Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 04:04:40

Player: J1ang-5h1

Result: Destroyed by G-50 Soldier with Heavy Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (15)       3000
Robots Destroyed (142)     710
Value Destroyed (5620)     5620
Prototype IDs (30)         600
Alien Tech Used (0)        0
Bonus (4157)               4157
              TOTAL SCORE: 16087

 Bonus
-------
High Alert Combat Kills    1218
Follower Combat Kills      1964
Network Hubs Disabled      400
Aligned with FarCom        300
Met Imprinter              300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -1125

 Cogmind 
---------
Core Integrity             0/850
Matter                     23/300
Energy                     100/100
System Corruption          14%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -6/Hub_04(d)

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (4) ---
                 (None)
>            --- UTILITY (7) ------
                 (None)
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (5) ----
    Advanced Sensor Array
    Improved Particle Charger
    Improved System Shield
             Hacking Drone Bay (1/1)
  Long-range Missile Launcher

 Peak State 
------------
>            --- POWER ------------
             Antimatter Reactor
             Quantum Reactor
>            --- PROPULSION -------
             Centrium Heavy Treads
             Centrium Heavy Treads
>            --- UTILITY ----------
             Coolant Injector
       Large Storage Unit
    Advanced Signal Interpreter
             Tactical Coordination Suite
             Phase Shifter
     Layered Medium Armor Plating
             Dynamic Insulation System
>            --- WEAPON -----------
             YOLO Cannon
>            --- INVENTORY --------
    Improved Deuterium Engine
    Advanced Power Amplifier
    Improved Thermal Generator
    Advanced Sensor Array
    Improved Particle Charger
             Transmission Jammer
    Improved Light Armor Plating
             Graphene Brace
    Improved Hacking Suite
    Improved System Shield
             Hacking Drone Bay
  Long-range Missile Launcher
  Long-range Missile Launcher
  Long-range Missile Launcher
[Rating: 108]

 Favorites 
-----------
Power                      Fission Core
  Engine                   Ion Engine
  Power Core               Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Armored Huge Wheel
Utility                    Hacking Suite
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Hacking Suite
  Protection               Improved Utility Shielding
Weapon                     Heavy Assault Cannon
  Energy Gun               Heavy Beamcaster
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Heavy Assault Cannon
  Launcher                 Long-range Missile Launcher
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Utility                  5    | .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             159  | 4   5   .   2   7   22  6   3   .   8   21  9   22  9   6   35  
  Power                    12   | .   .   .   .   .   2   1   .   .   .   1   2   .   2   .   4   
    Engine                 4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   
    Core                   4    | .   .   .   .   .   1   .   .   .   .   1   2   .   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   
  Propulsion               24   | 2   2   .   .   .   6   2   .   .   .   1   2   6   2   .   1   
    Treads                 11   | 2   2   .   .   .   5   .   .   .   .   .   .   .   2   .   .   
    Leg                    8    | .   .   .   .   .   .   .   .   .   .   .   2   6   .   .   .   
    Wheel                  5    | .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   1   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  71   | 1   1   .   2   1   8   3   3   .   4   12  3   7   5   4   17  
    Device                 45   | 1   .   .   2   .   2   2   2   .   2   7   3   6   2   1   15  
    Storage                2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
    Hackware               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   
    Protection             18   | .   .   .   .   1   3   .   1   .   2   5   .   1   3   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   52   | 1   2   .   .   6   6   .   .   .   4   7   2   9   .   2   13  
    Energy Gun             4    | .   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   
    Energy Cannon          15   | .   .   .   .   .   .   .   .   .   .   2   1   5   .   1   6   
    Ballistic Gun          7    | 1   1   .   .   3   .   .   .   .   .   .   1   .   .   .   1   
    Ballistic Cannon       10   | .   .   .   .   .   5   .   .   .   2   2   .   .   .   1   .   
    Launcher               15   | .   1   .   .   3   1   .   .   .   .   2   .   2   .   .   6   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   1   
Parts Lost                 32   | .   .   .   .   .   3   .   .   .   .   11  1   1   .   1   15  
  Power                    6    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   3   
  Propulsion               6    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   3   
  Utility                  16   | .   .   .   .   .   1   .   .   .   .   5   1   .   .   1   8   
  Weapon                   4    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Highest Loss Streak      10   | .   .   .   .   .   1   .   .   .   .   10  1   1   .   1   9   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   100 100 100 100 88  82  84  84  85  77  87  95  81  84  81  
  Engine                   5    | .   14  14  14  14  7   4   7   7   7   2   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   .   .   3   11  13  6   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   13  11  
  Treads                   12   | .   28  28  28  28  22  9   .   .   .   .   .   .   11  13  12  
  Leg                      3    | .   .   .   .   .   .   .   .   .   .   .   10  21  3   .   .   
  Wheel                    4    | .   .   .   .   .   4   8   15  15  15  11  6   1   .   .   .   
  Device                   10   | .   14  14  14  .   3   10  12  7   7   6   13  19  14  13  20  
  Storage                  8    | .   14  14  14  14  9   7   7   7   7   7   6   6   6   6   5   
  Processor                3    | .   .   .   .   .   .   6   7   7   7   7   6   6   6   4   5   
  Hackware                 10   | .   .   .   .   .   13  15  15  15  15  15  13  13  13  12  8   
  Protection               8    | .   .   .   .   14  16  11  9   15  14  9   4   .   4   6   2   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   .   .   3   4   4   6   6   6   
  Ballistic Gun            6    | .   28  28  28  27  3   .   .   .   .   .   1   1   .   .   .   
  Ballistic Cannon         4    | .   .   .   .   .   7   7   7   7   6   3   6   1   .   6   2   
Peak Build Rating          108  | 8   8   9   19  12  32  46  46  46  52  55  68  80  106 106 108 
  Average Rating           48   | 6   7   8   13  12  28  41  45  45  47  48  61  69  99  100 98  
  On Entrance              42   | 6   8   8   9   19  12  29  46  46  46  52  43  68  78  106 103 
Naked Turns                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Heaviest Build             93   | 14  29  29  29  31  47  48  48  48  50  53  64  65  92  93  93  
  Greatest Support         160  | 40  40  40  40  40  60  60  40  40  40  40  28  60  160 160 160 
  Greatest Overweight (x)  19   | .   .   .   .   .   4   1   1   1   1   1   4   19  1   .   5   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   1   1   .   .   1   1   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         14   | 8   11  15  15  15  15  15  15  15  15  15  15  15  15  15  14  
  Most Carried             15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          14   | 7   10  14  14  14  14  14  15  14  14  11  14  14  14  14  13  
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 8   15  15  15  15  14  15  15  15  15  12  15  15  15  15  5   

