Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 22:24:56 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (273) 1365 Value Destroyed (8415) 8415 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (22202) 22202 TOTAL SCORE: 38342 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 947 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13350 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1584 MAIN.C Attacked Proxy Base 500 Friendly Fire -928 Cogmind --------- Core Integrity 0/780 Matter 995/1000 Energy 394/400 System Corruption 11% Temperature Cool (73) Movement Walking (102) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Myomer Leg (fused) Advanced VSS Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Medium Storage Unit Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Centrium Light Armor Plating > --- WEAPON (4) ------- Wave Gun Wave Gun Helical Railgun > --- INVENTORY (10) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Experimental Energy Well (600) System Mapper Improved Trap Extractor (6/6 Dirty Bomb) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Helical Railgun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Experimental Energy Well System Mapper Improved Trap Extractor [Rating: 134] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . . . . . . . . Utility 5 | . . 1 1 1 . . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 290 | 7 15 34 41 27 22 . 10 12 6 . 26 31 17 7 35 . Power 27 | 1 2 4 3 2 2 . . 1 1 . 3 2 3 . 3 . Engine 15 | 1 2 4 2 1 1 . . . . . 2 . 2 . . . Core 6 | . . . 1 . 1 . . 1 1 . . 1 1 . . . Reactor 6 | . . . . 1 . . . . . . 1 1 . . 3 . Propulsion 92 | 2 3 11 9 7 8 . 5 6 1 . 10 10 8 2 10 . Treads 24 | 2 . 6 8 4 . . . 2 . . 2 . . . . . Leg 39 | . 1 5 . . . . . . . . 8 10 3 2 10 . Wheel 5 | . 2 . . 3 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 . . . Flight 19 | . . . 1 . 8 . 5 4 1 . . . . . . . Utility 82 | 2 5 6 11 8 7 . 2 3 1 . 9 8 5 2 13 . Device 30 | 1 2 2 6 2 2 . . 2 . . 1 3 3 1 5 . Storage 7 | 1 2 1 . . 1 . . . . . . 1 . . 1 . Processor 15 | . . . 2 . . . 1 . . . 1 3 2 1 5 . Hackware 12 | . . 1 1 3 2 . . . . . 5 . . . . . Protection 18 | . 1 2 2 3 2 . 1 1 1 . 2 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 89 | 2 5 13 18 10 5 . 3 2 3 . 4 11 1 3 9 . Energy Gun 23 | 1 2 4 5 1 . . . . . . . 1 . 3 6 . Energy Cannon 6 | . 1 . . . 1 . . . 1 . 1 1 . . 1 . Ballistic Gun 38 | 1 . 5 7 5 1 . 2 2 1 . 3 8 1 . 2 . Ballistic Cannon 6 | . . 2 . 1 2 . 1 . . . . . . . . . Launcher 6 | . . 2 3 . . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . 1 2 . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 1 2 1 . . 2 . . . . . . . 13 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . 1 . System Corruption 11 | . . . . . . . . . 9 . . . . . 2 . Parts Lost 87 | . 4 6 10 . 1 . 3 7 1 . 17 17 6 2 13 . Power 9 | . 1 1 3 . . . . . . . 1 . 1 1 1 . Propulsion 32 | . 1 2 1 . 1 . 1 5 1 . 9 6 3 . 2 . Utility 21 | . . 2 2 . . . 1 1 . . 4 3 2 1 5 . Weapon 25 | . 2 1 4 . . . 1 1 . . 3 8 . . 5 . Highest Loss Streak 10 | . 3 2 3 . 1 . 3 5 1 . 8 8 6 1 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 4 13 18 23 24 6 10 9 9 10 10 7 5 5 9 8 7 Power 1 | . . 1 1 1 . . 1 . . . . . 1 1 . 1 Propulsion 4 | 2 4 4 8 8 1 3 2 1 1 1 . 2 2 3 1 3 Utility 5 | . 6 6 6 9 4 6 5 6 6 7 4 . . . 3 3 Weapon 3 | 1 1 4 6 4 . . . 1 1 2 2 1 . 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 68 | . 1 9 16 7 9 . 6 2 . . 5 3 . 3 5 2 Power 6 | . . . 1 1 . . . 1 . . 1 1 . . . 1 Propulsion 22 | . . 1 9 3 1 . 2 1 . . . . . 2 3 . Utility 25 | . 1 4 2 1 7 . 3 . . . 4 1 . 1 . 1 Weapon 15 | . . 4 4 2 1 . 1 . . . . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 88 88 87 87 81 81 66 64 68 73 93 84 83 Engine 5 | . 13 10 7 . 5 . . . . . . . 1 5 1 . Core 2 | . . . 1 . 4 6 6 9 12 12 7 1 4 4 . . Reactor 1 | . . . . 6 . . . . . . . 2 3 . 3 11 Treads 14 | . 9 25 27 10 . . . 8 12 12 8 . . . . . Leg 4 | . . 7 . . . . . . . . 6 20 4 20 26 22 Wheel 3 | . 17 . . 11 . . . . . . . . . . . . Flight 2 | . . . . . 29 31 29 12 5 12 . . . . . . Device 6 | . 10 10 5 3 2 . . 4 6 6 3 3 7 9 7 . Storage 8 | . 14 11 9 7 2 6 6 6 6 6 3 2 5 5 4 5 Processor 5 | . . . 8 7 . . 2 6 6 6 4 5 10 11 14 22 Hackware 6 | . . . 6 10 24 25 18 6 . . 5 16 12 11 7 . Protection 5 | . 3 10 6 3 1 . 3 6 7 6 4 . . . . 5 Energy Gun 6 | . 15 7 3 9 . . . . . . . . . 13 11 11 Ballistic Gun 12 | . 9 10 21 13 8 12 12 14 7 1 7 8 . 1 1 5 Ballistic Cannon 1 | . . 2 . 1 2 . . 3 4 1 3 . . . . . Peak Build Rating 134 | 7 21 22 44 55 55 52 58 56 57 57 61 84 74 87 134 118 Average Rating 39 | 4 8 18 35 51 48 52 51 47 54 41 47 55 60 74 88 118 On Entrance 44 | . 7 21 20 38 47 52 52 54 43 57 57 25 43 59 68 118 Avg Prop Armor Cover (%) 21 | 41 13 . . 