Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.20 @ 13:47:51 Player: TBExtent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (387) 1935 Value Destroyed (15300) 15300 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (6184) 6184 TOTAL SCORE: 34199 Bonus ------- High Alert Combat Kills 1390 Follower Combat Kills 1407 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -813 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -3/Quarantine Parts ------- Power (2) Propulsion (3) Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Utility (13) Advanced Coolant Injector Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Weapon (3) Heavy Machine Gun Inventory (4) Large Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Peak State ------------ Power Light Antimatter Reactor Light Particle Reactor Propulsion Armored Medium Treads Advanced Heavy Treads Utility Advanced Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Precision Matter Filter Hardened Light Armor Plating Weapon Hardcell Cannon Linear Accelerator Linear Accelerator Inventory Medium Treads Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Large Storage Unit Matter Compressor Transdimensional Reconstructor Gamma Rifle Gamma Rifle Linear Accelerator Linear Accelerator Linear Accelerator Tactical Quantum Warhead Power Sword Lance [Rating: 122] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . 1 . . . . 2 . . . . 2 . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 416 | . 16 . 12 2 3 4 11 11 38 1 12 . 12 26 6 1 3 11 2 5 78 45 10 22 6 5 60 14 Power 26 | . . . 2 . . 1 . 1 3 . 1 . . 3 . . . . . . 6 1 . 2 . . 5 1 Engine 9 | . . . . . . 1 . . 3 . 1 . . 2 . . . . . . 2 . . . . . . . Core 10 | . . . 2 . . . . 1 . . . . . 1 . . . . . . 3 1 . 2 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 1 Propulsion 78 | . 4 . 5 . . 2 4 2 10 1 4 . 2 3 3 . . 5 . 2 10 6 2 2 . . 8 3 Treads 64 | . . . 4 . . 2 4 2 9 1 4 . 1 . 3 . . 5 . 1 10 6 2 2 . . 8 . Leg 9 | . 4 . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 111 | . 4 . 1 . 3 . 4 1 6 . 2 . 1 14 1 . . 3 2 1 22 16 3 2 2 3 13 7 Device 39 | . . . . . . . 1 . 1 . . . 1 6 1 . . 1 1 1 8 6 1 1 1 1 6 2 Storage 21 | . 4 . 1 . 3 . 1 . 1 . . . . 1 . . . . 1 . 2 3 . . . . 3 1 Processor 23 | . . . . . . . 1 . 2 . . . . 4 . . . 1 . . 8 1 2 . . . 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 27 | . . . . . . . 1 1 2 . 2 . . 3 . . . 1 . . 4 6 . 1 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | . 8 . 4 2 . 1 3 7 19 . 5 . 9 6 2 1 3 3 . 2 40 22 5 16 4 2 34 3 Energy Gun 63 | . 4 . 1 1 . 1 3 5 11 . 2 . 3 2 . . 1 . . . 11 7 . 7 . . 2 2 Energy Cannon 16 | . . . . . . . . . 1 . . . 1 . . . . . . . 14 . . . . . . . Ballistic Gun 61 | . 4 . 3 1 . . . . 4 . 1 . 3 3 1 1 2 2 . 1 6 13 4 3 1 1 6 1 Ballistic Cannon 22 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 . 14 . Launcher 12 | . . . . . . . . . 1 . 2 . 2 1 1 . . 1 . . 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . 4 . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 6 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . 1 . 3 . . . . 1 . . . . . . 1 1 . . 2 . 5 3 Parts Lost 197 | . . . 6 2 . 4 3 2 21 . 7 . 6 8 . . . 3 . 7 36 19 8 16 . 2 38 9 Power 19 | . . . 2 . . 1 . 1 2 . 1 . . 1 . . . . . . 4 . . 2 . . 4 1 Propulsion 46 | . . . 2 . . 2 1 . 7 . 2 . 3 . . . . 2 . . 7 6 2 2 . . 8 2 Utility 58 | . . . . . . . 1 . 2 . 2 . 1 5 . . . . . 6 8 9 2 3 . 2 12 5 Weapon 74 | . . . 2 2 . 1 1 1 10 . 2 . 2 2 . . . 1 . 1 17 4 4 9 . . 14 1 Highest Loss Streak 23 | . . . 5 2 . 2 2 2 10 . 3 . 3 3 . . . 2 . 4 18 5 4 16 . 1 23 7 Average Slot Usage (%) 92 | . 96 100 98 99 100 99 98 100 99 100 97 70 88 97 100 100 97 99 92 47 78 89 90 88 75 89 91 43 Engine 2 | . 14 14 2 . . 9 9 . 5 7 6 7 7 5 . . . . . . 2 . . . . . . . Core 4 | . . . 7 11 11 1 . 8 1 . . . . . 6 6 6 6 5 1 . 9 10 9 10 10 5 . Treads 15 | . . . 23 33 33 32 26 27 22 23 22 23 18 1 13 20 20 20 17 3 10 12 10 9 10 10 8 1 Leg 2 | . 28 28 9 . . . . . . . . . . 15 5 . . . . . . . . . . . . . Device 7 | . . . . . . . 1 4 4 . . . 1 14 13 13 13 6 5 3 13 4 6 9 7 5 16 6 Storage 21 | . 24 28 32 33 33 33 31 27 29 30 30 30 27 20 20 20 20 20 21 9 7 20 26 20 15 15 12 . Processor 13 | . . . . . . . 4 9 6 7 . . . 12 20 20 20 23 17 11 21 16 13 21 21 21 25 22 Protection 4 | . . . . . . . 6 4 2 7 13 7 7 5 . . . 2 5 1 2 8 6 2 7 9 3 4 Energy Gun 5 | . 8 . . 10 11 11 13 17 16 . 2 1 12 5 6 6 5 1 . . 4 . . 1 . . . . Ballistic Gun 8 | . 19 28 22 11 11 11 4 . 6 23 19 . 6 6 12 13 11 18 17 5 3 12 13 6 . 4 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . 10 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 9 41 41 51 51 59 62 72 67 80 80 96 84 99 111 70 71 71 77 93 95 83 160 160 155 155 155 152 37 Greatest Support 103 | 20 20 20 60 60 60 60 63 63 63 68 68 68 68 55 88 88 88 88 86 86 100 100 103 103 102 102 102 28 Greatest Overweight (x) 4 | . 