 Class Distribution 
--------------------
 47% | Hacker-Mutant
 26% | Mutant
 16% | Scavenger-Mutant
  7% | Hacker-Skirmisher

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -10/Exiles
            Mutant | -9/Mines
     Hacker-Mutant | -8/Materials
 Hacker-Skirmisher | -7/Factory
     Hacker-Mutant | -7/Lower Caves
     Hacker-Mutant | -7/Lower Caves
     Hacker-Mutant | -7/Zion
     Hacker-Mutant | -6/Proximity Caves
     Hacker-Mutant | -6/Factory
     Hacker-Mutant | -6/Extension
     Hacker-Mutant | -6/Cetus
  Scavenger-Mutant | -6/Archives
  Scavenger-Mutant | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           4054 | 280  168  19   25   223  977  316  108  74   40   451  137  486  90   129  531  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5222 | 121  339  19   .    286  887  285  34   .    .    312  106  1174 231  289  1139 
  Parts                    279  | 11   27   .    .    21   55   12   5    .    .    15   4    44   10   23   52   
Haulers Intercepted        5    | .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           5    | .    1    .    .    1    2    .    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    9    2    .    13   .    .    .    .    .    
  Prevented                3    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  97   | .   6   .   .   9   21  7   1   .   .   15  3   10  4   .   21  
  Guns                     13   | .   6   .   .   2   1   .   .   .   .   2   1   1   .   .   .   
  Cannons                  46   | .   .   .   .   .   20  6   1   .   .   2   2   7   3   .   5   
  AOE                      31   | .   .   .   .   7   .   1   .   .   .   11  .   1   .   .   11  
Classes Destroyed          19   | 2   5   1   .   1   3   2   .   .   .   1   .   1   .   .   3   
  Worker                   8    | .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   5   
  Builder                  2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Recycler                 11   | 1   .   .   .   2   2   .   .   .   .   .   .   6   .   .   .   
  Operator                 9    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   8   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  5    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   2   
  Swarmer                  20   | .   3   .   .   4   3   .   .   .   .   8   .   2   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    38   | .   3   .   .   4   12  6   .   .   .   4   2   2   .   .   5   
  Brawler                  2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Protector                3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Sentry                   11   | .   .   .   .   .   4   .   .   .   .   1   .   4   .   .   2   
  Programmer               6    | .   .   .   .   .   .   1   1   .   .   .   1   1   .   .   2   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Lightning                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
Best Kill Streak           10   | 2   5   1   .   5   8   5   1   .   .   8   1   4   3   4   10  
  Combat Bots Only         8    | .   3   .   .   4   6   4   1   .   .   8   1   3   3   .   8   
Max Kills in Single Turn   3    | 1   1   1   .   3   2   2   1   .   .   3   1   2   1   1   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   2   .   1   .   .   .   3   .   1   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        629   | .    24   .    .    11   100  15   2    .    .    175  30   105  14   15   138  
  Missed                   181   | .    6    .    .    1    36   5    1    .    .    55   10   35   3    5    24   
Damage Taken               7703  | .    176  .    .    121  962  149  15   .    .    1720 300  538  242  284  3196 
  Core                     1117  | .    24   .    .    22   175  16   .    .    .    236  32   103  14   .    495  
  Absorbed by Shields      434   | .    .    .    .    .    .    .    .    .    .    .    16   270  105  .    43   
  Reduced by Siege Mode    128   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    128  
  Redirected to Shielding  106   | .    .    .    .    3    9    .    .    .    .    94   .    .    .    .    .    
  Ignored by Resistances   78    | .    .    .    .    .    2    14   .    .    .    40   22   .    .    .    .    
  Regen/Repaired (Parts)   296   | .    .    .    .    .    296  .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         78    | 100  .    .    .    81   68   .    .    .    .    64   .    .    .    .    .    
Volleys Fired              434   | 10   33   1    .    20   101  36   2    .    .    48   17   52   5    54   55   
  Largest                  2     | 2    2    2    .    2    2    1    1    .    .    2    2    2    1    2    2    
  Hottest                  159   | 40   40   40   .    40   64   60   60   .    .    138  128  159  100  147  155  
Shots Fired                557   | 20   65   2    .    32   113  36   2    .    .    49   31   61   5    61   80   
  Gun                      154   | 20   64   2    .    24   21   .    .    .    .    8    6    9    .    .    .    
  Cannon                   348   | .    .    .    .    .    91   36   2    .    .    27   25   48   5    61   53   
  Launcher                 55    | .    1    .    .    8    1    .    .    .    .    14   .    4    .    .    27   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  340   | 20   64   2    .    24   112  36   2    .    .    20   23   16   .    12   9    
  Thermal                  162   | .    .    .    .    .    .    .    .    .    .    15   8    41   5    49   44   
  Explosive                55    | .    1    .    .    8    1    .    .    .    .    14   .    4    .    .    27   
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         11    | 4    9    4    .    6    9    3    1    .    .    3    5    11   4    9    10   
  Robot Miss Streak        5     | 1    4    .    .    2    4    3    1    .    .    5    4    3    2    4    4    
  Penetration Max          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           315   | 14   30   1    .    19   70   12   1    .    .    15   21   40   4    41   47   
  Core Hits                251   | 6    17   1    .    21   27   7    1    .    .    36   9    35   7    21   63   
  Critical Kills           8     | .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    5    
  Critical Parts Destroyed 7     | .    .    .    .    .    1    .    .    .    .    2    .    .    .    2    2    
  Critical Strikes         24    | .    .    .    .    .    6    .    .    .    .    3    2    2    1    3    7    
    Meltdown               7     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    5    
    Destroy                9     | .    .    .    .    .    1    .    .    .    .    3    .    .    .    3    2    
    Blast                  8     | .    .    .    .    .    5    .    .    .    .    .    2    1    .    .    .    
