Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 12:01:29 Player: Nomad Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1447) 1447 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4047 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Heavy Deuterium Engine High-capacity Matter Pod (200) Improved Light Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Improved Sensor Array Reactive Plating > --- WEAPON ----------- Electrolaser Heavy Laser > --- INVENTORY -------- High-capacity Matter Pod Gauss Rifle Gauss Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 6 9 10 9 21 Power 13 | 1 2 2 1 7 Engine 6 | 1 1 2 1 1 Core 7 | . 1 . . 6 Reactor . | . . . . . Propulsion 14 | 2 2 4 3 3 Treads 2 | . . . . 2 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 2 4 3 . Utility 9 | 1 3 . 2 3 Device 5 | . 2 . 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 2 4 3 8 Energy Gun 6 | . . 2 2 2 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 9 | 2 2 . 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 33 | . . 5 3 25 Power 6 | . . . . 6 Propulsion 9 | . . 2 1 6 Utility 5 | . . . . 5 Weapon 13 | . . 3 2 8 Highest Loss Streak 11 | . . 2 2 11 Average Slot Usage (%) 76 | . 98 93 86 43 Engine 8 | . 10 11 14 4 Core 3 | . 3 . . 6 Treads 2 | . . . . 5 Leg 10 | . 26 . . . Flight 10 | . 1 37 27 1 Device 10 | . 13 11 22 6 Storage 7 | . 13 11 5 . Protection 1 | . . . . 4 Energy Gun 1 | . . 4 8 1 Energy Cannon 3 | . . 7 . 4 Ballistic Gun 13 | . 27 5 1 5 Launcher 1 | . . 4 7 . Naked Turns 11 | . . . . 11 Heaviest Build 44 | 13 16 20 26 44 Greatest Support 40 | 20 20 16 31 40 Greatest Overweight (x) 14 | . 5 2 2 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 5 6 5 4 Most Carried 6 | 4 6 6 5 4 Average Carried 4 | 2 5 5 3 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 2 5 6 4 4 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1408 | 208 461 222 85 432 Remotely . | . . . . . Salvage Created 2053 | . 461 644 158 790 Parts 105 | . 17 41 14 33 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 8 10 2 13 Guns 21 | . 8 4 . 9 Cannons 8 | . . 4 . 4 AOE 4 | . . 2 2 . Classes Destroyed 10 | . 3 5 . 2 Worker 5 | . 1 2 1 1 Builder 3 | . . 3 . . Tunneler 1 | . . 1 . . Recycler 4 | . 1 2 . 1 Watcher 2 | . . 1 1 . Swarmer 5 | . . 4 . 1 Grunt 19 | . 8 3 . 8 Duelist 2 | . . . . 2 Sentry 6 | . . 3 2 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 8 3 7 Combat Bots Only 4 | . 2 3 2 4 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3693 | . 369 472 213 2639 Core 927 | . 87 97 37 706 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 65 75 93 . Volleys Fired 137 | . 42 33 5 57 Largest 2 | . 2 2 2 2 Hottest 132 | . 40 124 96 132 Shots Fired 244 | . 84 58 10 92 Gun 188 | . 84 32 5 67 Cannon 44 | . . 19 . 25 Launcher 12 | . . 7 5 . Special . | . . . . . Kinetic 141 | . 84 12 . 45 Thermal 80 | . . 39 5 36 Explosive . | . . . . . Electromagnetic 23 | . . 7 5 11 Robot Hit Streak 15 | . 7 10 8 15 Robot Miss Streak 4 | . 3 2 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 170 | . 51 40 6 73 Core Hits 86 | . 19 20 6 41 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3147 | . 586 809 265 1487 Guns 2024 | . 586 310 52 1076 Cannons 641 | . . 230 . 411 Explosions 482 | . . 269 213 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1438 | . 586 62 . 790 Thermal 1052 | . . 478 56 518 Explosive . | . . . . . Electromagnetic 657 | . . 269 209 179 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 4 . 9 Average Corruption 6 | . . 1 . 8 Corruption Purged . | . . . . . Effects 44 | . . 1 . 43 Message Errors 9 | . . . . 9 Matter Fused 12 | . . . . 12 Heat Flow Errors 6 | . . . . 6 Energy Discharges 6 | . . 1 . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Targeting Errors 5 | . . . . 5 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 34 | . . 5 11 18 Projectiles 18 | . . . . 18 Explosions 16 | . . 5 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 187 | . . 103 84 . Shots 12 | . . 7 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 4 387 12 268 Average Temperature 76 | . 2 115 5 77 Received Heat Transfer 927 | . 210 87 36 594 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2159 | . . 1036 161 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 299 | . 210 299 135 130 Initial 66 | . . 52 66 24 Average 83 | . 77 139 76 65 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 95 | 100 97 82 100 100 Level 1 4 | . 2 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 2 . 8 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 21 13 3 25 Peak Tracking Total 6 | . 6 4 2 4 Tactical Retreats 7 | . 4 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . 1 1 4 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 2 3 3 1 Terminals 4 | . 1 2 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 3 5 8 2 Successful 12 | . 2 5 5 . Failed 6 | . 1 . 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 3 4 . Fabricators 2 | . . . . 2 Repair Stations 2 | . . 2 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 3 3 . Record 1 | . . 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 95 | . 95 . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2988 | 54 1103 593 183 1055 Spaces Moved 1810 | 39 656 395 205 515 Core 229 | 9 3 . . 217 Treads 207 | . . . . 207 Legs 679 | 30 610 . . 39 Wheels . | . . . . . Hover . | . . . . . Flight 695 | . 43 395 205 52 Fastest Speed 31 | 50 117 31 31 50 Average Speed 118 | 103 120 98 56 156 Slowest Speed 750 | 120 300 197 197 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 55 28 22 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2430 | 52 892 547 263 676 Wait 325 | . 152 86 30 57 Move 1806 | 38 655 394 204 515 Hop . | . . . . . Pick Up 76 | 8 21 16 9 22 Fast Attach . | . . . . . Attach 55 | 6 9 10 9 21 Detach . | . . . . . Swap . | . . . . . Drop 31 | . 13 8 6 4 Fire 137 | . 42 33 5 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 6) 817 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Propulsion x2 1446 | -9/Materials | Repaired Imp. Ion Engine 1737 | -9/Materials | Discovered new exit (range 7) 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1896 | -8/Materials | Discovered new exit (range 14) 1934 | -8/Materials | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -7/Factory | Garrison activated, responded to threat 2101 | -7/Factory | Lost 11 parts (2p3n3u3w) 2227 | -7/Factory | Core integrity fell below 50% 2279 | -7/Factory | Lost 3 parts (1p1u1w) 2717 | -7/Factory | Garrison activated, responded to threat 2847 | -7/Factory | Build established: Scavenger-Mutant 2974 | -7/Factory | Lost 3 parts (1p1n1u) 2975 | -7/Factory | Core integrity fell below 20% 2989 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- YSOU0OU=61PX31G6FXRV System corrupted: Flak Gun targeting data glitched. G-47 Trooper destroyed. Acquired 25 matter. System corrupted: Heat flow error (+257). P-60 Hacker destroyed. Acquired 15 matter. System corrupted: Matter fused (-7). Acquired 7 matter. Lgt. Treads destroyed. Med. Reactive Plating destroyed. System corrupted: Heat flow error (+142). System corrupted: Energy discharge (-94). Imp. Deuterium Engine destroyed. /YZK>XYP2>8/P#JI|8HN5TWB7 System corrupted: Matter fused (-5). Particle Cannon destroyed. Flak Gun destroyed. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. 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