2 2 2 . . 1 1 1 3 1 1 1 4 3 1 . . . 1 3 1 2 1 1 1 1 2 2 Average Overweight (x) . | . . 2 . . . . . . 1 1 1 1 1 1 . . . . . . . . 1 . 1 1 . . Largest Inventory Capacity 38 | . 16 16 20 20 22 22 26 22 22 22 22 22 22 22 22 22 22 22 28 28 18 38 38 38 24 24 24 10 Average Capacity 22 | . 11 16 19 20 20 22 23 22 22 22 22 22 22 22 22 22 22 22 25 13 14 31 38 30 24 24 21 5 Most Carried 38 | . 16 16 20 20 22 22 24 22 22 22 22 20 22 22 22 22 22 22 28 28 18 38 38 31 24 24 24 4 Average Carried 20 | . 11 16 17 19 20 20 21 21 21 21 19 19 20 21 21 22 21 21 24 12 11 28 34 26 23 23 20 3 Final Capacity 38 | 6 16 16 20 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 4 18 38 38 24 24 24 4 4 Final Carried 38 | 6 16 16 20 20 22 21 22 22 22 22 17 20 21 22 22 22 22 22 27 4 15 38 30 24 24 22 4 3 Class Distribution -------------------- 29% | Messiah-Gunner 15% | Scavenger-Gunner 14% | Hauler-Mutant 13% | Messiah-Mutant 6% | Hauler-Tank 6% | Hauler-Gunner 4% | Scavenger-Mutant 4% | Mutant 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Gunner | -4/Factory Messiah-Tank | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Gunner | -3/Proximity Caves Messiah-Gunner | -3/Research Messiah-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 10480 | 200 99 . 631 46 . 103 144 124 509 272 315 . 341 520 267 9 31 364 . . 1405 2028 532 366 84 464 1457 169 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17744 | . 325 . 952 145 . 259 927 1076 2442 314 459 . 475 1440 241 . . 347 . 276 1690 2800 547 343 91 384 2171 40 Parts 889 | . 36 . 63 8 . 14 55 47 118 13 17 . 24 74 10 . . 12 . 2 101 138 26 30 1 20 76 4 Haulers Intercepted 25 | . 2 . 4 . . . 3 3 5 . . . . 2 . . . . . . 1 1 . . . . 4 . Recyclers Shooed 9 | . 1 . 1 . . . . . 1 . . . . 2 . . . . . . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . . 13 9 . 29 . 4 . . 27 . . . . 26 18 1 28 . . Prevented 30 | . . . . . . . . . . . 7 . 8 . 1 . . 7 . . . . . 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 291 | . 9 . 23 3 . 6 13 15 33 6 8 . 12 12 3 . . 7 . 1 26 42 13 12 . 10 36 1 Melee 12 | . . . . . . . . . . . . . . . . . . . . . 9 . . 2 . . . 1 Guns 179 | . 9 . 23 3 . 6 10 11 22 6 3 . 5 9 2 . . 4 . 1 10 32 10 4 . 4 5 . Cannons 48 | . . . . . . . . . . . . . . 2 . . . . . . 2 3 3 2 . 6 30 . AOE 42 | . . . . . . . 3 3 11 . 2 . 6 1 1 . . 3 . . 4 3 . 4 . . 1 . Classes Destroyed 20 | . 5 . 3 1 . 1 2 1 3 . . . . 1 1 . . . . 1 . 1 . . . . . . Worker 19 | . 1 . . . . . 1 1 3 . . . . 8 . . . . . . 4 . . . . . 1 . Builder 20 | . . . . . . . 1 . 2 . . . . 3 . . . . . . 6 4 . . . . 4 . Tunneler 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Hauler 25 | . 2 . 4 . . . 3 3 5 . . . . 2 . . . . . . 1 1 . . . . 4 . Recycler 9 | . . . . . . . . 1 5 . . . . 1 . . . . . . 1 . . . . . 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Watcher 7 | . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 2 . . . . . . Swarmer 78 | . 6 . 12 . . 2 . . . . . . 7 . 3 . . 3 . . 9 12 8 9 . 6 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 118 | . 3 . 7 2 . 3 8 11 20 6 5 . 3 6 . . . 3 . . 6 7 2 . . 4 22 . Brawler 11 | . . . 1 . . . 1 1 1 . 1 . 1 . . . . . . . 1 1 2 . . . 1 . Duelist 10 | . . . . 1 . . . . 4 . 1 . . . . . . . . . 1 3 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 3 . . . 4 3 2 . . . . 1 . . . 1 . . 1 4 1 . . . 5 . Hunter 16 | . . . . . . 1 . . 2 . 1 . 1 2 . . . . . . 1 8 . . . . . . Programmer 25 | . . . . . . . . . 3 . . . . 2 . . . . . . 6 5 . 2 . . 7 . Behemoth 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 11 | . 4 . 11 3 . 3 8 4 10 3 4 . 6 9 3 . . 3 . 1 7 10 3 5 . 4 10 1 Combat Bots Only 11 | . 3 . 11 3 . 3 7 4 8 3 4 . 6 3 3 . . 3 . 1 4 8 3 5 . 4 9 1 Max Kills in Single Turn 5 | . 1 . 2 2 . 1 2 2 5 1 2 . 2 2 2 . . 3 . 1 3 3 2 4 . 1 3 1 Gunslinging 1 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Exploded 4 | . . . . . . . 2 1 2 . 1 . 1 1 1 . . 3 . . 1 2 . 4 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 39792 | . 218 . 1086 323 . 566 679 755 2475 313 1041 . 1141 1522 114 . 23 838 . 420 6455 6963 1084 2732 . 1235 8429 1380 Core 4248 | . 39 . 173 71 . 52 64 109 184 34 37 . 99 154 . . . 121 . 173 738 334 67 438 . 67 600 694 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Reduced by Siege Mode 168 | . . . . . . . . . . . . . . . . . . . . . 16 . 51 101 . . . . Core Remaining (%) 52 | 100 . 84 . . . 26 . 68 . . . . 49 . . . . 67 . . 8 . . . . 21 . . Volleys Fired 869 | . 35 . 72 9 . 16 39 34 81 11 18 . 29 64 11 . . 23 . 30 75 140 33 23 . 19 106 1 Largest 3 | . 2 . 2 2 . 2 2 2 3 3 3 . 3 3 3 . . 3 . 3 3 3 3 3 . 3 3 1 Hottest 198 | . 80 . 46 68 . 68 90 100 153 84 103 . 161 133 114 . . 94 . 86 196 190 116 152 . 165 198 30 Shots Fired 2105 | . 66 . 144 18 . 32 77 68 224 35 44 . 73 176 34 . . 67 . 38 113 413 94 44 . 60 284 1 Gun 1694 | . 