Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.05 @ 02:56:12 Player: Ms. V3-11A Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (6933) 6933 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1864) 1864 TOTAL SCORE: 15902 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 986 Registered with UFD 300 Met Imprinter 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 5/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System 0b10 Decoder Chip [Scout] Improved Target Analyzer Graphene Brace A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Component Analysis Suite Improved Recalibrator Enhanced Quantum Rifle Makeshift Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Large Storage Unit 0b10 Decoder Chip [Scout] Improved Target Analyzer Cloaking Device Graphene Brace A0-MCA's Component Scanner > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Advanced VSS Leg Energy Well Compact Matter Pod Improved Medium Armor Plating Improved Component Analysis Suite Improved Recalibrator Dispersion Rifle Enhanced Quantum Rifle Gamma Bomb Array CPS Tube Makeshift Axe [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Slots Evolved 12 | . . . 4 . . . 4 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 3 . . . 3 . . . . 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 193 | 1 8 13 11 22 1 1 14 2 6 1 11 38 11 53 Power 28 | . 1 . 1 4 . . 1 . 1 1 1 5 4 9 Engine 5 | . . . . 2 . . 1 . 1 . . 1 . . Core 15 | . 1 . 1 2 . . . . . 1 1 4 4 1 Reactor 8 | . . . . . . . . . . . . . . 8 Propulsion 30 | . 1 2 4 4 . . 3 . 1 . . 6 . 9 Treads . | . . . . . . . . . . . . . . . Leg 29 | . 1 2 4 4 . . 3 . 1 . . 5 . 9 Wheel 1 | . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 80 | . 4 2 3 9 1 1 7 . 1 . 7 21 7 17 Device 49 | . 3 . 2 4 . . 3 . . . 5 15 2 15 Storage 2 | . 1 . . . . . . . . . . . 1 . Processor 7 | . . . . . . . 3 . . . . 2 1 1 Hackware 2 | . . . . 1 . . . . . . . . 1 . Protection 20 | . . 2 1 4 1 1 1 . 1 . 2 4 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 1 2 9 3 5 . . 3 2 3 . 3 6 . 18 Energy Gun 47 | 1 2 6 3 4 . . 3 1 2 . 3 5 . 17 Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 3 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . Parts Lost 69 | . . 5 4 2 . . 3 . . . 5 12 2 36 Power 10 | . . . 1 1 . . . . . . 1 . 1 6 Propulsion 7 | . . 1 1 . . . . . . . . 1 . 4 Utility 31 | . . 1 . 1 . . 2 . . . 2 8 1 16 Weapon 21 | . . 3 2 . . . 1 . . . 2 3 . 10 Highest Loss Streak 13 | . . 4 3 1 . . 1 . . . 3 4 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 92 98 100 100 99 100 100 100 96 86 88 82 Engine 6 | . 12 . . 3 9 9 12 13 13 12 4 1 . . Core 4 | . 1 14 9 5 . . . . . . 6 7 9 4 Leg 16 | . 27 27 18 18 18 18 13 13 13 13 13 9 . 4 Device 16 | . 13 . 13 17 18 18 19 20 14 13 15 24 26 27 Storage 8 | . 14 14 9 9 9 9 6 6 6 6 6 5 5 5 Processor 9 | . . . . . . . 17 20 20 20 20 15 15 12 Hackware 2 | . . . . 4 9 9 1 . . . . . 5 2 Protection 8 | . . 13 15 13 9 9 5 6 11 13 9 6 5 2 Energy Gun 20 | . 28 24 26 26 27 27 19 19 19 20 19 9 10 12 Peak Build Rating 125 | 6 13 15 24 32 32 32 68 69 76 76 79 90 100 125 Average Rating 50 | 6 9 12 21 27 30 30 56 68 74 76 72 75 99 101 On Entrance 45 | 6 6 13 13 22 31 30 32 68 69 76 76 56 89 96 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 13 31 34 38 48 47 46 56 55 63 63 66 77 92 82 Greatest Support 50 | 20 20 20 25 30 30 30 33 33 33 31 31 34 20 50 Greatest Overweight (x) 25 | . 