Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 14:08:14 // AFD2021/Volatile Player: Perseus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (198) 990 Value Destroyed (5726) 5726 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (1168) 1168 TOTAL SCORE: 17844 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 205 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -358 Cogmind --------- Core Integrity 0/1150 Matter 113/300 Energy 120/295 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Core Analyzer Experimental Power Shielding Advanced System Shield > --- WEAPON (4) ------- Ripper > --- INVENTORY (4) ---- Transdimensional Reconstructor Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Core Shielding Improved Powered Armor > --- WEAPON ----------- Heavy Laser Beamcaster Phase Cannon High-powered Shotgun > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg High-capacity Matter Pod Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Energy Filter Advanced ECM Suite Improved Core Shielding Hardened Heavy Armor Plating System Backup Module System Restoration Module Beamcaster Heavy Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon Hypervelocity Gauss Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Mass Driver Dirty Bomb Trap [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Core Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Impact Weapon Thunder Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . . . . . . 2 . . 2 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Parts Attached 290 | 2 17 4 14 3 2 9 15 21 2 13 10 9 . 11 16 15 32 1 29 20 3 2 19 8 6 5 2 Power 24 | 1 1 . 2 . . 1 1 2 1 1 . . . 2 2 . . 1 . 1 . . 3 3 1 . 1 Engine 17 | 1 1 . 2 . . 1 1 2 1 1 . . . 2 2 . . 1 . 1 . . 1 . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Propulsion 53 | . 5 1 4 . . 4 3 5 1 2 . . . 1 7 3 2 . 3 7 . . 3 1 1 . . Treads 9 | . . . 1 . . . 1 2 . . . . . . . 2 . . . 1 . . 1 1 . . . Leg 31 | . 3 1 3 . . 1 1 3 1 2 . . . 1 4 1 2 . 3 4 . . 1 . . . . Wheel 8 | . 2 . . . . 1 1 . . . . . . . 3 . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Utility 133 | 1 4 1 4 1 . 1 3 8 . 5 10 8 . 6 3 7 25 . 21 5 2 2 5 3 3 5 . Device 91 | . 1 . 2 1 . . 2 5 . 4 9 8 . 5 2 4 17 . 16 1 2 1 3 2 3 3 . Storage 8 | 1 3 . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . Processor 12 | . . . 1 . . . . 1 . 1 1 . . . . 2 2 . . 1 . 1 2 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 21 | . . 1 1 . . 1 1 1 . . . . . . 1 1 4 . 5 3 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | . 7 2 4 2 2 3 8 6 . 5 . 1 . 2 4 5 5 . 5 7 1 . 8 1 1 . 1 Energy Gun 23 | . 4 . 1 . 1 1 3 1 . 1 . . . 1 2 1 1 . 1 1 . . 4 . . . . Energy Cannon 16 | . . . . . . 1 2 . . 1 . 1 . 1 1 3 2 . 1 3 . . . . . . . Ballistic Gun 24 | . 3 2 3 2 . 1 3 2 . 1 . . . . . 1 2 . . 1 . . 2 1 . . . Ballistic Cannon 14 | . . . . . . . . 3 . 2 . . . . 1 . . . 3 1 1 . 2 . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 2 1 . 2 . . . . . . 1 . . 1 . . . . . 4 1 Parts Lost 122 | . 3 3 10 . . 8 10 4 2 2 . 2 . 3 16 3 6 . 7 22 1 . 7 3 8 . 2 Power 11 | . . . 1 . . 1 1 . . . . . . . 3 . 1 . 1 1 . . 1 . 1 . . Propulsion 41 | . . 1 3 . . 4 3 1 1 . . . . 1 5 2 2 . 3 9 1 . 2 1 2 . . Utility 24 | . . . 2 . . . 1 2 . 1 . 1 . . 3 . 1 . . 4 . . 2 1 4 . 2 Weapon 46 | . 3 2 4 . . 3 5 1 1 1 . 1 . 2 5 1 2 . 3 8 . . 2 1 1 . . Highest Loss Streak 13 | . 2 1 4 . . 6 5 3 2 2 . 2 . 3 11 3 5 . 4 13 1 . 5 2 4 . 2 Average Slot Usage (%) 83 | . 98 99 90 100 100 87 94 95 83 97 99 99 100 99 75 85 74 85 85 68 26 17 44 49 42 33 42 Engine 6 | . 14 14 10 11 11 11 8 13 9 13 15 15 15 15 8 6 . 5 5 2 . . 3 . . . . Treads 3 | . . . 2 11 11 6 3 7 . . . . . . . 9 6 6 . 1 . . . 4 . . . Leg 18 | . 15 21 22 22 22 11 12 11 22 23 23 23 23 22 18 14 11 20 25 16 4 . . . . . . Device 8 | . 5 5 4 10 11 . 5 12 7 14 14 14 15 14 6 9 4 . 11 2 3 2 8 7 7 2 5 Storage 6 | . 22 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 5 6 6 4 . . . . . . . Processor 12 | . . . 8 11 11 11 9 14 15 15 15 15 15 15 8 13 16 20 7 11 11 14 23 26 26 26 26 Protection 2 | . . 8 8 . . 10 12 1 2 . . . . . . 