . . . . 5 . 3 . . . . . 2 . . 3 3 1 . Extermination 19 | . . . . 1 . . 2 . . . . 3 . 3 . . . . 5 1 2 . . 2 . . Reinforcement 12 | . . . 1 2 . . 1 . . . . 1 . 2 . . . . 1 1 1 1 . . 1 . Assault 61 | . . . . . . . . . . . . . . 1 . . . . . . 20 . 12 27 1 . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 36 | . . 1 1 . . . 2 . . . . 1 . 3 . . . . 3 1 2 11 . 3 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 6 12 11 13 . 2 20 4 6 31 2 25 . 30 . 15 . 4 20 26 67 32 101 33 32 5 Peak Tracking Total 38 | . 7 7 11 7 . 2 7 5 4 9 2 7 . 5 . 5 . 3 5 7 17 15 38 16 30 4 Tactical Retreats 73 | . . . 1 3 . . 5 . 1 . . 5 . 3 . 4 . 1 6 6 8 4 9 10 7 . ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . 7 5 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 14 | . . . . . . . 1 . . . . 5 . 2 . . . . . . . . 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 114 | . . . . . . . . . . . . . . 9 . . . . 69 36 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . 4 . . . . 6 2 . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . . 8 3 . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . 8 3 . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . 8 8 5 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 50 | . . . . 1 . . 1 1 . 1 . 1 . 2 . . . . 2 8 14 6 6 4 3 . Max in Single Turn 2 | . . . . 1 . . 1 1 . 1 . 1 . 1 . . . . 1 1 2 1 2 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 128 | . 2 3 . 7 1 . 7 . . 7 . 12 . 16 . . 6 . 21 19 10 1 7 7 2 . Terminals 77 | . 2 2 . 5 1 . 5 . . . . 4 . 9 . . . . 11 15 10 1 4 6 2 . Fabricators 8 | . . . . . . . . . . . . 2 . 1 . . . . 3 . . . 1 1 . . Repair Stations 8 | . . 1 . 1 . . 1 . . . . 3 . 1 . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 1 . . 1 . . . . 1 . 2 . . . . 4 3 . . 1 . . . Garrison Access 7 | . . . . . . . . . . . . . . 3 . . . . 2 1 . . 1 . . . Total Hacks 384 | . 5 9 . 24 4 . 15 . . 11 . 43 . 71 . . 19 . 71 49 28 1 16 16 2 . Successful 226 | . 3 5 . 8 1 . 5 . . 11 . 31 . 46 . . 19 . 41 27 17 . 7 3 2 . Failed 155 | . 2 4 . 15 3 . 10 . . . . 12 . 24 . . . . 29 22 11 1 9 13 . . Catastrophic 17 | . 1 . . 3 . . 5 . . . . 1 . . . . . . 2 . 2 1 1 1 . . Database Lockouts 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 200 | . 3 2 . 12 . . 10 1 . . . 22 . 36 . . . . 36 37 24 1 8 7 1 . Terminals 232 | . 5 7 . 19 4 . 11 . . . . 12 . 47 . . . . 40 35 28 1 8 13 2 . Fabricators 21 | . . . . . . . . . . . . 4 . 2 . . . . 8 . . . 4 3 . . Repair Stations 26 | . . 2 . 1 . . 1 . . . . 18 . 2 . . . . 2 . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers 54 | . . . . 4 . . 3 . . . . 4 . 15 . . . . 15 11 . . 2 . . . Garrison Access 16 | . . . . . . . . . . . . . . 5 . . . . 6 3 . . 2 . . . Terminal Hacks 73 | . 1 2 . 3 1 . 2 . . 11 . . . 14 . . 19 . 8 5 6 . . . 1 . Record 18 | . . . . . . . . . . 9 . . . 1 . . 7 . . 1 . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . 1 . . 4 . 1 1 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . 2 . . . . . . . . . 2 2 . . . 1 . Open DSF 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 2 . 1 . . . . 5 . . . 1 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . 1 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 18 | . . 1 . . . . . . . . . 14 . 1 . . . . 2 . . . . . . . Scan Component 7 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . Repair 7 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . Refit 4 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 36 | . . . . 1 . . 1 . . . . 3 . 12 . . . . 10 7 . . 2 . . . Insert Component 18 | . . . . . . . . . . . . 1 . 5 . . . . 6 4 . . 2 . . . Analyze 13 | . . . . . . . . . . . . 1 . 6 . . . . 3 3 . . . . . . Retrieve Study 5 | . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 87 | . 2 2 . 4 . . 2 . . . . 12 . 16 . . . . 16 15 11 . 4 2 1 . Terminals 72 | . 2 1 . 3 . . 1 . . . . 4 . 14 . . . . 15 14 11 . 4 2 1 . Track 6 | . . . . . . . . . . . . . . 1 . . . . 