66 . 144 18 . 32 77 68 222 35 39 . 67 136 31 . . 66 . 38 78 384 85 29 . 19 59 1 Cannon 386 | . . . . . . . . . . . . . . 38 . . . . . . 31 29 9 14 . 41 224 . Launcher 25 | . . . . . . . . . 2 . 5 . 6 2 3 . . 1 . . 4 . . 1 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1443 | . 32 . 144 12 . 16 10 . 62 35 37 . 24 84 20 . . 66 . 38 41 371 94 29 . 60 267 1 Thermal 136 | . 26 . . . . . . . 32 . 2 . 16 42 . . . . . . 18 . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . Electromagnetic 520 | . 8 . . 6 . 16 67 68 130 . 5 . 33 50 14 . . 1 . . 50 42 . 14 . . 16 . Robot Hit Streak 37 | . 6 . 16 11 . 20 25 37 19 23 17 . 11 14 7 . . 14 . 13 14 17 18 18 . 13 22 16 Robot Miss Streak 7 | . 4 . 3 2 . 2 2 2 4 1 5 . 4 3 4 . . 5 . 3 7 4 2 1 . 4 3 . Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 . . . 1 . 1 1 1 . . . . 1 . Secondary Targets 38 | . 1 . 7 1 . 1 . 1 8 3 1 . . 1 . . . 1 . . 3 6 3 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 1 1 . . 1 . . . 1 . . 1 1 1 . . . 1 . Shots Hit Robots 1600 | . 36 . 98 16 . 27 72 61 179 30 37 . 50 112 18 . . 43 . 33 120 285 72 42 1 30 237 1 Core Hits 849 | . 20 . 40 6 . 14 44 43 151 14 14 . 46 53 9 . . 18 . 6 66 137 28 20 1 16 94 9 Critical Hits 71 | . . . 1 1 . . . 2 3 1 1 . 1 2 1 . . 2 . 1 5 13 4 2 . 1 30 . Critical Kills 27 | . . . 1 . . . . 1 1 . 1 . . 2 1 . . 1 . . 2 3 2 1 . . 11 . Critical Parts Destroyed 30 | . . . . 1 . . . 1 2 1 . . 1 . . . . 1 . . 3 8 1 1 . 1 9 . Melee Attacks 132 | . . . . . . . . 6 3 . . . . . . . . . . 11 61 1 . 10 1 7 32 . Impact 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . . . . . . . . 11 60 . . . . . 6 . Piercing 46 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 10 1 7 26 . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47215 | . 475 . 1430 255 . 448 1267 1506 5026 596 1059 . 2038 3486 385 . . 945 . 858 5472 7300 1440 1577 139 978 10451 84 Guns 24340 | . 475 . 1430 255 . 353 1016 1165 2652 596 608 . 824 1996 330 . . 802 . 858 1351 6050 1271 459 . 352 1477 20 Cannons 10178 | . . . . . . . . . . . . . . 709 . . . . . . 492 440 169 253 . 626 7489 . Explosions 9042 | . . . . . . 95 251 341 2374 . 451 . 1214 781 55 . . 143 . . 1495 708 . 521 . . 613 . Melee 3576 | . . . . . . . . . . . . . . . . . . . . . 2126 102 . 344 139 . 865 . Ramming 79 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 7 64 Kinetic 25621 | . 205 . 1430 161 . 114 95 . 696 596 603 . 247 1181 210 . . 802 . 858 868 5798 1440 530 . 978 8789 20 Thermal 6554 | . 194 . . . . 95 251 341 2268 . 5 . 832 1323 . . . 49 . . 1101 . . . . . 95 . Explosive 2765 | . . . . . . . . . 410 . . . . . . . . . . . 651 665 . 521 . . 518 . Electromagnetic 8620 | . 76 . . 94 . 239 921 1165 1652 . 451 . 959 982 175 . . 94 . . 718 735 . 182 . . 177 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2166 | . . . . . . . . . . . . . . . . . . . . . 2054 . . . . . 112 . Piercing 1410 | . . . . . . . . . . . . . . . . . . . . . 72 102 . 344 139 . 753 . Highest Corruption 36 | . . . . . . . 4 4 6 6 10 10 10 6 6 6 6 . . 24 36 5 5 9 9 9 25 32 Average Corruption 9 | . . . . . . . 3 4 5 6 9 10 10 2 6 6 6 . . 14 29 2 5 7 9 9 5 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 630 | . . . . . . . 3 17 45 18 23 4 43 28 16 7 . . . 21 173 33 30 43 11 51 56 8 Message Errors 101 | . . . . . . . 1 4 10 2 1 1 4 7 1 3 . . . 6 24 5 3 12 3 8 5 1 Matter Fused 110 | . . . . . . . 1 4 8 3 9 2 10 3 4 . . . . 2 20 3 11 6 3 13 5 3 Heat Flow Errors 55 | . . . . . . . . 5 2 2 2 . 1 3 5 2 . . . 1 8 2 . 5 2 8 7 . Energy Discharges 49 | . . . . . . . . 1 7 1 2 . 1 3 1 . . . . 3 11 3 3 3 . 6 3 1 Parts Rejected 10 | . . . . . . . . . 1 . 1 . . . 1 . . . . . 4 1 . . . . 2 . Data Loss (minor) 56 | . . . . . . . . 1 4 3 3 . 6 . 1 1 . . . 1 12 1 3 5 3 8 4 . Data Loss (major) 22 | . . . . . . . . . . 2 . . 3 . . 1 . . . . 8 . 2 3 . 2 1 . Misfires 22 | . . . . . . . . . 2 2 1 . 1 1 1 . . . . . 3 4 2 2 . 3 . . Alerts 6 | . . . . . . . . . . . 1 . 1 . . . . . . 1 3 . . . . . . . Misdirections 32 | . . . . . . . . . . . 1 1 4 . . . . . . 1 20 . . . . . 2 3 Targeting Errors 149 | . . . . . . . 1 2 8 3 2 . 10 11 2 . . . . 6 51 13 5 7 . 3 25 . Weapon Failures 18 | . . . . . . . . . 3 . . . 2 . . . . . . . 9 1 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | . . . . . . 12 . 9 310 . 9 . 35 104 . . . . . . 495 12 . 43 . 12 485 . Projectiles 297 | . . . . . . . . . . . . . . 8 . . . . . . . 12 . . . 12 265 . Explosions 898 | . . . . . . 12 . 9 310 . 9 . 35 96 . . . . . . 264 . . 14 . . 149 . Melee 331 | . . . . . . . . . . . . . . . . . . . . . 231 . . 29 . . 71 . Knockbacks 78 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 6 64 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 6 51 . Secondary 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 13 . Self-Inflicted Damage 1372 | . . . . . . 