Melee Attacks              1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           18584 | 146  339  13   .    737  3155 871  62   .    .    1517 507  3170 1057 1352 5658 
  Guns                     1231  | 146  339  13   .    164  174  .    .    .    .    95   103  197  .    .    .    
  Cannons                  9283  | .    .    .    .    .    2936 604  62   .    .    180  404  1593 475  1352 1677 
  Explosions               8044  | .    .    .    .    573  40   267  .    .    .    1242 .    1380 582  .    3960 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  26    | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    21   
  Kinetic                  5686  | 146  339  13   .    164  3110 604  62   .    .    80   381  346  .    265  176  
  Thermal                  8039  | .    .    .    .    .    .    267  .    .    .    307  126  2633 1057 1087 2562 
  Explosive                4336  | .    .    .    .    573  40   .    .    .    .    1130 .    191  .    .    2402 
  Electromagnetic          497   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    497  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         14    | .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    14   
  Average Corruption       3     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    5    
  Corruption Purged        2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  22    | .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    17   
    Message Errors         8     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    7    
    Matter Fused           7     | .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    4    
    Heat Flow Errors       1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            694   | .    .    .    .    .    199  118  .    .    .    38   .    144  16   69   110  
  Projectiles              422   | .    .    .    .    .    199  52   .    .    .    .    .    73   .    69   29   
  Explosions               272   | .    .    .    .    .    .    66   .    .    .    38   .    71   16   .    81   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 28    | .    .    .    .    .    18   3    .    .    .    1    3    .    .    .    3    
  Impact                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  26    | .    .    .    .    .    17   2    .    .    .    1    3    .    .    .    3    
  Secondary                1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      479   | .    .    .    .    .    .    .    .    .    .    54   .    103  .    .    322  
  Shots                    9     | .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    5    
  Rammed                   3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    
Targets Rammed             3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        240   | .    12   .    .    14   180  125  6    .    .    99   23   74   1    175  240  
  Average Temperature      48    | .    7    .    .    7    41   14   4    .    .    28   9    20   1    54   77   
  Received Heat Transfer   1515  | .    54   .    .    39   531  63   .    .    .    216  117  114  9    9    363  
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Total Turns              61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   
  Longest Duration         61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              7     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    5    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    5    
  Parts Melted             15    | .    .    .    .    .    .    .    .    .    .    .    .    4    3    2    6    
  Heat Transferred         9066  | .    .    .    .    .    .    200  .    .    .    388  250  3078 1120 1700 2330 
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1690 | 20   227  58   .    306  218  236  .    .    .    .    879  303  509  386  1690 
  Initial                  775  | .    13   53   .    .    50   46   .    .    .    .    775  123  191  123  77   
  Average                  258  | 12   99   57   .    177  79   122  .    .    .    .    554  115  341  272  931  
Maximum Alert Level        5    | .    1    .    .    1    1    1    .    .    .    .    3    1    2    1    5    
  Low Security (%)         64   | 100  79   100  .    51   91   82   .    .    .    .    .    95   6    22   16   
  Level 1                  21   | .    20   .    .    48   8    17   .    .    .    .    37   4    78   77   4    
  Level 2                  5    | .    .    .    .    .    .    .    .    .    .    .    20   .    14   .    27   
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    2    
  Level 4                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          25   | .    3    .    .    3    3    3    .    .    .    .    2    2    .    .    9    
  Investigation            6    | .    2    .    .    1    1    1    .    .    .    .    1    .    .    .    .    
  Extermination            4    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    2    
  Reinforcement            10   | .    1    .    .    .    2    1    .    .    .    .    .    2    .    .    4    
  Assault                  5    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    1    
Haulers Reinforced         1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Distress Signals           10   | .   1   .   .   .   2   1   .   .   .   .   .   1   2   .   3   
Communications Jammed      16   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   15  
  Distress Signals         15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  
Times Spotted              216  | .   13  .   .   15  33  12  1   .   .   20  4   22  10  33  53  
  Peak Tracking Total      7    | .   3   .   .   5   5   3   1   .   .   7   3   4   5   2   7   
  Tactical Retreats        9    | .   1   .   .   .   4   .   .   .   .   1   .   1   .   .   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Traps Triggered            10   | .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   5   
  Indirectly               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Disabled          31   | .   1   .   .   .   1   5   .   .   .   .   1   4   .   3   16  
  Max in Single Turn       7    | .   1   .   .   .   1   4   .   .   .   .   1   2   .   1   7   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Accessed          31   | .   6   .   2   1   13  3   .   .   .   .   2   2   1   1   .   
  Terminals                20   | .   4   .   .   1   8   3   .   .   .   .   1   2   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Total Hacks                108  | .   16  .   5   3   43  8   .   .   .   .   3   3   2   25  .   
  Successful               81   | .   8   .   5   2   35  3   .   .   .   .   2   1   .   25  .   
  Failed                   26   | .   8   .   .   1   7   5   .   .   .   .   1   2   2   .   .   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Manual                   43   | .   13  .   1   2   17  5   .   .   .   .   2   .   1   2   .   