1 1 1 1 1 1 1 1 2 2 2 25 4 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 12 14 11 14 14 14 13 14 15 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 15 12 14 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Tank 15% | Derelict-Skirmisher 8% | Scavenger-Skirmisher 8% | Skirmisher 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Tank | -5/Proximity Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Matter Collected 2525 | 189 179 135 114 376 . 15 100 99 57 26 206 475 105 449 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7632 | . 534 352 703 977 103 . 413 84 . . 468 1189 1063 1746 Parts 301 | . 22 23 23 40 6 . 29 9 . . 15 47 31 56 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 14 . . . . . 6 . . 12 . . . Prevented 5 | . . 3 . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Combat Hostiles Destroyed 132 | . 11 10 12 13 2 . 12 5 . . 10 17 10 30 Guns 93 | . 10 8 11 13 2 . 11 1 . . 6 5 4 22 Cannons 13 | . . . . . . . . . . . . 5 6 2 AOE 9 | . . 2 . . . . . 4 . . 1 2 . . Classes Destroyed 20 | . 4 2 4 1 . . 2 . . . 1 1 2 3 Worker 7 | . . . 1 2 . . . . . . . 3 1 . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 7 | . 1 . 1 3 . . . . . . . . 2 . Mechanic 3 | . . . . 1 . . . . . . . 2 . . Operator 4 | . . . 1 1 . . 2 . . . . . . . Watcher 2 | . . . . . . . 1 . . . . 1 . . Swarmer 28 | . 5 3 . . . . 8 4 . . 5 . . 3 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 46 | . 6 2 7 7 . . 2 . . . 3 8 4 7 Brawler 3 | . . . . . . . . . . . . 3 . . Duelist 4 | . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 14 | . . . 3 6 2 . . . . . 1 . 2 . Specialist 7 | . . . . . . . . . . . . . 1 6 Hunter 6 | . . . 2 . . . . . . . . 1 . 3 Programmer 15 | . . . . . . . 2 1 . . . 5 2 5 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 5 8 1 . 4 4 . . 4 5 9 4 Combat Bots Only 7 | . 2 3 3 3 1 . 3 4 . . 4 5 7 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 1 2 . . 1 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . . 2 . . . . . 2 . . 1 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Hostile Shots Fired 1114 | . 44 36 60 74 10 . 50 13 . . 85 135 56 551 Missed 311 | . 13 10 11 22 1 . 17 5 . . 19 30 18 165 Damage Taken 11574 | . 317 524 545 621 108 . 429 125 . . 1102 1555 760 5488 Core 2205 | . 89 83 71 90 24 . 84 38 . . 283 285 52 1106 Absorbed by Shields 868 | . . . . . . . . . . . 222 398 59 189 Redirected to Shielding 113 | . . 12 24 8 . . . 14 . . 55 . . . Ignored by Resistances 3412 | . 96 143 155 174 29 . 123 36 . . 307 500 224 1625 Regen/Repaired (Parts) 840 | . 69 . . 76 . . . . . . . 472 10 213 Core Remaining (%) 64 | 100 . 31 . . . 66 . . . . 52 71 . . Volleys Fired 404 | . 30 30 27 38 7 . 35 6 . . 27 69 31 104 Largest 3 | . 2 2 3 3 3 . 3 3 . . 3 3 3 3 Hottest 264 | . 115 130 195 186 186 . 233 233 . . 245 228 259 264 Shots Fired 951 | . 59 57 77 113 21 . 98 13 . . 76 106 88 243 Gun 885 | . 59 57 77 113 21 . 98 10 . . 76 88 56 230 Cannon 61 | . . . . . . . . . . . . 18 32 11 Launcher 5 | . . . . . . . . 3 . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 858 | . 47 31 77 113 21 . 98 10 . . 67 73 88 233 Explosive 3 | . . . . . . . . 3 . . . . . . Electromagnetic 90 | . 12 26 . . . . . . . . 9 33 . 10 Robot Hit Streak 45 | . 45 16 19 24 21 . 31 9 . . 20 23 37 30 Robot Miss Streak 3 | . 1 2 2 2 1 . 2 1 . . 