Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 14:58:10 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (1376) 1376 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 6352 Bonus ------- Met Imprinter 300 Friendly Fire -49 Cogmind --------- Core Integrity 830/850 Matter 239/300 Energy 146/150 System Corruption 0% Temperature Cool (8) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Small Storage Unit Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Grenade Launcher Makeshift Sword > --- INVENTORY (8) ---- Micro Nuclear Core VTOL Module Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Grenade Launcher Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core VTOL Module Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Remote Datajack [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 103 | 6 15 22 7 25 . 5 2 4 5 1 11 Power 8 | 1 2 2 . 2 . 1 . . . . . Engine 5 | 1 2 2 . . . . . . . . . Core 3 | . . . . 2 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 4 6 4 7 . 1 . 2 . . 3 Treads 15 | 2 3 6 4 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . 1 . . 7 . 1 . 2 . . 3 Utility 39 | 1 3 8 1 13 . 2 1 2 1 1 6 Device 5 | . . . . . . . 1 1 . 1 2 Storage 5 | 1 2 1 . 1 . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 15 | . . . . 10 . 2 . . . . 3 Protection 13 | . 1 7 1 2 . . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 6 6 2 3 . 1 1 . 4 . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 6 5 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . 1 1 . 3 . 1 Special Weapon 2 | . . . . 1 . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 5 | . 1 2 . 1 . . . . 1 . . Parts Lost 9 | . . 2 . 3 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 7 | . . 2 . 2 . 1 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 2 | . . 2 . 1 . 2 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 90 97 95 92 92 94 92 92 92 100 98 Engine 6 | . 13 11 9 . . . . . . . . Core 2 | . . . . 6 7 7 7 7 7 7 6 Treads 16 | . 27 33 33 . . . . . . . . Flight 13 | . . . . 29 30 30 30 30 30 30 26 Device 1 | . . . . . . . 7 6 7 7 5 Storage 10 | . 14 13 18 7 7 7 7 7 7 7 6 Hackware 14 | . . . . 33 30 29 30 30 30 30 32 Protection 7 | . 5 17 16 3 7 7 . . . . . Ballistic Gun 13 | . 28 22 14 . . . . . . . . Slashing Weapon 3 | . . . 1 7 7 7 7 7 7 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 11 32 48 45 43 16 17 15 15 19 19 17 Greatest Support 92 | 40 40 60 92 92 21 21 21 22 22 22 22 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 Average Capacity 11 | 6 14 15 15 8 8 8 8 8 8 8 8 Most Carried 15 | 4 15 15 15 15 8 8 8 8 8 8 7 Average Carried 11 | 2 13 14 15 7 8 6 7 7 7 7 6 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 Final Carried 15 | 4 15 15 15 8 8 8 7 8 7 8 7 Class Distribution -------------------- 55% | Mutant 37% | Hacker-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 1959 | 272 509 537 70 227 . 78 72 49 21 55 69 Remotely . | . . . . . . . . . . . . Salvage Created 2058 | 66 652 746 18 308 . 139 112 . . 4 13 Parts 155 | 2 53 49 2 27 . 13 4 . . 1 4 Haulers Intercepted 6 | . 2 3 . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 40 | . 13 17 . 4 . 4 . . . 2 . Melee 1 | . . . . 1 . . . . . . . Guns 27 | . 13 14 . . . . . . . . . AOE 12 | . . 3 . 3 . 4 . . . 2 . Classes Destroyed 11 | 1 6 1 . 2 . . 1 . . . . Worker 6 | . 2 1 . 3 . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . Hauler 6 | . 2 3 . 1 . . . . . . . Recycler 4 | 1 1 . . 1 . 1 . . . . . Operator 6 | . 4 . 1 . . . . . . . 1 Watcher 5 | . 1 1 . 2 . 1 . . . . . Swarmer 21 | . 6 6 . 3 . 4 . . . 2 . Grunt 15 | . 7 8 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . Best Kill Streak 7 | 1 4 7 1 5 . 