Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 15:04:16 Player: Epsilon 11 Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (295) 1475 Value Destroyed (15573) 15573 Prototype IDs (85) 1700 Alien Tech Used (2) 400 Bonus (18440) 18440 TOTAL SCORE: 46688 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5637 Follower Combat Kills 6536 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -1433 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter System Shield Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Optical Array Advanced Target Analyzer Experimental Weapon Cycler Zionite Weapon Casing Improved Heavy Armor Plating Zionite Shade Armor Advanced Thermal Shield Advanced Hacking Suite Experimental System Guard > --- WEAPON ----------- Gamma Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Zionite Heavy DM Reactor Biometal Heavy Treads Centrium Leg Zionite Supercomposite Leg Advanced Cloaking Device Zionite Weapon Casing Improved Force Field Advanced Component Analysis Suite Tiamat Missile Launcher Advanced Remote Datajack Sigix Containment Pod [Rating: 194] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Weapon Cycler Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Makeshift System Shield Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EMDS Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 Utility 11 | . . . 2 2 . . . . 1 . . . . 1 . . . . 1 2 . 2 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 328 | 6 1 9 24 10 7 3 4 3 13 16 5 . 9 7 . 1 3 2 9 57 8 79 52 Power 45 | 1 . 1 4 2 3 . . 2 2 1 1 . 2 . . . 2 . . 8 1 9 6 Engine 12 | 1 . 1 3 . 2 . . 2 2 . . . 1 . . . . . . . . . . Core 7 | . . . 1 2 1 . . . . . . . . . . . 1 . . . . 1 1 Reactor 26 | . . . . . . . . . . 1 1 . 1 . . . 1 . . 8 1 8 5 Propulsion 73 | 2 . 3 7 2 . 1 . . 3 7 2 . . . . . 1 . . 11 1 14 19 Treads 21 | . . 2 6 2 . 1 . . 2 2 2 . . . . . . . . . . 2 2 Leg 28 | . . . . . . . . . 1 1 . . . . . . . . . 8 1 11 6 Wheel 4 | 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . Hover 10 | . . . . . . . . . . 4 . . . . . . . . . 1 . . 5 Flight 10 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 6 Utility 134 | 1 1 . 9 4 2 2 1 1 5 6 1 . 5 4 . 1 . 1 2 27 4 36 21 Device 70 | . 1 . 1 2 1 1 . 1 3 5 . . 3 2 . 1 . 1 1 20 1 16 10 Storage 10 | 1 . . 3 . . . . . . . . . 1 . . . . . . . . 2 3 Processor 13 | . . . . . . . . . . . . . . . . . . . . 3 1 6 3 Hackware 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Protection 38 | . . . 5 2 1 1 1 . 2 1 1 . 1 1 . . . . 1 4 2 11 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 . 5 4 2 2 . 3 . 3 2 1 . 2 3 . . . 1 7 11 2 20 6 Energy Gun 37 | 1 . 2 3 2 1 . 1 . 1 1 1 . . . . . . 1 1 3 2 11 6 Energy Cannon 10 | . . . . . . . 1 . . . . . . 2 . . . . 1 3 . 3 . Ballistic Gun 11 | 1 . 1 . . . . . . 2 . . . 1 1 . . . . 3 2 . . . Ballistic Cannon 6 | . . 1 . . . . . . . . . . . . . . . . . 2 . 3 . Launcher 5 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . Special Weapon 5 | . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 1 . . . . 2 4 3 . . 2 . . 4 . . 11 1 3 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . Parts Lost 159 | . . 6 6 3 2 3 . 3 2 2 . . 9 . . . . 1 17 12 18 37 38 Power 19 | . . 1 2 . 1 . . . . . . . 2 . . . . . 2 3 4 1 3 Propulsion 34 | . . 2 3 . . 1 . . 2 . . . . . . . . . 2 3 2 5 14 Utility 67 | . . . 1 1 1 2 . 1 . 2 . . 4 . . . . . 6 4 7 22 16 Weapon 39 | . . 3 . 2 . . . 2 . . . . 3 . . . . 1 7 2 5 9 5 Highest Loss Streak 17 | . . 3 3 3 1 2 . 2 1 1 . . 5 . . . . 1 13 10 17 6 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 3 5 6 8 8 8 8 7 7 7 8 9 11 11 12 12 12 11 10 3 3 9 1 Power . | . . . . . . . . . . . . 1 1 1 2 2 2 2 1 . . . . Propulsion . | . 2 2 1 1 2 1 . . . . . . . . . . . . . . . 2 1 Utility 2 | . . . . 1 1 1 1 3 3 3 2 3 4 4 5 5 5 5 4 2 2 3 . Weapon 3 | . 1 3 5 4 4 5 4 3 3 3 3 4 4 4 4 4 3 2 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . 1 1 . . . . . 1 . 1 . 1 . . . . . 4 5 3 31 3 Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 11 | . . . 1 . . . . . . . . . . . . . . . . 1 1 6 2 Utility 30 | . . . . . . . . . 1 . 1 . 1 . . . . . 3 3 2 18 1 Weapon 6 | . . 1 . . . . . . . . . . . . . . . . . . . 5 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 88 93 87 90 92 95 99 95 94 96 85 86 84 74 76 76 75 77 82 74 86 85 43 Engine 5 | . 14 8 8 4 4 7 7 13 13 6 6 6 11 5 5 5 5 5 4 . . . . Core 1 | . . . 2 10 8 7 7 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 5 6 6 . 5 5 5 5 5 4 9 11 6 3 Treads 12 | . . 18 24 23 23 22 23 23 22 21 10 13 13 9 11 11 10 11 9 . . . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . 15 17 15 6 Device 20 | . 3 14 11 20 23 17 15 15 19 25 26 26 25 22 23 23 23 23 22 25 19 22 13 Storage 5 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . 3 . Processor 3 | . . . . . . . . . . . . . . . . . . . . 6 12 13 3 Hackware 1 | . . . . . . . . . . . . . . 5 5 5 5 5 4 . . 1 2 Protection 9 | . . . 13 7 8 16 22 21 19 13 12 13 12 5 5 5 5 5 9 5 10 3 3 Energy Gun 7 | . 14 13 17 14 10 10 9 10 9 5 6 5 3 . . . . 1 1 2 3 9 4 Energy Cannon 2 | . . . . . . . 4 . . . . . . 4 8 11 11 8 7 5 7 1 . Ballistic Gun 1 | . 14 4 . . . . . . 1 6 6 6 6 5 1 . . 2 8 . . . . Peak Build Rating 194 | 6 9 15 30 47 47 47 46 46 60 78 107 107 107 129 128 126 126 127 140 189 193 194 185 Average Rating 91 | 4 6 12 25 43 43 43 44 43 52 62 101 106 101 124 126 125 125 121 130 142 177 155 82 On Entrance 67 | . 6 9 15 30 47 46 45 45 42 57 78 107 107 99 128 126 126 126 119 2 188 72 5 Naked Turns 158 | . . . . . . . . . . . . . . . . . . . 9 15 . 123 11 Heaviest Build 149 | 11 12 18 52 68 63 60 58 64 64 66 64 64 74 108 108 108 108 106 115 95 103 149 88 Greatest Support 160 | 32 32 40 66 70 70 70 68 68 98 106 160 160 160 160 160 160 160 160 160 113 116 123 102 Greatest Overweight (x) 4 | . . . 2 . . . . . . 1 1 . . . . . 1 . . 