Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 12:30:49 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (11055) 11055 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (3490) 3490 TOTAL SCORE: 24465 Bonus ------- High Alert Combat Kills 1921 Follower Combat Kills 366 Entered Garrisons 600 Entered DSFs 500 Acquired ECA 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Phase Armor Scatter Rocket Array Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Centrium Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Scatter Rocket Array Mini Smartbomb Launcher > --- INVENTORY -------- Wheel Q-thruster Encrypted Comm Array Advanced Target Analyzer Phase Armor Transdimensional Reconstructor Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Improved Remote Datajack [Rating: 130] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . 2 2 . 2 . 2 . . . 2 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 6 | . . . 1 . 1 . 1 . . . . 1 . . . . 2 . . . Utility 6 | . . 1 . . 1 . 1 . . . 1 1 . . . . . . 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 192 | 7 7 24 15 20 3 10 14 27 . 20 14 1 1 . 3 2 7 11 4 2 Power 13 | 1 1 2 . 2 . . 2 2 . 1 2 . . . . . . . . . Engine 9 | 1 1 2 . 1 . . 1 1 . 1 1 . . . . . . . . . Core 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 66 | 2 2 4 8 3 2 2 2 11 . 10 6 . . . . 1 4 3 4 2 Treads 33 | 2 . 3 8 3 2 2 1 . . 2 5 . . . . . 3 2 . . Leg 20 | . . . . . . . 1 11 . 6 . . . . . 1 . 1 . . Wheel 7 | . 2 1 . . . . . . . 2 1 . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 4 2 Utility 61 | 2 1 9 2 4 1 5 6 8 . 6 5 1 1 . 3 1 2 4 . . Device 23 | 1 . 1 . 1 1 3 3 3 . 4 2 . 1 . 2 . . 1 . . Storage 8 | 1 1 4 . . . . . 1 . . . . . . . . . 1 . . Processor 10 | . . 1 1 . . 1 1 2 . . 2 . . . . 1 . 1 . . Hackware 5 | . . . . 1 . . . . . . . 1 . . 1 . 2 . . . Protection 15 | . . 3 1 2 . 1 2 2 . 2 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 9 5 11 . 3 4 6 . 3 1 . . . . . 1 4 . . Energy Gun 7 | 1 3 3 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 24 | 1 . 5 5 7 . 3 1 2 . . . . . . . . . . . . Ballistic Cannon 11 | . . . . 2 . . 2 3 . 2 1 . . . . . . 1 . . Launcher 5 | . . 1 . 1 . . 1 . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . . . 1 . . 1 . . . . 2 . . 4 . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . System Corruption 6 | . . . . . . . . . . . 6 . . . . . . . . . Parts Lost 89 | . 4 7 1 2 . 4 8 6 . 13 15 3 . 1 . 1 7 9 7 1 Power 12 | . 1 . . 1 . . 1 1 . 1 3 . . . . . 2 2 . . Propulsion 31 | . 1 2 . . . . 2 3 . 7 4 1 . . . . 2 4 4 1 Utility 24 | . . 2 . 1 . 2 2 2 . 2 3 2 . 1 . 1 1 2 3 . Weapon 22 | . 2 3 1 . . 2 3 . . 3 5 . . . . . 2 1 . . Highest Loss Streak 11 | . 2 7 1 2 . 4 8 2 . 4 11 2 . 1 . 1 4 4 4 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 2 . . Average Backups 18 | 3 6 15 20 24 23 23 24 22 24 19 18 5 4 5 4 5 4 6 3 4 Power . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . Propulsion 1 | 1 1 . 3 2 1 1 . . . . 1 . . . . . . 1 . . Utility 10 | . 2 8 9 10 9 11 14 13 17 13 13 3 2 2 1 1 1 1 2 1 Weapon 5 | 1 1 4 6 9 12 10 8 6 6 4 2 1 1 1 1 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 1 7 2 . 1 4 10 . 1 7 . . . . . 1 7 . 1 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Utility 25 | . 1 . 3 1 . 1 2 6 . 1 7 . . . . . . 2 . 1 Weapon 13 | . . 1 3 . . . 1 4 . . . . . . . . 1 3 . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 96 96 99 97 99 97 98 98 100 91 75 27 21 19 17 24 46 57 16 . Engine 4 | . 12 11 9 6 . . . 2 6 5 1 . . . . . 1 5 . . Core 1 | . . . . . 7 7 5 . . . 2 . . . . . . . . . Treads 14 | . 15 16 27 26 30 30 32 3 . 2 12 4 . . . . 5 11 . . Leg 7 | . . . . . . . . 29 33 23 . . . . . 1 2 . . . Wheel 1 | . 11 4 . . . . . . . 2 3 . . . . . . 1 . . Device 8 | . 14 1 . 4 14 8 10 18 13 12 10 6 5 5 5 6 6 . . . Storage 6 | . 14 11 9 9 7 7 6 6 6 6 4 . . . . . . 2 . . Processor 6 | . . 8 9 . . 3 8 2 13 6 11 14 10 10 10 11 14 13 6 . Hackware 1 | . . . . 2 . . . . . . . 1 5 3 2 4 8 9 6 . Protection 6 | . . 10 9 9 7 7 6 4 . 5 4 . . . . . . 