1 2 2 . . . . . Assimilate 17 | . . . . 1 . . . . . . . 1 . 2 . . . . 6 4 1 . 1 . 1 . Botnet 26 | . 2 1 . 2 . . 1 . . . . 2 . 4 . . . . 3 3 3 . 3 2 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Skim 22 | . . . . . . . . . . . . 1 . 6 . . . . 5 5 5 . . . . . Fabricators 4 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 5 | . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . Patch 5 | . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 2 2 . 5 . . 5 . . . . 9 . 11 . . . . 17 17 6 1 6 7 1 . Full Trace Events 11 | . . . . 2 . . 2 . . . . . . 1 . . . . . 1 . . 2 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 2 . 7 . . 4 . 4 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . 102 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Studies Acquired 5 | . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Parts Repaired 7 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . Time 368 | . . . . . . . . . . . . 324 . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . . . . 1 . 5 . . . . 3 2 . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 1 . 5 . . . . 3 2 . . . . . . Parts Damaged 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 144 | . . . . 1 . . . . . . . 1 20 2 . . . . 4 4 . 46 . 50 16 . Largest Group 20 | . . . . 1 . . . . . . . . 20 20 . . . . 3 3 . 8 . 8 8 . Highest-Rated Group 792 | . . . . 10 . . . . . . . . 792 792 . . . . 97 97 . 114 . 114 129 . Highest-Rated Ally 50 | . . . . 10 . . . . . . . . 50 50 . . . . 45 45 . 15 . 15 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 269 | . . . . . . . . . . . . . . 166 . . . . . . . 88 . 9 6 . Total Damage 7485 | . . . . . . . . . . . . . . 5698 . . . . . . . 1569 . 141 77 . Kills 31 | . . . . . . . . . . . . . . 25 . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 7557 | . . 65 61 306 5 15 242 97 245 786 99 729 138 766 58 271 68 160 721 832 331 521 304 553 184 . Optics 2203 | . . . . . . . . . . . . 666 138 766 58 271 68 75 33 . 127 1 . . . . Sensors 5395 | . . 65 61 306 5 15 173 97 245 786 99 647 138 766 58 156 . . 626 830 322 . . . . . IFF 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Structural 4878 | . . . . 130 5 15 242 97 245 686 . 489 104 766 58 271 61 160 631 640 278 . . . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cloaking 1562 | . . . . . . . . . . . . . . . . . . . . . . 521 304 553 184 . Jamming 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . ECM 237 | . . . . . . . . . . . . . . . . . . . 131 106 . . . . . . Robot Analysis Total 6 | . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 2 . . . 1 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 8922 | 11 49 107 61 306 5 15 242 97 245 786 99 729 138 766 58 271 68 160 721 832 661 797 450 780 460 8 Spaces Moved 20756 | 19 105 202 148 727 15 63 773 346 425 1031 369 1555 164 1865 268 571 181 180 2744 2721 1356 1491 1140 1608 680 9 Core 53 | 19 33 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4892 | . . . . . . . . . . . . . . . . . . . . . 499 1491 827 1386 680 9 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15276 | . 72 201 148 727 15 63 773 346 425 1031 369 1555 164 1865 268 571 181 180 2744 2721 857 . . . . . Fastest Speed 12 | 50 40 37 40 24 24 24 21 12 21 22 25 22 26 18 18 18 18 18 12 12 12 30 30 30 30 30 Average Speed 23 | 50 43 38 40 31 24 24 21 20 28 25 25 26 26 20 18 18 18 78 12 12 18 30 30 36 36 30 Slowest Speed 103 | 50 50 50 40 92 24 24 24 24 99 27 25 103 28 27 18 18 18 91 14 19 30 30 30 90 90 30 Overloaded Moves 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . 3 7 9 13 . . 7 . . 1 1 7 1 11 . . . . 14 13 3 . . . . . Potential Cave-ins 52 | . . . . . . . . . . . . . . . . . . . . 3 16 20 8 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 41 | . . . . . . . . . . . . . . . . . . . . . . . 23 18 . . Exploration Rate (%) 49 | 3 26 43 21 26 1 70 31 61 56 93 65 34 86 53 58 70 61 49 66 97 77 41 79 45 29 1 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 10 | . . . . . . . . . . . 