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 15 20 Average Capacity 10 | 6 8 8 8 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 14 5 5 14 5 Most Carried 15 | 3 3 8 9 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 15 5 Average Carried 9 | 1 3 6 7 9 9 9 9 9 9 9 9 10 13 14 15 15 15 14 13 4 4 12 4 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 3 8 9 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 4 5 2 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 20% | Scavenger-Tank 15% | Derelict-Mutant 11% | Mutant 6% | Messiah-Tank 3% | Messiah-Gunner 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Messiah-Tank | -3/Research Messiah-Tank | -3/Quarantine Scavenger-Tank | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 7358 | 204 78 315 375 115 210 125 81 106 162 352 100 . 441 24 339 130 . 143 749 877 75 1861 496 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14841 | . 88 152 1099 627 393 181 . 440 626 100 158 70 852 163 252 222 . 111 1866 1911 733 4485 312 Parts 693 | . 2 7 45 31 20 13 . 15 30 9 5 1 35 8 9 7 . 10 92 98 46 200 10 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . 2 . . . . . . . . . 1 4 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . 13 . . 18 11 . 17 . . . . . . 4 7 . 25 . . . . . Prevented 24 | . . . . . . . . 5 . . . . . . 2 9 . 8 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 250 | . 2 4 24 15 13 8 . 7 11 3 2 1 7 2 4 4 . 2 29 25 11 72 4 Guns 153 | . 2 3 20 14 8 4 . 4 11 1 2 1 7 2 1 . . 2 21 1 1 44 4 Cannons 54 | . . 1 . . . . . . . . . . . . 3 3 . . 6 22 7 12 . AOE 37 | . . . 4 1 5 4 . 2 . 2 . . . . . . . . 2 1 2 14 . Classes Destroyed 26 | . 1 1 10 1 . . . . 2 1 . . 2 . 1 . . . 2 4 . 1 . Worker 14 | . . . 1 . . . . . 1 . . . 1 1 . . . . 1 4 1 4 . Builder 12 | . . . . . . . . . 1 . . . 2 . . . . . 5 1 1 2 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 1 . . . . . . . . . 1 . . . . . 1 . 1 . Swarmer 52 | . . . 8 3 5 4 . . . 2 . . . . 1 1 . . 5 1 . 22 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 85 | . 2 . 8 9 8 2 . 4 4 . . 1 . . 1 2 . . 17 4 4 16 3 Brawler 8 | . . . 3 . . . . 2 1 . . . . . . 1 . . . . . 1 . Duelist 9 | . . . 1 1 . 1 . 1 1 . . . . . . . . . . 1 1 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 17 | . . . 3 1 . . . . . . . . 1 . 1 . . . 2 4 . 5 . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . 4 . . . . . . 1 . 1 . Hunter 21 | . . . 1 . . 1 . . 1 . . . . . . . . . 2 4 2 9 1 Programmer 33 | . . . . 1 . . . . 3 1 . . . 2 . . . 2 1 5 3 15 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 2 2 6 5 4 4 . 3 4 2 1 1 3 2 4 3 . 2 11 5 7 11 2 Combat Bots Only 9 | . 2 2 5 5 4 4 . 3 4 2 1 1 2 2 3 3 . 2 8 5 5 9 2 Max Kills in Single Turn 6 | . 1 1 2 1 2 3 . 2 2 3 1 1 3 1 1 1 . 2 2 2 3 6 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 2 1 2 3 . 2 . 2 . . . . . . . . 1 1 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 2897 | . 16 21 130 96 67 36 . 35 86 65 3 . 105 12 12 14 . 22 422 308 258 689 500 Missed 1047 | . 2 8 33 33 14 11 . 12 24 22 2 . 31 4 2 2 . 4 127 144 129 251 192 Hits 1850 | . 14 13 97 63 53 25 . 23 62 43 1 . 74 8 10 12 . 18 295 164 129 438 308 Melee 41 | . . . 7 1 . 2 . . 4 1 . . . . . . . . . 1 3 9 13 Projectile 1809 | . 14 13 90 62 53 23 . 23 58 42 1 . 74 8 10 12 . 18 295 163 126 429 295 AOE 9 | . . . . 1 . . . . 5 1 . . . . . . . 1 . . . . 1 Critical Strikes 91 | . 1 1 3 3 . 2 . 1 2 . . . 7 . 2 . . 3 17 4 9 23 13 Actively Blocked 36 | . . . . . . . . . . . . . 1 . . . . . 17 4 8 6 . Part Disruptions 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . Damage Taken 34935 | . 183 437 1377 1187 873 407 . 515 1220 431 45 . 1864 157 114 204 . 363 6071 2706 2290 8187 6304 Core 5295 | . 52 69 113 129 104 16 . 33 56 23 30 . 199 . . . . 14 1143 116 177 1391 1630 Absorbed by Shields 1731 | . . . . . . . . . . 216 15 . . . . . . 102 129 195 428 593 53 Reduced by Siege Mode 279 | . . . . . . . . . . . . . . . . . . 15 241 . . 23 . Redirected to Shielding 1001 | . . . . . . 4 . . 15 . . . 138 . . . . . . 128 81 635 . Ignored by Resistances 3515 | . . . 129 35 . 79 . 43 . . . . . . . . . . . 277 477 1312 1163 Regen/Repaired (Parts) 1600 | . . . . 18 . . . . 74 . . . . 1508 . . . . . . . . . Core Remaining (%) 59 | 100 . 51 79 . . . . 59 . . . . 63 . . . . 98 . . 77 4 . Volleys Fired 825 | . 12 63 73 40 22 13 1 20 64 20 14 1 46 8 8 9 . 7 76 91 30 185 22 Largest 4 | . 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 . 2 4 3 3 4 3 Hottest 324 | . 70 120 120 136 155 155 60 141 130 102 240 113 273 105 151 151 . 151 296 285 285 324 228 Shots Fired 1662 | . 24 76 138 73 38 21 1 33 98 35 18 2 83 13 15 18 . 13 227 157 55 478 46 Gun 1189 | . 24 27 135 73 32 16 . 33 98 33 18 2 77 8 5 . . 2 155 33 16 356 46 Cannon 425 | . . 48 . . . . 1 . . . . . . 5 10 18 . 11 65 124 39 104 . Launcher 30 | . . . 3 . 6 5 . . . 2 . . . . . . . . 3 . . 11 . Special 18 | . . 1 . . . . . . . . . . 6 . . . . . 4 . . 7 . Kinetic 445 | . 12 61 3 . 6 5 . . 4 20 10 1 50 8 5 . . 2 147 39 . 72 . Thermal 746 | . 12 15 113 70 32 16 1 25 94 15 8 1 33 . . . . . 60 31 24 181 15 Explosive 9 | . . . . . . . . . . . . . . . . . . . 3 . . 6 . Electromagnetic 234 | . . . 22 3 . . . 8 . . . . . 5 10 18 . 11 13 49 16 79 . Phasic 217 | . . . . . . . . . . . . . . . . . . . . 38 15 133 31 Robot Hit Streak 22 | . 10 12 11 8 12 10 . 11 18 11 8 1 8 4 11 7 . 4 22 16 5 17 20 Robot Miss Streak 7 | . 3 2 3 5 5 6 . 4 4 4 2 1 5 6 1 3 . 3 4 6 7 5 3 Penetration Max 2 | . . . . . . . . . 1 1 . 1 2 1 1 1 . 1 2 1 . . . Secondary Targets 26 | . . . 7 . 1 . . . . 1 . . 3 . . . . . 4 . . 8 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . 1 1 Capacitor 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . Shots Hit Robots 1071 | . 17 23 91 60 33 18 . 29 81 39 12 4 49 8 16 11 . 6 163 99 24 252 36 Core Hits 626 | . 5 7 49 66 38 25 . 24 34 13 7 1 31 3 7 6 . 4 78 50 21 146 11 Critical Kills 22 | . . . . . . . . . . 1 1 1 3 1 . . . . 4 1 1 9 . Critical Parts Destroyed 20 | . 1 . . . . . . . 2 3 2 . 7 . 1 . . 1 . . . 3 . Critical Strikes 96 | . 2 1 2 6 2 . . 2 10 5 4 1 10 1 1 2 . 3 4 10 1 28 1 Burn 20 | . 1 . 2 6 2 . . 2 7 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Destroy 42 | . 1 . . . . . . . 3 5 4 1 10 1 1 . . 1 4 . . 11 . Blast 10 | . . 1 . . . . . . . . . . . . . . . . . 6 . 3 . Corrupt 10 | . . . . . . . . . . . . . . . . 2 . 2 . 2 . 4 . Intensify 10 | . . . . . . . . . . . . . . . . . . . . . . 9 1 Phase 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 25 | . . . . . . . . . . 