2 . . Energy Gun 1 | . 13 10 . . . . . . . . . . . . . . 1 . . . Ballistic Gun 16 | . 14 20 35 34 30 30 24 13 8 7 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 12 13 14 12 . . . . . . . . . Peak Build Rating 130 | 7 8 20 41 42 46 57 65 86 82 85 99 38 30 25 36 43 80 130 61 14 Average Rating 54 | 5 7 15 32 36 44 52 61 75 80 76 87 35 25 24 25 32 60 87 26 4 On Entrance 37 | . 7 8 20 41 34 46 57 59 82 81 84 38 25 25 22 29 37 66 23 4 Naked Turns 122 | . . . . . . . . . . . . . . . . . . . . 122 Heaviest Build 135 | 14 89 96 106 110 111 117 118 134 123 135 132 2 1 1 6 1 14 119 8 . Greatest Support 215 | 40 40 40 84 84 88 88 108 88 80 150 177 27 3 3 3 3 75 215 39 9 Greatest Overweight (x) 8 | . 3 5 1 2 1 1 1 1 1 3 8 . . . 1 . 2 3 . . Average Overweight (x) . | . . 1 . 1 1 1 . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 25 5 5 Average Capacity 20 | 7 12 20 21 25 25 25 24 22 25 20 24 5 5 5 5 5 5 15 5 5 Most Carried 25 | 6 10 20 24 25 25 25 25 25 25 25 25 5 5 5 5 5 5 15 5 5 Average Carried 18 | 4 6 15 20 24 23 24 24 22 24 19 18 5 4 5 4 4 4 8 4 4 Final Capacity 25 | 8 25 20 25 25 25 25 20 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 10 20 24 25 24 25 20 24 25 25 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Scavenger-Tank 24% | Tank 11% | Scavenger-Gunner 10% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Tank | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 10518 | 272 56 1216 726 1329 . 888 568 2202 . 2149 531 112 . 48 . 70 331 . . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7957 | 26 452 676 866 1329 . 592 531 994 . 1350 733 . . . . . 195 213 . . Parts 387 | 6 20 41 50 83 . 26 36 35 . 42 31 . . . . . 5 12 . . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 161 | . 9 14 15 31 . 10 9 25 . 26 15 . . . . . 3 4 . . Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . Guns 106 | . 7 14 15 31 . 10 8 13 . 8 . . . . . . . . . . Cannons 33 | . . . . . . . 1 12 . 14 6 . . . . . . . . . AOE 17 | . 2 . . . . . . . . 4 5 . . . . . 3 3 . . Classes Destroyed 18 | 1 4 4 2 1 . 1 1 1 . 1 2 . . . . . . . . . Worker 8 | . 1 . 1 . . . . . . . 4 . . . . . 1 1 . . Builder 5 | . . . . . . . . . . . 4 . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . . . . . 2 . . . . . . 1 . . Watcher 11 | . 1 1 3 . . . 4 1 . . 1 . . . . . . . . . Swarmer 24 | . . 3 4 8 . 3 . 1 . 2 . . . . . . 3 . . . Cutter 9 | . . . . . . . 3 3 . 3 . . . . . . . . . . Grunt 74 | . 9 5 5 10 . 5 3 15 . 13 7 . . . . . . 2 . . Brawler 6 | . . . . . . . . 2 . 1 3 . . . . . . . . . Duelist 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . Sentry 21 | . . 5 4 8 . . 2 1 . . 1 . . . . . . . . . Specialist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Hunter 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . Programmer 15 | . . . . 3 . . 1 . . 5 4 . . . . . . 2 . . Heavy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 4 5 7 . 6 4 4 . 9 10 . . . . . 4 7 . . Combat Bots Only 9 | . 3 4 4 7 . 6 4 4 . 9 3 . . . . . 3 4 . . Max Kills in Single Turn 7 | 1 4 1 2 2 . 3 2 1 . 2 7 . . . . . 4 6 . . Gunslinging 2 | . . . . 1 . 2 . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . 2 3 . . . . . 3 3 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 1843 | . 61 89 80 156 . 68 148 148 . 172 397 85 . 28 . 6 99 142 91 73 Missed 625 | . 15 32 22 45 . 15 43 37 . 48 152 33 . 10 . 3 33 58 47 32 Hits 1218 | . 46 57 58 111 . 53 105 111 . 124 245 52 . 18 . 3 66 84 44 41 Melee 26 | . . 1 . . . . 2 6 . 11 3 . . . . . . . 3 . Projectile 1192 | . 46 56 58 111 . 53 103 105 . 113 242 52 . 18 . 3 66 84 41 41 AOE 6 | . . . . . . . . 2 . 2 2 . . . . . . . . . Critical Strikes 55 | . 1 1 2 3 . 1 3 5 . 9 12 1 . . . . 4 12 1 . Actively Blocked 8 | . . . . . . . . 5 . . 2 1 . . . . . . . . Damage Taken 22767 | . 685 751 929 1625 21 1365 1245 2034 . 2561 4684 902 . 353 . 79 1719 1764 1124 926 Core 4814 | . 84 71 39 127 . 217 73 182 . 194 727 574 . 277 . 22 281 493 603 850 Absorbed by Shields 85 | . . . . . . . . 45 . 40 . . . . . . . . . . Ignored by Resistances 113 | . . . . . . . 