Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 08:57:18 Player: eb Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (2414) 2414 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8594 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 99/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Graphene Brace > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Advanced Coolant Injector Long-range Sensor Array Advanced ECM Suite Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Hardened Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Disruptor Cannon Nanosword > --- INVENTORY -------- Light Angular Momentum Engine Improved Fusion Compressor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Coolant Injector Long-range Sensor Array Experimental Signal Interpreter Microactuators Improved Transmission Jammer Makeshift ECM Suite Improved Phase Shifter Compact HERF Cannon Heavy Plasma Cannon Missile Launcher Great Maul [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Overtuned Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Slots Evolved 14 | . . . . 10 2 2 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . 3 . . Utility 8 | . . . . 6 2 . Weapon 1 | . . . . . . 1 Parts Attached 83 | 6 13 4 13 15 15 17 Power 14 | 1 2 . 2 4 2 3 Engine 7 | 1 2 . 1 3 . . Core 4 | . . . 1 1 . 2 Reactor 3 | . . . . . 2 1 Propulsion 19 | 2 2 3 6 2 2 2 Treads 2 | . . . 2 . . . Leg 9 | . . . 3 2 2 2 Wheel 8 | 2 2 3 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 3 . 3 8 9 7 Device 15 | . . . 1 3 6 5 Storage 3 | 1 1 . . 1 . . Processor 5 | . . . 1 1 1 2 Hackware 1 | . . . . 1 . . Protection 7 | . 2 . 1 2 2 . Artifact . | . . . . . . . Weapon 19 | 2 6 1 2 1 2 5 Energy Gun 6 | 1 2 . . 1 . 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 3 | . 1 . . . . 2 System Corruption 20 | . 1 . . . . 19 Parts Lost 22 | . 1 . . . 1 20 Power 3 | . . . . . . 3 Propulsion 6 | . 1 . . . . 5 Utility 10 | . . . . . . 10 Weapon 3 | . . . . . 1 2 Highest Loss Streak 13 | . 1 . . . 1 13 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 18 24 21 14 14 11 Power 2 | . 2 3 2 2 2 1 Propulsion 2 | . 2 2 2 1 2 1 Utility 9 | . 7 12 12 7 6 4 Weapon 4 | . 6 7 4 3 2 3 Tool/Special . | . . . . . . . Unused Backups 57 | . 5 5 32 3 5 7 Power 6 | . 2 . 3 . 1 . Propulsion 3 | . . 2 1 . . . Utility 28 | . 1 2 17 1 4 3 Weapon 18 | . 2 1 9 2 . 4 Tool/Special 2 | . . . 2 . . . Average Slot Usage (%) 92 | . 99 100 91 92 93 83 Engine 10 | . 14 14 13 8 1 1 Reactor 2 | . . . . . 6 7 Leg 14 | . . . 15 28 26 19 Wheel 11 | . 27 28 12 . . . Device 8 | . . . 2 9 23 24 Storage 10 | . 14 14 14 5 5 3 Processor 3 | . . . 2 4 6 7 Protection 9 | . 13 14 9 14 5 3 Energy Gun 2 | . 17 . . 1 . 1 Energy Cannon 1 | . . . . . 4 3 Ballistic Gun 5 | . 4 . 9 3 . . Ballistic Cannon 1 | . 3 14 . . . . Impact Weapon 4 | . . . 7 5 5 1 Slashing Weapon 2 | . 1 13 2 . . 1 Peak Build Rating 127 | 6 9 12 31 75 103 127 Average Rating 43 | 4 8 10 22 68 91 111 On Entrance 32 | . 6 9 11 31 74 98 Avg Prop Armor Cover (%) 5 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 14 92 91 100 66 83 96 Greatest Support 103 | 20 20 40 40 93 96 103 Greatest Overweight (x) 8 | . 8 4 8 . . 2 Average Overweight (x) 1 | . 3 2 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 Average Capacity 21 | 7 23 25 25 15 15 12 Most Carried 25 | 5 25 25 25 23 15 15 Average Carried 18 | 2 19 24 22 14 14 11 Final Capacity 25 | 8 25 25 25 15 15 5 Final Carried 25 | 4 25 23 24 14 15 4 Scrap Suit Usage (%) 30 | . . . . 