54 68 124 522 . 119 . 65 39 15 . . . . . 56 92 . 77 . . 120 21 Shots 31 | . . . . . . 1 3 4 10 . 5 . 1 1 1 . . . . . 1 1 . 1 . . 2 . Rammed 24 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 22 Targets Rammed 24 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 54 . 15 42 . 122 302 261 377 171 269 . 437 252 243 188 . 130 . 83 192 401 195 192 141 247 197 . Average Temperature 88 | . 19 . 7 20 . 80 98 94 117 74 89 . 135 101 66 92 . 47 . 22 59 112 70 96 73 77 68 . Received Heat Transfer 5780 | . 57 . 378 90 . 153 297 315 690 180 279 . 144 207 . . . 275 . . 843 237 75 162 . 87 1302 9 Effects 14 | . . . . . . . . . 5 . . . 4 2 . . . . . . . 3 . . . . . . Shutdowns 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 . . . . Total Turns 103 | . . . . . . . . . . . . . . . . . . . . . 2 6 72 23 . . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . 2 6 28 20 . . . . Robots Corrupted 12 | . . . . . . . . 1 1 . 3 . 1 . . . . . . . 2 4 . . . . . . Combat Hostiles 10 | . . . . . . . . 1 . . 3 . 1 . . . . . . . 1 4 . . . . . . Parts Fried 43 | . . . . . . . 7 11 11 . 1 . 1 4 . . . . . . 3 5 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Heat Transferred 6782 | . 450 . . . . 100 300 350 2275 . 5 . 780 1525 . . . . . . 947 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 39 | . . . . . . 1 4 5 16 . . . 6 4 . . . 1 . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 1063 | . 267 48 450 157 . 123 296 452 790 . . . . 293 . . . . 201 70 497 1063 . . . . 426 219 Average Influence 256 | . 133 48 277 149 . 70 121 319 373 . . . . 130 . . . . 201 42 212 579 . . . . 223 137 Maximum Alert Level 3 | . 1 . 2 . . . 1 2 3 . . . . 1 . . . . 1 . 2 3 . . . . 2 1 Low Security (%) 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 3 . . . 2 2 12 . . . 1 7 . . . 1 . . 4 7 . . . . 9 1 Investigation 5 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . Extermination 15 | . . . . . . . . . 4 . . . . 2 . . . . . . 2 2 . . . . 4 1 Reinforcement 18 | . . . 3 . . . 1 2 5 . . . . 2 . . . . . . . 1 . . . . 4 . Assault 8 | . . . . . . . . . 2 . . . 1 . . . . 1 . . 2 2 . . . . . . Garrison 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 19 | . . . 5 . . . 3 3 3 . . . . 1 . . . . . . . 3 . . . . 1 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 4 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . Times Spotted 496 | . 16 . 46 3 . 8 21 22 53 6 9 . 28 24 3 . 1 24 . 6 44 62 17 13 . 19 59 12 Peak Tracking Total 9 | . 3 . 9 3 . 4 4 5 7 3 4 . 7 4 3 . 1 8 . 6 7 9 5 6 . 6 9 5 Tactical Retreats 48 | . 1 . 10 . . 1 1 2 4 . 1 . 2 3 . . . 1 . 1 3 6 4 1 . 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 20 | . 2 . . . . . 2 1 4 . . . . 4 . . . . 1 . 2 2 . . . . 2 . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 45 | . 1 . . . . 1 1 2 9 . . . 1 5 . . . . . . 11 11 . . . 2 1 . Max in Single Turn 5 | . 1 . . . . 1 1 1 3 . . . 1 2 . . . . . . 5 1 . . . 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 55 | . 6 . 5 . 4 . 5 4 7 . . 4 . 3 1 . . . . . 5 1 . . 9 . 1 . Terminals 24 | . 6 . 4 . . . 5 4 3 . . . . 2 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Total Hacks 165 | . 23 . 10 . 4 . 16 8 11 . . 27 . 3 1 . . . . . 12 1 . . 48 . 1 . Successful 128 | . 16 . 5 . 4 . 11 6 3 . . 27 . 1 1 . . . . . 4 1 . . 48 . 1 . Failed 35 | . 6 . 5 . . . 4 2 8 . . . . 2 . . . . . . 8 . . . . . . . Catastrophic 8 | . 1 . . . . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 16 . 5 . . . 14 4 5 . . . . 1 . . . . . . 4 7 . . 1 . 20 20 Terminals 62 | . 23 . 9 . . . 16 8 4 . . . . 2 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . . . . . . . 1 1 . . . . . . Terminal Hacks 102 | . 7 . 3 . 4 . 5 5 2 . . 27 . . 1 . . . . . . . . . 48 . . . Record 51 | . . . . . 4 . . . . . . 11 . . . . . . . . . . . . 36 . . . Part Schematic 11 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 13 | . 2 . 1 . . . 2 1 . . . 3 . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 52 | . 21 . 4 . . . 15 2 5 . . . . 2 . . . . . . 1 . . . . . 2 . Terminals 17 | . 9 . 1 . . . 6 1 . . . . . . . . . . . . . . . . . . . . Track 10 | . 5 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 4 . . . 4 3 6 . . . . 3 . . . . . . 4 . . . . . 1 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 4 . . 12 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 142 | . . . . . . . . . . . . . . . . . . . . . 142 . . . . . . . Retrieved Matter 29 | . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . Machine Destruction 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 25 | . . . . . . . . . . . . . 2 3 . . 4 2 . . 1 2 . . 2 . 1 8 Largest Group 8 | . . . . . . . . . . . . . 2 3 . . 4 5 . . 1 1 . . 2 2 1 8 Highest-Rated Group 189 | . . . . . . . . . . . . . 123 123 . . 149 189 . . 27 31 . . 188 188 27 116 Highest-Rated Ally 94 | . . . . . . . . . . . . . 