5 . . . 2 1 Combat Bots Only 7 | . 3 7 . 3 . 4 . . . 2 . Max Kills in Single Turn 3 | 1 1 3 1 3 . 3 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 3 . 2 . 2 . . . 1 . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 1665 | . 400 639 . 174 . 274 . 62 . 14 102 Core 307 | . 98 46 . 48 . 82 . 13 . . 20 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 . . . Regen/Repaired (Parts) 235 | . 108 . . . . . . . . . 127 Core Remaining (%) 85 | 100 60 88 100 . . . . . . 79 . Volleys Fired 135 | 3 63 56 1 2 . 4 . . . 2 4 Largest 2 | 2 2 2 2 1 . 1 . . . 1 1 Hottest 46 | 40 46 46 46 30 . 30 . . . 30 5 Shots Fired 257 | 6 126 111 2 2 . 4 . . . 2 4 Gun 244 | 6 126 110 2 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 9 | . . 1 . 2 . 4 . . . 2 . Special 4 | . . . . . . . . . . . 4 Kinetic 244 | 6 126 110 2 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 9 | . . 1 . 2 . 4 . . . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 1 5 12 2 4 . . . . . 6 7 Robot Miss Streak 8 | 1 8 3 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 187 | 3 64 76 1 21 . 4 8 . . 2 8 Core Hits 94 | 2 29 33 1 15 . 10 1 . . 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . 3 . . . . . . . Sever 3 | . . . . 3 . . . . . . . Melee Attacks 101 | . . . 3 50 . 15 8 5 1 1 18 Impact 3 | . . . 3 . . . . . . . . Slashing 97 | . . . . 49 . 15 8 5 1 1 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 19 | . . . . 7 . 1 8 . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5038 | 67 893 1335 31 1119 . 593 520 . . 116 364 Guns 2048 | 67 836 1130 15 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 961 | . . 156 . 278 . 411 . . . 116 . Melee 1907 | . . . . 841 . 182 520 . . . 364 Ramming 122 | . 57 49 16 . . . . . . . . Kinetic 2048 | 67 836 1130 15 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 961 | . . 156 . 278 . 411 . . . 116 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1907 | . . . . 841 . 182 520 . . . 364 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 2 2 2 2 . . Average Corruption 1 | . . . . 1 1 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . 2 . 4 1 2 . . . Matter Fused 3 | . . . . 1 . 1 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 573 | . . . . 120 . 46 185 . . . 222 Projectiles . | . . . . . . . . . . . . Explosions 17 | . . . . 17 . . . . . . . Melee 556 | . . . . 103 . 46 185 . . . 222 Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 16 | . 7 6 3 . . . . . . . . Targets Rammed 19 | . 10 6 3 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . Highest Temperature 113 | . 2 36 . 113 . 6 . 5 . . . Average Temperature 19 | . 2 11 . 61 . 6 . 4 . . . Received Heat Transfer 474 | . 135 273 . 6 . 9 . 33 . . 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 460 | 5 242 386 186 258 135 460 . . . . 314 Initial 135 | . 3 57 135 . 90 94 . . . . 25 Average 131 | 1 113 146 170 103 114 280 . . . . 116 Maximum Alert Level 2 | . 1 1 . 1 . 2 . . . . 1 Low Security (%) 80 | 100 83 67 100 88 100 25 . . . . 92 Level 1 18 | . 16 32 . 11 . 48 . . . . 7 Level 2 1 | . . . . . . 26 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 1 8 . 3 . . . . 2 Investigation 10 | . . . . 6 . 2 . . . . 2 Extermination 1 | . . . . 1 . . . . . . . Reinforcement 7 | . 3 1 1 1 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 1 . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 41 34 3 26 6 17 . 7 . 2 15 Peak Tracking Total 7 | . 3 4 1 5 6 5 . 4 . 2 7 Tactical Retreats 19 | . . 2 . 4 . 5 . 5 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 3 | . . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 4 | . 1 . . 1 . . . . . 