16 . 3 2 . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . . . 16 . 3 2 . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40714 | . 169 320 2478 1204 1321 651 . 752 1722 628 135 39 1433 400 606 459 . 169 5847 6583 2051 12347 1400 Guns 22318 | . 169 198 1879 1204 709 350 . 661 1467 343 135 39 896 280 160 . . 130 3733 599 288 7714 1364 Cannons 11348 | . . 110 . . . . . . . . . . . 83 446 459 . 39 1583 5551 1061 2016 . Explosions 6574 | . . . 599 . 612 301 . 91 245 277 . . 465 . . . . . 453 351 683 2497 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 440 | . . . . . . . . . 10 8 . . 50 37 . . . . 78 82 19 120 36 Kinetic 9245 | . 80 153 166 . 612 301 . . 45 409 60 14 348 280 160 . . 130 3644 1534 . 1309 . Thermal 16895 | . 89 167 1987 1181 709 350 . 595 1667 211 75 25 570 . . . . . 1525 2156 866 4271 451 Explosive 3201 | . . . . . . . . . . . . . . . . . . . 453 . 683 2065 . Electromagnetic 4717 | . . . 325 23 . . . 157 . . . . 465 83 446 459 . 39 147 1047 288 1238 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6216 | . . . . . . . . . . . . . . . . . . . . 1764 195 3344 913 Highest Corruption 38 | . . . 2 1 1 1 1 . 3 3 3 3 17 2 2 2 . 3 1 2 5 38 1 Average Corruption 3 | . . . 1 1 1 1 1 . 2 3 3 3 4 1 2 1 . 2 1 1 2 7 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Effects 168 | . . . 12 2 4 2 2 . . 13 9 1 16 10 2 2 . 2 . 9 8 74 . Message Errors 43 | . . . 1 . 3 1 . . . 2 1 1 4 1 1 1 . 2 . 3 3 19 . Matter Fused 38 | . . . 4 . . 1 . . . 5 1 . 6 5 . 1 . . . 2 1 12 . Heat Flow Errors 18 | . . . 2 1 . . . . . 2 1 . 1 . . . . . . 2 . 9 . Energy Discharges 19 | . . . 1 . . . 1 . . 1 2 . 2 1 . . . . . . . 11 . Parts Rejected 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . Parts Fused 4 | . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . . Data Loss (minor) 19 | . . . 3 1 . . 1 . . 2 2 . . 2 . . . . . 2 2 4 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Misfires 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Alerts 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 8 | . . . . . . . . . . . 1 . 2 . . . . . . . . 5 . Overload Shots 21 | . . . . . . . . . . . 3 . 3 . . . . . . 8 7 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 825 | . . . 46 . 34 37 . . 57 . . . 3 14 78 38 . . 4 313 81 120 . Projectiles 510 | . . . . . . . . . . . . . . 12 78 38 . . 4 248 81 49 . Explosions 277 | . . . 46 . 34 37 . . 57 . . . . . . . . . . 48 . 55 . Melee 38 | . . . . . . . . . . . . . 3 2 . . . . . 17 . 16 . Knockbacks 26 | . . 1 . . . . . . . 1 . . . . . . . . . 12 . 12 . Impact 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Kinetic 23 | . . 1 . . . . . . . . . . . . . . . . . 10 . 12 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 721 | . . . 96 . . 40 . . . . . . 106 . . . . . 71 . 230 166 12 Shots 12 | . . . 3 . . 1 . . . . . . 1 . . . . . 1 . 2 4 . Rammed 28 | . . . . . . . . . 2 1 . . 4 1 . . . . 11 . . 1 8 Targets Rammed 41 | . . . . . . . . . 2 1 . . 5 1 . . . . 11 4 1 8 8 Kicked 12 | . . . . . . . . . . . . . . . . . . . . 4 1 7 . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 605 | . 276 . 463 605 301 313 . 468 303 54 220 . 54 . . 24 . . 43 159 . 526 9 Average Temperature 134 | . 138 . 147 129 155 141 . 168 89 27 97 . 33 . . 18 . . 25 45 . 128 9 Received Heat Transfer 5474 | . 123 78 567 468 306 117 . 138 351 88 . . 258 . 72 63 . 34 1049 170 354 671 567 Effects 29 | . . . 10 8 . 2 . 2 . . . . . . . . . . . . . 7 . Shutdowns 7 | . . . 2 3 . . . . . . . . . . . . . . . . . 2 . Energy Bleed 7 | . . . 2 1 . 1 . . . . . . . . . . . . . . . 3 . Interference 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . 1 . 1 . 1 5 . . 2 1 Total Turns 184 | . . . . . . . . . . . . . . 1 . 4 . 8 132 . . 30 9 Longest Duration 35 | . . . . . . . . . . . . . . 1 . 4 . 8 35 . . 22 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Robots Corrupted 6 | . . . . . . . . . . . . . 1 1 . 1 . . . 2 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Fried 26 | . . . . . . . . . . . . . 8 2 1 1 . . . 5 . 9 . Impact Corruptions 7 | . . . . . . . . . . . . . 1 1 . . . . . 2 . 3 . Robots Melted 4 | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Parts Melted 41 | . . . 3 4 2 1 . 1 8 . . . 13 . . . . . 1 2 1 5 . Heat Transferred 20193 | . 333 355 2605 2020 1138 570 . 1344 3641 370 148 37 766 . . . . . 1643 300 . 4442 481 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 5 | . . . 2 . . . . . 1 4 3 2 3 1 . . . . 3 4 3 5 5 Low Security (%) 30 | 100 100 . 32 100 . . . . 84 12 . . 67 80 . . . . 42 . . . . Level 1 17 | . . . 39 . . . . . 15 45 . 66 11 19 . . . . 16 13 . 16 . Level 2 16 | . . . 28 . . . . . . 29 56 33 20 . . . . . 34 23 73 8 . Level 3 12 | . . . . . . . . . . 9 43 . 1 . . . . . 6 47 26 16 . Level 4 11 | . . . . . . . . . . 2 . . . . . . . . . 15 . 36 2 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . 14 61 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . 8 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2816 | . 40 . 482 184 . . . . 268 1137 750 601 733 305 . . . . 786 1267 862 2816 2382 Initial 1677 | . . . . 133 . . . . 84 128 632 246 191 305 . . . . 33 367 695 429 1677 Average 673 | . 11 . 267 103 . . . . 154 419 684 353 257 96 . . . . 327 762 665 1243 1939 Influence Increases 15754 | . 59 . 957 432 290 190 . 559 662 1607 173 440 936 106 115 304 . 244 1212 1632 544 3607 1685 Destroy 0b10 Robot/C 7780 | . 40 . 480 300 260 160 . 320 340 700 80 200 320 40 100 180 . 160 600 920 220 1840 520 Destroy 0b10 Robot/NC 335 | . . . 30 5 . . . . 50 15 5 . 15 10 . . . . 40 80 10 70 5 Destroy Leader 1382 | . 10 . 96 62 30 30 . 50 100 92 . . 100 12 . 20 . 30 124 184 20 340 82 Allied During Kill 2132 | . . . . . . . . 189 71 609 61 195 242 . 15 89 . 54 5 176 . 179 247 Successful Hack 245 | . 9 . 17 50 . . . . 4 . . . . 38 . . . . . 14 24 89 . Disable Machine 750 | . . . 60 . . . . . 30 60 15 30 120 . . . . . 225 45 75 60 30 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1525 | . . . 49 . . . . . 52 101 12 15 109 6 . . . . 158 138 150 594 141 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1440 | . . . 75 15 . . . . 15 30 . . 30 . . 15 . . 60 75 45 435 645 Influence Decreases 13408 | . 