10 . . . 1 1 2 32 39 . 6 39 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 48 104 107 128 28 27 35 48 67 67 68 54 34 46 90 54 Greatest Support 123 | 40 40 63 69 89 29 30 34 46 46 46 75 106 45 75 123 103 Greatest Overweight (x) 8 | 2 2 1 1 8 . . 1 1 1 1 3 1 1 . 2 . Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 15 19 25 25 7 10 10 10 10 10 8 7 10 10 9 10 Most Carried 25 | 8 20 22 25 25 25 10 10 10 10 10 10 10 9 10 10 7 Average Carried 16 | 4 13 18 23 24 6 10 9 9 9 10 7 5 5 9 8 7 Final Capacity 25 | 8 20 25 25 25 10 10 10 10 10 10 5 10 10 10 10 10 Final Carried 25 | 7 20 22 24 25 10 10 10 10 10 10 3 9 9 10 7 7 Class Distribution -------------------- 24% | Mutant 23% | Gunner 12% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Hacker-Gunner 4% | Scavenger-Tank 3% | Hacker-Sprinter 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Scavenger-Tank | -6/Lower Caves Scientist-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 8896 | 268 275 1095 2212 1189 204 . 211 476 117 . 643 754 212 143 1097 . Remotely 307 | . . . 307 . . . . . . . . . . . . . Salvage Created 11145 | 84 695 1886 3005 1848 295 . 342 294 110 . 707 936 168 177 572 26 Parts 572 | 6 40 98 159 120 11 . 7 31 6 . 14 48 8 10 10 4 Haulers Intercepted 9 | . 2 3 2 2 . . . . . . . . . . . . Recyclers Shooed 11 | . . 4 2 1 . . . . . . . 4 . . . . Parts Field Recycled 7 | . . 7 . . . . . . . . . . . . . . Retrieved Matter 19 | . . 19 . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 22 . . 6 . 5 6 . . Prevented 45 | . . . . . . . . . 4 . 41 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 185 | . 16 39 45 30 3 . 4 11 4 . 8 5 5 3 11 1 Melee 6 | . . . . . . . 1 . . . . . 5 . . . Guns 122 | . 13 18 37 27 1 . 2 6 1 . 3 4 . 3 6 1 Cannons 17 | . 2 5 . 1 1 . . 5 . . 2 1 . . . . AOE 35 | . . 16 8 2 1 . . . 3 . . . . . 5 . Classes Destroyed 24 | 2 6 4 2 2 2 . . . . . 2 . 1 1 2 . Worker 14 | . 1 3 3 2 . . . . . . . 5 . . . . Builder 11 | . . 1 5 4 . . . . . . . 1 . . . . Tunneler 5 | 2 . . 1 2 . . . . . . . . . . . . Hauler 9 | . 2 3 2 2 . . . . . . . . . . . . Recycler 24 | 1 . 3 7 6 1 . 2 . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 9 | . 2 1 5 1 . . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . Watcher 10 | . 1 5 4 . . . . . . . . . . . . . Swarmer 50 | . 6 . 11 12 . . 2 8 4 . . . 5 1 . 1 Grunt 77 | . 10 25 23 6 1 . . . . . 3 2 . 2 5 . Brawler 3 | . . 1 1 . . . . . . . 1 . . . . . Duelist 3 | . . 2 . . . . . . . . 1 . . . . . Sentry 26 | . . 11 7 7 . . . 1 . . . . . . . . Specialist 3 | . . . . 1 . . . . . . 1 . . . 1 . Hunter 6 | . . . 2 1 . . . . . . . 3 . . . . Programmer 11 | . . . . 3 1 . . 2 . . 2 . . . 3 . Heavy 1 | . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . 1 . Scrapper 1 | . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Surgeon 2 | . . . . . . . . . . . . . . . 2 . Wasp 2 | . . . . . . . 2 . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 3 5 10 12 2 . 3 4 4 . 4 5 5 2 7 1 Combat Bots Only 7 | . 3 4 6 7 1 . 2 4 4 . 4 2 5 2 7 1 Max Kills in Single Turn 6 | 1 1 2 6 3 1 . 2 1 2 . 1 1 1 1 3 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . Exploded 4 | . . 2 4 2 1 . . . 2 . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 1702 | . 97 160 194 203 81 . 76 74 19 . 319 184 43 33 215 4 Missed 565 | . 30 46 48 73 38 . 32 15 5 . 119 47 14 9 87 2 Hits 1137 | . 67 114 146 130 43 . 44 59 14 . 200 137 29 24 128 2 Melee 14 | . . . . . 14 . . . . . . . . . . . Projectile 1123 | . 67 114 146 130 29 . 44 59 14 . 200 137 29 24 128 2 Critical Strikes 32 | . 1 2 8 3 1 . . 3 . . 7 3 1 1 2 . Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . 1 . . . . . . . . . . 1 . Damage Taken 18884 | . 955 1770 2745 1738 603 . 533 973 233 . 3241 2740 430 466 2424 33 Core 2437 | . 155 183 171 247 148 . 23 81 34 . 460 253 106 99 460 17 Absorbed by Shields 170 | . . . 48 . . . . . . . . . . . 122 . Redirected to Shielding 67 | . 2 15 . . . . . . . . 50 . . . . . Regen/Repaired (Parts) 357 | . 133 92 . . . . . . . . 42 . . . 90 . Core Remaining (%) 52 | 100 38 41 66 48 . . . . . . 24 . . . . . Volleys Fired 547 | 8 88 115 128 69 17 . 9 26 4 . 30 29 . 8 15 1 Largest 4 | 1 2 2 3 4 3 . 2 4 4 . 4 4 . 4 4 3 Hottest 266 | 50 150 100 240 263 128 . 53 102 179 . 181 217 . 266 257 200 Shots Fired 1386 | 8 172 220 353 246 36 . 18 67 17 1 76 97 . 22 50 3 Gun 1202 | 8 142 185 348 218 25 . 18 57 4 . 39 90 . 22 43 3 Cannon 151 | . 27 16 . 26 11 . . 10 10 1 36 7 . . 7 . Launcher 29 | . . 18 5 2 . . . . 3 . 1 . . . . . Special 4 | . 3 1 . . . . . . . . . . . . . . Kinetic 952 | . 50 127 328 171 33 . 18 67 10 1 55 87 . 4 . 1 Thermal 317 | 8 114 44 3 73 3 . . . 4 . 20 3 . 18 25 2 Explosive 21 | . . 