1 1 Max in Single Turn 1 | . 1 . . 1 . . . . . 1 . Garrison Access 3 | . . . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 50 | . 6 4 1 24 . 6 . 1 . . 8 Terminals 33 | . 5 4 1 15 . 3 . . . . 5 Fabricators 9 | . . . . 5 . 2 . . . . 2 Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . Total Hacks 168 | . 16 11 6 75 . 32 . 1 . . 27 Successful 109 | . 9 8 3 48 . 15 . 1 . . 25 Failed 59 | . 7 3 3 27 . 17 . . . . 2 Catastrophic 12 | . 3 1 . 7 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 97 | . 6 5 3 51 . 18 . . . . 14 Terminals 118 | . 11 11 6 52 . 24 . . . . 14 Fabricators 28 | . . . . 14 . 7 . . . . 7 Repair Stations 11 | . 5 . . . . . . . . . 6 Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . . Terminal Hacks 36 | . 3 4 3 12 . 5 . 1 . . 8 Part Schematic 7 | . . . . 5 . . . . . . 2 Prototype ID Bank 3 | . 1 1 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 1 . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 3 | . . . . 1 . 1 . . . . 1 Fabricator Index 2 | . . . . 1 . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . 1 Recall Investigation 4 | . . . . 1 . 2 . . . . 1 Recall Extermination 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . 1 Fabricator Hacks 20 | . . . . 12 . 4 . . . . 4 Load Schematic 10 | . . . . 6 . 2 . . . . 2 Build 10 | . . . . 6 . 2 . . . . 2 Repair Station Hacks 10 | . 4 . . . . . . . . . 6 Scan Component 5 | . 2 . . . . . . . . . 3 Repair 5 | . 2 . . . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 2 . 1 . . . . . Seal Access 3 | . . . . 2 . 1 . . . . . Unauthorized Hacks 36 | . 2 4 . 18 . 5 . . . . 7 Terminals 30 | . 2 4 . 15 . 4 . . . . 5 Track 14 | . . 1 . 8 . 3 . . . . 2 Assimilate 6 | . 1 . . 5 . . . . . . . Botnet 7 | . . 2 . 2 . 1 . . . . 2 Disrupt 1 | . . . . . . . . . . . 1 Operators 2 | . 1 1 . . . . . . . . . Fabricators 4 | . . . . 1 . 1 . . . . 2 Prioritize 4 | . . . . 1 . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . Mask 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 5 3 1 18 . 4 . . . . 4 Full Trace Events 10 | . . . . 6 . 2 . . . . 2 Feedback Events 3 | . . . . 2 . . . . . . 1 Corruption 1 | . . . . 1 . . . . . . . Hackware Fried 2 | . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 7 . . . . 15 . 2 Parts Built 9 | . . . . 5 . 2 . . . . 2 Authchips 1 | . . . . 1 . . . . . . . Time 449 | . . . . 322 . 78 . . . . 49 Total Part Build Rating 46 | . . . . 25 . 10 . . . . 11 Parts Repaired 5 | . 2 . . . . . . . . . 3 Time 166 | . 52 . . . . . . . . . 114 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 7 | . 1 . . 5 . . . . . . 1 Largest Group 2 | . 1 . . 2 . . . . . . 1 Highest-Rated Group 41 | . 10 . . 36 . . . . . . 41 Highest-Rated Ally 41 | . 10 . . 26 . . . . . . 41 Total Orders 1 | . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 Ally Attacks 4 | . . . . . . . . . . . 4 Total Damage 136 | . . . . . . . . . . . 136 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 5448 | 96 1540 983 403 1031 23 303 108 146 302 114 399 Spaces Moved 7570 | 50 762 475 235 2340 77 633 294 424 1002 354 924 Core 4 | 4 . . . . . . . . . . . Treads 1527 | 46 762 475 235 9 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6039 | . . . . 2331 77 633 294 424 1002 354 924 Fastest Speed 27 | 50 160 160 160 27 29 29 29 29 29 29 28 Average Speed 55 | 151 160 160 160 28 29 29 29 29 29 29 28 Slowest Speed 160 | 160 160 160 160 160 29 29 29 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . 4 . 1 . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 87 48 24 54 74 24 46 59 83 65 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 2 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 13 | . . . . . . . 