  Terminals                51   | .   11  .   .   3   23  8   .   .   .   .   1   3   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Scanalyzers              15   | .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             45   | .   .   .   5   2   9   2   .   .   .   .   1   1   .   25  .   
  Record                   29   | .   .   .   4   .   .   .   .   .   .   .   .   .   .   25  .   
  Robot Analysis           3    | .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 14   | .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   
  Insert Component         5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Analyze                  9    | .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   6   .   .   .   7   1   .   .   .   .   1   .   .   .   .   
  Terminals                12   | .   4   .   .   .   7   1   .   .   .   .   .   .   .   .   .   
    Assimilate             3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
    Botnet                 4    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Skim                   4    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Tunnel                 3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         21   | .   4   .   .   1   11  3   .   .   .   .   1   1   .   .   .   
  Full Trace Events        5    | .   2   .   .   1   1   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   18   | .   .   .   .   .   4   .   .   .   14  .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Time                     64   | .   .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               20   | .    .    3    .    1    2    1    .    .    .    .    .    8    5    .    .    
  Largest Group            8    | .    .    3    3    3    2    1    1    1    1    .    .    4    8    6    5    
  Highest-Rated Group      697  | .    .    40   40   55   26   10   10   10   10   .    .    218  697  632  473  
  Highest-Rated Ally       159  | .    .    16   16   31   16   10   10   10   10   .    .    159  159  159  96   
Total Orders               23   | .    .    .    .    .    2    2    .    .    .    1    3    6    2    2    5    
  STAY                     5    | .    .    .    .    .    1    1    .    .    .    1    .    .    .    1    1    
  FOLLOW                   4    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    1    1    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  RETURN                   13   | .    .    .    .    .    .    .    .    .    .    .    3    5    2    .    3    
Ally Attacks               279  | .    .    .    .    47   38   .    .    .    .    .    .    58   27   17   92   
  Total Damage             7344 | .    .    .    .    497  330  .    .    .    .    .    .    1341 935  797  3444 
  Kills                    59   | .    .    .    .    9    3    .    .    .    .    .    .    14   7    4    22   
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       3    | .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   .   .   2   .   .   .   1   1   3   .   .   .   .   .   
Drone Launches             14   | .   .   .   .   .   .   .   .   .   .   .   3   6   2   .   3   
  Drone Recoveries         14   | .   .   .   .   .   .   .   .   .   .   .   3   6   2   .   3   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               14662 | 109  778  183  868  902  2956 1237 285  325  1064 765  643  1845 451  790  1461 
Spaces Moved               8393  | 46   401  110  535  523  1446 818  225  295  940  531  395  792  247  365  724  
  Core                     7     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    6    
  Treads                   3977  | 46   401  110  535  523  819  260  .    .    .    .    .    .    219  365  699  
  Legs                     610   | .    .    .    .    .    .    .    .    .    .    .    18   564  28   .    .    
  Wheels                   3799  | .    .    .    .    .    627  558  225  295  940  531  377  227  .    .    19   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 160  160  160  160  160  110  110  110  110  95   95   115  115  160  160  50   
  Average Speed            144   | 160  160  160  160  160  158  127  110  110  109  112  138  172  163  160  158  
  Slowest Speed            1000  | 160  160  160  160  160  240  250  110  110  110  115  400  1000 190  160  160  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       57    | 5    52   22   90   98   69   21   40   53   84   62   11   83   84   91   47   
  Regions Visited          15
    Branch Regions         11
  Pre-discovered Areas     7     | .    2    .    1    1    .    .    .    .    1    1    1    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    1    1    1    1    1    .    .    .    1    .    .    
Scrap Searched             13    | .    .    .    .    2    .    .    1    3    5    2    .    .    .    .    .    
Spaces Dug                 111   | .    .    .    .    17   8    16   .    .    .    33   .    33   .    .    4    
Terrain Destroyed          1242  | .    7    .    .    59   50   63   1    .    .    149  6    159  62   9    677  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               124   | .    .    .    .    .    40   27   1    .    .    13   6    12   1    9    15   
  AOE                      1118  | .    7    .    .    59   10   36   .    .    .    136  .    147  61   .    662  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      10193 | 62   481  116  550  558  1966 956  259  296  970  635  462  1186 279  512  905  
  Wait                     982   | .    27   2    .    3    353  85   28   .    5    26   25   275  11   80   62   
  Move                     8376  | 45   400  109  534  522  1445 817  224  294  937  530  394  791  246  364  724  
  Hop                      1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Pick Up                  96    | 3    10   2    6    3    18   6    .    1    7    7    10   5    1    3    14   
  Fast Attach              34    | .    .    .    1    .    8    2    2    .    4    .    4    6    3    2    2    
  Attach                   50    | 1    .    .    .    .    7    3    .    .    3    12   3    4    .    3    14   
  Detach                   9     | .    .    .    .    .    2    .    .    .    1    3    .    2    .    .    1    
  Swap                     75    | 3    5    .    1    7    7    1    1    .    1    9    2    12   6    1    19   
  Drop                     105   | .    6    2    8    3    24   6    2    1    10   .    7    12   7    5    12   
  Fire                     434   | 10   33   1    .    20   101  36   2    .    .    48   17   52   5    54   55   
  Melee                    1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    
  Escape Stasis            15    | .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    
  Rewire                   12    | .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 1 exit: *Fac)