18 3 . . . . . . . . . . . . . Electromagnetic 71 | . 8 31 19 2 . . . . 3 . 1 7 . . . . Entropic 25 | . . . . . . . . . . . . . . . 25 . Robot Hit Streak 38 | 4 9 26 29 38 7 . 5 12 1 . 4 16 . 5 20 5 Robot Miss Streak 6 | 1 6 2 3 4 3 . 1 4 3 . 4 3 . 2 2 . Penetration Max 2 | . . . 1 . . . . . . . 2 1 . . 1 . Secondary Targets 18 | . 2 2 9 1 . . 1 1 . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . 1 . 1 . . Shots Hit Robots 946 | 6 96 163 261 155 23 . 17 47 2 . 36 78 10 12 39 1 Core Hits 466 | 4 34 83 122 95 11 . 8 20 5 . 15 36 6 7 19 1 Critical Kills 7 | . . . 1 1 . . . . . . 1 4 . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . 4 . . 5 . Critical Strikes 31 | . 4 1 1 3 . . . 1 . . 3 11 . . 7 . Burn 6 | . 4 1 . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Destroy 10 | . . . 1 1 . . . . . . . 8 . . . . Blast 5 | . . . . 2 . . . 1 . . 2 . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . 2 . . . . Detonate 5 | . . . . . . . . . . . . . . . 5 . Sunder 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 52 | . . . 3 4 4 . 10 . . . . 15 14 2 . . Impact 14 | . . . 1 . 3 . 10 . . . . . . . . . Slashing 3 | . . . 2 1 . . . . . . . . . . . . Piercing 34 | . . . . 3 . . . . . . . 15 14 2 . . Sneak Attacks 12 | . . . . 1 1 . 1 . . . . 7 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22246 | 75 1186 4228 4447 3397 552 . 433 939 242 . 1453 1745 432 279 2813 25 Guns 14084 | 75 899 1984 3919 2719 301 . 219 666 13 . 634 1004 . 279 1347 25 Cannons 2724 | . 261 235 . 484 251 . . 273 35 . 679 68 . . 438 . Explosions 3915 | . . 1984 522 59 . . . . 194 . 128 . . . 1028 . Melee 1417 | . . . . 102 . . 214 . . . . 669 432 . . . Ramming 106 | . 26 25 6 33 . . . . . . 12 4 . . . . Kinetic 10988 | . 282 1352 3663 1980 472 . 219 939 48 . 1033 983 . 17 . . Thermal 5326 | 75 811 827 203 1223 80 . . . 11 . 280 21 . 262 1508 25 Explosive 1784 | . . 1658 126 . . . . . . . . . . . . . Electromagnetic 1320 | . 67 366 449 59 . . . . 183 . 128 68 . . . . Impact 214 | . . . . . . . 214 . . . . . . . . . Slashing 102 | . . . . 102 . . . . . . . . . . . . Piercing 1101 | . . . . . . . . . . . . 669 432 . . . Entropic 1305 | . . . . . . . . . . . . . . . 1305 . Highest Corruption 58 | . 2 4 11 3 . 9 27 47 56 56 58 . . 1 11 11 Average Corruption 22 | . 1 2 11 2 . 9 11 32 47 56 53 . . 1 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 230 | . 9 7 36 24 . . 8 33 19 8 78 . . . 8 . Message Errors 52 | . 1 . 11 7 . . 2 9 4 1 15 . . . 2 . Matter Fused 41 | . 3 2 4 5 . . 2 7 4 2 11 . . . 1 . Heat Flow Errors 25 | . 1 1 2 5 . . 1 3 2 . 9 . . . 1 . Energy Discharges 18 | . . 1 2 4 . . . 3 4 . 4 . . . . . Parts Rejected 5 | . . . 1 . . . 1 . . . 3 . . . . . Parts Fused 4 | . . . 1 . . . . 1 1 . . . . . 1 . Data Loss (minor) 22 | . 3 1 3 1 . . . 3 3 3 4 . . . 1 . Data Loss (major) 11 | . 1 . 4 1 . . . 1 . . 4 . . . . . Misfires 7 | . . 1 2 . . . . 1 1 1 1 . . . . . Alerts 6 | . . 1 1 . . . 1 1 . 1 1 . . . . . Misdirections 11 | . . . . . . . 1 . . . 8 . . . 2 . Weapon Failures 28 | . . . 5 1 . . . 4 . . 18 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . 63 70 87 . . 49 33 . . . 186 41 . 65 . Projectiles 58 | . . . . 25 . . . 33 . . . . . . . . Explosions 198 | . . 63 70 . . . . . . . . . . . 65 . Melee 338 | . . . . 62 . . 49 . . . . 186 41 . . . Knockbacks 11 | . . 1 . 3 3 . . 3 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . 1 . 3 3 . . 2 . . 1 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 905 | . 212 297 152 216 . . . . 28 . . . . . . . Shots 17 | . 2 7 3 4 . . . . 1 . . . . . . . Rammed 13 | . 3 3 2 5 . . . . . . . . . . . . Targets Rammed 18 | . 3 3 2 5 . . . . . . 4 1 . . . . Kicked 5 | . . . . . . . . . . . 4 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 428 | 30 259 316 227 428 339 87 194 339 229 . 276 225 . 283 354 73 Average Temperature 69 | 15 59 61 49 102 71 44 21 101 98 . 74 127 . 106 127 73 Received Heat Transfer 4241 | . 390 675 873 384 162 . 27 54 . . 1078 393 . 72 133 . Effects 13 | . 3 . 1 5 1 . . 3 . . . . . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 8 | . 2 . 1 5 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 10 | . . 2 3 . . . 4 . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . 3 . . . . . Combat Hostiles 4 | . 1 . . . . . . . . . 3 . . . . . Parts Melted 27 | 1 5 1 2 8 . . . . . . 8 . . 1 1 . Heat Transferred 9812 | 222 2479 1495 325 2725 111 . . . 50 . 450 50 . 407 1461 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 4 . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . 3 2 2 1 . . . . . . 1 . . . . Low Security (%) 55 | 100 100 44 60 4 51 100 100 . . . . 60 . . . . Level 1 22 | . . 10 23 49 48 . . . . . . 39 . . . . Level 2 22 | . . 