4 4 3 2 . Spaces Dug 60 | . . . 3 28 . 13 . 5 . . 11 Terrain Destroyed 96 | . . 8 3 37 . 25 . 5 . 7 11 Melee 57 | . . . 3 28 . 10 . 5 . . 11 Projectile . | . . . . . . . . . . . . AOE 39 | . . 8 . 9 . 15 . . . 7 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total 8448 | 62 969 591 253 2625 76 725 303 439 1011 361 1033 Wait 393 | . 64 3 . 184 . 64 . 1 . 3 74 Move 7544 | 49 761 474 234 2332 76 630 293 421 1001 353 920 Hop 8 | . . . . 4 . 1 . 1 . . 2 Pick Up 62 | 4 30 10 . 9 . 3 . 2 . 1 3 Fast Attach 32 | 6 5 8 4 5 . . . . 3 . 1 Attach 25 | . . 4 . 12 . 3 1 . 1 . 4 Detach 7 | . . . . 3 . 1 . 1 1 . 1 Swap 46 | . 10 10 3 8 . 2 1 4 1 1 6 Drop 76 | . 26 20 5 16 . 2 . 4 3 . . Fire 135 | 3 63 56 1 2 . 4 . . . 2 4 Melee 101 | . . . 3 50 . 15 8 5 1 1 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 19 | . 10 6 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 5) 266 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Repaired Lgt. Treads 1509 | -10/Materials | Repaired Ion Engine 1637 | -10/Materials | Entered another Materials area 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -9/Materials | Discovered new exit (range 8) 2401 | -9/Materials | Destroyed 7 combat bots 2620 | -9/Materials | Entered another Materials area 2620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -8/Materials | Identified exit to Storage 3010 | -8/Materials | Discovered new exit (range 9) 3023 | -8/Materials | Entered Factory 3023 | -7/Factory | Evolved 2 slots: Utility x2 3128 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3160 | -7/Factory | Fabricated Imp. Hacking Suite? 3316 | -7/Factory | Identified exit to Lower Caves 3342 | -7/Factory | Build established: Hacker-Sprinter 3650 | -7/Factory | Fabricated Imp. System Shield (x1) 3789 | -7/Factory | Discovered new exit (range 12) 3914 | -7/Factory | Fabricated Imp. System Shield? 3969 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 3992 | -7/Factory | Fabricated Imp. Hacking Suite? 4054 | -7/Factory | Sucked down chute 4054 | -7/Factory | Entered Waste 4057 | -7/Waste | Spotted C-40 Crusher 4057 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4066 | -7/Waste | Spotted C-40 Crusher 4066 | -7/Waste | Spotted C-40 Crusher 4068 | -7/Waste | Spotted C-40 Crusher 4073 | -7/Waste | Discovered new exit (range 12) 4077 | -7/Waste | Entered Factory 4278 | -7/Factory | Discovered new exit (range 13) 4335 | -7/Factory | Fabricated Imp. Hacking Suite? 4338 | -7/Factory | Fabricated Imp. System Shield? 4380 | -7/Factory | Entered Lower Caves 4452 | -7/Lower Caves | Learned Factory trap positions 4486 | -7/Lower Caves | Discovered new exit (range 3) 4488 | -7/Lower Caves | Entered another Lower Caves area 4490 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4491 | -7/Lower Caves | Discovered new exit (range 5) 4502 | -7/Lower Caves | Encountered a Warlord checkpoint 4628 | -7/Lower Caves | Discovered new exit (range 10) 4631 | -7/Lower Caves | Learned location of Zion (-7) 4634 | -7/Lower Caves | Entered Zion 4649 | -7/Zion | System corruption cleaned by Quarantine Array 4694 | -7/Zion | Discovered new exit (range 11) 4719 | -7/Zion | Found Prototype Launcher 4719 | -7/Zion | Identified Rocket Array 4744 | -7/Zion | Learned Factory emergency access door positions 4823 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4825 | -7/Zion | Learned location of Quarantine (-3) 4936 | -7/Zion | Entered Proximity Caves 5044 | -6/Proximity Caves | Discovered new exit (range 6) 5050 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5050 | -6/Proximity Caves | Entered Factory 5050 | -6/Factory | Evolved 2 slots: Utility x2 5051 | -6/Factory | Loaded intel: 106 trap records 5099 | -6/Factory | Repaired Xenon Bombardment Thruster? 