Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 14:18:42 Player: l1quidcryst4l Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (2150) 2150 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4191 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 112 Friendly Fire -132 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (4) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Improved Heat Sink Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Beamcaster Improved Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Salvage Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 80 | 8 19 6 31 16 Power 8 | 1 1 . 4 2 Engine 8 | 1 1 . 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 4 . 6 1 Treads 1 | 1 . . . . Leg 10 | 2 2 . 5 1 Wheel . | . . . . . Hover 3 | . 2 . 1 . Flight . | . . . . . Utility 18 | 2 7 1 5 3 Device 8 | . 2 1 3 2 Storage 2 | 1 1 . . . Processor 3 | 1 1 . 1 . Hackware 2 | . . . 1 1 Protection 3 | . 3 . . . Artifact . | . . . . . Weapon 40 | 2 7 5 16 10 Energy Gun 17 | . . 2 9 6 Energy Cannon 2 | . 2 . . . Ballistic Gun 8 | 2 1 . 3 2 Ballistic Cannon 1 | . 1 . . . Launcher 12 | . 3 3 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 3 . . 11 Power 2 | . . . . 2 Propulsion 3 | . 1 . . 2 Utility 2 | . 1 . . 1 Weapon 7 | . 1 . . 6 Highest Loss Streak 6 | . 1 . . 6 Average Slot Usage (%) 98 | . 98 100 98 96 Engine 12 | . 14 14 11 10 Leg 18 | . 19 . 19 20 Hover 5 | . 7 28 1 . Device 9 | . 5 14 11 11 Storage 1 | . 4 . . . Processor 11 | . 11 14 10 11 Hackware 6 | . . . 10 10 Protection 1 | . 6 . . . Energy Gun 13 | . . 15 21 19 Ballistic Gun 10 | . 18 3 5 8 Launcher 5 | . 6 8 5 3 Naked Turns . | . . . . . Heaviest Build 41 | 13 41 13 20 19 Greatest Support 28 | 20 20 12 28 28 Greatest Overweight (x) 3 | 2 3 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 12 | 1 12 4 4 4 Average Carried 3 | . 4 3 3 2 Final Capacity 12 | 6 12 4 4 4 Final Carried 12 | 1 12 4 2 3 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Gunner 23% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2045 | 333 466 116 610 520 Remotely . | . . . . . Salvage Created 3577 | 130 543 214 983 1707 Parts 286 | 5 52 25 80 124 Haulers Intercepted 11 | . 2 . 5 4 Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 64 | . 17 6 12 29 Guns 30 | . 6 1 6 17 Cannons 2 | . 2 . . . AOE 32 | . 9 5 6 12 Classes Destroyed 11 | 2 7 . 2 . Worker 13 | . 2 1 4 6 Builder 7 | . 2 1 3 1 Tunneler 5 | 2 1 2 . . Hauler 11 | . 2 . 5 4 Recycler 10 | 1 . 1 2 6 Operator 5 | . 1 . 1 3 Watcher 9 | . 3 . 4 2 Swarmer 29 | . 9 4 4 12 Grunt 22 | . 8 2 3 9 Duelist 1 | . . . 1 . Sentry 12 | . . . 4 8 Best Kill Streak 10 | 3 7 6 5 10 Combat Bots Only 8 | . 4 3 3 8 Max Kills in Single Turn 4 | 1 3 3 4 4 Gunslinging . | . . . . . Exploded 3 | . 3 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2262 | . 491 99 335 1337 Core 530 | . 74 46 112 298 Absorbed by Shields 118 | . . . . 118 Core Remaining (%) 76 | 100 . 52 . . Volleys Fired 249 | 9 51 13 85 91 Largest 3 | 2 2 2 3 3 Hottest 173 | 40 80 130 173 143 Shots Fired 563 | 18 91 22 189 243 Gun 490 | 18 50 18 177 227 Cannon 29 | . 29 . . . Launcher 44 | . 12 4 12 16 Special . | . . . . . Kinetic 205 | 18 52 4 56 75 Thermal 155 | . 27 14 108 6 Explosive 44 | . 12 4 12 16 Electromagnetic 159 | . . . 13 146 Robot Hit Streak 14 | 5 8 3 10 14 Robot Miss Streak 9 | 1 5 9 9 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 323 | 9 48 12 125 129 Core Hits 200 | 3 37 25 66 69 Critical Hits 3 | . 1 . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6790 | 121 1511 493 2072 2593 Guns 3461 | 121 343 116 1344 1537 Cannons 294 | . 294 . . . Explosions 3023 | . 874 377 728 1044 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 1230 | 121 362 25 317 405 Thermal 1340 | . 275 91 886 88 Explosive 2978 | . 874 377 728 999 Electromagnetic 1230 | . . . 141 1089 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 53 | . 33 . 2 18 Projectiles . | . . . . . Explosions 53 | . 33 . 2 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 182 | . 33 . 54 95 Shots 6 | . 1 . 2 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 264 135 368 128 Average Temperature 58 | . 85 55 82 19 Received Heat Transfer 639 | . 138 9 69 423 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2395 | . 592 110 1569 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 693 | 15 341 284 334 693 Average Influence 216 | 6 140 163 165 433 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 59 | 100 75 64 72 12 Level 1 27 | . 24 35 27 34 Level 2 12 | . . . . 53 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 1 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 2 . 1 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 24 7 28 46 Peak Tracking Total 7 | . 