45 15 46 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 703 | 5 134 703 628 640 389 151 165 . . . . 300 . . . . Initial 307 | . . . 220 275 307 136 98 . . . . 144 . . . . Average 229 | 1 58 285 224 393 166 141 122 . . . . 190 . . . . Influence Increases 7785 | 15 591 1399 1747 1221 506 15 178 240 90 . 640 400 155 95 473 20 Destroy 0b10 Robot/C 4120 | . 320 780 980 680 80 . 80 220 80 . 200 100 100 60 420 20 Destroy 0b10 Robot/NC 425 | 15 30 80 135 85 . . 10 . . . 10 50 . 5 5 . Destroy Leader 768 | . 76 186 222 214 10 . 10 20 10 . . 10 10 . . . Allied During Kill 88 | . . . 25 20 . . . . . . 10 . . . 33 . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . Successful Hack 160 | . 33 38 24 40 25 . . . . . . . . . . . Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . Disable Machine 330 | . 60 90 75 90 15 . . . . . . . . . . . Destroy Structure 310 | . 12 150 76 47 4 . 3 . . . . 18 . . . . Partial Spotted 30 | . . . . . 15 15 . . . . . . . . . . Lose Combat Pursuer 1050 | . 30 75 180 45 75 . 45 . . . 420 90 45 30 15 . Miscellaneous 414 | . . . . . 282 . . . . . . 132 . . . . Influence Decreases 7765 | 15 591 876 1663 1200 745 263 203 328 56 62 409 595 176 70 298 215 Entered New Map 1724 | . . . 303 332 321 253 43 44 6 62 . 87 14 4 40 215 Time Decay 3609 | 15 434 522 730 568 214 10 130 214 50 . 188 238 102 66 128 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . Lost Part 829 | . 40 54 100 . 10 . 30 70 . . 165 170 60 . 130 . Lost Ally 186 | . . . 80 . 50 . . . . . 56 . . . . . Purge Threat 1317 | . 117 300 450 300 150 . . . . . . . . . . . Squads Dispatched 49 | . 4 4 14 16 5 . 2 . . . 2 2 . . . . Investigation 22 | . 2 2 8 5 1 . 2 . . . 1 1 . . . . Extermination 6 | . . . . 4 1 . . . . . . 1 . . . . Reinforcement 10 | . 2 1 3 4 . . . . . . . . . . . . Assault 2 | . . 1 . . . . . . . . 1 . . . . . Garrison 9 | . . . 3 3 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 4 | . . 2 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 399 | . 34 53 70 42 23 5 14 11 4 . 77 15 6 7 33 5 Peak Tracking Total 17 | . 5 4 6 4 7 5 4 5 4 . 17 5 4 5 9 5 Tactical Retreats 43 | . 2 3 9 2 9 . 1 . . . 10 3 1 2 1 . ECM-based Alert Blocks 11 | . . . . . 11 . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 11 | . 3 1 . 3 1 . 1 . . . . 2 . . . . Indirectly 1 | . . . . 1 . . . . . . . . . . . . Trap Hack Attempts 53 | . 5 . 26 22 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 6 2 . . . . . . . . . . . . Reused 6 | . . . 3 . . . . . . . . . . 1 2 . Traps Extracted 7 | . . . 4 . . . . . . . . . . . 3 . Installed 8 | . . . 4 . . . . . . . . . . 1 3 . Triggered 6 | . . . 3 . . . . . . . . . . 1 2 . Most Traps Carried 7 | . . . 4 . . . . . . . . . . 7 7 6 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 23 | . 4 6 5 6 1 . . . . 1 . . . . . . Max in Single Turn 3 | . 3 1 1 2 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 65 | . 8 12 13 9 10 . 4 1 . 3 1 3 . . 1 . Terminals 35 | . 5 8 9 5 6 . 1 . . . . 1 . . . . Fabricators 4 | . . . . 2 2 . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . Recycling Units 9 | . 2 1 2 . 1 . 1 . . . 1 1 . . . . Scanalyzers 7 | . . 2 2 1 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . Total Hacks 239 | . 21 42 52 28 39 . 18 1 . 27 3 7 . . 1 . Successful 160 | . 10 24 37 14 30 . 10 1 . 27 . 6 . . 1 . Failed 77 | . 10 18 15 14 8 . 8 . . . 3 1 . . . . Catastrophic 11 | . 2 2 3 2 2 . . . . . . . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 95 | . 15 18 19 5 26 . 6 . . . . 4 . . 2 . Terminals 115 | . 14 27 28 16 23 . 3 . . . . 4 . . . . Fabricators 14 | . . . . 6 8 . . . . . . . . . . . Repair Stations 5 | . 3 2 . . . . . . . . . . . . . . Recycling Units 30 | . 4 6 8 . 3 . 4 . . . 3 2 . . . . Scanalyzers 41 | . . 7 16 5 5 . 8 . . . . . . . . . Garrison Access 5 | . . . . 1 . . 3 . . . . 1 . . . . Terminal Hacks 55 | . 5 4 5 7 4 . . 1 . 27 . 1 . . 1 . Record 6 | . . . . . . . . . . 6 . . . . . . Part Schematic 13 | . 1 . . 2 . . . . . 10 . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 9 | . 1 2 3 2 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 1 1 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . 1 5 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . 1 2 . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 2 5 . 1 . 1 . . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . . 1 1 . . . . . . . . . . . . . Retrieve Components 8 | . 1 1 3 . 1 . 1 . . . . 1 . . . . Scanalyzer 33 | . . 6 16 3 2 . 6 . . . . . . . . . Insert Component 9 | . . 1 5 1 . . 2 . . . . . . . . . Analyze 9 | . . 1 6 1 . . 1 . . . . . . . . . Retrieve Study 15 | . . 4 5 1 2 . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 . . 1 . . . . 1 . . . . Unauthorized Hacks 48 | . 2 10 11 2 18 . 