3 4 . . 7 4 . . 4 . 2 5 Energy Gun 5 | . 13 4 3 . 4 3 9 14 15 8 15 11 7 6 6 1 2 6 5 5 . . 2 . . . . Energy Cannon 4 | . . . . . . 3 7 . . . . 2 7 6 6 12 11 6 . 1 . . . . . . . Ballistic Gun 6 | . 13 23 18 22 11 13 7 4 . 5 . . . . . . 9 13 6 4 . . 1 . . . . Ballistic Cannon 5 | . . . . . . . . 2 2 5 7 7 7 7 6 5 . . 12 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 28 28 29 29 29 31 40 54 54 54 52 56 56 63 59 49 44 30 51 42 28 1 34 20 32 6 9 Greatest Support 68 | 20 20 20 30 20 20 20 20 60 60 60 55 55 55 57 57 51 36 28 68 45 20 3 23 28 28 3 3 Greatest Overweight (x) 9 | . 2 2 9 1 1 9 3 2 1 . . 1 1 1 5 1 1 1 1 4 1 . 3 2 1 1 2 Average Overweight (x) . | . 1 1 . 1 1 1 1 . . . . . 1 . 1 . . . . . . . . . . . 1 Largest Inventory Capacity 24 | 8 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 24 24 24 24 4 4 4 4 4 4 4 Average Capacity 14 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 24 24 23 4 4 4 4 4 4 4 Most Carried 24 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 24 24 24 24 4 4 4 4 4 4 4 Average Carried 13 | 6 8 9 8 9 9 8 8 9 8 9 9 9 10 9 9 9 10 23 23 21 2 4 3 3 3 3 3 Final Capacity 24 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 24 24 24 4 4 4 4 4 4 4 4 Final Carried 24 | 7 10 10 10 10 10 9 10 10 9 10 10 10 10 10 9 10 24 24 22 3 4 4 4 4 4 4 2 Class Distribution -------------------- 41% | Derelict-Mutant 36% | Mutant 9% | Skirmisher 3% | Derelict-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 6693 | 217 169 70 526 164 20 226 234 220 . 160 252 405 . 173 289 332 1362 215 661 447 33 35 170 271 42 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7139 | 145 291 178 695 . . 311 1093 260 . 223 385 398 . 282 763 324 868 . 267 319 . . 181 156 . . . Parts 365 | 8 20 22 48 . . 30 58 15 . 13 16 12 . 10 41 9 25 . 12 14 . . 8 4 . . . Haulers Intercepted 6 | . 1 . 1 . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 16 | . . . 1 . . . 5 . . . . . . . 9 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 5 6 . 10 . 2 14 . 5 . . . . 3 . . . Prevented 16 | . . . . . . . . . . . . . . 5 . 1 3 . 3 . . . . 3 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 139 | . 6 12 14 . . 18 15 5 . 3 8 3 . 9 17 3 13 . 5 6 . . 1 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 51 | . 3 6 11 . . 9 4 2 . 1 2 . . . 3 . 5 . 3 2 . . . . . . . Cannons 33 | . . . . . . 1 6 1 . . 1 2 . 4 10 3 2 . 1 1 . . 1 . . . . AOE 54 | . 3 6 3 . . 8 5 2 . 2 5 1 . 5 4 . 6 . 1 3 . . . . . . . Classes Destroyed 16 | 2 4 1 2 . . 1 1 1 . 1 1 . . 1 . . . . 1 . . . . . . . . Worker 9 | . 2 . 2 . . 2 2 1 . . . . . . . . . . . . . . . . . . . Builder 14 | . . . 1 . . . 5 1 . . . . . . 6 . . . . 1 . . . . . . . Tunneler 9 | 4 . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . 1 . 1 . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . Recycler 9 | 1 . . 2 . . . 5 . . . . . . . 1 . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Watcher 7 | . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Swarmer 63 | . . 12 7 . . 15 3 1 . . 8 . . 4 10 . 3 . . . . . . . . . . Grunt 48 | . 6 . 2 . . 2 6 3 . 1 . 2 . 4 5 1 9 . 4 3 . . . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 5 . . . 5 . . . . . . 1 . 1 1 . . 1 . . 1 . . . . Hunter 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 9 | . . . . . . . . . . . . 8 . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 5 | . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 18 | 4 5 3 10 . . 7 10 4 . 4 4 2 . 7 18 2 5 . 2 4 . . 1 1 . . . Combat Bots Only 10 | . 2 3 8 . . 4 4 4 . 3 4 2 . 7 10 2 5 . 2 4 . . 1 1 . . . Max Kills in Single Turn 6 | 3 5 3 5 . . 6 5 2 . 3 4 3 . 4 6 1 4 . 4 3 . . 1 1 . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 2 . . 3 2 1 . 2 3 1 . 3 2 . 3 . 1 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Damage Taken 14097 | 116 293 378 981 42 . 596 533 321 84 300 131 158 . 372 1823 298 703 . 752 3080 271 . 909 752 780 . 424 Core 2930 | . 65 75 188 . . 65 11 16 . 15 15 14 . 19 302 26 103 . 46 774 38 . 354 234 304 . 266 Absorbed by Shields 78 | . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 44 . . . 36 98 . . . . . . 