 History 
---------
  Turn | Location           | Event
    28 | -11/Scrapyard      | Discovered new exit (range 3)
   110 | -11/Scrapyard      | Entered Materials
   301 | -10/Materials      | Build established: Mutant
   465 | -10/Materials      | Discovered new exit (range 3)
   664 | -10/Materials      | Discovered new exit (range 14)
   888 | -10/Materials      | Entered Mines
   956 | -10/Mines          | Assembled infested the area
   965 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1034 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1038 | -10/Mines          | Found Prototype Device
  1057 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1059 | -10/Mines          | Discovered new exit (range 5)
  1071 | -10/Mines          | Entered Exiles
  1071 | -10/Exiles         | Accompanied by 3 allies
  1116 | -10/Exiles         | Met 8R-AWN
  1147 | -10/Exiles         | Met EX-HEX
  1200 | -10/Exiles         | Met EX-BIN
  1230 | -10/Exiles         | Aligned with FarCom system
  1232 | -10/Exiles         | Given EX-Vault access code
  1275 | -10/Exiles         | Opened EX-Vault
  1291 | -10/Exiles         | Found YOLO Cannon
  1328 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1380 | -10/Exiles         | Met EX-DEC
  1400 | -10/Exiles         | Learned location of Zion (-7)
  1484 | -10/Exiles         | Visited The Gauntlet
  1659 | -10/Exiles         | Identified Exp. Sensor Array
  1913 | -10/Exiles         | Discovered new exit (range 15)
  1939 | -10/Exiles         | Left Exiles lab with YOLO Cannon
  1939 | -10/Exiles         | Entered Mines
  1939 | -9/Mines           | Accompanied by 3 allies
  2029 | -9/Mines           | Learned Materials stockpile data
  2051 | -9/Mines           | Met a Derelict testing a Signal Generator
  2142 | -9/Mines           | Discovered new exit (range 15)
  2652 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  2766 | -9/Mines           | Discovered new exit (range 6)
  2841 | -9/Mines           | Entered Materials
  2841 | -8/Materials       | Accompanied by 2 allies
  2841 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  2873 | -8/Materials       | Repaired Lgt. Treads
  4082 | -8/Materials       | Discovered new exit (range 16)
  4377 | -8/Materials       | Build established: Hacker-Mutant
  4562 | -8/Materials       | Central database locked down
  4572 | -8/Materials       | Discovered new exit (range 16)
  5039 | -8/Materials       | Discovered new exit (range 12)
  5379 | -8/Materials       | Repaired Hvy. Assault Cannon
  5797 | -8/Materials       | Entered Factory
  5797 | -7/Factory         | Evolved 2 slots: Utility x2
  5868 | -7/Factory         | Identified exit to DSF
  6211 | -7/Factory         | Build established: Hacker-Skirmisher
  6756 | -7/Factory         | Discovered new exit (range 9)
  6784 | -7/Factory         | Cargo convoy interrupted
  7034 | -7/Factory         | Entered Lower Caves
  7034 | -7/Lower Caves     | Accompanied by 1 ally
  7148 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7284 | -7/Lower Caves     | Discovered new exit (range 19)
  7319 | -7/Lower Caves     | Entered another Lower Caves area
  7319 | -7/Lower Caves     | Accompanied by 1 ally
  7330 | -7/Lower Caves     | Build established: Hacker-Mutant
  7369 | -7/Lower Caves     | Found DCF Scrap (15 items)
  7371 | -7/Lower Caves     | Learned 8 Factory zone layouts
  7547 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7638 | -7/Lower Caves     | Discovered new exit (range 2)
  7644 | -7/Lower Caves     | Entered Zion
  7644 | -7/Zion            | Accompanied by 1 ally
  7663 | -7/Zion            | Given the Hacking Drone Bay
  7666 | -7/Zion            | Found Prototype Device
  7693 | -7/Zion            | Discovered new exit (range 7)
  7995 | -7/Zion            | Rebuked by Imprinter
  8322 | -7/Zion            | Found Prototype Device
  8322 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
  8410 | -7/Zion            | Learned location of Warlord (-4)
  8459 | -7/Zion            | Identified Hacking Drone Bay
  8708 | -7/Zion            | Entered Proximity Caves
  8708 | -6/Proximity Caves | Accompanied by 1 ally
  8764 | -6/Proximity Caves | Destroyed 8 combat bots
  8895 | -6/Proximity Caves | Spotter reported a threat
  8996 | -6/Proximity Caves | Spotter reported a threat
  8997 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  9049 | -6/Proximity Caves | Spotter reported a threat
  9102 | -6/Proximity Caves | Spotter reported a threat
  9158 | -6/Proximity Caves | Lost 10 parts (2n5u3w)
  9287 | -6/Proximity Caves | Learned location of 1 exit from Factory
  9306 | -6/Proximity Caves | Spotter reported a threat
  9363 | -6/Proximity Caves | Identified exit to Factory