6 100 . 7 . . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . . . . . . . . . . . . . 89 . . . Core Remaining (%) 57 | 100 66 82 . 69 . 69 . . . 47 27 . . . . 24 . 34 . . Volleys Fired 484 | 2 40 49 45 95 . 18 27 83 . 85 28 . . . . . 2 9 1 . Largest 4 | 2 2 3 4 4 . 4 4 4 . 4 3 . . . . . 1 2 1 . Hottest 166 | 70 70 123 98 98 . 112 112 160 . 166 138 . . . . . 50 113 50 . Shots Fired 1438 | 4 76 113 175 280 . 72 98 285 . 259 63 . . . . . 2 10 1 . Gun 1020 | 4 76 111 175 270 . 72 96 146 . 68 . . . . . . . 2 . . Cannon 398 | . . . . 3 . . 2 138 . 189 59 . . . . . . 7 . . Launcher 19 | . . 2 . 7 . . . . . 2 4 . . . . . 2 1 1 . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 1355 | 2 40 95 175 273 . 72 98 284 . 257 59 . . . . . . . . . Thermal 33 | 2 11 12 . . . . . . . . . . . . . . . 8 . . Explosive 19 | . . 2 . 7 . . . . . 2 4 . . . . . 2 1 1 . Electromagnetic 30 | . 25 4 . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 20 | 4 12 20 11 19 . 12 14 11 . 19 7 . . . . . 1 3 . . Robot Miss Streak 14 | . 3 2 3 6 . 3 3 6 . 6 8 . . . . . 14 6 . . Penetration Max 2 | . . . . . . . 1 1 . 2 . . . . . . . . . . Secondary Targets 20 | . . 3 2 9 . 4 2 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . 2 1 . . . . . . . . . . . . . Shots Hit Robots 848 | 4 49 77 112 143 . 50 71 123 . 148 61 . . . . . 4 6 . . Core Hits 470 | 2 24 26 40 58 . 18 30 53 . 95 78 1 . . . . 15 30 . . Critical Kills 8 | . . 1 . 2 . . 1 1 . 1 1 . . . . . . 1 . . Critical Parts Destroyed 15 | . . . 1 2 . 1 2 3 . . 6 . . . . . . . . . Critical Strikes 40 | . . 5 1 4 . 1 3 11 . 6 8 . . . . . . 1 . . Burn 4 | . . 4 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . Destroy 16 | . . 1 1 4 . 1 3 5 . 1 . . . . . . . . . . Blast 12 | . . . . . . . . 6 . 5 1 . . . . . . . . . Smash 7 | . . . . . . . . . . . 7 . . . . . . . . . Melee Attacks 102 | . . . . 10 . . 5 1 5 1 75 . . . . . 5 . . . Impact 97 | . . . . 10 . . 5 1 5 1 75 . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23029 | 43 808 1107 1809 2451 . 1005 1446 3476 . 5526 3830 17 . . . . 533 968 4 6 Guns 11086 | 43 524 1107 1809 2354 . 1005 1400 1521 . 1295 . . . . . . . 28 . . Cannons 6790 | . . . . . . . 46 1955 . 3547 1134 . . . . . . 108 . . Explosions 4110 | . 284 . . 97 . . . . . 684 1889 . . . . . 324 832 . . Melee 972 | . . . . . . . . . . . 764 . . . . . 208 . . . Ramming 71 | . . . . . . . . . . . 43 17 . . . . 1 . 4 6 Kinetic 17167 | 18 183 900 1809 2354 . 1005 1446 3476 . 4842 1134 . . . . . . . . . Thermal 479 | 25 175 150 . . . . . . . . . . . . . . . 129 . . Explosive 3783 | . 219 . . 97 . . . . . 684 1627 . . . . . 324 832 . . Electromagnetic 557 | . 231 57 . . . . . . . . 262 . . . . . . 7 . . Impact 764 | . . . . . . . . . . . 764 . . . . . . . . . Slashing 208 | . . . . . . . . . . . . . . . . . 208 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 1 3 . . . . . 1 21 7 7 9 9 9 . 10 4 4 Average Corruption 2 | . . . 1 1 . . . . . 1 4 6 7 7 9 9 . 5 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . 4 16 . . . . . 17 41 1 5 2 4 5 . 4 1 3 Message Errors 21 | . . . 1 3 . . . . . 6 6 . . . 3 2 . . . . Matter Fused 34 | . . . 2 4 . . . . . 3 12 1 3 1 1 1 . 3 1 2 Heat Flow Errors 13 | . . . . 2 . . . . . 2 6 . . 1 . 2 . . . . Energy Discharges 14 | . . . . 2 . . . . . 4 6 . 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . 3 . . . . . . 5 . . . . . . . . . Data Loss (major) 5 | . . . 1 . . . . . . . 2 . 1 . . . . 1 . . Misfires 3 | . . . . 2 . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . 44 . . . . . . 12 . 103 359 . . . . . 54 13 . . Projectiles 247 | . . . . . . . . 9 . 99 126 . . . . . . 13 . . Explosions 57 | . 44 . . . . . . 3 . 4 6 . . . . . . . . . Melee 281 | . . . . . . . . . . . 227 . . . . . 54 . . . Knockbacks 40 | . . . . . . . . 16 . 17 7 . . . . . . . . . Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . Kinetic 37 | . . . . . . . . 16 . 17 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 763 | . 101 . . 17 . . . 60 . 182 136 8 . . . . 