3 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 17 | . . . 3 5 . . 2 . . . 1 1 . 5 Max Gunslinging Chain 2 | . . . 2 1 . . 1 . . . 1 1 . 1 Shots Hit Robots 724 | . 51 46 59 92 19 . 50 7 . . 58 87 67 188 Core Hits 313 | . 22 20 25 42 5 . 29 5 . . 23 39 33 70 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 Critical Strikes 60 | . 2 1 3 5 1 . 3 1 . . 14 8 8 14 Burn 52 | . 2 1 3 5 1 . 3 1 . . 14 6 8 8 Destroy 6 | . . . . . . . . . . . . . . 6 Corrupt 2 | . . . . . . . . . . . . 2 . . Melee Attacks 16 | . . 16 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . 16 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16940 | . 775 672 1001 1375 295 . 895 408 . . 1184 2519 2160 5656 Guns 13998 | . 709 616 1001 1372 293 . 830 106 . . 1106 1544 1217 5204 Cannons 1779 | . . . . . . . . . . . . 523 943 313 Explosions 1136 | . 44 56 . . . . 65 302 . . 78 452 . 139 Melee . | . . . . . . . . . . . . . . . Ramming 27 | . 22 . . 3 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 15072 | . 624 443 1001 1372 293 . 895 106 . . 1088 1627 2160 5463 Explosive 602 | . . . . . . . . 302 . . . 300 . . Electromagnetic 1239 | . 129 229 . . . . . . . . 96 592 . 193 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 . . 1 . 3 3 3 3 . 13 3 10 Average Corruption 4 | . 2 2 . . 1 . 1 3 3 3 . 10 2 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 156 | . 3 27 . . 1 . 6 7 9 3 . 56 2 42 Message Errors 39 | . 1 10 . . . . 1 2 3 . . 17 . 5 Matter Fused 33 | . 1 6 . . 1 . . . 2 . . 11 1 11 Heat Flow Errors 18 | . 1 3 . . . . 2 1 1 1 . 3 . 6 Energy Discharges 19 | . . 4 . . . . 2 2 . 2 . 5 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . . 3 . . 5 . 6 Data Loss (major) 7 | . . 3 . . . . . 1 . . . 1 . 2 Misfires 9 | . . . . . . . 1 1 . . . 6 1 . Alerts 4 | . . 1 . . . . . . . . . 2 . 1 Misdirections 3 | . . . . . . . . . . . . 3 . . Weapon Failures 6 | . . . . . . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 115 | . . . . . . . . 63 . . . 14 20 18 Projectiles 48 | . . . . . . . . . . . . 10 20 18 Explosions 67 | . . . . . . . . 63 . . . 4 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . 32 16 . . . . . 35 . . 32 160 . . Shots 7 | . 1 1 . . . . . 1 . . 1 3 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . 3 . . 1 1 . . . . . . . . . Kicked 5 | . 3 . . 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 706 | . 270 215 522 334 102 . 202 226 211 143 706 561 387 191 Average Temperature 127 | . 88 41 134 112 45 . 44 83 113 85 297 166 136 47 Received Heat Transfer 3247 | . 192 105 270 369 54 . 81 . . . 249 295 87 1545 Effects 45 | . . . 5 3 . . . . . . 26 11 . . Shutdowns 14 | . . . 1 . . . . . . . 8 5 . . Energy Bleed 8 | . . . 1 3 . . . . . . 4 . . . Interference 3 | . . . 1 . . . . . . . 1 1 . . Matter Decay 3 | . . . . . . . . . . . 2 1 . . Short Circuit 2 | . . . . . . . . . . . 2 . . . Damage (minor) 6 | . . . . . . . . . . . 5 1 . . Damage (major) 6 | . . . 2 . . . . . . . 2 2 . . Damage (core) 3 | . . . . . . . . . . . 2 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 5 | . . 1 . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 16 | . 1 . 1 . . . 1 . . . 3 4 . 6 Combat Hostiles 16 | . 1 . 1 . . . 1 . . . 3 4 . 6 Parts Melted 102 | . 4 1 11 9 1 . 3 3 . . 9 12 13 36 Heat Transferred 31522 | . 1668 1099 2516 3663 777 . 2278 285 . . 4100 3427 3876 7833 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Peak Influence 597 | . 