88 . . . . 43 . . 18 . . . . . Volleys Fired 563 | 11 17 28 45 1 . 32 44 27 . 8 20 35 . 20 45 18 72 . 42 58 2 . 19 14 5 . . Largest 4 | 2 2 2 2 2 . 2 3 3 . 3 3 3 . 3 4 4 4 . 4 4 1 . 2 1 1 . . Hottest 266 | 60 85 88 73 46 . 133 189 143 . 113 143 143 . 172 266 222 256 . 199 259 53 . 114 33 65 . . Shots Fired 1003 | 22 33 51 90 2 . 56 97 42 . 13 40 51 . 42 92 43 91 . 89 99 2 . 29 14 5 . . Gun 607 | 22 33 51 90 2 . 51 53 24 . 6 34 27 . 16 19 10 40 . 43 52 . . 20 14 . . . Cannon 396 | . . . . . . 5 44 18 . 7 6 24 . 26 73 33 51 . 46 47 2 . 9 . 5 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 530 | 11 16 49 74 2 . 44 29 26 . 9 6 18 . 13 43 10 31 . 51 58 2 . 19 14 5 . . Thermal 308 | 11 5 2 16 . . 12 66 . . . . . . . 36 33 46 . 30 41 . . 10 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 165 | . 12 . . . . . 2 16 . 4 34 33 . 29 13 . 14 . 8 . . . . . . . . Robot Hit Streak 13 | 3 5 7 13 2 . 7 6 4 . 9 12 13 . 7 5 7 6 . 7 10 4 . 7 6 6 . . Robot Miss Streak 7 | 3 3 5 3 1 . 3 5 2 . . 3 4 . 3 7 3 2 . 7 3 . . 2 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 7 | . 1 1 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 549 | 11 21 29 59 2 4 36 56 14 . 5 23 29 . 22 37 20 54 . 44 46 2 . 20 10 5 . . Core Hits 367 | 7 17 13 32 1 . 30 42 13 . 5 21 14 . 19 47 9 36 . 19 21 . . 9 9 3 . . Critical Hits 16 | . . . . . . . 1 . . . . . . . 3 1 4 . 2 4 . . . 1 . . . Critical Kills 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . . . 2 . 2 . . 4 . . . 1 . . . Melee Attacks 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19029 | 309 618 599 1369 25 . 1827 2128 549 . 198 796 632 . 1266 2793 394 1963 . 1080 1458 66 . 586 191 182 . . Guns 6165 | 119 235 344 858 25 . 531 528 159 . 72 368 194 . 147 221 117 470 . 505 709 . . 379 184 . . . Cannons 4335 | . . . . . . 42 573 28 . 34 26 167 . 289 1043 232 874 . 286 355 66 . 143 . 177 . . Explosions 8497 | 190 383 255 511 . . 1254 1027 362 . 92 402 271 . 830 1521 45 619 . 289 388 . . 58 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . . . . . 8 . . . . 6 . . 6 7 5 . . Kinetic 4746 | 54 59 311 721 25 . 458 270 28 . 54 26 76 . 75 498 26 364 . 467 475 66 . 332 184 177 . . Thermal 8362 | 223 312 207 232 . . 333 1207 362 . 92 200 195 . 554 1691 361 1110 . 387 706 . . 190 . . . . Explosive 3236 | 32 132 33 272 . . 993 543 . . . 136 53 . 201 272 . 251 . 92 168 . . 58 . . . . Electromagnetic 2653 | . 115 48 144 . . 43 108 159 . 52 434 308 . 436 324 7 238 . 134 103 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 1 1 1 1 1 1 1 8 8 8 . . 9 9 . 5 8 . . . Average Corruption 3 | . . . . . . 1 1 1 1 1 1 1 1 1 3 8 7 . . 5 3 . 3 5 . . . Corruption Purged 25 | . . . . . . . . . . . . . . . . . 8 . . . 9 . . 8 . . . Effects 245 | . . . . . . 1 . 1 . 3 2 7 1 6 11 88 83 . . 8 12 . 1 21 . . . Message Errors 66 | . . . . . . . . 1 . 1 1 5 . 3 1 17 26 . . . 3 . . 8 . . . Matter Fused 66 | . . . . . . . . . . . . . . . . 26 27 . . 3 4 . . 6 . . . Heat Flow Errors 11 | . . . . . . . . . . . . . . . . 5 4 . . . 1 . . 1 . . . Energy Discharges 34 | . . . . . . 1 . . . 1 1 1 1 1 1 13 8 . . . 2 . 1 3 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . . . 1 . . . 2 2 9 6 . . 3 2 . . 1 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Misfires 15 | . . . . . . . . . . . . . . . . 9 6 . . . . . . . . . . Targeting Errors 15 | . . . . . . . . . . . . . . . 4 5 3 . . 1 . . . 2 . . . Weapon Failures 6 | . . . . . . . . . . . . 1 . . 1 1 2 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1368 | 36 16 28 90 . . 250 45 86 . 106 58 112 . 49 371 11 81 . 1 28 . . . . . . . Projectiles 114 | . . . . . . . . . . . . 24 . . 24 11 55 . . . . . . . . . . Explosions 1254 | 36 16 28 90 . . 250 45 86 . 106 58 88 . 49 347 . 26 . 1 28 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1552 | 116 53 198 358 . . 187 45 152 . 182 . 69 . 17 2 . . . . 109 . . 14 48 2 . . Shots 44 | 4 2 6 12 . . 7 2 2 . 3 . 1 . 1 . . . . . 2 . . 1 1 . . . Rammed 14 | . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 7 1 . . Targets Rammed 16 | . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 8 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 521 | 56 107 88 146 . . 68 521 138 . 116 117 139 . 159 145 366 228 . 312 327 210 . 49 189 . . . Average Temperature 76 | 19 51 16 40 . . 26 155 40 . 46 49 39 . 57 61 96 77 . 91 106 120 . 32 118 . . . Received Heat Transfer 2109 | . 87 . 174 . . 75 198 36 . 36 . 36 . 72 261 . 129 . 177 501 102 . 63 . 162 . . Effects 9 | . . . . . . . 5 . . . . . . . . . . . 2 2 . . . . . . . Energy Bleed 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . 8 . . 1 2 . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 2 . . . 3 1 . . . . . . . . . . . 1 . . . . . . . Heat Transferred 12625 | 350 337 334 587 . . 589 2430 400 . 100 200 250 . 700 2501 568 1360 . 594 1029 . . 296 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 2 . . 1 1 1 . . 2 4 . 1 3 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Initial 164 | . 16 86 13 121 . . 70 164 82 43 . . . . . . . . . 31 . . . . . . . Average . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maximum Alert Level 3 | . 1 1 2 . . 1 3 1 . . . . . . 1 . . . . . . . . . . . . Low Security (%) 75 | 100 44 89 54 100 . 79 11 25 100 100 . . . . 80 . . . . 100 . . 100 . . . . Level 1 20 | . 55 10 37 . . 20 35 74 . . . . . . 19 . . . . . . . . . . . . Level 2 3 | . . . 7 . . . 38 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . 2 3 . . . . . 1 3 . . . . 1 . . 2 . 1 . . Investigation 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Reinforcement 5 | . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 13 | . . . 3 . . 2 3 . . . . . . . 3 . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 12 12 18 1 . 10 20 9 6 4 5 5 . 14 25 3 17 . 10 33 5 3 5 3 13 . 7 Peak Tracking Total 14 | . 5 3 4 . . 3 6 4 6 3 4 3 . 10 7 2 5 . 3 14 5 3 3 3 9 . 7 Tactical Retreats 17 | . . . . . . . . . . . . . . 2 . . 5 . 2 2 . . 1 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . . . . 1 1 2 . 1 . . . . . . . . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 1 . 1 . . . . . . . . 1 . . . 2 1 . . . . 1 . . Triggered 8 | . . . . . . . . . . . . 2 . . . . 1 . 2 . . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 39 | . 3 3 7 . . 3 4 7 . 1 . 1 . 4 3 . . . . 3 . . . . . . . Max in Single Turn 6 | . 2 2 3 . . 1 2 6 . 1 . 1 . 1 2 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 33 | . 1 . 3 1 1 . 2 1 . 2 . 1 3 1 5 . 1 . . 2 . . 4 . . 5 . Terminals 19 | . 1 . 3 . . . 2 1 . 2 . 1 . 1 4 . . . . 2 . . 2 . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 111 | . 2 . 11 1 1 . 6 1 . 5 . 1 24 4 16 . 1 . . 5 . . 16 . . 17 . Successful 82 | . 1 . 5 1 1 . 3 . . 2 . 1 24 4 9 . 1 . . 3 . . 10 . . 17 . Failed 29 | . 1 . 6 . . . 3 1 . 3 . . . . 7 . . . . 2 . . 6 . . . . Catastrophic 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 2 . 9 . 2 . 2 1 . 1 . . 2 . 10 . . 1 . 1 . . 9 . . . . Terminals 58 | . 2 . 11 . . . 6 1 . 5 . 1 . 4 13 . . . . 5 . . 10 . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . . . 3 1 1 . 2 . . 2 . 1 24 4 2 . 1 . . 2 . . 4 . . 17 . Record 16 | . . . . . . . . . . . . 1 6 4 . . . . . . . . . . . 5 . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . 4 . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 2 . . . 1 . . . . . . . 6 . . . . 1 . . 5 . . . . Terminals 13 | . 1 . 2 . . . 1 . . . . . . . 6 . . . . 1 . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 10 | . 1 . 1 . . . 1 . . . . . . . 4 . . . . 1 . . 2 . . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 3 . . . 2 1 . 2 . . . 1 5 . . . . 2 . . 4 . . . . Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 12 | . . . . . . . . . . . . . . 1 1 . . 7 . 1 . . 1 . 1 . . Largest Group 7 | . . . . . . . . . . . . . . 1 1 . . 7 7 1 . . 1 . 1 . . Highest-Rated Group 199 | . . . . . . . . . . . . . . 94 26 . . 199 199 29 . . 47 . 146 . . Highest-Rated Ally 146 | . . . . . . . . . . . . . . 94 26 . . 31 31 29 . . 47 . 146 . . Total Orders 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . . 9 . . . . 21 . . . 2 . . . . Total Damage 1046 | . . . . . . . . . . . . . . 666 . . . . 358 . . . 22 . . . . Kills 7 | . . . . . . . . . . . . . . 5 . . . . 