39 20 664 668 288 249 . 424 535 740 687 509 859 724 120 242 62 190 565 1097 1015 1576 2135 Entered New Map 4344 | . . 10 . 160 22 12 . . 51 134 497 369 355 318 3 . 62 . 21 334 541 336 1119 Time Decay 6327 | . 39 10 454 478 246 210 . 374 404 486 170 40 294 406 117 242 . 140 334 583 294 720 286 Lost Part 1527 | . . . 60 30 20 27 . 30 20 20 . . 90 . . . . 10 170 120 180 370 380 Lost Ally 1060 | . . . . . . . . 20 60 100 20 100 120 . . . . 40 40 60 . 150 350 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . . . 4 4 . . . . 6 5 . . 7 1 . . . . 11 8 5 31 10 Investigation 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Extermination 19 | . . . . 1 . . . . 1 . . . 1 1 . . . . 1 4 2 7 1 Reinforcement 25 | . . . 2 1 . . . . . 3 . . 6 . . . . . 5 3 . 5 . Assault 35 | . . . 2 . . . . . . 2 . . . . . . . . 1 1 2 18 9 Garrison 10 | . . . . 2 . . . . 4 . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 2 . . . . . . . . 2 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 24 | . . . . 1 . . . . 2 1 1 1 2 . . . . . 3 3 . 7 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Times Spotted 619 | . 3 5 43 25 14 8 . 16 30 34 4 9 25 4 5 10 . 7 49 62 34 143 89 Peak Tracking Total 21 | . 2 1 5 5 4 4 . 4 5 9 5 9 6 2 4 4 . 4 11 8 15 21 16 Tactical Retreats 46 | . . . 3 1 . . . . 1 2 . . 1 . . 1 . . 4 2 2 13 16 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 24 | . . 4 2 2 . . . . 3 . . . . 2 . . . . . . 1 7 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . . . . . . . . . . 42 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 55 | . . 1 5 . . . . . 2 5 1 2 8 . 2 . . . 15 3 5 4 2 Max in Single Turn 8 | . . 1 1 . . . . . 1 1 1 . 8 . 1 . . . 1 . 1 1 . Garrison Access 8 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 3 . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 64 | . 2 1 9 12 . . . . 5 . 1 . . 5 . 1 4 . 2 7 5 10 . Terminals 24 | . 2 . 8 8 . . . . 1 . 1 . . . . 1 . . . . 3 . . Fabricators 6 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 . Repair Stations 7 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Scanalyzers 7 | . . . 1 1 . . . . . . . . . . . . . . . 1 1 3 . Garrison Access 10 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . 3 . Total Hacks 229 | . 11 1 27 34 . . . . 12 . 2 . . 37 . 1 17 . 11 25 17 34 . Successful 124 | . 8 1 15 19 . . . . 6 . . . . 16 . 1 17 . 6 14 6 15 . Failed 105 | . 3 . 12 15 . . . . 6 . 2 . . 21 . . . . 5 11 11 19 . Catastrophic 19 | . . . 1 2 . . . . 2 . . . . 3 . . . . 1 4 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 197 | . 9 . 18 22 . . . . 13 9 1 . 12 22 . . . . 11 19 9 30 22 Terminals 67 | . 11 . 24 23 . . . . 1 . 2 . . . . 1 . . . . 5 . . Fabricators 32 | . . . . 5 . . . . 4 . . . . 18 . . . . . 3 . 2 . Repair Stations 34 | . . . . 3 . . . . 3 . . . . 17 . . . . . 2 6 3 . Recycling Units 24 | . . . . . . . . . . . . . . . . . . . 10 5 . 9 . Scanalyzers 36 | . . . 3 2 . . . . . . . . . . . . . . . 12 6 13 . Garrison Access 18 | . . . . 1 . . . . 4 . . . . 2 . . . . 1 3 . 7 . Terminal Hacks 31 | . 3 1 4 1 . . . . 1 . . . . . . 1 17 . . . 3 . . Record 9 | . . . . . . . . . . . . . . . . 1 5 . . . 3 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . Network Status 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . . 3 . . . . 2 . . . . 7 . . . . . . 2 1 . Scan Component 10 | . . . . 2 . . . . 1 . . . . 4 . . . . . . 2 1 . Repair 5 | . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Scanalyzer 19 | . . . 2 2 . . . . . . . . . . . . . . . 8 1 6 . Insert Component 12 | . . . 2 1 . . . . . . . . . . . . . . . 4 1 4 . Analyze 7 | . . . . 1 . . . . . . . . . . . . . . . 4 . 2 . Garrison Access Hacks 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 3 . Seal Access 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 3 . Unauthorized Hacks 42 | . 5 . 9 11 . . . . 1 . . . . 6 . . . . 3 5 . 2 . Terminals 23 | . 5 . 9 9 . . . . . . . . . . . . . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 2 . 6 6 . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . 2 . . . . . . . . . 5 . . . . . 2 . . . Report 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 4 | . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . . . . . . . 3 3 . 2 . Monitor 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 9 11 . . . . 3 . 1 . . 4 . . . . 1 6 4 7 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 1 . . 15 . . . . . . . . . 4 . . 3 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Time 400 | . . . . 38 . . . . 38 . . . . 324 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . . . . . . . . . 1 . . 13 . Parts Scanalyzed 9 | . . . . 1 . . . . . . . . . . . . . . . 3 1 4 . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . . . . . . . . 3 . 2 . Parts Damaged 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . 3 2 . 1 . . . 2 . . 4 . Non-combat 6 | . . . . . . . . . . . . . 2 . . . . . 2 . . 2 . Combat 6 | . . . . . . . . . . . . 3 . . 1 . . . . . . 2 . Robot Hacks Applied 13 | . . . . . . . . . . . . 3 2 . 1 . . . 2 . . 5 . parse_system 8 | . . . . . . . . . . . . 3 . . 1 . . . . . . 4 . no_distress 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 7 . . . . 3 . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 88 | . . . . . . . 7 . 2 15 5 . 11 2 3 . . . 1 3 . 24 15 Largest Group 16 | . . . . . . . 7 7 3 15 13 12 11 2 5 5 5 5 2 2 . 16 9 Highest-Rated Group 806 | . . . . . . . 229 229 113 678 806 779 434 170 257 257 257 257 170 269 . 513 442 Highest-Rated Ally 269 | . . . . . . . 39 39 39 159 159 151 70 85 85 85 85 85 85 269 . 269 122 Zionite Dispatches 17 | . . . . . . . . . 1 3 . . 3 1 . . . . . 2 . 3 4 Heavy 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Light 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Fire 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hover Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Orders 11 | . . . . . . . . . . 1 2 1 . . . . . . . . . 6 1 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . GUARD 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . DROP 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 804 | . . . . . . . . 89 74 145 22 74 56 . 