235 . 354 597 283 . 216 . . . . 551 596 464 Initial 196 | . . . . 60 196 . . . . . . 16 196 177 Average 194 | . 63 . 113 325 166 . 63 . . . . 215 402 295 Maximum Alert Level 2 | . 1 . 1 2 1 . 1 . . . . 2 2 2 Low Security (%) 55 | 100 88 . 88 11 71 . 95 . . . . 51 1 20 Level 1 34 | . 11 . 11 58 28 . 5 . . . . 34 52 72 Level 2 10 | . . . . 30 . . . . . . . 13 45 7 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 2 5 . . 2 . . . . 4 5 6 Investigation 10 | . 2 . 1 1 . . . . . . . 2 2 2 Extermination 8 | . . . . . . . 1 . . . . 2 1 4 Reinforcement 7 | . . . 1 3 . . 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Distress Signals 9 | . 3 . 1 3 . . . . . . . . 1 1 Communications Jammed 5 | . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . 5 . . Times Spotted 219 | . 22 11 19 34 3 . 18 5 . . 11 25 22 49 Peak Tracking Total 16 | . 4 3 5 8 1 . 4 3 . . 4 3 7 16 Tactical Retreats 13 | . 2 . 1 2 . . 2 . . . 1 . 1 4 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Traps Triggered 4 | . 1 . 1 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Machines Disabled 23 | . . . . . . . 8 . . . . 9 . 6 Max in Single Turn 8 | . . . . . . . 8 . . . . 3 . 1 Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Machines Accessed 50 | . 7 1 3 8 8 3 9 . . . . 4 3 4 Terminals 29 | . 5 . 1 7 6 . 6 . . . . . 2 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 6 | . 1 . 1 1 . . . . . . . 2 . 1 Recycling Units 5 | . 1 . 1 . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Total Hacks 167 | . 28 4 5 31 26 13 27 . . . . 11 9 13 Successful 117 | . 19 4 3 23 18 13 16 . . . . 9 4 8 Failed 49 | . 9 . 2 8 7 . 11 . . . . 2 5 5 Catastrophic 6 | . . . 1 . . . 1 . . . . . 3 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 69 | . 14 . 2 15 17 . 12 . . . . 3 4 2 Terminals 110 | . 24 . 3 28 22 . 22 . . . . . 7 4 Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 19 | . 2 . 1 3 . . . . . . . 7 . 6 Recycling Units 8 | . 2 . 1 . 4 . . . . . . 1 . . Scanalyzers 4 | . . . . . . . 2 . . . . . 2 . Garrison Access 6 | . . . . . . . 3 . . . . 3 . . Terminal Hacks 62 | . 8 4 2 14 10 13 8 . . . . . 3 . Record 16 | . . 4 . . . 12 . . . . . . . . Part Schematic 7 | . 1 . . 2 3 . 1 . . . . . . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . . Robot Analysis 5 | . 2 . 1 2 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . 2 . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 2 . . . . . . . . 1 . Terminal Index 4 | . . . . 1 1 . 1 . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . 2 . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 9 | . 1 . 1 1 2 . 3 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 15 | . 2 . . 2 . . . . . . . 6 . 5 Scan Component 8 | . 1 . . 1 . . . . . . . 3 . 3 Repair 7 | . 1 . . 1 . . . . . . . 3 . 2 Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . Unauthorized Hacks 32 | . 8 . 1 7 7 . 4 . . . . 3 1 1 Terminals 26 | . 7 . 1 7 6 . 4 . . . . . . 1 Botnet 10 | . 2 . . 3 1 . 3 . . . . . . 1 Skim 16 | . 5 . 1 4 5 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . Mechanics 1 | . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 3 6 6 . 7 . . . . 3 3 4 Full Trace Events 4 | . . . . . 1 . . . . . . . 1 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . . . . . . . . 9 Part Schematics Acquired 12 | . 1 . . 2 3 . 