94 94 . . 39 49 . . 27 31 . . 94 94 27 15 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 229 | . . . . . . . . . . . . . 50 18 . . . 81 . . . . . . . 52 . 28 Total Damage 5506 | . . . . . . . . . . . . . 1493 416 . . . 1874 . . . . . . . 1312 . 411 Kills 39 | . . . . . . . . . . . . . 14 1 . . . 16 . . . . . . . 6 . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 2 . 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 22810 | . 781 125 875 146 727 273 1110 658 1996 452 485 148 825 1447 619 285 1544 578 63 299 1975 1475 930 1035 351 1273 2073 262 Spaces Moved 10638 | 1 423 70 362 70 451 115 298 235 885 224 231 82 412 766 324 178 954 237 32 176 924 489 416 455 166 571 802 289 Core 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 82 Treads 8618 | . . . 280 70 451 115 298 235 885 224 231 82 310 . 324 178 954 237 32 15 793 489 416 455 166 571 783 24 Legs 1230 | 1 423 70 82 . . . . . . . . . . 654 . . . . . . . . . . . . . . Wheels 506 | . . . . . . . . . . . . . 102 112 . . . . . 161 131 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Fastest Speed 40 | 120 120 180 150 160 160 160 160 160 180 180 180 180 130 120 160 160 160 160 160 100 100 160 190 160 195 195 50 40 Average Speed 166 | 120 145 180 159 160 160 177 175 172 180 180 180 180 168 151 176 160 160 160 171 113 151 179 191 191 195 195 180 54 Slowest Speed 240 | 120 180 180 180 160 160 180 180 180 220 180 180 180 240 180 180 160 160 160 180 180 180 200 200 200 195 195 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 60 23 35 15 90 34 33 57 29 46 39 71 71 19 53 39 89 47 1 74 23 16 67 52 62 83 23 32 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . 3 Known Exits Taken 16 | . . . . . . . 1 . 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 1 . . . 2 6 . 4 . 2 2 2 2 . . . . 1 . . 1 . . Spaces Dug 68 | . . . . . . . . 5 2 . . . . . . . . . . 11 24 . . . . 10 16 . Terrain Destroyed 646 | . . . . . . 11 12 22 147 . . . 23 22 2 . . 5 . 13 78 121 16 30 . 33 111 . Melee 43 | . . . . . . . . 5 2 . . . . . . . . . . 11 5 . . . . 7 13 . Projectile 198 | . . . . . . . . . 3 . . . . 13 2 . . 1 . 2 2 82 16 11 . 26 40 . AOE 405 | . . . . . . 11 12 17 142 . . . 23 9 . . . 4 . . 71 39 . 19 . . 58 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Total 13829 | . 526 69 521 86 460 153 815 411 1111 250 264 84 480 938 350 179 972 397 42 225 1279 767 478 559 193 678 1155 387 Wait 1214 | . 26 . 43 4 . 16 440 102 50 11 . . 16 37 . . 11 73 . . 74 28 16 41 12 71 94 49 Move 10606 | . 422 69 361 69 450 114 297 234 884 223 230 81 411 765 323 177 953 236 32 174 923 488 415 454 165 570 801 285 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 336 | . 18 . 22 2 3 3 14 12 38 1 3 . 8 25 4 . 1 9 7 2 52 52 3 8 1 4 37 7 Fast Attach 62 | . 2 . . . . . 3 1 . . 1 . 2 5 2 . 3 2 . 1 19 1 . 6 6 . 3 5 Attach 227 | . 3 . 8 2 . 4 5 2 27 . 8 . 6 13 . . . 2 2 4 44 25 9 10 1 3 38 11 Detach 18 | . . . . . . . . . 1 . 1 3 . . 1 . . . . . 4 1 . . 1 . 3 3 Swap 130 | . 11 . 4 . 3 . 3 8 11 1 3 . 4 8 4 1 . 7 . . 15 19 1 6 . 2 19 . Drop 159 | . 9 . 11 . 4 . 14 12 14 3 . . . 20 5 1 4 10 1 2 5 11 1 1 6 2 21 2 Fire 869 | . 35 . 72 9 . 16 39 34 81 11 18 . 29 64 11 . . 23 . 30 75 140 33 23 . 19 106 1 Melee 132 | . . . . . . . . 6 3 . . . . . . . . . . 11 61 1 . 10 1 7 32 . Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 Escape Stasis 9 | . . . . . . . . . 2 . . . . . . . . . . 1 6 . . . . . . . Rewire 40 | . . . . . . . . . . . . . 4 1 . . . 35 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Central database locked down 139 | -10/Materials | Discovered new exit (range 15) 150 | -10/Materials | Discovered new exit (range 17) 326 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 464 | -10/Materials | Discovered new exit (range 3) 782 | -10/Materials | Entered Mines 865 | -10/Mines | Discovered new exit (range 12) 907 | -10/Mines | Entered Materials 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -9/Materials | Lost 5 parts (2p1n2w) 1213 | -9/Materials | Destroyed 11 combat bots 1267 | -9/Materials | Build established: Hauler-Mutant 1423 | -9/Materials | Discovered new exit (range 8) 1539 | -9/Materials | Discovered new exit (range 16) 1782 | -9/Materials | Entered Mines 1784 | -9/Mines | Core integrity fell below 50% 1813 | -9/Mines | Build established: Scavenger-Mutant 1889 | -9/Mines | Learned Materials terminal intel 1921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1921 | -9/Mines | Discovered new exit (range 5) 1928 | -9/Mines | Entered Exiles 1928 | -9/Exiles | Found Exiles lab abandoned 2637 | -9/Exiles | Discovered new exit (range 12) 2642 | -9/Exiles | Build established: Hauler-Mutant 2655 | -9/Exiles | Entered Mines 2914 | -8/Mines | Discovered new exit (range 9) 2928 | -8/Mines | Entered Materials 2928 | -8/Materials | Evolved 2 slots: Utility x2 