7 21 . 15 10 74 . 99 118 Total Damage 33772 | . . . . . . . . 1313 1200 5456 824 3062 959 . 508 505 . 960 804 7463 . 5384 5334 Kills 184 | . . . . . . . . 11 14 37 3 13 9 . 2 5 . 6 4 30 . 25 25 Allies Corrupted 7 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 6300 | . . . . . . . . . . . . . 28 . . . . . . 1569 640 3576 487 Optics 5785 | . . . . . . . . . . . . . . . . . . . . 1569 640 3576 . IFF 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . Terrain 1256 | . . . . . . . . . . . . . . . . . . . . . . 1256 . Structural 1699 | . . . . . . . . . . . . . . . . . . . . . . 1699 . Seismic 487 | . . . . . . . . . . . . . . . . . . . . . . . 487 Cloaking 1334 | . . . . . . . . . . . . . . . . . . . . . . 953 381 Jamming 1849 | . . . . . . . . . . . . . . . . . . . . 304 . 1545 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 2 1 . . . . . . . 1 . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . 2 . . . 1 1 . . . . . 1 2 3 2 Branch Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 21932 | 56 159 1038 1377 1221 530 656 1948 878 977 1261 347 87 657 1227 496 568 246 331 742 1816 640 3707 967 Spaces Moved 12545 | 46 105 648 550 606 281 369 1154 500 465 696 107 50 278 535 289 287 141 186 281 1252 476 2216 1027 Core 635 | 2 . . . . . . . . . . . . . . . . . . 6 28 . 242 357 Treads 7024 | . . 331 550 606 281 369 1154 500 465 648 77 50 278 535 289 287 141 186 275 . . 2 . Legs 3783 | . . . . . . . . . . . . . . . . . . . . 1042 476 1951 314 Wheels 524 | 44 105 317 . . . . . . . . . . . . . . . . . 58 . . . Hover 142 | . . . . . . . . . . 48 30 . . . . . . . . . . . 64 Flight 437 | . . . . . . . . . . . . . . . . . . . . 124 . 21 292 Fastest Speed 25 | 50 100 100 160 158 158 158 163 163 160 98 106 160 160 160 160 160 160 160 50 40 115 35 25 Average Speed 138 | 97 100 131 172 159 158 165 165 163 161 156 144 160 160 160 160 160 160 160 157 113 115 122 65 Slowest Speed 330 | 100 100 160 330 166 158 166 166 163 163 160 160 160 160 160 160 160 240 160 160 220 120 225 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 13 60 52 20 51 56 88 73 17 88 55 64 27 12 52 60 60 40 13 38 52 65 37 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 13 | . . . 1 2 . . . 1 . . . . . 4 . . 3 . . . . 2 . Known Exits Taken 6 | . . . 1 1 . . . . 1 . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . 1 . Scrap Searched 24 | . . 8 . . 3 3 5 . . . . . . . . 5 . . . . . . . Spaces Dug 40 | . . 1 . . . . . . . . . . 3 . . . . . . 2 2 32 . Terrain Destroyed 732 | . . 1 59 . 46 46 . 4 10 13 1 . 157 2 5 1 . . 68 35 87 194 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 221 | . . 1 . . . . . . . . . . 7 2 5 1 . . 44 30 16 112 3 AOE 510 | . . . 59 . 46 46 . 4 10 13 . . 150 . . . . . 24 5 71 82 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 15901 | 54 136 751 836 784 327 393 1197 536 615 840 287 55 412 896 309 382 160 209 435 1554 543 2934 1256 Wait 1596 | . 19 15 170 119 7 5 28 9 57 71 151 . 14 331 4 83 5 12 50 84 11 249 102 Move 12510 | 45 104 647 549 605 280 368 1153 499 464 695 106 49 277 534 288 286 140 185 280 1252 475 2215 1014 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 162 | 3 . 12 5 1 2 1 3 1 2 2 4 . 7 4 . . 2 1 2 21 6 76 7 Fast Attach 247 | 6 1 2 11 8 6 3 2 1 12 12 4 . 4 6 . 2 5 1 6 49 7 53 46 Attach 83 | . . 6 2 3 2 1 . 1 1 1 1 . 4 2 . . . 1 5 6 4 39 4 Detach 22 | . . . . 3 1 . . . . 1 . . . 2 . . . . 2 2 . 9 2 Swap 93 | . . 2 14 1 2 2 4 2 2 7 . 2 9 3 5 . 2 1 2 7 . 20 6 Drop 215 | . . 4 12 4 5 . 6 2 11 14 7 . 2 5 . 2 6 1 1 39 9 70 15 Fire 825 | . 12 63 73 40 22 13 1 20 64 20 14 1 46 8 8 9 . 7 76 91 30 185 22 Melee 25 | . . . . . . . . . . 16 . 3 2 . 4 . . . . . . . . Ram 14 | . . . . . . . . . . . . . . . . . . . 7 . . 1 6 Kick 11 | . . . . . . . . . . . . . . . . . . . . 3 1 7 . Crush 15 | . . . . . . . . . 2 1 . . 5 1 . . . . 4 . . . 2 Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . 10 24 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 43 | . . . . . . . . 1 . . . . 42 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Entered Subcaves 308 | -10/Subcaves | Build established: Mutant 496 | -10/Subcaves | Lost 3 parts (1p1n1w) 516 | -10/Subcaves | Disturbed a concealed Subdweller 573 | -10/Subcaves | Lost 3 parts (1n2w) 582 | -10/Subcaves | Identified exit to Recycling 583 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 601 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 885 | -10/Subcaves | Visited 4L-MR0's lab 910 | -10/Subcaves | Found Powered Cannon 1236 | -10/Subcaves | Discovered new exit (range 13) 1254 | -10/Subcaves | Entered Materials 1254 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1774 | -8/Materials | Discovered new exit (range 16) 2044 | -8/Materials | Learned location of 1 exit from Storage 2113 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Lost 3 parts (1p1n1u) 2172 | -8/Materials | Learned location of Extension (-6) 2221 | -8/Materials | Learned Factory emergency access door positions 2284 | -8/Materials | Learned 2 Lower Caves zone layouts 2319 | -8/Materials | Learned 2 Lower Caves zone layouts 2411 | -8/Materials | Build established: Scavenger-Mutant 2631 | -8/Materials | Entered Factory 2631 | -7/Factory | Evolved 2 slots: Utility x2 2632 | -7/Factory | Identified exit to Lower Caves 2869 | -7/Factory | Lost 3 parts (1u2w) 3040 | -7/Factory | Discovered exit to Lower Caves (range 10) 3227 | -7/Factory | Garrison activated, responded to threat 3384 | -7/Factory | Allied Derelicts emerged from ambush trap array 3385 | -7/Factory | Discovered new exit (range 7) 3562 | -7/Factory | Repaired Particle Charger 3651 | -7/Factory | Learned location of 1 exit from Extension 3701 | -7/Factory | Learned Hub_04(d) garrison access intel 3739 | -7/Factory | Learned Hub_04(d) trap positions 3767 | -7/Factory | Learned Hub_04(d) trap positions 3794 | -7/Factory | Learned location of Zion (-7) 3812 | -7/Factory | Learned location of Lower Caves (-7) 3840 | -7/Factory | Loaded intel: 4 garrison access locations 3852 | -7/Factory | Entered Lower Caves 4080 | -7/Lower Caves | Encountered a Warlord checkpoint 4254 | -7/Lower Caves | Found DCF Scrap (14 items) 4326 | -7/Lower