  9473 | -6/Proximity Caves | Entered Factory
  9473 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  9473 | -6/Factory         | Discovered new exit (range 13)
  9474 | -6/Factory         | Identified exit to Factory
  9475 | -6/Factory         | Identified exit to Lower Caves
  9475 | -6/Factory         | Identified exit to Extension
  9823 | -6/Factory         | Search patrols dispatched
 10116 | -6/Factory         | Entered Extension
 10552 | -6/Extension       | Identified exit to Cetus
 10699 | -6/Extension       | Rescued A7
 10726 | -6/Extension       | Lost 4 allies
 11427 | -6/Extension       | Spotted B-75 Beast
 11451 | -6/Extension       | Allies destroyed B-75 Beast
 11461 | -6/Extension       | Spotted B-75 Beast
 11471 | -6/Extension       | Destroyed B-75 Beast
 11614 | -6/Extension       | Rescued a captive Derelict
 11614 | -6/Extension       | Rescued a captive Derelict
 11716 | -6/Extension       | Disrupted transfer network
 11961 | -6/Extension       | Entered Cetus
 11961 | -6/Cetus           | Accompanied by 3 allies (A7)
 11966 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 11986 | -6/Cetus           | Spotted Cetus Guard
 11986 | -6/Cetus           | Spotted Cetus Guard
 11987 | -6/Cetus           | Spotted Cetus Guard
 11990 | -6/Cetus           | Spotted Cetus Guard
 11990 | -6/Cetus           | Allies destroyed Cetus Guard
 11995 | -6/Cetus           | Destroyed Cetus Guard
 11996 | -6/Cetus           | Allies destroyed Cetus Guard
 12001 | -6/Cetus           | Allies destroyed Cetus Guard
 12092 | -6/Cetus           | Started Cetus Manufacturing Module
 12117 | -6/Cetus           | Manufactured an Enhanced Grunt
 12117 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 12142 | -6/Cetus           | Manufactured an Enhanced Grunt
 12167 | -6/Cetus           | Manufactured an Enhanced Grunt
 12192 | -6/Cetus           | Manufactured an Enhanced Grunt
 12217 | -6/Cetus           | Manufactured an Enhanced Grunt
 12245 | -6/Cetus           | Discovered new exit (range 19)
 12285 | -6/Cetus           | Spotted Cetus Guard
 12287 | -6/Cetus           | Spotted Cetus Guard
 12288 | -6/Cetus           | Spotted Cetus Guard
 12290 | -6/Cetus           | Destroyed Cetus Guard
 12291 | -6/Cetus           | Spotted Cetus Guard
 12294 | -6/Cetus           | Destroyed Cetus Guard
 12298 | -6/Cetus           | Destroyed Cetus Guard
 12298 | -6/Cetus           | Allies destroyed Cetus Guard
 12303 | -6/Cetus           | Discovered exit to Factory (range 20)
 12318 | -6/Cetus           | Met Revision 17
 12412 | -6/Cetus           | Entered Archives
 12412 | -6/Archives        | Accompanied by 6 allies (A7)
 12417 | -6/Archives        | Received a hacking code to weaken MAIN.C
 12489 | -6/Archives        | Unable to access archive contents
 12508 | -6/Archives        | Unable to access archive contents
 12525 | -6/Archives        | Unable to access archive contents
 12622 | -6/Archives        | Build established: Scavenger-Mutant
 12666 | -6/Archives        | Discovered new exit (range 15)
 12794 | -6/Archives        | Identified exit to Hub_04(d)
 12868 | -6/Archives        | Discovered exit to Hub_04(d) (range 16)
 13089 | -6/Archives        | Discovered exit to Factory (range 13)
 13202 | -6/Archives        | Entered Hub_04(d)
 13202 | -6/Hub_04(d)       | Accompanied by 5 allies
 13455 | -6/Hub_04(d)       | Spotted B-75 Beast
 13552 | -6/Hub_04(d)       | First assault squad dispatched
 13670 | -6/Hub_04(d)       | Discovered exit to Factory (range 13)
 13932 | -6/Hub_04(d)       | Network Hub disabled
 14183 | -6/Hub_04(d)       | Spotted Lightning
 14187 | -6/Hub_04(d)       | Spotted Lightning
 14191 | -6/Hub_04(d)       | Spotted Lightning
 14195 | -6/Hub_04(d)       | Destroyed Lightning
 14203 | -6/Hub_04(d)       | Destroyed Lightning
 14229 | -6/Hub_04(d)       | Destroyed Lightning
 14304 | -6/Hub_04(d)       | Network Hub disabled
 14454 | -6/Hub_04(d)       | Spotted Lightning
 14474 | -6/Hub_04(d)       | Spotted Lightning
 14481 | -6/Hub_04(d)       | Destroyed Lightning
 14481 | -6/Hub_04(d)       | Spotted Lightning
 14494 | -6/Hub_04(d)       | Destroyed Lightning
 14498 | -6/Hub_04(d)       | YOLO Cannon suddenly exploded
 14499 | -6/Hub_04(d)       | Core integrity fell below 50%
 14501 | -6/Hub_04(d)       | System corruption reached 10%
 14521 | -6/Hub_04(d)       | Core integrity fell below 20%
 14524 | -6/Hub_04(d)       | Destroyed Lightning
 14544 | -6/Hub_04(d)       | Lost 9 parts (2p1n5u1w)
 14559 | -6/Hub_04(d)       | Destroyed 8 combat bots
 14658 | -6/Hub_04(d)       | Released all parts (6)
 14663 | -6/Hub_04(d)       | Destroyed by G-50 Soldier with Heavy Laser