2929 | -8/Materials | Loaded intel: 12 terminal locations 2976 | -8/Materials | Identified exit to Storage 3762 | -8/Materials | Central database locked down 3852 | -8/Materials | Destroyed 7 combat bots 4038 | -8/Materials | Entered Storage 4652 | -8/Storage | Discovered new exit (range 16) 4696 | -8/Storage | Entered Factory 4696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4974 | -7/Factory | Build established: Hauler-Gunner 5387 | -7/Factory | Lost 4 parts (2n1u1w) 5413 | -7/Factory | Discovered new exit (range 4) 5419 | -7/Factory | Identified exit to Factory 5565 | -7/Factory | Destroyed 8 combat bots 5575 | -7/Factory | Lost 10 parts (2p3n5w) 5939 | -7/Factory | Build established: Scavenger-Gunner 6296 | -7/Factory | First assault squad dispatched 6402 | -7/Factory | Found Powered Armor 6527 | -7/Factory | Identified exit to Lower Caves 6657 | -7/Factory | Lost 3 parts (1n1u1w) 6692 | -7/Factory | Entered Lower Caves 6865 | -7/Lower Caves | Encountered a Warlord checkpoint 6934 | -7/Lower Caves | Build established: Scavenger-Tank 7074 | -7/Lower Caves | Identified exit to Lower Caves 7144 | -7/Lower Caves | Entered another Lower Caves area 7158 | -7/Lower Caves | System corruption reached 10% 7195 | -7/Lower Caves | Lost 3 parts (2n1u) 7195 | -7/Lower Caves | Learned Factory garrison access intel 7266 | -7/Lower Caves | Encountered a Warlord checkpoint 7328 | -7/Lower Caves | Build established: Hauler-Tank 7596 | -7/Lower Caves | Discovered new exit (range 12) 7629 | -7/Lower Caves | Entered Data Miner 7631 | -7/Data Miner | Discovered new exit (range 6) 7665 | -7/Data Miner | Met Data Miner 7703 | -7/Data Miner | Learned location of Section 7 (-2) 7703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7735 | -7/Data Miner | Received God Mode back door access code from Data Miner 7777 | -7/Data Miner | Entered Proximity Caves 7798 | -6/Proximity Caves | Learned 4 Factory zone layouts 7978 | -6/Proximity Caves | Escorted by Enhanced Grunt 7991 | -6/Proximity Caves | Spotted B-75 Beast 8003 | -6/Proximity Caves | Allies destroyed B-75 Beast 8338 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8412 | -6/Proximity Caves | Core integrity fell below 50% 8485 | -6/Proximity Caves | Lost 3 parts (1n2w) 8589 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8602 | -6/Proximity Caves | Entered Factory 8602 | -6/Factory | Accompanied by 2 allies 8602 | -6/Factory | Evolved 2 slots: Utility x2 8604 | -6/Factory | Loaded intel: 4 garrison access locations 8701 | -6/Factory | Discovered new exit (range 15) 8713 | -6/Factory | Lost 3 parts (2u1w) 8735 | -6/Factory | Discovered new exit (range 8) 9106 | -6/Factory | Build established: Scavenger-Gunner 9145 | -6/Factory | Allied Derelicts emerged from ambush trap array 9501 | -6/Factory | Build established: Hauler-Gunner 9616 | -6/Factory | Spotted B-75 Beast 9653 | -6/Factory | Destroyed B-75 Beast 9861 | -6/Factory | Garrison activated, responded to threat 10047 | -6/Factory | Identified exit to Lower Caves 10049 | -6/Factory | Entered Lower Caves 10327 | -6/Lower Caves | Build established: Scavenger-Gunner 10414 | -6/Lower Caves | Learned location of 1 exit from Factory 10471 | -6/Lower Caves | Encountered a Warlord checkpoint 10658 | -6/Lower Caves | Discovered new exit (range 3) 10666 | -6/Lower Caves | Identified exit to Lower Caves 10668 | -6/Lower Caves | Entered another Lower Caves area 10929 | -6/Lower Caves | Discovered new exit (range 15) 10951 | -6/Lower Caves | Identified exit to Zion 10953 | -6/Lower Caves | Entered Zion 11035 | -6/Zion | System corruption cleaned by Quarantine Array 11188 | -6/Zion | Discovered new exit (range 13) 11499 | -6/Zion | Learned location of Armory (-4) 11815 | -6/Zion | Learned Factory emergency access door positions 11977 | -6/Zion | Given A8's code to call for help 12214 | -6/Zion | Imprinted 12217 | -6/Zion | Declared Zion's savior 12484 | -6/Zion | Identified exit to Proximity Caves 12497 | -6/Zion | Entered Proximity Caves 12497 | -5/Proximity Caves | Accompanied by 4 allies 12547 | -5/Proximity Caves | Build established: Messiah-Gunner 12728 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13072 | -5/Proximity Caves | Discovered new exit (range 2) 13072 | -5/Proximity Caves | Identified exit to Factory 13075 | -5/Proximity Caves | Entered Factory 13075 | -5/Factory | Evolved 2 slots: Utility x2 13076 | -5/Factory | Identified exit to Upper Caves 13077 | -5/Factory | Identified exit to Factory 13138 | -5/Factory | Sucked down chute 13138 | -5/Factory | Entered Waste 13153 | -5/Waste | EMP discharged 13172 | -5/Waste | Spotted C-40 Crusher 13172 | -5/Waste | Spotted C-40 Crusher 13184 | -5/Waste | Spotted C-40 Crusher 13213 | -5/Waste | Spotted C-40 Crusher 13218 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13219 