2 . . . . 3 . . . . Terminals 36 | . . 9 10 1 13 . 1 . . . . 2 . . . . Track 10 | . . 2 4 . 4 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 7 | . . 2 1 1 2 . . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Skim 16 | . . 5 5 . 5 . . . . . . 1 . . . . Search 1 | . . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . 1 3 . . . . . . . . . . . Liberate 2 | . . . . . 2 . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 1 . 2 . . . . . . 1 . . . . Reject 5 | . 1 1 1 . 1 . . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 3 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 10 11 7 9 . 3 . . . 1 1 . . . . Full Trace Events 10 | . . 3 2 3 1 . . . . . 1 . . . . . Feedback Events 2 | . . 1 . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 5 3 . . 5 . . 10 . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . 20 . . . . . . . . . . . Part Studies Acquired 15 | . . 4 5 1 2 . 3 . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . . . Time 39 | . 26 13 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 90 | . . 90 . . . . . . . . . . . . . . Retrieved Components 26 | . 2 10 10 . 1 . 2 . . . . 1 . . . . Parts Scanalyzed 8 | . . 1 5 1 . . 1 . . . . . . . . . Part Schematics Acquired 7 | . . . 5 1 . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 15 | . . . 4 3 1 . . . . . 5 . . . 2 . Largest Group 4 | . . . 4 3 3 . . . . . 3 . . . 2 . Highest-Rated Group 100 | . . . 100 99 99 . . . . . 84 . . . 78 . Highest-Rated Ally 39 | . . . 25 33 33 . . . . . 30 . . . 39 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 12 15 3 . . . . . 7 . . . 41 . Total Damage 1296 | . . . 261 276 18 . . . . . 157 . . . 584 . Kills 21 | . . . 4 4 . . . . . . 2 . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . . . 3 . X0-1V1 Amusement Gains 218 | . 13 25 5 10 . . . . . 95 20 . 10 . 40 . Average Entertainment 18 | . 12 6 13 8 5 5 5 2 1 . 74 50 35 30 23 41 Good Acts 87 | . . 8 32 8 15 . . . . . 10 3 2 4 4 1 Bad Acts 81 | . . 9 26 1 5 2 10 5 1 . 10 7 . 1 4 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 4093 | 31 840 2062 41 . 170 . . 1 . . . . 286 327 335 . Structural 2103 | . . 2062 41 . . . . . . . . . . . . . Seismic 871 | 31 840 . . . . . . . . . . . . . . . Decoding 948 | . . . . . . . . . . . . . 286 327 335 . ECM 171 | . . . . . 170 . . 1 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 14139 | 110 1660 2269 3591 1714 452 21 278 559 403 158 909 519 300 327 863 6 Spaces Moved 8866 | 56 921 991 1367 868 977 81 456 415 190 92 663 422 348 252 763 4 Core 1036 | 14 . . . . . . . . . . 451 314 . . 257 . Treads 3112 | 42 196 768 1367 41 . . . 215 190 92 201 . . . . . Legs 1194 | . 11 223 . . . . . . . . 11 108 79 252 506 4 Wheels 1541 | . 714 . . 827 . . . . . . . . . . . . Hover 269 | . . . . . . . . . . . . . 269 . . . Flight 1714 | . . . . . 977 81 456 200 . . . . . . . . Fastest Speed 20 | 50 105 120 200 105 23 20 24 25 160 160 50 50 44 105 50 102 Average Speed 116 | 137 119 167 207 143 23 21 28 106 194 163 99 67 59 105 88 102 Slowest Speed 260 | 160 260 240 226 210 26 24 114 200 200 200 200 170 175 105 150 102 Overloaded Moves 46 | . . . . . . 46 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 5 4 . . . . . . . . . . Potential Cave-ins 6 | . . . 2 . . . . . . . 2 . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 4 96 81 95 26 23 78 14 66 36 70 63 17 49 42 65 4 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . 1 1 . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . 1 1 . 1 . Scrap Searched 9 | . . . . . . . . 3 2 . 1 . 1 2 . . Spaces Dug 13 | . . . 2 . 2 . 3 . . . . 5 . 1 . . Terrain Destroyed 377 | . 25 164 61 46 4 . 3 3 12 . 22 8 . 1 26 2 Melee 13 | . . . 2 . 2 . 3 . . . . 5 . 1 . . Projectile 58 | . . 2 1 7 2 . . 3 5 . 22 . . . 14 2 AOE 303 | . 25 162 58 39 . . . . 7 . . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Total 11541 | 78 1311 1384 1907 1181 1165 79 575 489 215 100 857 551 413 298 933 5 Wait 1022 | . 249 137 220 97 92 3 36 10 . 1 91 15 20 9 42 . Move 8833 | 55 920 990 1366 867 967 74 455 414 189 91 662 421 347 251 760 4 Hop 7 | . . . . . 5 2 . . . . . . . . . . Pick Up 222 | 8 17 37 44 31 12 . 13 4 4 . 8 14 5 8 17 . Fast Attach 161 | 6 3 10 12 14 11 . 8 13 5 4 20 19 9 7 20 . Attach 119 | 1 6 16 15 11 19 . 5 3 3 . 8 12 8 3 9 . Detach 37 | . 2 3 . 2 8 . 1 3 . . 4 6 3 . 5 . Swap 136 | . 13 29 37 17 5 . 6 3 3 . 1 6 1 1 14 . Drop 301 | . 5 44 49 42 25 . 17 13 7 4 24 11 6 8 46 . Fire 547 | 8 88 115 128 69 17 . 9 26 4 . 30 29 . 8 15 1 Melee 52 | . . . 3 4 4 . 10 . . . . 15 14 2 . . Ram 10 | . 2 . 1 5 . . . . . . . 2 . . . . Kick 5 | . . . . . . . . . . . 4 1 . . . . Crush 6 | . 1 3 2 . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 15 . . . . . . . 