 Last Messages 
---------------
14633_ G-50 Soldier unfolds itself.
14633_ L-41 Fighter unfolds itself.
14633_ G-50 Soldier unfolds itself.
14633_ E-15 Imp unfolds itself.
14634_ W-25 Informer sends out distress signal.
14637_ Imp. Deuterium Engine blown off.
14637_ E-15 Imp destroyed.
14637_ Acquired 17 matter.
14640_ 2Q:IF8J8ML#0HPCEK25N9BKNTYN3
14655_ System corrupted: Matter fused (-9).
14657_ Adv. Power Amplifier destroyed.
14658_ Centrium Heavy Treads destroyed.
14658_ Released Enh. Autogun.
14658_ Released Lrg. Storage Unit.
14658_ Released Adv. Signal Interpreter.
14658_ Released Coolant Injector.
14658_ Released Graphene Brace.
14658_ Released Deuterium Engine.
14658_ Dropped Lrn. Missile Launcher.
14659_ Acquired Lrn. Missile Launcher.

 Map 
-----
+----------------------------------------------------+
| ?#   #????    ?###???##?   #?????????????????????? |
| ?#   #???     ?#       #   #?????????????? ??????? |
| ?#   # ?""  ! ?#   """ #   #??????????????   ????? |
| ?#            ?#       #   #???????????????  ????? |
| ?      "T"  !!##   """ #   #??????????????   """"" |
| ##                     #   # ?  #??????  ?  """""" |
|       #   #  ##    """ #   # "  #?????#      """"" |
|  #                     #   #    #?????        """  |
|                    """ #   #    #?####             |
|                        +   +    ###"               |
| #   ###         ]  """ #   #    "                  |
|    #  #             * =#   #! !/"              """ |
|  #    ## #        # #/##  g;  ! ;                " |
|           ! [       /= #Y  ;    ;                " |
|            #   # """  "#   #    ;                " |
|                #      "# g #    ;                " |
|            #   # """  "#g  ##;;;;                " |
|      %     #  !#      T#!  #    ;                " |
| # # # ###  #   %""""  "#!! #    ;          %       |
| #?#     #      #      "#[g!;    ;;"#####           |
| ??##   ###     # """  "#!l*;    ;                  |
| ???#  #  # ##  #       #!] ;    """##              |
| ???#""       # # """   #   ;    ##  #  "     ]     |
| ???#           #       #   ;    ####"  "           |
| ???#    =    ###########   #    ####"  "           |
| ???#       ###?????????# @ #    +      "           |
| ???#       #???????????#   #    ###""  " [     ]   |
| ???#       #############   #    #?# "# "[      ]   |
| ???#                    =  #    #?# ## "     "!    |
| ???#                    !  #    #?##?# """" ""     |
| ???#+##                    ######??### """"""#"" " |
| ???   #                    #???????#               |
| ???"  #                   k#???????#               |
| ?? "  #       ##########   #???????#         "     |
| ?? "  #       #????????#  k#???????##/###    "   " |
| ?#    #       #????????#   #????????  ??#    "     |
| ?# "  #       #????????#   #????????  ?##          |
| ?# "  #       #????????#   #???????   ?+           |
| ?#?"  +       +????????#   #???????   ?##          |
| ???   #       #????????+   #??????   ???#          |
| ???####       #????????#   #???????? ???#        # |
| ??????#       +????????#   #????????????#  ""    # |
| ??????# #######????????#   #????????????#  "       |
| ???????????????????????# < #???????????##  ""    # |
| ???????????????????????#   #???#+###+###   ""      |
| ???????????????????????? ###???#                   |
| ???????????????????????? ??????####          = *   |
| ??????????????????????????????????#  [        !    |
| ??????????????????????????????????###+##           |
| ???????????????????????????????????  % # #####  ## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Coolant Potential          65
Energy Generation          45
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              12
Power Amplification        30
EM Shielding               2
Armor Coverage             300
Resistance: TH             10
Utility Shielding          66
Phase Shifting             5
Evasion (%)                50
Recoil Reduction           6
Offensive Hacking          24