1 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . 3 . . 2 . 1 3 1 1 . . . . 1 3 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 37367 | 66 369 815 527 935 455 1569 518 663 95 757 1657 2163 114 1880 731 2793 5981 1863 9775 514 1012 22 359 1306 224 111 93 Spaces Moved 17239 | 25 263 606 261 611 295 758 285 321 71 476 1116 1438 74 971 405 1594 2648 937 2078 240 289 34 343 467 404 146 83 Core 704 | . . . 2 . . 2 . . . . . . . . . . . . . 5 39 34 158 127 108 146 83 Treads 4170 | . . . . . . 427 2 126 . . . . . . . . 2315 937 41 9 . . 17 290 6 . . Legs 10879 | 25 87 258 259 611 295 230 117 195 71 476 1116 1438 74 971 228 1594 333 . 2037 164 250 . . 50 . . . Wheels 989 | . 176 348 . . . 99 166 . . . . . . . 177 . . . . 23 . . . . . . . Hover 168 | . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . Flight 329 | . . . . . . . . . . . . . . . . . . . . 39 . . . . 290 . . Fastest Speed 40 | 120 80 100 120 150 150 110 90 130 130 126 126 126 156 130 110 120 150 160 120 40 50 50 50 50 40 50 100 Average Speed 140 | 120 104 121 141 150 150 177 118 163 130 128 126 136 156 145 127 143 177 198 121 108 111 50 68 126 44 67 100 Slowest Speed 500 | 120 180 150 500 150 150 500 180 190 160 130 126 156 156 160 160 150 200 200 200 250 150 50 200 160 200 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 45 99 35 98 70 97 29 11 70 17 95 98 68 95 15 96 97 86 92 9 41 6 7 70 59 61 22 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 9 | . . . . 1 . . . . . . . . 1 2 . 1 . . . . . . . 1 . 3 . Known Exits Taken 22 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 2 . 2 . 1 . . . . 4 2 . 3 . 3 11 3 2 . 1 2 . 2 2 . . Spaces Dug 32 | . . . . . . . . 5 . 4 1 1 . . 3 2 1 . 3 12 . . . . . . . Terrain Destroyed 1824 | 23 59 93 113 . . 179 197 65 . 42 36 102 . 45 111 34 600 . 50 42 . . 14 19 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 107 | . . . . . . . 7 5 . 4 2 5 . 3 13 7 7 . 26 21 . . 5 2 . . . AOE 1717 | 23 59 93 113 . . 179 190 60 . 38 34 97 . 42 98 27 593 . 24 21 . . 9 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total 29482 | 40 330 645 342 628 305 931 388 422 73 613 1325 1597 73 1400 536 2075 3859 939 9250 404 977 37 440 1164 442 158 89 Wait 11000 | . 5 1 5 5 . 124 28 31 . 96 177 104 . 388 53 437 1001 . 7079 65 679 . 37 663 21 . 1 Move 17211 | 24 262 605 260 610 294 757 284 321 70 475 1115 1437 73 970 405 1593 2647 936 2077 238 288 33 342 466 401 145 83 Hop 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Pick Up 233 | 2 15 5 15 4 2 7 14 11 1 11 1 6 . 6 11 9 70 1 12 12 1 1 8 3 2 3 . Fast Attach 53 | 1 2 . . . . 1 2 4 . 5 . . . 2 4 2 6 1 1 4 . 2 7 3 2 4 . Attach 138 | . 5 3 12 . 1 7 12 5 2 4 1 4 . 3 10 9 13 . 7 12 3 . 12 5 4 2 2 Detach 27 | . 1 . . . . . . . . . 1 2 . . . 1 6 . 1 . 3 . 6 2 3 1 . Swap 100 | 1 10 1 2 3 1 1 1 12 . 4 9 5 . 6 2 4 13 . 21 4 . . . . . . . Drop 123 | 1 13 2 3 4 3 1 3 11 . 10 . 4 . 5 4 2 31 1 8 6 1 1 5 . 1 3 . Fire 563 | 11 17 28 45 1 . 32 44 27 . 8 20 35 . 20 45 18 72 . 42 58 2 . 19 14 5 . . Melee 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kick 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . . . . Trap 7 | . . . . 1 . 1 . . . . . . . . 1 . . . 2 1 . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 405 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Build established: Mutant 670 | -10/Mines | Discovered new exit (range 7) 755 | -10/Mines | Core integrity fell below 50% 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Lost 3 parts (2n1u) 1608 | -9/Materials | Destroyed 8 combat bots 1643 | -9/Materials | Lost 4 parts (1p1n2w) 1691 | -9/Materials | Identified exit to Mines 1778 | -9/Materials | Entered Mines 1787 | -9/Mines | Assembled infested the area 1790 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1792 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1794 | -9/Mines | Met a Derelict bent on vengeance 1882 | -9/Mines | Learned location of Storage (-7) 1959 | -9/Mines | Discovered new exit (range 10) 2001 | -9/Mines | Found a hidden stash of uninstalled traps 2037 | -9/Mines | Learned Materials terminal intel 2280 | -9/Mines | Discovered new exit (range 12) 2370 | -9/Mines | Identified exit to Materials 2447 | -9/Mines | Discovered new exit (range 21) 2707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2711 | -9/Mines | Identified exit to Exiles 2713 | -9/Mines | Entered Exiles 2752 | -9/Exiles | Met 8R-AWN 2781 | -9/Exiles | Met EX-HEX 2861 | -9/Exiles | Met EX-DEC 2919 | -9/Exiles | Met EX-BIN 2945 | -9/Exiles | Aligned with FarCom system 2946 | -9/Exiles | Given EX-Vault access code 2981 | -9/Exiles | Opened EX-Vault 2997 | -9/Exiles | Found Lightpack 2.0 3030 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3149 | -9/Exiles | Discovered new exit (range 15) 3167 | -9/Exiles | Identified exit to Mines 3168 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3168 | -9/Exiles | Entered Mines 3198 | -8/Mines | Core integrity fell below 50% 3284 | -8/Mines | Discovered exit to Materials (range 3) 3366 | -8/Mines | Discovered exit to Materials (range 15) 4195 | -8/Mines | Lost 6 parts (1p3n2w) 4737 | -8/Mines | Entered Materials 4737 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4738 | -8/Materials | Loaded intel: 12 terminal locations 5043 | -8/Materials | Discovered new exit (range 5) 5087 | -8/Materials | Lost 5 parts (1p2n2w) 5254 | -8/Materials | Identified exit to Factory 5255 | -8/Materials | Entered Factory 5255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5256 | -7/Factory | Identified exit to Storage 5437 | -7/Factory | Lost 3 parts (1n1u1w) 5461 | -7/Factory | Build established: Scavenger-Skirmisher 5774 | -7/Factory | Discovered new exit (range 24) 5813 | -7/Factory | Identified exit to Factory 5918 | -7/Factory | Sucked down chute 5918 | -7/Factory | Entered Waste 5928 | -7/Waste | Spotted C-40 Crusher 5937 | -7/Waste | Spotted C-40 Crusher 5943 | -7/Waste | Spotted C-40 Crusher 5947 | -7/Waste | Spotted C-40 Crusher 5948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5954 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5961 | -7/Waste | Spotted C-40 Crusher 5965 | -7/Waste | Spotted C-40 Crusher 5995 | -7/Waste | Discovered new exit (range 10) 6005 | -7/Waste | Identified exit to Factory 6013 | -7/Waste | Entered Factory 6228 | -7/Factory | Discovered exit to Factory (range 24) 6458 | -7/Factory | Identified exit to Lower Caves 6563 | -7/Factory | Build established: Mutant 6770 | -7/Factory | Entered Lower Caves 7496 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7507 | -7/Lower Caves | Identified exit to Data Miner 7805 | -7/Lower Caves | Learned Factory emergency access door positions 7812 | -7/Lower Caves | Learned Factory terminal intel 7891 | -7/Lower Caves | Build established: Skirmisher 7894 | -7/Lower Caves | Learned Factory machine intel 7964 | -7/Lower Caves | Discovered new exit (range 20) 8074 | -7/Lower Caves | Identified exit to Lower Caves 8427 | -7/Lower Caves | Entered another Lower Caves area 8432 | -7/Lower Caves | Encountered a Warlord checkpoint 8472 | -7/Lower Caves | Discovered exit to Factory (range 20) 8764 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9781 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 10065 | -7/Lower Caves | Build established: Mutant 10590 | -7/Lower Caves | Entered Data Miner 10590 | -7/Data Miner | Discovered new exit (range 6) 10620 | -7/Data Miner | Met Data Miner 10647 | -7/Data Miner | Learned location of Section 7 (-2) 10647 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10668 | -7/Data Miner | Received God Mode back door access code from Data Miner 10703 | -7/Data Miner | Identified exit to Proximity Caves 10704 | -7/Data Miner | Entered Proximity Caves 11359 | -6/Proximity Caves | Escorted by Enhanced Grunt 11631 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11678 | -6/Proximity Caves | Destroyed 7 combat bots 11685 | -6/Proximity Caves | Lost 3 parts (1n2w) 11708 | -6/Proximity Caves | Learned location of Armory (-4) 11708 | -6/Proximity Caves | Learned Extension terminal intel 11752 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11772 | -6/Proximity Caves | Learned location of