2 . Rewire 5 | . . . . . . . . . . . 5 . . . . . Trap 61 | . 5 . 30 22 . . . . . . . . . 1 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 626 | -10/Materials | Lost 3 parts (1n2w) 665 | -10/Materials | Repaired Lgt. Treads 743 | -10/Materials | Central database locked down 751 | -10/Materials | Discovered new exit (range 11) 972 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Discovered new exit (range 16) 1215 | -10/Materials | Core integrity fell below 50% 1407 | -10/Materials | Discovered new exit (range 14) 1573 | -10/Materials | Discovered new exit (range 15) 1725 | -10/Materials | Discovered new exit (range 7) 1731 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1771 | -10/Materials | Entered another Materials area 1771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -9/Materials | X0-1V1 sent someone to fix up the mess you leave 1855 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2042 | -9/Materials | Hacking Suite fried by hacking feedback 2572 | -9/Materials | Build established: Scavenger-Mutant 2585 | -9/Materials | Discovered new exit (range 10) 2981 | -9/Materials | Core integrity fell below 50% 2999 | -9/Materials | Discovered new exit (range 10) 3197 | -9/Materials | Repaired Lgt. Treads 3485 | -9/Materials | Identified exit to Mines 3685 | -9/Materials | Build established: Mutant 3692 | -9/Materials | Core integrity restored by X0-1V1 (+37) 3703 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 3769 | -9/Materials | Learned Storage stockpile data 3811 | -9/Materials | Identified exit to Materials 3811 | -9/Materials | Learned location of 1 exit from Materials 3842 | -9/Materials | Learned location of 2 exits from Materials 3863 | -9/Materials | Learned Storage emergency access door positions 3908 | -9/Materials | Learned Storage trap positions 3940 | -9/Materials | Learned Storage emergency access door positions 3981 | -9/Materials | Learned location of Zion (-7) 4040 | -9/Materials | Entered another Materials area 4040 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4041 | -8/Materials | Identified exit to Factory 4049 | -8/Materials | X0-1V1 activates XOMVISION 4069 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4095 | -8/Materials | System corruption reached 10% 4323 | -8/Materials | Build established: Gunner 4640 | -8/Materials | X0-1V1 announced a LAN party 4826 | -8/Materials | X0-1V1 activates XOMVISION 5262 | -8/Materials | X0-1V1 foreshadows a heat wave 5435 | -8/Materials | Ambient heat levels rising (+10) 5509 | -8/Materials | X0-1V1 activates XOMVISION 5659 | -8/Materials | Ambient heat levels rising (+10) 5892 | -8/Materials | Ambient heat levels falling (-10) 6039 | -8/Materials | X0-1V1 caused items to flee you 6055 | -8/Materials | X0-1V1 sent you into danger 6059 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 6060 | -8/Materials | Ambient heat levels falling (-10) 6257 | -8/Materials | Items stopped fleeing you 6466 | -8/Materials | Lost 3 parts (1p2w) 6640 | -8/Materials | X0-1V1 sent you to a vault 6947 | -8/Materials | X0-1V1 sent you into danger 6975 | -8/Materials | Core integrity restored by X0-1V1 (+59) 6999 | -8/Materials | Lost 4 allies 7005 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x3) 7058 | -8/Materials | X0-1V1 activates XOMVISION 7082 | -8/Materials | X0-1V1 put everyone to sleep 7092 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 7106 | -8/Materials | Garrison activated, responded to threat 7157 | -8/Materials | Lost 3 parts (1p1u1w) 7359 | -8/Materials | X0-1V1 whisked you away to safety 7631 | -8/Materials | Entered Factory 7631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7666 | -7/Factory | X0-1V1 sent you to a vault 7883 | -7/Factory | Garrison activated, responded to threat 8083 | -7/Factory | Weapon slot count permanently improved by X0-1V1 (+1) 8212 | -7/Factory | Discovered new exit (range 17) 8475 | -7/Factory | Destroyed 7 combat bots 8805 | -7/Factory | Identified exit to Factory 8805 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8860 | -7/Factory | Build established: Hacker-Gunner 8939 | -7/Factory | Cargo convoy interrupted 9143 | -7/Factory | Identified exit to Storage 9143 | -7/Factory | Identified exit to Lower Caves 9143 | -7/Factory | Watched by a mysterious "MATRIX" hacker 9237 | -7/Factory | X0-1V1 sent allied Scrapper (x3) 9237 | -7/Factory | Core integrity fell below 50% 9345 | -7/Factory | Entered another Factory area 9345 | -6/Factory | Accompanied by 3 allies 9345 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9364 | -6/Factory | Hacking Suite reconfigured into Item Mimic 9390 | -6/Factory | Identified exit to Factory 9390 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9406 | -6/Factory | Lost 3 allies 9415 | -6/Factory | X0-1V1 released a cloud of subatomizers 9422 | -6/Factory | Garrison activated, responded to threat 9567 | -6/Factory | Fabricated Nuclear Pulse Thruster? 