 Item Schematics 
-----------------
         Exp. Sensor Array | -8/Materials | Scanalyzed
            Cooling System | -8/Materials | Scanalyzed
       Hvy. Assault Cannon | -8/Materials | Scanalyzed
           Rocket Launcher | -8/Materials | Scanalyzed
               HERF Cannon | -7/Zion      | Archive
     Imp. Particle Charger | -7/Zion      | Archive
             Plasma Cannon | -7/Zion      | Archive
        Imp. Medium Treads | -7/Zion      | Archive
          Hpw. Shock Rifle | -7/Zion      | Archive
 Imp. Melee Analysis Suite | -7/Zion      | Archive
        Imp. Arc Projector | -7/Zion      | Archive
               Mass Driver | -7/Zion      | Archive
               Med. Treads | -7/Zion      | Archive
 Adv. Melee Analysis Suite | -7/Zion      | Archive
             Matter Filter | -7/Zion      | Archive
             Lightning Gun | -7/Zion      | Archive
        Imp. Cryofiber Web | -7/Zion      | Archive
             Core Analyzer | -7/Zion      | Archive

 Robot Schematics 
------------------
 A-02 Transporter | -7/Zion | Archive
        K-01 Serf | -7/Zion | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Main Advantage

 Challenges 
------------
None

 Game 
------
Seed              CoolingBottomlessRouter
  Manual?         0
Play Time         02:35:18
  Cumulative      282.3 hours
  Start           2024.09.13 @ 01:23:31
  End             2024.09.13 @ 04:04:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          208
  Rogue           198
  Adventurer      0
  Explorer        10
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             73
Gallery%          71
Achievement%      55
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          1
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2fcd26a1-be99-4359-85de-632e356614e4