2 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . 1 . . . . . . . 3 . 2 Time 307 | . 13 . . 26 . . . . . . . 150 . 118 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Total Allies 19 | . . . . 10 . . . . . . . 5 1 3 Largest Group 10 | . . . . 10 1 . . . . . . 5 3 3 Highest-Rated Group 235 | . . . . 173 16 . . . . . . 235 124 48 Highest-Rated Ally 47 | . . . . 29 16 . . . . . . 47 47 16 Total Orders 2 | . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . 1 . . Ally Attacks 216 | . . . . 122 6 . . . . . . 43 34 11 Total Damage 3378 | . . . . 1461 68 . . . . . . 972 767 110 Kills 30 | . . . . 20 1 . . . . . . 6 3 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Robot Analysis Total 5 | . 2 . 1 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . 7 22 Traps 18 | . . . . . . . . . . . . . 4 14 Emergency Access 10 | . . . . . . . . . . . . . 2 8 Exits 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Turns Passed 17317 | 4 1803 2240 434 1111 770 1874 960 443 496 1799 1378 2241 465 1299 Spaces Moved 7662 | 1 570 1100 168 480 300 974 424 229 252 933 518 879 342 492 Core 4 | . . . . . . . . . . . . 2 . 2 Treads . | . . . . . . . . . . . . . . . Legs 6846 | 1 570 1100 168 480 300 974 424 229 252 933 518 712 . 185 Wheels 812 | . . . . . . . . . . . . 165 342 305 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 190 190 190 190 190 185 185 185 185 185 100 100 90 Average Speed 185 | 120 187 190 190 190 190 190 189 185 189 192 240 187 100 135 Slowest Speed 1300 | 120 190 190 190 190 190 190 190 185 265 265 265 1300 110 360 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 74 55 24 72 63 76 12 41 34 85 70 17 12 34 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 9 | . 2 . . 1 2 . . . 1 2 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 1 . 2 3 1 5 . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . Terrain Destroyed 192 | . 7 3 . . . . 44 20 . . 6 101 6 5 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . 2 6 5 AOE 179 | . 7 3 . . . . 44 20 . . 6 99 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Arm Total 9990 | 6 1249 1174 220 602 485 1001 509 238 271 936 591 1364 410 934 Wait 1517 | . 611 11 13 32 172 14 22 . 10 . 23 358 7 244 Move 7648 | . 569 1099 167 479 299 973 423 228 251 932 517 878 341 492 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | . 19 3 2 7 2 6 7 1 . 1 5 6 8 16 Fast Attach 73 | . 3 1 3 7 . . 2 . 2 . 3 22 2 28 Attach 38 | . 1 4 4 1 . . 6 . . . 1 6 3 12 Detach 1 | . . . . 1 . . . . . . . . . . Swap 82 | 1 4 8 4 14 1 1 6 2 4 1 7 10 6 13 Drop 122 | 5 9 2 . 22 3 7 8 1 4 2 8 15 11 25 Fire 404 | . 30 30 27 38 7 . 35 6 . . 27 69 31 104 Melee 16 | . . 16 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . 3 . . 1 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 6) 1121 | -10/Materials | Discovered new exit (range 13) 1319 | -10/Materials | Identified exit to Mines 1343 | -10/Materials | Learned location of Mines (-9) 1357 | -10/Materials | Identified exit to Subcaves 1357 | -10/Materials | Identified exit to Materials 1361 | -10/Materials | Learned location of 2 exits from Subcaves 1362 | -10/Materials | Learned location of 2 exits from Materials 1369 | -10/Materials | Learned 2 Mines zone layouts 1387 | -10/Materials | Learned Storage terminal intel 1544 | -10/Materials | Repaired Aluminum Leg 1808 | -10/Materials | Entered Subcaves 1809 | -10/Subcaves | Identified exit to Materials 1810 | -10/Subcaves | Identified exit to Recycling 1894 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2102 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2108 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2711 | -10/Subcaves | Visited Clippyterm 2717 | -10/Subcaves | Learned Factory trap positions 2824 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3055 | -10/Subcaves | Core integrity fell below 50% 3108 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3431 | -10/Subcaves | Ambushed by Subdweller buried in earth 3432 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3491 | -10/Subcaves | Lost 4 parts (1n1u2w) 3655 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4048 | -10/Subcaves | Entered Materials 4048 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4049 | -8/Materials | Identified exit to Storage 4049 | -8/Materials | Identified exit to Factory 4348 | -8/Materials | Build established: Scavenger-Tank 4482 | -8/Materials | Entered Storage 4483 | -8/Storage | Loaded intel: 13 terminal locations 4505 | -8/Storage | Lost 3 parts (1n2w) 4664 | -8/Storage | Repaired Lgt. Armor Plating 4922 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5073 | -8/Storage | Learned location of Armory (-4) 5379 | -8/Storage | Discovered exit to Factory (range 6) 5545 | -8/Storage | Garrison activated, responded to threat 5586 | -8/Storage | Used back door to open Recycling access 5593 | -8/Storage | Entered Recycling 5593 | -8/Recycling | Accompanied by 1 ally 6067 | -8/Recycling | Identified exit to Factory 6070 | -8/Recycling | Learned 8 Factory zone layouts 6099 | -8/Recycling | Learned location of Lower Caves (-6) 6124 | -8/Recycling | Identified exit to Scraptown 6127 | -8/Recycling | Learned Factory emergency access door positions 6133 | -8/Recycling | Learned Factory stockpile data 6137 | -8/Recycling | Scanned before Scraplab entrance 6344 | -8/Recycling | Entered Scraplab 6363 | -8/Recycling | Entered Scraptown 6363 | -8/Scraptown | System corruption cleaned by C-Scrubber 6631 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6637 | -8/Scraptown | Learned 8 Factory zone layouts 7072 | -8/Scraptown | Visited Shadow of the Wyrm 7088 | -8/Scraptown | Visited The Evicted 7107 | -8/Scraptown | Visited Cyclists 7137 | -8/Scraptown | Visited Symbiants 7173 | -8/Scraptown | Visited Assassins FH 7200 | -8/Scraptown | Visited Awakened 7236 | -8/Scraptown | Visited UFD Registry 7236 | -8/Scraptown | Registered with UFD as "Cogguard" 7319 | -8/Scraptown | Entered Cyclist Reading Room 7441 | -8/Scraptown | Visited A0-MCA Data Center 7452 | -8/Scraptown | Given a B rating by A0-MCA 7456 | -8/Scraptown | Found A0-MCA's Component Scanner 7491 | -8/Scraptown | Visited Curators Association 7563 | -8/Scraptown | Visited Science Guys 7760 | -8/Scraptown | Visited Science Testing Area 7813 | -8/Scraptown | Visited Scrap Suit Storage 7876 | -8/Scraptown | Visited Derelict Rescue Squad 7920 | -8/Scraptown | Visited Cartography Club 8026 | -8/Scraptown | Visited Scrapoid Research Area 8068 | -8/Scraptown | Visited Chapter 10 8106 | -8/Scraptown | Visited Infowarlord's Domain 8116 | -8/Scraptown | Found Exp. Sensor Array 8229 | -8/Scraptown | Discovered exit to Factory (range 5) 8237 | -8/Scraptown | Entered Factory 8237 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8238 | -6/Factory | Identified exit to Factory 8239 | -6/Factory | Loaded intel: 114 trap records 8563 | -6/Factory | Build established: Scavenger-Skirmisher 9167 | -6/Factory | Discovered new exit (range 16) 9193 | -6/Factory | Identified exit to Lower Caves 9197 | -6/Factory | Entered Lower Caves 9400 | -6/Lower Caves | Build established: Skirmisher 9598 | -6/Lower Caves | Discovered new exit (range 14) 9636 | -6/Lower Caves | Identified exit to Lower Caves 9640 | -6/Lower Caves | Entered another Lower Caves area 9920 | -6/Lower Caves | Learned location of Zion (-6) 9961 | -6/Lower Caves | Learned Factory stockpile data 10069 | -6/Lower Caves | Build established: Derelict-Skirmisher 10113 | -6/Lower Caves | Discovered new exit (range 8) 10132 | -6/Lower Caves | Identified exit to Zion 10136 | -6/Lower Caves | Entered Zion 10253 | -6/Zion | System corruption cleaned by Quarantine Array 10445 | -6/Zion | Discovered new exit (range 12) 11100 | -6/Zion | Learned location of Warlord (-4) 11496 | -6/Zion | Turned away by Imprinter 11932 | -6/Zion | Identified exit to Proximity Caves 11935 | -6/Zion | Entered Proximity Caves 12157 | -5/Proximity Caves | Spotted B-75 Beast 12195 | -5/Proximity Caves | Destroyed B-75 Beast 12474 | -5/Proximity Caves | Build established: Tank 12954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13001 | -5/Proximity Caves | Learned location of 1 exit from Factory 13100 | -5/Proximity Caves | Build established: Derelict-Skirmisher 13255 | -5/Proximity Caves | Lost 3 parts (2u1w) 13294 | -5/Proximity Caves | Discovered exit to Factory (range 11) 13313 | -5/Proximity Caves | Entered Factory 13313 | -5/Factory | Evolved 2 slots: Utility x2 13314 | -5/Factory | Identified exit to Factory 13729 | -5/Factory | Repaired Fission Core 13773 | -5/Factory | Build established: Skirmisher 13789 | -5/Factory | Repaired Imp. VSS Leg 14185 | -5/Factory | Lost 4 parts (3u1w) 14233 | -5/Factory | System corruption reached 10% 14287 | -5/Factory | Lost 3 parts (3u) 14361 | -5/Factory | Lost 4 parts (1n2u1w) 14439 | -5/Factory | Build established: Mutant 14476 | -5/Factory | Repaired Arm. Leg 14829 | -5/Factory | Discovered exit to Factory (range 7) 15106 | -5/Factory | Build established: Scavenger-Skirmisher 15287 | -5/Factory | Scrapoid reinforcements arrived 15371 | -5/Factory | Discovered exit to Factory (range 15) 15416 | -5/Factory | Found Scrap Suit 15554 | -5/Factory | Entered another Factory area 15554 | -4/Factory | Accompanied by 2 allies 15554 | -4/Factory | Evolved 2 slots: Utility x2 15678 | -4/Factory | Identified exit to Upper Caves 15678 | -4/Factory | Identified exit to Armory 15774 | -4/Factory | Identified exit to Research 15824 | -4/Factory | Lost 3 allies 15826 | -4/Factory | Destroyed 7 combat bots 15872 | -4/Factory | Build established: Scavenger-Tank 16019 | -4/Factory | Entered Armory 16128 | -4/Armory | Found Gamma Bomb Array 16683 | -4/Armory | Lost 13 parts (2p1n7u3w) 16698 | -4/Armory | Core integrity fell below 50% 16737 | -4/Armory | Lost 3 parts (1p1n1w) 16879 | -4/Armory | System corruption reached 10% 16946 | -4/Armory | Fabricated G-47 Trooper? 17022 | -4/Armory | Build established: Scavenger-Gunner 17065 | -4/Armory | Repaired Myomer Leg 17122 | -4/Armory | Repaired Adv. Cooling System 17285 | -4/Armory | Spotted B-86 Titan 17313 | -4/Armory | Core integrity fell below 20% 17318 | -4/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17305_ G-67 Veteran destroyed. 