Caves | Discovered new exit (range 16) 4382 | -7/Lower Caves | Entered another Lower Caves area 4383 | -7/Lower Caves | Encountered a Warlord checkpoint 4414 | -7/Lower Caves | Discovered new exit (range 12) 4561 | -7/Lower Caves | Build established: Derelict-Mutant 4633 | -7/Lower Caves | Learned Factory security intel 5034 | -7/Lower Caves | Discovered new exit (range 2) 5038 | -7/Lower Caves | Entered Zion 5110 | -7/Zion | System corruption cleaned by Quarantine Array 5222 | -7/Zion | Discovered new exit (range 16) 5492 | -7/Zion | Learned location of 1 exit from Factory 5548 | -7/Zion | Given the Hacking Drone Bay 5761 | -7/Zion | Gained Derelict followers 6073 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6144 | -7/Zion | Learned Factory terminal intel 6348 | -7/Zion | Found Prototype Device 6668 | -7/Zion | Met Imprinter 6695 | -7/Zion | Imprinted 6697 | -7/Zion | Declared Zion's savior 6986 | -7/Zion | Entered Proximity Caves 6986 | -6/Proximity Caves | Accompanied by 7 allies 7510 | -6/Proximity Caves | Spotted B-75 Beast 7755 | -6/Proximity Caves | Allies destroyed B-75 Beast 7799 | -6/Proximity Caves | Discovered new exit (range 10) 7864 | -6/Proximity Caves | Entered Factory 7864 | -6/Factory | Accompanied by 3 allies 7864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7865 | -6/Factory | Identified exit to Factory 7867 | -6/Factory | Loaded intel: 28 terminal locations 8000 | -6/Factory | Discovered new exit (range 14) 8023 | -6/Factory | Garrison activated, responded to threat 8061 | -6/Factory | Build established: Scavenger-Mutant 8228 | -6/Factory | Discovered new exit (range 10) 8376 | -6/Factory | Retrieved Zion intel report: Branch Access 8376 | -6/Factory | Identified exit to Lower Caves 8376 | -6/Factory | Identified exit to Extension 8497 | -6/Factory | Repaired Imp. Heat Sink 8538 | -6/Factory | Garrison activated, responded to threat 8644 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8645 | -6/Factory | Zion Demo squad teleported in 8841 | -6/Factory | Entered Extension 8841 | -6/Extension | Accompanied by 2 allies 8898 | -6/Extension | Energy Cycler disabled 8898 | -6/Extension | Rescued a captive Derelict 8898 | -6/Extension | Rescued a captive Derelict 8898 | -6/Extension | Rescued a captive Derelict 8899 | -6/Extension | Rescued a captive Derelict 8899 | -6/Extension | Rescued a captive Derelict 8899 | -6/Extension | Rescued a captive Derelict 8900 | -6/Extension | Rescued a captive Derelict 8900 | -6/Extension | Rescued a captive Derelict 8901 | -6/Extension | Rescued a captive Derelict 8906 | -6/Extension | Rescued a captive Derelict 8908 | -6/Extension | Rescued a captive Derelict 8910 | -6/Extension | Rescued a captive Derelict 8911 | -6/Extension | Rescued a captive Derelict 8930 | -6/Extension | Zion Fire squad teleported in 8995 | -6/Extension | Rescued A7 9240 | -6/Extension | Zion Light squad teleported in 9599 | -6/Extension | Spotted B-75 Beast 9608 | -6/Extension | Allies destroyed B-75 Beast 9617 | -6/Extension | Spotted B-75 Beast 9624 | -6/Extension | Allies destroyed B-75 Beast 9891 | -6/Extension | First assault squad dispatched 9957 | -6/Extension | Found Prototype Protection 9957 | -6/Extension | Identified Zio. Weapon Casing 9972 | -6/Extension | Lost 6 allies 9988 | -6/Extension | Zion Hover Resupply teleported in 10043 | -6/Extension | Discovered exit to Factory (range 10) 10044 | -6/Extension | Discovered new exit (range 6) 10064 | -6/Extension | Disrupted transfer network 10102 | -6/Extension | Entered Cetus 10102 | -6/Cetus | Accompanied by 9 allies (A7) 10107 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10121 | -6/Cetus | Spotted Cetus Guard 10121 | -6/Cetus | Spotted Cetus Guard 10123 | -6/Cetus | Destroyed Cetus Guard 10130 | -6/Cetus | Spotted Cetus Guard 10131 | -6/Cetus | Allies destroyed Cetus Guard 10135 | -6/Cetus | Spotted Cetus Guard 10140 | -6/Cetus | Allies destroyed Cetus Guard 10147 | -6/Cetus | Destroyed Cetus Guard 10225 | -6/Cetus | Started Cetus Manufacturing Module 10240 | -6/Cetus | Escorted A7 to Cetus Mainframe 10250 | -6/Cetus | Manufactured an Enhanced Grunt 10275 | -6/Cetus | Manufactured an Enhanced Grunt 10300 | -6/Cetus | Manufactured an Enhanced Grunt 10325 | -6/Cetus | Manufactured an Enhanced Grunt 10350 | -6/Cetus | Manufactured an Enhanced Grunt 10396 | -6/Cetus | Discovered new exit (range 16) 10449 | -6/Cetus | Entered Archives 10449 | -6/Archives | Accompanied by 12 allies (A7) 10454 | -6/Archives | Received a hacking code to weaken MAIN.C 10467 | -6/Archives | Met Zhirov 10473 | -6/Archives | Reinforcements dispatched to Archives 10496 | -6/Archives | Discovered new exit (range 14) 10518 | -6/Archives | Reinforcements dispatched to Archives 10536 | -6/Archives | Entered Hub_04(d) 10537 | -6/Hub_04(d) | Loaded intel: 31 trap records 10538 | -6/Hub_04(d) | Loaded intel: 1 garrison access location 10564 | -6/Hub_04(d) | Lost 8 allies 10648 | -6/Hub_04(d) | Lost 3 parts (1p2u) 10696 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 10829 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 10830 | -6/Hub_04(d) | Zion Fire squad teleported in 10837 | -6/Hub_04(d) | Zion Fire squad teleported in 10973 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 10992 | -6/Hub_04(d) | Found Prototype Device 11031 | -6/Hub_04(d) | Zion Light squad teleported in 11110 | -6/Hub_04(d) | Network Hub disabled 11115 | -6/Hub_04(d) | Spotted Lightning 11115 | -6/Hub_04(d) | Spotted Lightning 11117 | -6/Hub_04(d) | Spotted Lightning 11134 | -6/Hub_04(d) | System corruption reached 10% 11136 | -6/Hub_04(d) | Murdered 3 allies 11138 | -6/Hub_04(d) | Destroyed Lightning 11152 | -6/Hub_04(d) | Destroyed Lightning 11172 | -6/Hub_04(d) | Lost 8 allies 11191 | -6/Hub_04(d) | Found Prototype Energy Cannon 11193 | -6/Hub_04(d) | Entered Factory 11193 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11194 | -5/Factory | Identified exit to Upper Caves 11194 | -5/Factory | Identified EMDS 11215 | -5/Factory | Lost 5 parts (1p1u3w) 11495 | -5/Factory | Build established: Scavenger-Tank 11514 | -5/Factory | Repaired Centrium Medium Armor