73 79 104 3 Shots 28 | . 1 . . 2 . . . 1 . 10 5 . . . . . 3 4 2 . Rammed 19 | . . . . . . . . . . . 8 5 . . . . 3 . 2 1 Targets Rammed 19 | . . . . . . . . . . . 8 5 . . . . 3 . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | 40 123 115 391 325 . 68 335 404 . 473 232 . . 197 . 107 . . . 187 Average Temperature 88 | 20 51 31 137 74 . 15 94 118 . 77 84 . . 111 . 65 . . . 118 Received Heat Transfer 4457 | . 351 255 324 468 . 153 312 648 . 762 747 99 . . . 18 55 184 9 72 Effects 11 | . . . 4 . . . 1 2 . 4 . . . . . . . . . . Shutdowns 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Interference 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . 10 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 5 | . 2 3 . . . . . . . . . . . . . . . . . . Heat Transferred 1345 | 74 383 740 . . . . . . . . . . . . . . . 148 . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 5 | . . . . 5 3 3 2 5 3 4 3 2 . . . . . . 1 1 Low Security (%) 32 | 100 100 100 100 17 . . . 5 . . . . . . . . 100 100 72 29 Level 1 11 | . . . . 12 . . 96 12 . . . . . . . . . . 27 70 Level 2 23 | . . . . 17 . 67 3 17 21 17 81 100 . . . . . . . . Level 3 17 | . . . . 19 100 32 . 25 78 36 18 . . . . . . . . . Level 4 13 | . . . . 23 . . . 37 . 46 . . . . . . . . . . Level 5 1 | . . . . 9 . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1808 | 5 146 82 147 1808 949 797 417 1617 848 1443 1084 530 . . . . 107 132 251 269 Initial 949 | . . 32 18 71 949 587 417 179 848 457 757 530 . . . . . . 52 129 Average 553 | . 59 22 66 816 896 670 310 898 753 1074 655 500 . . . . 42 34 90 215 Influence Increases 8495 | 5 293 437 504 1817 . 250 365 1518 12 1116 1123 97 . . . . 203 289 291 175 Destroy 0b10 Robot/C 3420 | . 180 280 300 620 . 200 180 700 . 520 300 . . . . . 60 80 . . Destroy 0b10 Robot/NC 210 | 5 15 15 25 . . . 20 5 . 40 60 . . . . . 10 15 . . Destroy Leader 536 | . 52 86 98 20 . 20 58 40 . 90 52 . . . . . 10 10 . . Allied During Kill 85 | . . . . . . . . 85 . . . . . . . . . . . . Successful Hack 218 | . . 23 3 22 . . 26 14 7 14 . 7 . . . . 18 11 18 55 Disable Machine 480 | . 30 . 45 30 . 15 30 15 . 15 240 . . . . . . 15 45 . Anti-Garrison Action 1800 | . . . . 1000 . . . 550 . 250 . . . . . . . . . . Destroy Structure 831 | . 16 18 3 110 . . 6 109 5 82 276 . . . . . 60 38 108 . Partial Spotted 60 | . . . . . . . . . . . . 30 . . . . . . . 30 Lose Combat Pursuer 855 | . . 15 30 15 . 15 45 . . 105 195 60 . . . . 45 120 120 90 Influence Decreases 8261 | 5 215 469 440 119 969 292 906 157 975 327 1482 734 217 114 116 . 203 195 154 172 Entered New Map 4358 | . . 46 28 39 859 252 380 77 769 197 686 554 167 44 116 . . . 42 102 Time Decay 3084 | 5 195 363 412 . 110 . 446 . 206 . 646 150 50 60 . . 170 141 70 60 Lost Part 739 | . 20 60 . 20 . 40 80 60 . 130 150 30 . 10 . . 33 54 42 10 Lost Ally 80 | . . . . 60 . . . 20 . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 2 . . 1 4 . . . 8 2 . . . . 3 4 3 4 Investigation 7 | . 1 1 1 . . . 1 . . . 1 . . . . . . . 1 1 Extermination 8 | . . . . . . . 1 . . . 2 1 . . . . 1 2 1 . Reinforcement 15 | . 1 . 1 . . 1 1 . . . 2 1 . . . . 2 2 1 3 Assault 3 | . . . . . . . . . . . 3 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 11 | . 1 2 1 . . . 2 . . . . . . . . . 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 13 19 20 34 . 12 17 34 . 34 46 14 . 5 . 1 18 32 16 29 Peak Tracking Total 20 | . 3 4 5 4 . 5 5 4 . 9 16 5 . 5 . 1 6 14 9 20 Tactical Retreats 26 | . . 1 2 1 . 1 2 . . 5 5 1 . . . . 2 2 2 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 29 | . . . 2 6 1 . . 8 . 6 2 . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 51 | . 2 . 3 12 . 1 2 7 . 4 16 . . . . . . 1 3 . Max in Single Turn 4 | . 2 . 1 2 . 1 1 1 . 1 4 . . . . . . 1 3 . Garrison Relay 14 | . . . . 6 . . . 5 . 3 . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 53 | . 5 6 5 4 1 . 5 2 2 2 2 4 . . 4 . 3 3 2 3 Terminals 40 | . 4 6 4 4 1 . 4 2 1 2 1 3 . . . . 2 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . . . 1 . 1 . . 1 . . . . 