5109 | -6/Factory | Identified exit to DSF 5120 | -6/Factory | Fabricated Adv. Sensor Array? 5198 | -6/Factory | Repaired VTOL Module 5237 | -6/Factory | Repaired Imp. Light Armor Plating 5262 | -6/Factory | Discovered new exit (range 7) 5264 | -6/Factory | Identified exit to Lower Caves 5292 | -6/Factory | Discovered new exit (range 6) 5293 | -6/Factory | Identified exit to Factory 5340 | -6/Factory | Build established: Wizard-Sprinter 5353 | -6/Factory | Imp. System Shield fried by hacking feedback 5379 | -6/Factory | Fabricated Adv. Hacking Suite? 5449 | -6/Factory | Self-destructed Last Messages --------------- >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Adv. Hacking Suite... ETC: 26 Feedback: Imp. System Shield fried. 05353_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 05363_ Connecting with Terminal... 05379_ >> FABRICATOR: Completed Adv. Hacking Suite? 05386_ Destroyed Imp. Hover Unit. 05389_ Acquired Adv. Hacking Suite. 05419_ Sneak attack on W-25 Informer. 05419_ Destroyed Imp. Hover Unit. 05419_ Destroyed Lgt. Deuterium Engine. 05420_ K-01 Serf cleans the Fabricator. 05446_ Destroyed Imp. Hover Unit. 05448_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ## " ## """" ? #??????????????? | | ## " ## """" # #??????????????? | | ## " ## """" # #??????????????? | | ## " ## """" # #??????????????? | | ^+ """# # #??????????????? | | # T"## = + +??????????????? | | ## """## # #??????????????? | | ###### # ############# #??????????????? | | ?????###+##### """ # #??????????????? | | ######## #???# "R" # #??????????????? | | ## #???# """" " " # #??????????????? | | """" ## #???# """" # #??#+#?????????? | | """" + #???# """" + #??# #?????????? | | """" ####???# """" # #??# #?????????? | | """" #??????# """" # #??# #?????????? | | """" #??????# """" # #### ###???????? | | """" #??????# =# #???????? | | """" #??????# # #???????? | | #??????# # #???????? | | ##+#####?????# # #???????? | | #?????##+######+#### #???????? | | #??????# #????# #??# #### #???????? | | #????### ###### #### #??# #???????? | | #????# #??# #???????? | | #????# #??# #???????? | | #????# @ #??# #???????? | | ###### w #??# #???????? | | + ss #??# ##??????? | | ############# ###########+######## T#??????? | | ????????????# ###### ## >#??????? | | ????????????# # # ## ##??????? | | ????????????+ # # ## #???????? | | ????????????# # # = === ## #???????? | | ????????????# # + === ## #???????? | | ????????????# + # === ## #???????? | | ????????????#+#+######## ## #???????? | | ????????????????? ## """" ## #???????? | | ????????????????"" ## """ """" ## #???????? | | ???????????????""" ## "R """" ## #???????? | | ??????????????"""" ## """ """" ## #?######? | | ??????????????"""" ## ## #?# ? | | ######???????? #####+########## #?# # | | #????????"""" #???# #????????# #?# """ # | | * #???????""""" #???# ########## #?# """ # | | #???? """"""" #???# ### """ # | | #???# """"""" #???# # # | | k #???# #???# ^ + """ # | | #???# #???# """^""" # """ # | | #?##############+#???# """ """ # """ # | | #?# #??????# #???# """ """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Hvy. Machine Gun | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalTractorNukerbomber Manual? 0 Play Time 01:02:01 Cumulative 695.8 hours Start 2022.03.29 @ 23:31:36 End 2022.03.31 @ 14:58:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1069 Rogue 1069 Adventurer 0 Explorer 0 Win Type - Total 65 Types 40/1/9/11/4/0/0/0/0 Lore% 88 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c59e7935-2727-46d2-8e29-f1b242f70a83