1 . . . . 1 3 . 1 2 2 . . . . . Known Exits Taken 15 | . . . . 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 16 | . . . . . . . . 2 4 . 3 . . . 3 2 . 2 . . . . . . . . Spaces Dug 503 | . . . . 6 . . 8 2 2 5 1 21 . 27 2 3 . 2 38 27 105 56 80 105 13 . Terrain Destroyed 1632 | . . 25 . 27 . . 8 2 2 6 1 21 . 27 2 4 . 2 38 28 139 137 155 200 808 . Melee 144 | . . . . 6 . . 8 2 2 5 1 21 . 27 2 3 . 2 38 17 10 . . . . . Projectile 662 | . . . . . . . . . . 1 . . . . . 1 . . . 11 129 137 107 163 113 . AOE 826 | . . 25 . 21 . . . . . . . . . . . . . . . . . . 48 37 695 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 23427 | 19 104 212 139 754 15 62 798 364 521 1517 372 1789 257 2155 273 692 207 196 3033 3146 1628 1757 981 1604 819 13 Wait 1660 | . . . . . . . 3 10 57 419 4 132 84 196 3 65 1 11 109 223 70 110 38 99 26 . Move 20066 | 18 98 188 131 700 14 62 759 345 424 1028 366 1541 161 1844 267 570 180 179 2717 2695 1350 1491 849 1402 679 8 Hop 81 | . 3 6 7 13 . . 6 . . 1 1 7 1 9 . . . . 12 12 3 . . . . . Pick Up 99 | . . 1 . 5 . . 1 . 5 . . 6 . 5 1 2 4 . 16 11 16 3 5 6 10 2 Fast Attach 251 | 1 2 5 1 11 . . 5 2 4 18 . 16 4 5 . 3 6 1 13 49 38 43 8 8 8 . Attach 78 | . . 1 . . 1 . 1 1 5 1 . 4 1 1 . 3 1 . 11 7 7 3 3 13 13 1 Detach 58 | . 1 1 . . . . . 1 2 5 . 6 1 2 . 1 . 1 1 7 6 3 5 6 9 . Swap 78 | . . . . 2 . . 1 . 3 4 . 3 1 7 . 1 1 . 11 5 4 14 5 8 7 1 Drop 271 | . . 2 . 5 . . 2 2 7 16 . 5 4 8 . 5 8 2 25 60 36 42 13 14 14 1 Fire 324 | . . 8 . 3 . . . . 8 2 . . . 19 . 32 . . . 5 63 48 38 46 52 . Melee 284 | . . . . 15 . . 20 3 6 15 1 53 . 39 2 10 6 2 49 30 33 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . 16 . 11 . . . . . . . . 16 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 120 | . . . . . . . . . . . . . . 9 . . . . 69 42 . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 11) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x2 165 | -9/Materials | Discovered new exit (range 9) 168 | -9/Materials | Entered another Materials area 168 | -8/Materials | Evolved 2 slots: Utility x2 224 | -8/Materials | Discovered new exit (range 14) 229 | -8/Materials | Entered Factory 229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 310 | -7/Factory | Build established: Mutant 456 | -7/Factory | Identified exit to Lower Caves 486 | -7/Factory | Identified exit to Factory 509 | -7/Factory | Central database locked down 535 | -7/Factory | Entered another Factory area 535 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 540 | -6/Factory | Identified exit to DSF 540 | -6/Factory | Entered DSF 552 | -6/DSF | Discovered new exit (range 13) 555 | -6/DSF | Identified exit to Factory 555 | -6/DSF | Entered Factory 555 | -5/Factory | Evolved 2 slots: Utility x2 673 | -5/Factory | Build established: Scavenger-Scout 794 | -5/Factory | Discovered new exit (range 7) 797 | -5/Factory | Entered Upper Caves 798 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 805 | -5/Upper Caves | Found Prototype Special Weapon 805 | -5/Upper Caves | Identified Molecular Deconstructor 834 | -5/Upper Caves | Learned Factory stockpile data 870 | -5/Upper Caves | Spotted B-75 Beast 884 | -5/Upper Caves | Discovered new exit (range 9) 886 | -5/Upper Caves | Identified exit to Upper Caves 890 | -5/Upper Caves | Ambushed by wild Derelicts 894 | -5/Upper Caves | Entered another Upper Caves area 983 | -5/Upper Caves | Spotted B-75 Beast 988 | -5/Upper Caves | Found DCF Scrap (13 items) 1058 | -5/Upper Caves | Destroyed B-75 Beast 1085 | -5/Upper Caves | Lost 3 parts (3n) 1138 | -5/Upper Caves | Discovered new exit (range 6) 1139 | -5/Upper Caves | Identified exit to Warlord 1139 | -5/Upper Caves | Entered Warlord 1148 | -5/Warlord | System corruption cleaned by Quarantine Array 1184 | -5/Warlord | Learned Testing trap positions 1184 | -5/Warlord | Learned 4 Testing