4 3 3 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 12 | . 1 . 4 7 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 23 | . 5 . 10 8 Terminals 14 | . 4 . 6 4 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units 4 | . 1 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 13 . 31 18 Successful 41 | . 8 . 21 12 Failed 21 | . 5 . 10 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 12 . 20 10 Fabricators . | . . . . . Repair Stations 7 | . . . 3 4 Recycling Units 8 | . 1 . 6 1 Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . . 3 Terminal Hacks 25 | . 7 . 12 6 Record 2 | . 1 . 1 . Prototype ID Bank 1 | . . . . 1 Branch Access Points 2 | . . . 1 1 Repair Station Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Patrol Status 2 | . 1 . 1 . Transport Status 2 | . 1 . 1 . Recall Extermination 1 | . . . . 1 Hauler Manifests 4 | . 1 . 1 2 Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 3 4 Scan Component 4 | . . . 2 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 6 | . 1 . 4 1 Report Inventory 5 | . 1 . 3 1 Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 20 | . 5 . 8 7 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 86 | . . . 32 54 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 73 | . . 73 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 22 | . . 2 20 . Total Damage 379 | . . 44 335 . Kills 9 | . . 2 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5704 | 117 1748 407 2110 1322 Spaces Moved 4006 | 57 1254 440 1480 775 Core 24 | 4 . . . 20 Treads 1 | 1 . . . . Legs 3047 | 52 885 . 1355 755 Wheels . | . . . . . Hover 934 | . 369 440 125 . Flight . | . . . . . Fastest Speed 50 | 50 56 56 56 50 Average Speed 117 | 136 124 81 119 120 Slowest Speed 236 | 160 236 116 150 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 91 69 66 81 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 405 | . 88 23 117 177 Melee . | . . . . . Projectile . | . . . . . AOE 405 | . 88 23 117 177 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4509 | 75 1356 464 1653 961 Wait 87 | . . . 33 54 Move 4002 | 56 1253 439 1479 775 Hop . | . . . . . Pick Up 35 | 1 19 2 5 8 Fast Attach 31 | 8 7 2 11 3 Attach 9 | . 2 . 4 3 Detach 2 | . . . 2 . Swap 40 | . 10 4 16 10 Drop 43 | 1 14 4 18 6 Fire 249 | 9 51 13 85 91 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Discovered new exit (range 16) 1866 | -10/Materials | Entered Mines 1888 | -10/Mines | Discovered new exit (range 15) 1914 | -10/Mines | Discovered new exit (range 9) 1917 | -10/Mines | Received a Mining Laser from a helpful Derelict 2273 | -10/Mines | Entered Materials 2273 | -9/Materials | Accompanied by 2 allies 2273 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2278 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2309 | -9/Materials | Discovered new exit (range 16) 2544 | -9/Materials | Repaired Imp. Aluminum Leg 2737 | -9/Materials | Build established: Scavenger-Gunner 3002 | -9/Materials | Identified exit to Mines 3002 | -9/Materials | Identified exit to Storage 3239 | -9/Materials | Discovered new exit (range 15) 3771 | -9/Materials | Build established: Scavenger-Mutant 3971 | -9/Materials | Discovered new exit (range 15) 4383 | -9/Materials | Entered Storage 4410 | -9/Storage | Repaired Rocket Launcher 4571 | -9/Storage | Identified exit to Recycling 4626 | -9/Storage | Repaired Carbon-fiber Leg 4669 | -9/Storage | Garrison activated, responded to threat 5093 | -9/Storage | Destroyed 8 combat bots 5227 | -9/Storage | Build established: Scavenger-Gunner 5583 | -9/Storage | First assault squad dispatched 5647 | -9/Storage | Core integrity fell below 50% 5649 | -9/Storage | Lost 3 parts (1p1n1w) 5677 | -9/Storage | Core integrity fell below 20% 5705 | -9/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 05668_ K-01 Serf collects debris. 05669_ Hvy. Assault Rifle destroyed. 05671_ K-01 Serf collects debris. 05675_ The unstable cave ceiling collapses. 05677_ K-01 Serf collects debris. 05694_ Imp. Ion Engine destroyed. 05695_ Triggered Stasis Trap. 05695_ A bubble of rippling energy engulfs the area. 05695_ Field strength at 94. 05696_ Field strength at 85. 05697_ Field strength at 79. 05698_ Field strength at 73. 05699_ Field strength at 64. 05700_ Field strength at 58. 05701_ Field strength at 49. 05702_ Field strength at 39. 05703_ Field strength at 25. 05704_ Field strength at 15. 05705_ Field strength at 6. 05705_ Stasis field depleted. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Remodeling Troublemaker Challenges ------------ None Game ------ Seed GaussAngularReconstructor Manual? 0 Play Time 01:27:58 Cumulative 5.6 hours Start 2020.04.13 @ 22:49:52 End 2020.04.14 @ 14:18:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e8b2538-1993-4bd4-960c-23ef207bd420