1 . . . Total Hacks 111 | . 10 11 12 5 1 . 9 4 3 3 4 8 . . 17 . 6 5 6 7 Successful 55 | . 5 5 7 2 1 . 3 1 2 1 1 1 . . 17 . 1 3 2 3 Failed 56 | . 5 6 5 3 . . 6 3 1 2 3 7 . . . . 5 2 4 4 Catastrophic 15 | . 2 2 1 . . . 3 . . . 3 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 8 5 . . . 3 . . . . 6 . . . . 1 . 6 1 Terminals 79 | . 8 11 11 5 1 . 7 4 1 3 2 7 . . . . 4 2 6 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . 1 . . . 2 . 2 . . 1 . . . . 2 . . . Terminal Hacks 39 | . 2 3 3 2 1 . 1 1 1 1 . 1 . . 17 . 1 . 2 3 Record 7 | . 1 1 . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 Registered Components 4 | . 1 2 . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Unlock Access 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 7 | . 1 2 3 . . . 1 . . . . . . . . . . . . . Terminals 7 | . 1 2 3 . . . 1 . . . . . . . . . . . . . Botnet 7 | . 1 2 3 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 4 5 2 . . 5 2 1 1 2 4 . . . . 3 2 2 2 Full Trace Events 6 | . 1 1 . . . . 1 . . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 57 | . . . . 23 . . . 21 . 13 . . . . . . . . . . Machine Destruction 54 | . . . . 23 . . . 18 . 13 . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 6 | . . . . 4 . . . 2 . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . 2 . . . . . . . . . . . . Highest-Rated Group 238 | . . . . 30 . . . 238 . . . . . . . . . . . . Highest-Rated Ally 119 | . . . . 25 . . . 119 . . . . . . . . . . . . Initial Warlord ECA Mod 494 | . . . . . 13 13 22 22 32 32 38 37 37 37 37 36 36 35 34 33 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 1 . . . 22 . . . . . . . . . . . . Total Damage 1101 | . . . . 31 . . . 1070 . . . . . . . . . . . . Kills 10 | . . . . . . . . 10 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 8024 | 55 508 1599 543 . . . 990 3 432 26 2077 302 112 131 95 131 403 533 84 . Optics 3686 | . . 1373 543 . . . . . . . 86 302 112 131 95 131 403 510 . . Sensors 3605 | . . . . . . . 990 3 432 26 2077 77 . . . . . . . . Terrain 13 | . . 13 . . . . . . . . . . . . . . . . . . Seismic 789 | 55 508 226 . . . . . . . . . . . . . . . . . . Decoding 1058 | . . . . . . . . . . . . . . . . 38 403 533 84 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . 7 12 1 . Traps 7 | . . . . . . . . . . . . . . . . . . 7 . . Emergency Access 12 | . . . . . . . . . . . . . . . . . 6 5 1 . Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 16432 | 118 508 1680 1277 2550 226 367 1114 2218 432 1604 2344 302 112 131 95 131 403 533 159 128 Spaces Moved 8705 | 65 272 735 606 891 91 108 372 1039 211 638 987 487 154 261 172 252 362 466 307 229 Core 2283 | 21 . . . . . . . . . . 151 460 154 261 172 252 221 215 159 217 Treads 3956 | 44 94 511 606 891 91 108 372 49 . 160 817 27 . . . . 35 151 . . Legs 1717 | . . . . . . . . 990 211 411 . . . . . . 105 . . . Wheels 589 | . 178 224 . . . . . . . 67 19 . . . . . 1 100 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 160 | . . . . . . . . . . . . . . . . . . . 148 12 Fastest Speed 32 | 50 90 130 160 240 245 245 168 120 190 120 50 50 50 50 50 50 50 50 34 32 Average Speed 146 | 124 128 196 177 240 245 246 214 168 190 173 143 56 50 50 50 50 88 97 43 49 Slowest Speed 320 | 160 160 240 240 320 245 247 250 250 190 260 210 170 50 50 100 50 180 225 50 50 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . 9 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 6 55 72 59 97 4 59 10 85 8 52 22 21 46 43 61 54 14 67 11 35 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Spaces Dug 79 | . . 10 . 16 . . 3 1 5 . 28 . . . . . 14 2 . . Terrain Destroyed 640 | . 23 17 . 164 . 3 4 73 5 69 194 . . . . . 28 25 35 . Melee 40 | . . . . 5 . . 3 1 5 . 26 . . . . . . . . . Projectile 86 | . . . . . . 3 1 14 . 48 17 . . . . . . 3 . . AOE 513 | . 23 17 . 159 . . . 58 . 20 151 . . . . . 28 22 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total 11224 | 98 362 888 727 1115 96 170 611 1332 232 946 1728 512 188 260 179 255 427 536 318 244 Wait 1230 | 14 29 30 14 48 . 