Plating 12221 | -5/Factory | Repaired Centrium Heavy Treads 12331 | -5/Factory | Repaired Centrium Heavy Treads 12368 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12369 | -5/Factory | Zion Heavy squad teleported in 12420 | -5/Factory | Entered Upper Caves 12420 | -5/Upper Caves | Accompanied by 2 allies 12435 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12614 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12894 | -5/Upper Caves | Discovered new exit (range 14) 12916 | -5/Upper Caves | Entered another Upper Caves area 12916 | -5/Upper Caves | Accompanied by 5 allies 12939 | -5/Upper Caves | Learned Factory garrison access intel 13019 | -5/Upper Caves | Encountered a Warlord checkpoint 13345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13478 | -5/Upper Caves | Discovered new exit (range 3) 13484 | -5/Upper Caves | Entered Zhirov 13484 | -5/Zhirov | Accompanied by 5 allies 13484 | -5/Zhirov | Discovered new exit (range 3) 13545 | -5/Zhirov | Learned location of Quarantine (-3) 13545 | -5/Zhirov | Learned location of Testing (-2) 13545 | -5/Zhirov | Learned location of Command (-1) 13584 | -5/Zhirov | Found Alien Artifact 13584 | -5/Zhirov | Identified Integrated Dissipator 13584 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13666 | -5/Zhirov | Found Alien Artifact 13730 | -5/Zhirov | Entered Proximity Caves 13730 | -4/Proximity Caves | Accompanied by 5 allies 13900 | -4/Proximity Caves | P-70 Sage assimilated allied Soldier 6a 14032 | -4/Proximity Caves | Discovered new exit (range 9) 14055 | -4/Proximity Caves | Learned location of 1 exit from Research 14061 | -4/Proximity Caves | Entered Factory 14061 | -4/Factory | Accompanied by 2 allies 14061 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14062 | -4/Factory | Loaded intel: 4 garrison access locations 14149 | -4/Factory | Garrison activated, responded to threat 14464 | -4/Factory | Spotted B-86 Titan 14487 | -4/Factory | Destroyed B-86 Titan 14538 | -4/Factory | Garrison activated, responded to threat 14561 | -4/Factory | First assault squad dispatched 14599 | -4/Factory | Found Quantum Capacitor 14641 | -4/Factory | Discovered new exit (range 7) 14791 | -4/Factory | Destroyed 8 combat bots 14792 | -4/Factory | Core integrity fell below 50% 14794 | -4/Factory | Released all parts (5) 14799 | -4/Factory | Core integrity fell below 20% 14803 | -4/Factory | Entered Research 14803 | -3/Research | Evolved 2 slots: Utility x2 14804 | -3/Research | Identified exit to Research 14819 | -3/Research | Lost 13 parts (2p2n4u5w) 14853 | -3/Research | Zion Experimental squad teleported in 15211 | -3/Research | Build established: Scavenger-Mutant 15291 | -3/Research | Spotted B-86 Titan 15529 | -3/Research | Build established: Scavenger-Tank 15537 | -3/Research | Spotted Executioner 15538 | -3/Research | Cargo convoy interrupted 15542 | -3/Research | Destroyed Executioner 15545 | -3/Research | Spotted Striker 15562 | -3/Research | Destroyed Striker 15643 | -3/Research | Lost 10 parts (2p2n4u2w) 15653 | -3/Research | Found Prototype Protection 15653 | -3/Research | Identified Zio. Shade Armor 15666 | -3/Research | Found Prototype Energy Cannon 15666 | -3/Research | Identified Zio. Alpha Cannon Mk. II 15673 | -3/Research | Found Prototype Processor 15683 | -3/Research | Found Prototype Processor 15706 | -3/Research | Identified Exp. Core Analyzer 15715 | -3/Research | Identified Exp. Targeting Computer 15737 | -3/Research | Attached Powered Cannon, gained temporary slot: Power 15755 | -3/Research | Found Corrupted Prototype Device 15767 | -3/Research | Identified Adv. Kinecellerator 15910 | -3/Research | Build established: Messiah-Gunner 15923 | -3/Research | Found Prototype Processor 15924 | -3/Research | Identified Spectral Analyzer 16054 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 16055 | -3/Research | Zion Heavy squad teleported in 16076 | -3/Research | Terminal network hard line cut 16110 | -3/Research | Found Zio. Weapon Casing 16179 | -3/Research | Spotted B-86 Titan 16195 | -3/Research | Destroyed B-86 Titan 16221 | -3/Research | Found Prototype Device 16221 | -3/Research | Identified Exp. Thermal Shield 16303 | -3/Research | First assault squad dispatched 16400 | -3/Research | Build established: Messiah-Tank 16616 | -3/Research | Discovered new exit (range 5) 16619 | -3/Research | Entered Quarantine 16869 | -3/Quarantine | First assault squad dispatched 16953 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 17032 | -3/Quarantine | Met incapacitated Sigix Warrior 17032 | -3/Quarantine | Lockdown squad dispatched 17035 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17042 | -3/Quarantine | Found Sigix Containment Pod 17068 | -3/Quarantine | Found Alien Artifact 17068 | -3/Quarantine | Identified Core Reset Matrix 17068 | -3/Quarantine | Used Core Reset Matrix 17072 | -3/Quarantine | Sensed 14 artifacts in vicinity 17099 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 17192 | -3/Quarantine | Spotted Lightning 17193 | -3/Quarantine | Spotted Lightning 17194 | -3/Quarantine | Spotted Lightning 17250 | -3/Quarantine | Discovered exit to Research (range 5) 17259 | -3/Quarantine | Entered Research 17259 | -2/Research | Evolved 2 slots: Utility x2 17290 | -2/Research | Lost 17 parts (4p2n6u5w) 17442 | -2/Research | Build established: Scavenger-Mutant 17740 | -2/Research | Retrieved Zion intel report: Active Terminals 17909 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 17910 | -2/Research | Zion Experimental squad teleported in 18019 | -2/Research | Spotted B-90 Cyclops 18023 | -2/Research | Allies destroyed B-90 Cyclops 18035 | -2/Research | Found Unknown Device 18039 | -2/Research | Identified Quantum Capacitor 18094 | -2/Research | Zion Heavy squad teleported in 18130 | -2/Research | Build established: Scavenger-Skirmisher 18183 | -2/Research | Found Zio. Shade Armor 18196 | -2/Research | Found Zio. Weapon Casing 18218 | -2/Research | Found Zio. Shade Armor 18220 | -2/Research | Found Corrupted Exp. Weapon Cycler 18259 | -2/Research | First assault squad dispatched 18350 | -2/Research | Retrieved Zion intel report: Emergency Access 18351 | -2/Research | Zion Zionite Resupply teleported in 18430 | -2/Research | Found Unknown Launcher 18435 | -2/Research | Identified Gamma Bomb Array 18450 | -2/Research | Found Zio. Weapon Casing 18640 | -2/Research | Terminal network hard line cut 18670 | -2/Research | Build established: Messiah-Skirmisher 18679 | -2/Research | Destroyed 8 combat bots 18786 | -2/Research | Spotted B-90 Cyclops 19043 | -2/Research | System corruption reached 10% 19070 | -2/Research | Lost 6 parts (1n2u3w) 19213 | -2/Research | Found Unknown Device 19223 | -2/Research | Identified Launcher Loader 19354 | -2/Research | Found Prototype Launcher 19367 | -2/Research | Identified Com. Tesla Bomb Launcher 19438 | -2/Research | Build established: Messiah-Gunner 19487 | -2/Research | Destroyed 7 combat bots 19491 | -2/Research | Lost 5 parts (4u1w) 19492 | -2/Research | Found Unknown Protection 19492 | -2/Research | Identified Hvy. Reflective Plating 19748 | -2/Research | Build established: Scavenger-Gunner 20082 | -2/Research | Found Zio. Shade Armor 20090 | -2/Research | Found Zio. Weapon Casing 20098 | -2/Research | Found Zio. Weapon Casing 20215 | -2/Research | Destroyed 9 combat bots 20588 | -2/Research | Spotted B-90 Cyclops 20609 | -2/Research | Build established: Scavenger-Tank 20636 | -2/Research | Lost 3 parts (3u) 20652 | -2/Research | High security lockdown imminent 20732 | -2/Research | High security lockdown engaged 20835 | -2/Research | Released all parts (5) 20836 | -2/Research | System corruption reached 30% 20851 | -2/Research | Core integrity fell below 50% 20880 | -2/Research | Emitted hypermatrix ping 20885 | -2/Research | Assembled emerged from beneath the floor 20891 | -2/Research | Lost 6 parts (1p2n1u2w) 20942 | -2/Research | Assembled emerged from beneath the floor 20960 | -2/Research | Core integrity fell below 20% 20961 | -2/Research | Discovered new exit (range 10) 20964 | -2/Research | Assembled emerged from beneath the floor 20966 | -2/Research | Entered Access 20966 | -1/Access | Accompanied by 6 allies 20966 | -1/Access | Evolved 2 slots: Propulsion x2 21095 | -1/Access | Retrieved Zion intel report: Active Terminals 21096 | -1/Access | Zion Zionite Resupply teleported in 21103 | -1/Access | Found Zio. Shade Armor 21115 | -1/Access | Found Zio. Shade Armor 21148 | -1/Access | Zion Heavy squad teleported in 21199 | -1/Access | Lost 3 allies 21216 | -1/Access | First assault squad dispatched 21252 | -1/Access | Zion Hacker squad teleported in 21352 | -1/Access | Lost 4 allies 21393 | -1/Access | Spotted B-99 Colossus 21569 | -1/Access | Retrieved Zion intel report: Emergency Access 21570 | -1/Access | Zion Light squad teleported in 21588 | -1/Access | High security lockdown imminent 21589 | -1/Access | Lost 17 parts (2p3n8u4w) 21653 | -1/Access | Lost 3 allies 21665 | -1/Access | Spotted B-99 Colossus 21668 | -1/Access | High security lockdown engaged 21732 | -1/Access | Lost 7 parts (5n1u1w) 21779 | -1/Access | Core integrity fell below 50% 21812 | -1/Access | Lost 3 parts (1p1n1u) 21859 | -1/Access | Emitted hypermatrix ping 21864 | -1/Access | Assembled emerged from beneath the floor 21882 | -1/Access | Core integrity fell below 20% 21900 | -1/Access | Lost 6 allies 21927 | -1/Access | Spotted Striker 21927 | -1/Access | Spotted Striker 21927 | -1/Access | Spotted Executioner 21933 | -1/Access | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 21895_ Slug penetrates Wall. 21897_ Penetrated by Slug. 21897_ Cmb. Linear Gravjet destroyed. 21897_ Knocked back. 21898_ Penetrated by Slug. 21909_ Knocked back. 21922_ Slug penetrates Wall. 21923_ Penetrated by Slug. 21926_ Biometal Heavy Treads destroyed. 21926_ Penetrated by Slug. 21926_ Slug penetrates Wall. 21927_ C-30 ARC bursts open, deploying its payload. 21927_ Striker unfolds itself. 21927_ Executioner unfolds itself. 21927_ Striker unfolds itself. 21927_ M-36 Artificer unfolds itself. 21927_ Slug penetrates Wall. 21929_ Penetrated by Slug. 21933_ Cmb. Linear Gravjet destroyed. 21933_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????# ###### ###########???????? ? | | ########## ???????????? | | ! ???????????? | | = ???????????? | | ???????????? | | ????????????? | | ########## ????????????? | | ?????????####################### ?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? ? | | ?????????????????????????????????? ??######### | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????"H #???????????? | | ????????????????????????????????#%" #???????????? | | ?????????????????################ #?????????### | | ????????????????+ %A@ K #?????????# | | ?????????????????############; EK #?????????# | | ????????????????????????????## #?????????# | | ?????????????????????##??????# #?????????# | | ????????????????###### ####### ^ ^ #?????????# | | ????????????????# = " #?????????# | | ????????????????# # % #?????????? | | ????????????????# # #???????????? | | ????????????????# " ############# | | ????????????????# # | | ????????????????# " + % | | ?????+??+???????# """ # % | | ????????????????# G # | | ????????????????# !! """ ##################### | | ?????+??+???????# ! " #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 120 Energy Generation 59 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 150 EM Shielding 3 Corruption Containment 20 Corruption Block 27 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 80 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Coolant Network | -2/Research | Scanalyzed Imp. Heavy Siege Treads | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Charger | 28% | -7/Factory Imp. Heat Sink | 2% | -6/Factory Centrium Medium Armor Plating | 21% | -5/Factory Centrium Heavy Treads | 27% | -5/Factory Centrium Heavy Treads | 42% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed ThermicMeleeDriver Manual? 0 Play Time 05:59:26 Cumulative 335.8 hours Start 2025.05.28 @ 23:26:35 End 2025.05.29 @ 15:04:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 116 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 84 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e62ea78-3b37-470e-8164-2de4bee58e3e