zone layouts 1184 | -5/Warlord | Learned 4 Command zone layouts 1184 | -5/Warlord | Learned Factory recycling unit intel 1184 | -5/Warlord | Learned Armory scanalyzer intel 1211 | -5/Warlord | Found Prototype Device 1211 | -5/Warlord | Identified Thermal Barrier 1214 | -5/Warlord | Found Prototype Processor 1214 | -5/Warlord | Identified Exp. Target Analyzer 1216 | -5/Warlord | Found Prototype Hackware 1216 | -5/Warlord | Identified System Mapper 1241 | -5/Warlord | Found Prototype Reactor 1241 | -5/Warlord | Identified Vortex Chain Reactor 1251 | -5/Warlord | Found Prototype Processor 1251 | -5/Warlord | Identified Exp. Targeting Computer 1309 | -5/Warlord | Visited the Vortex Lab 1310 | -5/Warlord | Found Prototype Energy Gun 1310 | -5/Warlord | Identified Vortex Rail 1331 | -5/Warlord | Warlord's base attacked by MAIN.C 1344 | -5/Warlord | Met Warlord 1367 | -5/Warlord | Opened side exit 1390 | -5/Warlord | Build established: Hacker-Scout 1681 | -5/Warlord | Warlord forces counterattacked 1754 | -5/Warlord | Lost 3 allies 1810 | -5/Warlord | Spotted Executioner 1848 | -5/Warlord | Lost 8 allies 1859 | -5/Warlord | Lost 4 parts (2n2u) 1897 | -5/Warlord | Found Prototype Processor 1897 | -5/Warlord | Identified Exp. Core Analyzer 1911 | -5/Warlord | Discovered new exit (range 7) 1911 | -5/Warlord | Spotted Striker 1925 | -5/Warlord | Identified exit to Proximity Caves 1925 | -5/Warlord | Entered Proximity Caves 1949 | -4/Proximity Caves | Lost 9 allies 1974 | -4/Proximity Caves | Learned location of Armory (-4) 2016 | -4/Proximity Caves | Discovered new exit (range 10) 2021 | -4/Proximity Caves | Learned Research security intel 2024 | -4/Proximity Caves | Identified exit to Factory 2024 | -4/Proximity Caves | Entered Factory 2024 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -4/Factory | Identified exit to Research 2025 | -4/Factory | Identified exit to Upper Caves 2027 | -4/Factory | Loaded intel: 8 recycling unit locations 2067 | -4/Factory | Repaired Cesium-ion Thruster? 2115 | -4/Factory | Repaired Imp. Cooling System 2224 | -4/Factory | Repaired Nuclear Pulse Array? 2571 | -4/Factory | Repaired Broken Electron Diverter 2657 | -4/Factory | Repaired Lgt. Antimatter Reactor? 2739 | -4/Factory | Repaired Nuclear Pulse Array+? 2753 | -4/Factory | Sucked down chute 2753 | -4/Factory | Entered Waste 2754 | -4/Waste | Joined by Warlord forces that had cleared the area 2816 | -4/Waste | Discovered new exit (range 13) 2860 | -4/Waste | Identified exit to Factory 2891 | -4/Waste | Entered Factory 2891 | -4/Factory | Accompanied by 20 allies 2894 | -4/Factory | Central database locked down 2926 | -4/Factory | Garrison activated, responded to threat 2953 | -4/Factory | Discovered exit to Upper Caves (range 15) 2966 | -4/Factory | Lost 5 allies 3133 | -4/Factory | Spotted B-86 Titan 3141 | -4/Factory | First assault squad dispatched 3192 | -4/Factory | Lost 7 allies 3303 | -4/Factory | Identified exit to Armory 3303 | -4/Factory | Discovered exit to Research (range 22) 3409 | -4/Factory | Learned location of 2 exits from Proximity Caves 3461 | -4/Factory | Learned Testing trap positions 3481 | -4/Factory | Discovered exit to Research (range 17) 3533 | -4/Factory | Learned Testing interactive machine intel 3552 | -4/Factory | Learned location of 1 exit from Proximity Caves 3559 | -4/Factory | Learned Research trap positions 3577 | -4/Factory | Learned location of 1 exit from Research 3641 | -4/Factory | Search patrols dispatched 3646 | -4/Factory | Learned location of 1 exit from Upper Caves 3657 | -4/Factory | Entered Upper Caves 3658 | -4/Upper Caves | Identified exit to Upper Caves 3666 | -4/Upper Caves | Spotted B-86 Titan 3710 | -4/Upper Caves | Learned Research stockpile data 3715 | -4/Upper Caves | Entered another Upper Caves area 3719 | -4/Upper Caves | Discovered exit to Research (range 17) 3755 | -4/Upper Caves | Encountered