17305_ Slug penetrates Wall. 17305_ Slug penetrates Transfer Shaft. 17305_ Transfer Shaft disabled. 17306_ Dispersion Rifle destroyed. 17309_ Antimatter Reactor destroyed. 17309_ Adv. Cooling System destroyed. 17309_ Knocked back. 17309_ Antimatter Reactor destroyed. 17311_ Adv. Cooling System destroyed. 17312_ Knocked back. 17313_ Penetrated by Slug. 17313_ Power Amplifier destroyed. 17314_ Dropped Lrg. Storage Unit. 17314_ Dropped Adv. VSS Leg. 17314_ Cloaking Device destroyed. 17314_ Imp. VSS Leg destroyed. 17316_ Slug penetrates Wall. 17317_ Slug penetrates G-67 Veteran. 17317_ Dropped Adv. Cooling System. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ????????????????????????????????????????+ """ # | | ????????????????????????????????????????# """ ! # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ + | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# # | | ????????????????????????????????????????#####+#### | | ?????????????????????????????H??????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????##???????????# #??? | | ????????????????????????????? #???????????# #??? | | ???????????????????????????? [ !????????????# #??? | | ????????????????????????????# #????????????# #??? | | ????????????????????????????#Y #????????????# #??? | | ??????????????????###########YY#????????????# #??? | | ??????????????????# #????????????# #??? | | ??????????????????# ##???????????# #??? | | ?????????????#+#### #???????????# #??? | | ?????????????? #???????????# #??? | | ???????????????? #???????????# #??? | | ?????????????????""""" w ###?#########+#### | | ???????????????? """""%! @ BB#?# # | | ?????????????? """" =!! BB#?# " # | | ??????????? """ !!*=% !] ;##?# T # | | ?????????? =|[ !] ##??# " # | | ???????? % % ]%##### """ # | | ????????? g %w # """ # | | ????????? %g%g= + """ # | | ?????????? ggg ###+*###### """ # | | ??????????####### ####;###?? ???# """ # | | ????????????????# ?? ???? ?# """ # | | ????????????????# ??# ""???? ## # | | ????????????????#???# """???? ## # | | ????????????????????# """????" " ############### | | ????????????????????# ??????? " #?????????????? | | ????????????????????# ???????? "?#?????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????^????? ??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Particle Charging 25 Offensive Hacking 21 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Energy Well | -8/Storage | Hacked Imp. Core Shielding | -8/Storage | Hacked Carbon-fiber Leg | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Blade Saw | -8/Recycling | Hacked Rnf. Fission Core | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Centrium Wheel | -4/Factory | Extracted Triangulator | -4/Factory | Extracted Adv. System Restoration Module | -4/Factory | Extracted Enh. Gauss Cannon | -4/Factory | Extracted Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ G-47 Trooper | x3 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumPersonalDissipator Manual? 0 Play Time 01:47:14 Cumulative 352.0 hours Start 2024.09.05 @ 00:58:54 End 2024.09.05 @ 02:56:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 266 Rogue 63 Adventurer 177 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 1c030ee4-ac8c-43e2-94cd-d08034c2faae