9 162 71 13 144 573 20 32 . . . 40 13 8 10 Move 8672 | 64 271 734 605 890 90 107 372 1038 211 636 986 486 153 260 171 251 361 465 294 227 Hop 4 | . . . . . . . . . . . . . . . . . . . 3 1 Pick Up 198 | 11 11 30 25 11 2 13 13 33 1 15 16 . . . 1 1 1 13 . 1 Fast Attach 40 | 1 . . 1 4 . . 1 7 . . . 1 1 . 4 2 6 7 4 1 Attach 122 | 6 5 15 4 3 3 7 8 12 . 19 21 . . . . 1 4 10 3 1 Detach 22 | . . 1 . . . . . 2 . 3 3 . 1 . . . 4 5 3 . Swap 107 | . 3 16 12 17 . 7 15 23 2 9 3 . . . . . . . . . Drop 148 | . 3 13 21 13 1 9 8 34 . 11 14 . 1 . 3 . 1 14 . 2 Fire 484 | 2 40 49 45 95 . 18 27 83 . 85 28 . . . . . 2 9 1 . Melee 102 | . . . . 10 . . 5 1 5 1 75 . . . . . 5 . . . Ram 16 | . . . . . . . . . . . 5 5 . . . . 3 . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 4 . . . . . . . . . Escape Stasis 46 | . . . . 6 . . . 17 . 23 . . . . . . . . . . Rewire 29 | . . . . 18 . . . 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Derelicts attacked the area 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 943 | -9/Materials | Lost 7 parts (2n2u3w) 1035 | -9/Materials | Discovered new exit (range 13) 1215 | -9/Materials | Build established: Tank 1399 | -9/Materials | Discovered new exit (range 17) 1490 | -9/Materials | Discovered new exit (range 12) 1590 | -9/Materials | Discovered new exit (range 8) 2012 | -9/Materials | Discovered new exit (range 11) 2307 | -9/Materials | Entered another Materials area 2307 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2701 | -8/Materials | Discovered new exit (range 3) 3218 | -8/Materials | Discovered new exit (range 14) 3541 | -8/Materials | Identified exit to Garrison 3584 | -8/Materials | Entered Garrison 3588 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Rescued a captive Derelict 3856 | -8/Garrison | Triggered checkpoint 3867 | -8/Garrison | Garrison Relay disabled 4034 | -8/Garrison | Phase Generator disabled 4187 | -8/Garrison | Lost 3 allies 4241 | -8/Garrison | Garrison Relay disabled 4256 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Triggered checkpoint 4405 | -8/Garrison | Destroyed 7 combat bots 4413 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Discovered new exit (range 7) 4776 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Garrison Relay disabled 4962 | -8/Garrison | Garrison Relay disabled 5173 | -8/Garrison | Build established: Scavenger-Tank 5182 | -8/Garrison | Triggered checkpoint 5271 | -8/Garrison | Garrison Relay disabled 5304 | -8/Garrison | Triggered checkpoint 5344 | -8/Garrison | Discovered new exit (range 11) 5573 | -8/Garrison | Learned Factory security intel 5776 | -8/Garrison | Discovered new exit (range 10) 5832 | -8/Garrison | Triggered checkpoint 5880 | -8/Garrison | Garrison Relay disabled 6134 | -8/Garrison | Entered Factory 6134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6360 | -7/Factory | Identified exit to DSF 6360 | -7/Factory | Entered DSF 6456 | -7/DSF | Additional patrols routed to DSF 6524 | -7/DSF | Lost 4 parts (2u2w) 6592 | -7/DSF | Discovered new exit (range 16) 6624 | -7/DSF | Sterilization system engaged 6644 | -7/DSF | Ambient heat levels rising (+10) 6659 | -7/DSF | Ambient heat levels rising (+10) 6674 | -7/DSF | Ambient heat levels rising (+10) 6689 | -7/DSF | Ambient heat levels rising (+10) 6703 | -7/DSF | Build established: Scavenger-Gunner 6704 | -7/DSF | Ambient heat levels rising (+10) 6719 | -7/DSF | Ambient heat levels rising (+10) 6727 | -7/DSF | Entered Factory 6727 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6931 | -6/Factory | Found Prototype Launcher 6932 | -6/Factory | Identified Scatter Rocket Array 6938 | -6/Factory | Found Scatter Rocket Array 7137 | -6/Factory | Build established: Scavenger-Skirmisher 7581 | -6/Factory | Cargo convoy interrupted 7754 | -6/Factory | Garrison activated, responded to threat 7808 | -6/Factory | Lost 8 parts (1p2n2u3w) 7841 | -6/Factory | Identified exit to Garrison 7841 | -6/Factory | Entered Garrison 7915 | -6/Garrison | Triggered checkpoint 8036 | -6/Garrison | Garrison Relay disabled 8055 | -6/Garrison | Triggered checkpoint 8134 | -6/Garrison | Build established: Scavenger-Tank 8139 | -6/Garrison | Triggered checkpoint 8314 | -6/Garrison | Triggered checkpoint 8426 | -6/Garrison | Discovered new exit (range 10) 8453 | -6/Garrison | Rewired Executioner 8455 | -6/Garrison | Rewired Executioner 8499 | -6/Garrison | Garrison Relay disabled 8501 | -6/Garrison | Triggered checkpoint 8642 | -6/Garrison | Found Exp. Core Analyzer 8651 | -6/Garrison | Triggered checkpoint 8783 | -6/Garrison | Spotted B-75 Beast 8793 | -6/Garrison | Allies destroyed B-75 Beast 8874 | -6/Garrison | Discovered new exit (range 8) 8957 | -6/Garrison | Triggered checkpoint 9293 | -6/Garrison | Triggered checkpoint 9318 | -6/Garrison | Garrison Relay disabled 9389 | -6/Garrison | Triggered checkpoint 9415 | -6/Garrison | Discovered new exit (range 14) 9572 | -6/Garrison | Build established: Scavenger-Gunner 9671 | -6/Garrison | Garrison Relay disabled 10011 | -6/Garrison | Phase Generator disabled 10059 | -6/Garrison | Identified exit to Factory 10059 | -6/Garrison | Entered Factory 10097 | -6/Factory | Identified exit to Lower Caves 10491 | -6/Factory | Identified exit to Garrison 10491 | -6/Factory | Entered Garrison 10595 | -6/Garrison | Triggered checkpoint 10666 | -6/Garrison | Garrison Relay disabled 10783 | -6/Garrison | Spotted B-75 Beast 10803 | -6/Garrison | Destroyed B-75 Beast 10824 | -6/Garrison | Destroyed 9 combat bots 10827 | -6/Garrison | Triggered checkpoint 10831 | -6/Garrison | Lost 4 parts (3n1u) 11047 | -6/Garrison | Triggered checkpoint 11068 | -6/Garrison | Build established: Scavenger-Tank 11126 | -6/Garrison | Garrison Relay disabled 11160 | -6/Garrison | Discovered new exit (range 10) 11411 | -6/Garrison | Lost 4 parts (2n1u1w) 11504 | -6/Garrison | Discovered new exit (range 12) 11591 | -6/Garrison | Triggered checkpoint 11598 | -6/Garrison | Core integrity fell below 50% 11653 | -6/Garrison | Lost 4 parts (2n2w) 11658 | -6/Garrison | Garrison Relay disabled 11937 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12095 | -6/Garrison | Entered Factory 12095 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12987 | -5/Factory | Build established: Scavenger-Mutant 13895 | -5/Factory | First assault squad dispatched 14321 | -5/Factory | System corruption reached 10% 14355 | -5/Factory | Core integrity fell below 50% 14380 | -5/Factory | Lost 11 parts (1p4n3u3w) 14428 | -5/Factory | Discovered new exit (range 17) 14436 | -5/Factory | Identified exit to Factory 14439 | -5/Factory | Entered another Factory area 14439 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14514 | -4/Factory | Discovered new exit (range 20) 14523 | -4/Factory | Identified exit to Research 14662 | -4/Factory | Identified exit to Upper Caves 14741 | -4/Factory | Entered Upper Caves 14764 | -4/Upper Caves | Met a Warlord Commander 14766 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14771 | -4/Upper Caves | Found Encrypted Comm Array 14809 | -4/Upper Caves | Encountered a Warlord checkpoint 14813 | -4/Upper Caves | Build established: Mutant 14838 | -4/Upper Caves | Learned Research trap positions 14850 | -4/Upper Caves | Discovered new exit (range 8) 14852 | -4/Upper Caves | Identified exit to Upper Caves 14853 | -4/Upper Caves | Entered another Upper Caves area 14872 | -4/Upper Caves | Learned Research stockpile data 14914 | -4/Upper Caves | Core integrity fell below 50% 14980 | -4/Upper Caves | Discovered new exit (range 8) 14983 | -4/Upper Caves | Encountered a Warlord checkpoint 14983 | -4/Upper Caves | Identified exit to Zhirov 14984 | -4/Upper Caves | Entered Zhirov 14984 | -4/Zhirov | Discovered new exit (range 3) 15003 | -4/Zhirov | Learned location of Quarantine (-3) 15003 | -4/Zhirov | Learned location of Testing (-2) 15003 | -4/Zhirov | Learned location of Command (-1) 15020 | -4/Zhirov | Found Alien Artifact 15020 | -4/Zhirov | Identified Integrated Dissipator 15020 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15059 | -4/Zhirov | Found Alien Artifact 15079 | -4/Zhirov | Identified exit to Proximity Caves 15079 | -4/Zhirov | Entered Proximity Caves 15202 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15203 | -3/Proximity Caves | Discovered exit to Research (range 16) 15210 | -3/Proximity Caves | Entered Research 15210 | -3/Research | Evolved 2 slots: Propulsion x2 15211 | -3/Research | Loaded intel: 54 trap records 15400 | -3/Research | Identified exit to Armory 15400 | -3/Research | Identified exit to Quarantine 15511 | -3/Research | Lost 3 parts (1n1u1w) 15535 | -3/Research | Build established: Hacker-Mutant 15536 | -3/Research | Joined by Warlord Pyro squad 15613 | -3/Research | Entered Quarantine 15634 | -3/Quarantine | Lost 4 parts (2p1n1w) 15637 | -3/Quarantine | Lost 3 allies 15742 | -3/Quarantine | Found Prototype Launcher 15820 | -3/Quarantine | Identified Mni. Smartbomb Launcher 15889 | -3/Quarantine | Found Alien Artifact 15953 | -3/Quarantine | Identified Transdimensional Reconstructor 15953 | -3/Quarantine | Warped through subspace 15966 | -3/Quarantine | Found Prototype Processor 15967 | -3/Quarantine | Identified Exp. Target Analyzer 15983 | -3/Quarantine | Lost 4 parts (2p2n) 16132 | -3/Quarantine | Core integrity fell below 50% 16135 | -3/Quarantine | System corruption reached 10% 16136 | -3/Quarantine | Discovered new exit (range 16) 16145 | -3/Quarantine | Identified exit to Research 16146 | -3/Quarantine | Entered Research 16146 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16154 | -2/Research | Lost 4 parts (2n2u) 16195 | -2/Research | Identified exit to Testing 16264 | -2/Research | Lost 4 parts (2n2u) 16274 | -2/Research | Joined by Warlord Muscle squad 16305 | -2/Research | Entered Testing 16333 | -2/Testing | Lost 3 parts (2n1u) 16363 | -2/Testing | Spotted Striker 16411 | -2/Testing | Core integrity fell below 50% 16422 | -2/Testing | Core integrity fell below 20% 16433 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- SECURING TERMINAL." 16405_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. 16407_ Penetrated by Slug. 16407_ Slug penetrates Wall. 16407_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T002. 16411_ Slug penetrates Wall. 16411_ Penetrated by Slug. 16412_ K-01 Serf cleans the Potential Refractor. 16414_ Penetrated by Slug. 16417_ K-01 Serf cleans the Potential Refractor. 16421_ Penetrated by Slug. 16424_ K-01 Serf destroyed. 16424_ K-01 Serf collects debris. 16425_ Acquired 20 matter. 16425_ Identified Cld. Nuclear Pulse Thruster. 16427_ K-01 Serf collects debris. 16430_ Cld. Nuclear Pulse Thruster destroyed. 16431_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????? ?????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | +???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | ############# ########## #??????????????? | | sR sg sss @ #??????????????? | | * A g #??????????????? | | gg A #??????????????? | | g g #??????????????? | | ############# """"" """"" #??????????????? | | #???????????#g """"" """"" #??????????????? | | #???????????# g""""" """"" #??????????????? | | #???????????# k ?????????????? | | #???????????# """"" """""? ????????????? | | #???????????# """"" """???? ???????????? | | #???????????# ""?"" ""?????? ????????????? | | #???????????# ??? ??????????##????????????? | | #???????????# "???" "????????????????????????? | | ????????????# "???" "????????????????????????? | | ????????????# "???? ?????????????????????????? | | ????????????? ????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Core Shielding 30 Phase Shifting 10 Evasion (%) 63 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Scatter Rocket Array | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeThunderWarhead Manual? 0 Play Time 02:21:36 Cumulative 218.1 hours Start 2025.08.28 @ 09:53:14 End 2025.08.28 @ 12:30:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 323 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83962d0d-0bc4-4032-872b-0e26c01a3843