a Warlord checkpoint 3983 | -4/Upper Caves | Discovered new exit (range 11) 3986 | -4/Upper Caves | Identified exit to Zhirov 3986 | -4/Upper Caves | Entered Zhirov 3986 | -4/Zhirov | Discovered new exit (range 3) 3990 | -4/Zhirov | Met Zhirov 3994 | -4/Zhirov | Learned location of Quarantine (-3) 3994 | -4/Zhirov | Learned location of Testing (-2) 3994 | -4/Zhirov | Learned location of Command (-1) 3995 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3998 | -4/Zhirov | Found Alien Artifact 3998 | -4/Zhirov | Identified Integrated Dissipator 3998 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4002 | -4/Zhirov | Found Alien Artifact 4054 | -4/Zhirov | Identified exit to Proximity Caves 4054 | -4/Zhirov | Entered Proximity Caves 4129 | -3/Proximity Caves | Spotted B-86 Titan 4214 | -3/Proximity Caves | Ambushed by research squad 4214 | -3/Proximity Caves | Entered Research 4214 | -3/Research | Evolved 2 slots: Propulsion x2 4215 | -3/Research | Identified exit to Research 4216 | -3/Research | Loaded intel: 83 trap records 4243 | -3/Research | Lost 3 allies 4260 | -3/Research | Identified Transdimensional Reconstructor 4435 | -3/Research | Repaired Ripper 4518 | -3/Research | Fabricated Electron Diverter? 4550 | -3/Research | Fabricated Electron Diverter? 4616 | -3/Research | Found Prototype Device 4616 | -3/Research | Identified Exp. Terrain Scanner 4743 | -3/Research | Discovered exit to Research (range 15) 4744 | -3/Research | Identified exit to Quarantine 4758 | -3/Research | Found Prototype Device 4758 | -3/Research | Identified Exp. Thermal Shield 4796 | -3/Research | Spotted B-86 Titan 4803 | -3/Research | Learned Access security intel 4843 | -3/Research | Learned Quarantine trap positions 4871 | -3/Research | Learned location of 1 exit from Quarantine 4891 | -3/Research | Learned Access emergency access door positions 4892 | -3/Research | Learned Testing trap positions 4911 | -3/Research | Learned location of 1 exit from Quarantine 4914 | -3/Research | Central database locked down 4935 | -3/Research | Entered Quarantine 4936 | -3/Quarantine | Identified exit to Section 7 4937 | -3/Quarantine | Loaded intel: 14 trap records 5059 | -3/Quarantine | Found Alien Launcher 5074 | -3/Quarantine | Spotted Alpha 7 5107 | -3/Quarantine | Found Alien Energy Cannon 5109 | -3/Quarantine | Identified Core Cannon 5109 | -3/Quarantine | Identified Sigix Terminator 5180 | -3/Quarantine | Found Alien Artifact 5183 | -3/Quarantine | Cryocooling Duct disabled 5198 | -3/Quarantine | Ambient heat levels rising (+20) 5198 | -3/Quarantine | Non-combat units ordered to evacuate 5225 | -3/Quarantine | Cryocooling Duct disabled 5228 | -3/Quarantine | Cryocooling Duct disabled 5240 | -3/Quarantine | Ambient heat levels rising (+20) 5240 | -3/Quarantine | Combat units ordered to evacuate 5243 | -3/Quarantine | Ambient heat levels rising (+20) 5304 | -3/Quarantine | Identified Core Reset Matrix 5304 | -3/Quarantine | Used Core Reset Matrix 5307 | -3/Quarantine | Found Subatomic Replicator 5308 | -3/Quarantine | Detected hypermatrix surge 5308 | -3/Quarantine | Sensed 2 artifacts in vicinity 5340 | -3/Quarantine | Quarantine Guard activated 5364 | -3/Quarantine | Learned Testing terminal intel 5418 | -3/Quarantine | Learned Research fabricator intel 5419 | -3/Quarantine | Met incapacitated Sigix Warrior 5419 | -3/Quarantine | Lockdown squad dispatched 5420 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5420 | -3/Quarantine | Unlocked Sigix quarantine chamber 5421 | -3/Quarantine | Found Sigix Containment Pod 5459 | -3/Quarantine | Spotted Quarantine Guard 5459 | -3/Quarantine | Spotted Lightning 5459 | -3/Quarantine | Spotted Lightning 5459 | -3/Quarantine | Spotted Lightning 5460 | -3/Quarantine | Learned Quarantine trap positions 5463 | -3/Quarantine | Spotted Quarantine Guard 5463 | -3/Quarantine | Spotted Quarantine Guard 5481 | -3/Quarantine | Unchained authorized (6S-H0T) 5484 | -3/Quarantine | Found Terrabomb 5484 | -3/Quarantine | Used Terrabomb 5488 | -3/Quarantine | Spotted Quarantine Guard 5514 | -3/Quarantine | Learned 4 Testing zone layouts 5527 | -3/Quarantine | Learned Testing security intel 5539 | -3/Quarantine | Learned location of 1 exit from Armory 5551 | -3/Quarantine | Destroyed 6S-H0T 5568 | -3/Quarantine | Found Prototype Ballistic Gun 5568 | -3/Quarantine | Identified 6S-H0T's Six Shooter 5592 | -3/Quarantine | Spotted Quarantine Guard 5596 | -3/Quarantine | Spotted Quarantine Guard 5599 | -3/Quarantine | Learned Section 7 emergency access door positions 5644 | -3/Quarantine | Learned Research fabricator intel 5666 | -3/Quarantine | Discovered exit to Research (range 13) 5666 | -3/Quarantine | Spotted Quarantine Guard 5752 | -3/Quarantine | Spotted Fortress 5763 | -3/Quarantine | Discovered exit to Section 7 (range 5) 5763 | -3/Quarantine | Discovered new exit (range 6) 5763 | -3/Quarantine | Spotted Quarantine Guard 5763 | -3/Quarantine | Spotted Quarantine Guard 5767 | -3/Quarantine | Entered Section 7 5767 | -3/Section 7 | Spotted S7 Guard 5768 | -3/Section 7 | Detected hypermatrix surge 5768 | -3/Section 7 | Sensed 21 artifacts in vicinity 5774 | -3/Section 7 | Found Core Regenerator 5803 | -3/Section 7 | Destroyed S7 Guard 5859 | -3/Section 7 | Found Integrated Reactor 5859 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5881 | -3/Section 7 | Spotted B-86 Titan 5914 | -3/Section 7 | Found Integrated Mediator 5914 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 5940 | -3/Section 7 | Found Microwarp Drive 5985 | -3/Section 7 | Learned Access emergency access door positions 6017 | -3/Section 7 | Search patrols dispatched 6072 | -3/Section 7 | Found Integrated Reactor 6072 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6080 | -3/Section 7 | Spotted Executioner 6080 | -3/Section 7 | Spotted Executioner 6085 | -3/Section 7 | Found Transdimensional Reconstructor 6094 | -3/Section 7 | Spotted Executioner 6098 | -3/Section 7 | Integrated with Sigix Exoskeleton 6104 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 6109 | -3/Section 7 | Learned Quarantine trap positions 6126 | -3/Section 7 | Spotted Executioner 6132 | -3/Section 7 | Destroyed Executioner 6135 | -3/Section 7 | Destroyed Executioner 6139 | -3/Section 7 | Found Prototype Device 6139 | -3/Section 7 | Identified Adv. Kinecellerator 6148 | -3/Section 7 | Spotted Striker 6148 | -3/Section 7 | Spotted Striker 6166 | -3/Section 7 | Destroyed Striker 6214 | -3/Section 7 | Destroyed Striker 6225 | -3/Section 7 | Found Sigix Sheargun 6227 | -3/Section 7 | Found Sigix Sheargun 6268 | -3/Section 7 | Spotted B-99 Colossus 6284 | -3/Section 7 | Found Core Expander 6284 | -3/Section 7 | Installed Core Expander, added new Power slot 6360 | -3/Section 7 | Build established: Alien-Sigix 6372 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 6376 | -3/Section 7 | Found LRC Armor 6376 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 6379 | -3/Section 7 | Found LRC Matter Compressor 6379 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 6381 | -3/Section 7 | Found LRC Storage 6381 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 6397 | -3/Section 7 | Found Integrated Dissipator 6397 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6399 | -3/Section 7 | Found Integrated Dissipator 6399 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6428 | -3/Section 7 | Entered Research 6428 | -2/Research | Warlord forces began assault on 0b10 6428 | -2/Research | Evolved 2 slots: Utility x2 6429 | -2/Research | Loaded intel: 4 fabricator locations 6433 | -2/Research | Emitted hypermatrix ping 6438 | -2/Research | Assembled emerged from beneath the floor 6469 | -2/Research | Assembled emerged from beneath the floor 6538 | -2/Research | Research machine network