Extension (-5) 12121 | -6/Proximity Caves | Learned Factory machine intel 12584 | -6/Proximity Caves | Entered Factory 12584 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12586 | -6/Factory | Loaded intel: 236 machine locations 12587 | -6/Factory | Loaded intel: 20 terminal locations 12875 | -6/Factory | Identified exit to Lower Caves 13032 | -6/Factory | Destroyed 10 combat bots 13069 | -6/Factory | Lost 11 parts (3p2n2u4w) 13315 | -6/Factory | Entered Lower Caves 13346 | -6/Lower Caves | Lost 3 parts (2n1w) 13372 | -6/Lower Caves | Learned location of Zion (-6) 13839 | -6/Lower Caves | Lost 3 parts (2n1w) 14070 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14595 | -6/Lower Caves | Discovered new exit (range 4) 14611 | -6/Lower Caves | Identified exit to Lower Caves 16108 | -6/Lower Caves | Entered another Lower Caves area 16134 | -6/Lower Caves | Build established: Skirmisher 16191 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 16393 | -6/Lower Caves | Discovered new exit (range 5) 16399 | -6/Lower Caves | Identified exit to Factory 16467 | -6/Lower Caves | Build established: Mutant 16620 | -6/Lower Caves | Learned Factory stockpile data 16814 | -6/Lower Caves | Identified exit to Zion 17344 | -6/Lower Caves | Learned Factory garrison access intel 17467 | -6/Lower Caves | Build established: Derelict-Skirmisher 17779 | -6/Lower Caves | Build established: Derelict-Mutant 18098 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18109 | -6/Lower Caves | Core integrity fell below 50% 20977 | -6/Lower Caves | Found Imp. Powered Armor 22089 | -6/Lower Caves | Entered Zion 22186 | -6/Zion | Received a visual enhancement algorithm 22284 | -6/Zion | Discovered new exit (range 10) 22622 | -6/Zion | Gained Derelict followers 22696 | -6/Zion | Given the Hacking Drone Bay 22802 | -6/Zion | Given A8's code to call for help 23000 | -6/Zion | Gained Derelict followers 23588 | -6/Zion | Rebuked by Imprinter 23948 | -6/Zion | Identified exit to Proximity Caves 23952 | -6/Zion | Entered Proximity Caves 23952 | -5/Proximity Caves | Accompanied by 7 allies 24136 | -5/Proximity Caves | Lost 4 parts (1n3w) 24248 | -5/Proximity Caves | Build established: Derelict-Skirmisher 25296 | -5/Proximity Caves | Build established: Derelict-Mutant 29383 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32065 | -5/Proximity Caves | Discovered exit to Factory (range 18) 33006 | -5/Proximity Caves | Spotted B-75 Beast 33133 | -5/Proximity Caves | Destroyed B-75 Beast 33444 | -5/Proximity Caves | Build established: Hauler-Skirmisher 33727 | -5/Proximity Caves | Entered Factory 33727 | -5/Factory | Evolved 2 slots: Utility x2 33728 | -5/Factory | Identified exit to Upper Caves 33730 | -5/Factory | Loaded intel: 266 machine locations 33731 | -5/Factory | Loaded intel: 4 garrison access locations 34077 | -5/Factory | Lost 7 parts (3n1u3w) 34090 | -5/Factory | Identified exit to Extension 34215 | -5/Factory | Core integrity fell below 50% 34241 | -5/Factory | Entered Upper Caves 34267 | -5/Upper Caves | Lost 13 parts (1p5n3u4w) 34277 | -5/Upper Caves | Encountered a Warlord checkpoint 34504 | -5/Upper Caves | Build established: Mutant 35233 | -5/Upper Caves | Core integrity fell below 20% 35244 | -5/Upper Caves | Discovered new exit (range 11) 35252 | -5/Upper Caves | Identified exit to Upper Caves 35253 | -5/Upper Caves | Entered another Upper Caves area 35254 | -5/Upper Caves | Discovered new exit (range 10) 35274 | -5/Upper Caves | Identified exit to Factory 35275 | -5/Upper Caves | Entered Factory 35275 | -4/Factory | Evolved 2 slots: Utility x2 35276 | -4/Factory | Identified exit to Armory 35490 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 35615 | -4/Factory | Discovered new exit (range 13) 35628 | -4/Factory | Lost 5 parts (1p1n2u1w) 35634 | -4/Factory | Identified exit to Upper Caves 35634 | -4/Factory | Entered Upper Caves 35826 | -4/Upper Caves | Core integrity fell below 50% 36039 | -4/Upper Caves | Discovered new exit (range 14) 36103 | -4/Upper Caves | Build established: Derelict-Mutant 36777 | -4/Upper Caves | Learned location of Quarantine (-3) 36937 | -4/Upper Caves | Identified exit to Upper Caves 36940 | -4/Upper Caves | Entered another Upper Caves area 36942 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36997 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 37037 | -4/Upper Caves | Identified exit to Research 37115 | -4/Upper Caves | Spotted B-86 Titan 37146 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 37146 | -4/Upper Caves | Discovered new exit (range 12) 37152 | -4/Upper Caves | Learned Research machine intel 37157 | -4/Upper Caves | Learned Research emergency access door positions 37164 | -4/Upper Caves | Identified exit to Zhirov 37164 | -4/Upper Caves | Entered Zhirov 37164 | -4/Zhirov | Discovered new exit (range 3) 37174 | -4/Zhirov | Met Zhirov 37176 | -4/Zhirov | Lost 4 parts (1n3u) 37185 | -4/Zhirov | Learned location of Command (-1) 37185 | -4/Zhirov | Learned location of Testing (-2) 37191 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37200 | -4/Zhirov | Found Alien Artifact 37200 | -4/Zhirov | Identified Integrated Dissipator 37200 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37237 | -4/Zhirov | Found Alien Artifact 37254 | -4/Zhirov | Build established: Mutant 37274 | -4/Zhirov | Identified exit to Proximity Caves 37275 | -4/Zhirov | Entered Proximity Caves 37314 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 37361 | -3/Proximity Caves | Core integrity fell below 20% 37368 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 37220_ Acquired Prototype Protection. 37220_ Identified Exp. Power Shielding. 37222_ Acquired Adv. System Shield. 37232_ Dropped Adv. Power Amplifier. 37237_ Acquired Alien Artifact. 37258_ Zhirov uses his terminal. 37274_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 37286_ Penetrated by Slug. 37314_ WA-TJU(c): "They're coming to take away my research again!" 37314_ WA-TJU(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 37314_ WA-TJU(c): "The password is \\6JJ9." 37339_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 37363_ Prc. Matter Filter destroyed. 37364_ Adv. Signal Interpreter destroyed. 37366_ Identified Fusion Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ????????????###?? #?????????????????????????????? | | ???????????? ##? #?????????????????????????????? | | ###????????? ## #?????????????????????????????? | | #?????????# #?????????????????????????????? | | ##??????### #?????????????????????????????? | | ##?????? #??????????????????????????????? | | ###???? #??????????????????????????????? | | ####?# ##?????????????????????????????? | | ### #?????????????????????????????? | | #????#####?????????????????????? | | ## #?????## #?????????????????????? | | ######## #????## #?????????????????????? | | ???????##### #????# #??????????????????????? | | ?????####### #????# ##?????????????????????? | | ?????# ##??### #?????????????????????? | | ?????## ##### #??????????????????????? | | ??????## @#??????????????????????? | | ???????## s s#### #?????????????? | | ????????## ####### ss #????????? | | ?????????###??????# s #????????? | | ??????????????????# ### #?????????? | | ?????????????? #???????????????? | | ??????????# ## #???????????????? | | ??????????? #### ## #?# #???????????????? | | ??????????# ????## ### #??####???????????????? | | ????????????????###? #????????????????????? | | ???????????????????? ##????????????????????? | | ?????????????????? ##?????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | #?????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 470 Matter Stores 490 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: EX 25 Core Shielding 30 Power Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Reaction Control System | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveShrapnelSink Manual? 0 Play Time 04:21:44 Cumulative 311.7 hours Start 2021.05.06 @ 09:14:07 End 2021.11.04 @ 14:08:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 95 Rogue 72 Adventurer 23 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5782de-0392-45a8-84cb-5cbc2d7a703b