9713 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 9722 | -6/Factory | X0-1V1 activates XOMVISION 9744 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 9772 | -6/Factory | Central database locked down 9777 | -6/Factory | Build established: Hacker-Sprinter 9797 | -6/Factory | Manually triggered Chute Trap 9797 | -6/Factory | Sucked down chute 9797 | -6/Factory | Entered Waste 9807 | -6/Waste | Spotted C-40 Crusher 9808 | -6/Waste | Spotted C-40 Crusher 9809 | -6/Waste | Spotted C-40 Crusher 9810 | -6/Waste | Spotted C-40 Crusher 9812 | -6/Waste | EMP discharged 9812 | -6/Waste | Spotted C-40 Crusher 9813 | -6/Waste | Discovered new exit (range 16) 9814 | -6/Waste | Spotted C-40 Crusher 9818 | -6/Waste | Entered Factory 9833 | -6/Factory | X0-1V1 sent hostile Wasp (x3) 9884 | -6/Factory | X0-1V1 announced a LAN party 9937 | -6/Factory | X0-1V1 sent you into danger 9974 | -6/Factory | Lost 3 parts (1n1u1w) 10060 | -6/Factory | System corruption reached 10% 10080 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 10086 | -6/Factory | Discovered new exit (range 16) 10090 | -6/Factory | Identified exit to Lower Caves 10096 | -6/Factory | Entered Lower Caves 10147 | -6/Lower Caves | Learned 8 Factory zone layouts 10165 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 10266 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 10273 | -6/Lower Caves | Lost 5 parts (4n1w) 10535 | -6/Lower Caves | System corruption reached 30% 10554 | -6/Lower Caves | Build established: Scavenger-Tank 10632 | -6/Lower Caves | Discovered new exit (range 15) 10653 | -6/Lower Caves | Identified exit to Lower Caves 10655 | -6/Lower Caves | Entered another Lower Caves area 11006 | -6/Lower Caves | Discovered new exit (range 8) 11054 | -6/Lower Caves | Identified exit to Data Miner 11058 | -6/Lower Caves | Entered Data Miner 11061 | -6/Data Miner | Discovered new exit (range 6) 11089 | -6/Data Miner | Met Data Miner 11122 | -6/Data Miner | Learned location of Section 7 (-2) 11122 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11148 | -6/Data Miner | Received God Mode back door access code from Data Miner 11209 | -6/Data Miner | Data Conduit disabled 11214 | -6/Data Miner | Identified exit to Proximity Caves 11216 | -6/Data Miner | Entered Proximity Caves 11218 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11452 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 11561 | -5/Proximity Caves | X0-1V1 caused items to flee you 11675 | -5/Proximity Caves | Lost 6 allies 11761 | -5/Proximity Caves | X0-1V1 sent allied Fireman (x3) 11769 | -5/Proximity Caves | Core integrity fell below 50% 11816 | -5/Proximity Caves | 0b10 base defense nominally successful 11820 | -5/Proximity Caves | Items stopped fleeing you 11823 | -5/Proximity Caves | Lost 8 parts (1p3n2u2w) 11857 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+132) 11917 | -5/Proximity Caves | Lost 24 allies 11948 | -5/Proximity Caves | Core integrity fell below 20% 11948 | -5/Proximity Caves | X0-1V1 downgraded hostiles (x3) 12010 | -5/Proximity Caves | Learned Factory trap positions 12037 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 12039 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+138) 12050 | -5/Proximity Caves | X0-1V1 sent hostile Y-64 Sentinel (x2) 12060 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12125 | -5/Proximity Caves | Entered Factory 12125 | -5/Factory | Evolved 2 slots: Utility x2 12126 | -5/Factory | Identified exit to Factory 12127 | -5/Factory | Loaded intel: 87 trap records 12136 | -5/Factory | Build established: Hacker-Mutant 12141 | -5/Factory | X0-1V1 enhanced Transport squad support 12146 | -5/Factory | Lost 7 parts (5n2u) 12219 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 12254 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 12269 | -5/Factory | Discovered exit to Factory (range 13) 12425 | -5/Factory | Search patrols dispatched 12441 | -5/Factory | Lost 7 parts (3n1u3w) 12578 | -5/Factory | X0-1V1 activates XOMVISION 12597 | -5/Factory | Discovered new exit (range 15) 12644 | -5/Factory | Entered Upper Caves 12656 | -5/Upper Caves | Lost 8 parts (2n1u5w) 12724 | -5/Upper Caves | Core integrity restored by X0-1V1 (+148) 12853 | -5/Upper Caves | Lost 6 parts (1p3n2u) 12899 | -5/Upper Caves | Discovered new exit (range 3) 12944 | -5/Upper Caves | Entered another Upper Caves area 12945 | -5/Upper Caves | Identified exit to Warlord 13262 