offline 6640 | -2/Research | Assembled emerged from beneath the floor 6674 | -2/Research | Found Unknown Device 6674 | -2/Research | Identified Adv. Force Booster 6703 | -2/Research | Discovered new exit (range 17) 6748 | -2/Research | Assembled emerged from beneath the floor 6760 | -2/Research | Discovered new exit (range 17) 6775 | -2/Research | Assembled emerged from beneath the floor 6849 | -2/Research | Found Prototype Processor 6849 | -2/Research | Identified Exp. Core Analyzer 6889 | -2/Research | Assembled emerged from beneath the floor 6911 | -2/Research | Spotted Striker 6911 | -2/Research | Spotted Striker 6922 | -2/Research | Destroyed Striker 6944 | -2/Research | Assembled emerged from beneath the floor 6944 | -2/Research | Borebot progress halted 6970 | -2/Research | Borebot progress halted 6981 | -2/Research | Lost 8 allies 7004 | -2/Research | Spotted Striker 7055 | -2/Research | Spotted Executioner 7071 | -2/Research | Found Exp. Core Analyzer 7073 | -2/Research | Found Exp. Core Analyzer 7075 | -2/Research | Lost 11 allies 7132 | -2/Research | Spotted Executioner 7157 | -2/Research | Spotted Executioner 7157 | -2/Research | Borebot progress halted 7225 | -2/Research | Entered Testing 7226 | -2/Testing | Identified exit to Access 7227 | -2/Testing | Loaded intel: 9 terminal locations 7334 | -2/Testing | Found Prototype Device 7336 | -2/Testing | Identified Exp. Shock Absorption System 7354 | -2/Testing | Found Prototype Processor 7354 | -2/Testing | Identified Exp. Armor Integrity Analyzer 7365 | -2/Testing | Found Prototype Hackware 7381 | -2/Testing | Identified Exp. Hacking Suite 7597 | -2/Testing | Spotted Investigator 7624 | -2/Testing | Scanned by Researcher 7668 | -2/Testing | Core integrity fell below 50% 7672 | -2/Testing | Spotted Striker 7672 | -2/Testing | Spotted Striker 7675 | -2/Testing | Entered Access 7675 | -1/Access | Evolved 2 slots: Weapon x2 7680 | -1/Access | Emitted hypermatrix ping 7685 | -1/Access | Assembled emerged from beneath the floor 7703 | -1/Access | Assembled emerged from beneath the floor 7741 | -1/Access | Assembled emerged from beneath the floor 7788 | -1/Access | Found Unknown Device 7788 | -1/Access | Identified Quantum Capacitor 7858 | -1/Access | Discovered new exit (range 17) 7925 | -1/Access | First assault squad dispatched 7935 | -1/Access | Assembled emerged from beneath the floor 7982 | -1/Access | Assembled emerged from beneath the floor 8200 | -1/Access | Assembled emerged from beneath the floor 8344 | -1/Access | Discovered new exit (range 18) 8357 | -1/Access | Spotted B-99 Colossus 8386 | -1/Access | Assembled emerged from beneath the floor 8446 | -1/Access | Used Core Regenerator, restored core integrity (+462) 8454 | -1/Access | Spotted B-99 Colossus 8455 | -1/Access | Entered Command 8460 | -1/Command | Emitted hypermatrix ping 8465 | -1/Command | Assembled emerged from beneath the floor 8487 | -1/Command | Discovered new exit (range 17) 8638 | -1/Command | Assembled emerged from beneath the floor 8645 | -1/Command | Spotted Combat Programmer 8646 | -1/Command | Spotted M Guard 8660 | -1/Command | Spotted Combat Programmer 8668 | -1/Command | Spotted M Guard 8677 | -1/Command | Destroyed Combat Programmer 8686 | -1/Command | Lost 7 allies 8696 | -1/Command | Destroyed M Guard 8700 | -1/Command | Found Prototype Device 8700 | -1/Command | Identified AEGIS Remote Shield 8705 | -1/Command | First assault squad dispatched 8706 | -1/Command | Found Prototype Reactor 8706 | -1/Command | Identified Zero-point Reactor 8716 | -1/Command | Destroyed M Guard 8733 | -1/Command | Met MAIN.C 8740 | -1/Command | 0b10 Conduit disabled 8740 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8740 | -1/Command | Destroyed MAIN.C Shell 8740 | -1/Command | Spotted M Shell/Def 8740 | -1/Command | Spotted M Shell/Atk 8740 | -1/Command | Spotted M Shell/Def 8740 | -1/Command | Spotted M Shell/Atk 8740 | -1/Command | Spotted M Shell/Atk 8740 | -1/Command | Spotted M Shell/Def 8740 | -1/Command | Spotted M Shell/Atk 8740 | -1/Command | Spotted M Shell/Def 8743 | -1/Command | MAIN.C activated Command garrisons 8751 | -1/Command | Fired Sigix Terminator 8751 | -1/Command | Destroyed M Shell/Def 8751 | -1/Command | Destroyed M Shell/Def 8751 | -1/Command | Destroyed M Shell/Def 8751 | -1/Command | Destroyed M Shell/Atk 8753 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 8778 | -1/Command | Destroyed M Shell/Def 8782 | -1/Command | Destroyed M Shell/Atk 8784 | -1/Command | Core integrity fell below 50% 8785 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 8787 | -1/Command | Destroyed M Shell/Atk 8793 | -1/Command | Destroyed M Shell/Atk 8805 | -1/Command | Discovered new exit (range 18) 8814 | -1/Command | Destroyed 8 combat bots 8882 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 8906 | -1/Command | Destroyed MAIN.C 8910 | -1/Command | Discovered new exit (range 43) 8910 | -1/Command | Discovered new exit (range 140) 8910 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8910 | -1/Command | Warped through subspace to slip node 8910 | -1/Command | Discovered new exit (range 5) 8915 | -1/Command | Entered Access_0 8916 | -1/Access_0 | Sensed 2 artifacts in vicinity 8916 | -1/Access_0 | Met Architect 8916 | -1/Access_0 | Warped through subspace to slip node 8916 | -1/Access_0 | Discovered new exit (range 8) 8919 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Containment Pod 8923 | *** | Destroyed 0b10! Last Messages --------------- 08916_ Sensed 2 artifacts in vicinity. 08916_ Quantum Shear penetrates Wall. Architect: Cosplay won't save you now, Cogmind. But that's a neat trick. We clearly still have much to learn about Sigix technology, and LRCs in particular. 08916_ Warped through subspace, drawn to slip node. 08916_ EXIT=FOUND 08918_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 08918_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 08918_ Dropped Sigix Containment Pod. 08919_ Replicated Sigix Containment Pod. 08920_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 08920_ Sigix Containment Pod: "I agree." 08920_ Acquired Sigix Containment Pod. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????##############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????###################################??????? | | ???????################## #################??????? | | ???????################# ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ??????################# ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 97 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 8 Target Analysis 8 Core Analysis 12 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Hardlight Generator | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Electron Diverter | x1 | -3/Research | Authchip Electron Diverter | x1 | -3/Research | Authchip Repaired ---------- Cesium-ion Thruster | 24% | -4/Factory Imp. Cooling System | 37% | -4/Factory Nuclear Pulse Array | 55% | -4/Factory Electron Diverter | 90% | -4/Factory | Broken Lgt. Antimatter Reactor | 10% | -4/Factory Nuclear Pulse Array | 27% | -4/Factory Ripper | 49% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Terrabomb Core Cannon Integrated Reactor Integrated Mediator Sigix Exoskeleton Sigix Sheargun Core Expander LRC Armor LRC Matter Compressor LRC Storage Microwarp Drive Core Regenerator Sigix Terminator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Bigger And Badder Challenges ------------ None Game ------ Seed ConcussiveAdvancedRouter Manual? 0 Play Time 04:46:04 Cumulative 664.0 hours Start 2025.11.15 @ 13:07:25 End 2025.11.15 @ 18:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type 3 Total 62 Types 31/4/10/4/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb955821-2800-440e-b751-123c1e801db4