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13224 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13227 | -5/Waste | Spotted C-40 Crusher 13234 | -5/Waste | Spotted C-40 Crusher 13235 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13253 | -5/Waste | EMP discharged 13253 | -5/Waste | System corruption reached 10% 13266 | -5/Waste | Lost 4 parts (3u1w) 13281 | -5/Waste | Crushed by falling debris 13310 | -5/Waste | Crushed by falling debris 13330 | -5/Waste | Crushed by falling debris 13349 | -5/Waste | Crushed by falling debris 13350 | -5/Waste | Destroyed C-40 Crusher 13352 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13353 | -5/Waste | EMP discharged 13421 | -5/Waste | Discovered new exit (range 13) 13437 | -5/Waste | Entered Factory 13538 | -5/Factory | Build established: Messiah-Mutant 13919 | -5/Factory | Discovered exit to Factory (range 3) 13941 | -5/Factory | Zion Heavy Resupply teleported in 14164 | -5/Factory | Spotted B-75 Beast 14407 | -5/Factory | System corruption reached 30% 14408 | -5/Factory | Garrison activated, responded to threat 14473 | -5/Factory | Discovered exit to Factory (range 8) 14603 | -5/Factory | Incoming assault squad redirected 14625 | -5/Factory | Lost 6 parts (1p1n2u2w) 14713 | -5/Factory | Terminal network hard line cut 14888 | -5/Factory | Core integrity fell below 50% 14970 | -5/Factory | Lost 18 parts (2p4n4u8w) 14997 | -5/Factory | Core integrity fell below 20% 15005 | -5/Factory | Destroyed B-75 Beast 15237 | -5/Factory | First assault squad dispatched 15257 | -5/Factory | Incoming assault squad redirected 15412 | -5/Factory | Entered another Factory area 15412 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15413 | -4/Factory | Identified exit to Armory 15518 | -4/Factory | Found Quantum Capacitor 15521 | -4/Factory | Found Quantum Capacitor 15558 | -4/Factory | Zion Heavy Resupply teleported in 15740 | -4/Factory | Build established: Messiah-Gunner 15812 | -4/Factory | Garrison activated, responded to threat 15879 | -4/Factory | Destroyed 8 combat bots 15887 | -4/Factory | Spotted B-86 Titan 15893 | -4/Factory | Lost 5 parts (1n3u1w) 15912 | -4/Factory | Destroyed B-86 Titan 15941 | -4/Factory | Found Hvy. Reflective Plating 16267 | -4/Factory | Lost 3 parts (1n1u1w) 16412 | -4/Factory | First assault squad dispatched 16429 | -4/Factory | Incoming assault squad redirected 16561 | -4/Factory | Lost 5 parts (1n4u) 16590 | -4/Factory | Zion Heavy Resupply teleported in 16677 | -4/Factory | Incoming assault squad redirected 16756 | -4/Factory | Discovered new exit (range 10) 16795 | -4/Factory | Discovered new exit (range 34) 16803 | -4/Factory | Identified exit to Research 16885 | -4/Factory | Identified exit to Upper Caves 16887 | -4/Factory | Entered Upper Caves 17119 | -4/Upper Caves | Build established: Messiah-Tank 17326 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17524 | -4/Upper Caves | Lost 4 parts (1n2u1w) 17733 | -4/Upper Caves | Discovered new exit (range 13) 17742 | -4/Upper Caves | Encountered a Warlord checkpoint 17813 | -4/Upper Caves | Identified exit to Upper Caves 17817 | -4/Upper Caves | Entered another Upper Caves area 17855 | -4/Upper Caves | Build established: Messiah-Gunner 18247 | -4/Upper Caves | Spotted B-86 Titan 18353 | -4/Upper Caves | Core integrity fell below 50% 18398 | -4/Upper Caves | Destroyed B-86 Titan 18399 | -4/Upper Caves | Lost 16 parts (2p2n3u9w) 18402 | -4/Upper Caves | Found Hvy. Reflective Plating 18825 | -4/Upper Caves | Discovered new exit (range 15) 18850 | -4/Upper Caves | Identified exit to Zhirov 18852 | -4/Upper Caves | Entered Zhirov 18854 | -4/Zhirov | Discovered new exit (range 3) 18889 | -4/Zhirov | Met Zhirov 18926 | -4/Zhirov | Learned location of Quarantine (-3) 18926 | -4/Zhirov | Learned location of Testing (-2) 18926 | -4/Zhirov | Learned location of Command (-1) 18963 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18999 | -4/Zhirov | Found Alien Artifact 18999 | -4/Zhirov | Identified Integrated Reactor 18999 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19093 | -4/Zhirov | Found Alien Artifact 19101 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 19119 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 19148 | -4/Zhirov | Build established: Messiah-Mutant 19201 | -4/Zhirov | Identified exit to Proximity Caves 19203 | -4/Zhirov | Entered Proximity Caves 19203 | -3/Proximity Caves | Accompanied by 2 allies 19340 | -3/Proximity Caves | Spotted B-86 Titan 19352 | -3/Proximity Caves | Allies destroyed B-86 Titan 19498 | -3/Proximity Caves | Build established: Messiah-Gunner 20277 | -3/Proximity Caves | Discovered exit to Research (range 15) 20432 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20476 | -3/Proximity Caves | Entered Research 20476 | -3/Research | Evolved 2 slots: Utility x2 20633 | -3/Research | Found Prototype Launcher 20786 | -3/Research | Retrieved Zion intel report: Branch Access 20786 | -3/Research | Identified exit to Quarantine 20914 | -3/Research | Destroyed 9 combat bots 20944 | -3/Research | Identified Tactical Quantum Warhead 20995 | -3/Research | Retrieved Zion intel report: Unaware Analyses 21156 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21157 | -3/Research | Zion Kinetic Resupply teleported in 21197 | -3/Research | Spotted B-86 Titan 21401 | -3/Research | Found Prototype Slashing Weapon 21405 | -3/Research | Identified Centrium Greatsword 21597 | -3/Research | Lost 3 parts (1p2u) 21801 | -3/Research | Terminal network hard line cut 21836 | -3/Research | Lost 3 parts (1n1u1w) 21999 | -3/Research | Incoming investigation squad redirected 22387 | -3/Research | Spotted B-90 Cyclops 22449 | -3/Research | System corruption reached 10% 22470 | -3/Research | Destroyed B-90 Cyclops 22549 | -3/Research | Entered Quarantine 22567 | -3/Quarantine | Lost 23 parts (2p6n5u10w) 22606 | -3/Quarantine | Core integrity fell below 50% 22618 | -3/Quarantine | System corruption reached 30% 22645 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22646 | -3/Quarantine | Identified Transdimensional Reconstructor 22646 | -3/Quarantine | Warped through subspace 22650 | -3/Quarantine | Retrieved Zion intel report: Main Access 22650 | -3/Quarantine | Identified exit to Research 22661 | -3/Quarantine | Found Alien Artifact 22662 | -3/Quarantine | Identified Core Reset Matrix 22662 | -3/Quarantine | Used Core Reset Matrix 22666 | -3/Quarantine | Detected hypermatrix surge 22666 | -3/Quarantine | Emitted hypermatrix ping 22666 | -3/Quarantine | Sensed 12 artifacts in vicinity 22671 | -3/Quarantine | Assembled emerged from beneath the floor 22686 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 22709 | -3/Quarantine | Build established: Messiah-Mutant 22787 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 22796 | -3/Quarantine | Core integrity fell below 20% 22811 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22794_ Destabilizing: Short circuit. 22794_ Imp. Gyrokinetic Inverter permanently disabled. 22795_ Slammed into S-43 Plague. 22795_ Destabilizing: Core damaged (-26). 22795_ Imp. Hacking Suite destroyed. 22796_ Slammed into S-43 Plague. 22797_ Destabilizing: Core damaged (-39). 22798_ Slammed into S-43 Plague. 22798_ Imp. Core Analyzer destroyed. 22799_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 5M. 22799_ Slammed into S-43 Plague. 22800_ Imp. Core Shielding destroyed. 22801_ Slammed into S-43 Plague. 22806_ Destabilizing: Core damaged (-26). 22807_ Slammed into S-43 Plague. 22807_ S-43 Plague destroyed. 22808_ Acquired 40 matter. 22808_ Acquired Unknown Ballistic Gun. 22809_ Identified Hvy. Machine Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# = ####??#########???????????? | | ??????????????? """ +p=#??# ????????????? | | ???????????????!!! """ ## #??# ????????????? | | ????????????????! ""???#@#??# ?????????????? | | ????????????????! ?????#*#??# ??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ?????????????###+###????#s#??# ########???????? | | ?????????????? #####/#### #???????? | | ?????????????? # # #???????? | | ?????????????? # # ]]] #???????? | | ??????????????? # ""T"" + ]] #???????? | | #########??????# # """"" # ]] #???????? | | #??????# # # #???????? | | " ######## ########## ###?????? | | " " T # ""#?????? | | """ + ""#?????? | | """!""" # """ ""#?????? | | """ # """ T#?????? | | # """ ! """ """ """ """ ""#?????? | | # """ """ """ """ ""#?????? | | #####+### ! """ """ """ """ ""??????? | | ?# [[ #???????? | | ?# [[ """ """ """ """ """ #???????? | | ## """ """ """ """ """ ?????????? | | # """ """ """ """ """??????????? | | # ####+##### #???????? | | # # ! # """ """ """ """ """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 110 Jamming Range 8 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Weapon Shielding 90 Thermal Conversion 90 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 28 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Exp. Thermal Shield | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Exp. Target Analyzer | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Neutron Missile Launcher | -3/Quarantine | Z-intel Exp. Optical Array | -3/Quarantine | Z-intel Shock Maul | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed StormSegregatorModule Manual? 0 Play Time 04:13:39 Cumulative 186.0 hours Start 2019.11.15 @ 11:03:58 End 2019.11.20 @ 13:47:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 94 Adventurer 8 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 69 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e438cb37-9ec1-4f91-a862-278da376d88c