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 13271 | -5/Upper Caves | Entered Warlord 13276 | -5/Warlord | Build established: Scavenger-Gunner 13341 | -5/Warlord | System corruption cleaned by Quarantine Array 13388 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13388 | -5/Warlord | Ran a Watcher feed algorithm 13449 | -5/Warlord | Visited the Vortex Lab 13450 | -5/Warlord | Warlord's base attacked by MAIN.C 13450 | -5/Warlord | Found Prototype Energy Gun 13450 | -5/Warlord | Identified Vortex Rail 13514 | -5/Warlord | Met Warlord 13578 | -5/Warlord | Found Prototype Device 13578 | -5/Warlord | Identified Minesniffer Drone Bay 13596 | -5/Warlord | Opened Warlord's prototype stash 13598 | -5/Warlord | Found Prototype Processor 13598 | -5/Warlord | Identified Exp. Core Analyzer 13604 | -5/Warlord | Found Prototype Reactor 13604 | -5/Warlord | Identified Vortex Chain Reactor 13608 | -5/Warlord | Found Prototype Processor 13608 | -5/Warlord | Identified Exp. Targeting Computer 13621 | -5/Warlord | Found Prototype Hackware 13630 | -5/Warlord | Found Prototype Device 13631 | -5/Warlord | Identified Thermal Barrier 13800 | -5/Warlord | Warlord forces counterattacked 13825 | -5/Warlord | Found Prototype Energy Cannon 13825 | -5/Warlord | Identified Vortex Cannon 13830 | -5/Warlord | Found Vortex Rail 13956 | -5/Warlord | Spotted Executioner 13984 | -5/Warlord | Spotted Executioner 13986 | -5/Warlord | Spotted B-86 Titan 13996 | -5/Warlord | Destroyed Executioner 14004 | -5/Warlord | Spotted Executioner 14013 | -5/Warlord | P-80 Master assimilated allied O4-MOI(M) 14019 | -5/Warlord | Destroyed B-86 Titan 14020 | -5/Warlord | Core integrity fell below 50% 14027 | -5/Warlord | X0-1V1 sent allied Guerrilla (x2) 14027 | -5/Warlord | Lost 16 allies 14028 | -5/Warlord | Allies destroyed Executioner 14050 | -5/Warlord | Destroyed 7 combat bots 14065 | -5/Warlord | Crushed by falling debris 14066 | -5/Warlord | Core integrity fell below 20% 14066 | -5/Warlord | System corruption reached 10% 14066 | -5/Warlord | Crushed by falling debris 14077 | -5/Warlord | Found Exp. Core Analyzer 14097 | -5/Warlord | Lost 10 parts (1p1n4u4w) 14109 | -5/Warlord | Spotted Striker 14125 | -5/Warlord | Warlord base infiltrated, sounded retreat 14125 | -5/Warlord | Discovered new exit (range 9) 14134 | -5/Warlord | Entered Proximity Caves 14140 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14121_ Flexi-carbon Leg destroyed. 14122_ Striker suffers critical hit (Destroy). 14122_ HV Slug penetrates Striker. 14123_ Adv. Heat Sink destroyed. 14124_ G-50 Soldier suffers critical hit (Destroy). 14124_ G-50 Soldier knocked back. 14125_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 14125_ EXIT=FOUND 14126_ 6QXAQ8%AKCI7XZ4GQMPCPNST#R2N#,TFMGWPHEZU LOCATION=UNKNOWN GOAL=ESCAPE 14137_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 14139_ S-27 Virus destroyed. 14139_ Slug penetrates Wall. 14140_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ???????????????????## $ ##??????????????????????? | | ??????????????????## #??????????????????????? | | ?????????????????## ##?????????????????????? | | ????????????????## ##????????????????????? | | ????????????????# ##???????????????????? | | ????????????????# ####????????????????? | | ?????????????????# ##???????????????? | | ????????????????### = #???????????????? | | ????????????????# ; [ss @ #?????????????????????? | | ????????????????### s#####?????????????????????? | | ????????????????# #?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ### ???????????????????????? | | ????????????#???### ???????????????????????? | | ??????????????????## # ??????????????????????? | | ???????????????????## # ##?????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????????# # #??????????????????????? | | ???????????????????? # #??????????????????????? | | ???????????????????? #? ??????????????????????? | | ????????????????????####? ??????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 2160 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 54 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Arm. Treads | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Reflective Plating | -6/Factory | Extracted Com. Wheel | -6/Factory | Extracted Plasma Rifle | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Authchip Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Treads | 34% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorMultitargetingScythe Manual? 0 Play Time 02:43:47 Cumulative 836.0 hours Start 2026.10.11 @ 19:40:04 End 2026.10.11 @ 22:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 85 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c6d8661-3bba-426b-9fbf-0787fd8f695e