97 100 86 Parts Cannibalized 13 | . . . . . 4 9 Class Distribution -------------------- 49% | Derelict-Mutant 47% | Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Mutant | -4/Factory Derelict-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Matter Collected 1795 | 193 368 109 183 157 335 450 Remotely . | . . . . . . . Salvage Created 2373 | . 384 56 . 233 861 839 Parts 123 | . 36 5 . 6 17 59 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Combat Hostiles Destroyed 40 | . 9 1 . 4 13 13 Melee 12 | . . 1 . 2 . 9 Guns 9 | . 9 . . . . . Cannons 3 | . . . . . 3 . AOE 5 | . . . . 1 2 2 Classes Destroyed 13 | . 5 1 . 1 5 1 Worker 3 | . 3 . . . . . Builder 1 | . . . . . 1 . Tunneler 1 | . 1 . . . . . Hauler 3 | . 2 . . . 1 . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . 1 . Watcher 2 | . . . . . 1 1 Swarmer 8 | . 7 . . . . 1 Grunt 14 | . 2 . . 3 6 3 Sentry 4 | . . . . 1 3 . Hunter 2 | . . . . . 2 . Programmer 11 | . . . . . 2 9 Subdweller 1 | . . 1 . . . . Best Kill Streak 6 | . 6 1 . 2 5 3 Combat Bots Only 3 | . 3 1 . 2 3 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 1 2 Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Hostile Shots Fired 409 | . 45 8 . 10 113 233 Missed 145 | . 12 2 . 4 49 78 Hits 264 | . 33 6 . 6 64 155 Projectile 264 | . 33 6 . 6 64 155 Critical Strikes 12 | . . . . . 4 8 Actively Blocked 8 | . . . . . . 8 Damage Taken 5673 | . 311 127 . 184 1328 3723 Core 1506 | . 36 16 . 18 126 1310 Absorbed by Shields . | . . . . . . . Redirected to Shielding 84 | . 27 7 . . 50 . Regen/Repaired (Parts) 143 | . 28 . . . 30 85 Core Remaining (%) 91 | 100 . . 79 98 89 . Volleys Fired 117 | . 35 13 . 2 48 19 Largest 2 | . 2 1 . 1 1 2 Hottest 150 | . 80 100 . 65 90 150 Shots Fired 146 | . 64 13 . 2 48 19 Gun 75 | . 62 . . 2 9 2 Cannon 50 | . 1 8 . . 32 9 Launcher 16 | . 1 . . . 7 8 Special 5 | . . 5 . . . . Kinetic 13 | . 5 8 . . . . Thermal 64 | . 27 5 . . 32 . Explosive 16 | . 1 . . . 7 8 Electromagnetic 53 | . 31 . . 2 9 11 Robot Hit Streak 22 | . 19 22 . 1 14 3 Robot Miss Streak 5 | . 4 1 . 1 2 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 148 | . 43 11 . 7 48 39 Core Hits 67 | . 18 1 . 3 26 19 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 6 | . . . . 1 5 . Critical Strikes 15 | . . . . 2 6 7 Meltdown 1 | . . . . . 1 . Smash 8 | . . . . 2 5 1 Sever 6 | . . . . . . 6 Melee Attacks 108 | . 4 23 . 6 17 58 Impact 35 | . . . . 6 17 12 Slashing 73 | . 4 23 . . . 46 Piercing . | . . . . . . . Sneak Attacks 4 | . 1 . . . 1 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 5889 | . 627 89 . 351 2338 2484 Guns 608 | . 504 . . 15 89 . Cannons 889 | . 16 15 . . 800 58 Explosions 1459 | . 57 . . 66 872 464 Melee 2933 | . 50 74 . 270 577 1962 Ramming . | . . . . . . . Kinetic 56 | . 41 15 . . . . Thermal 1282 | . 259 . . 66 957 . Explosive 1150 | . . . . . 686 464 Electromagnetic 468 | . 277 . . 15 118 58 Impact 1152 | . . . . 270 577 305 Slashing 1781 | . 50 74 . . . 1657 Piercing . | . . . . . . . Highest Corruption 41 | . 1 1 1 . 4 41 Average Corruption 6 | . 1 1 1 . 1 28 Corruption Purged 1 | . . . 1 . . . Corruption Blocked . | . . . . . . . Effects 56 | . 6 2 5 . 10 33 Message Errors 15 | . 1 1 2 . 2 9 Matter Fused 9 | . 2 . . . 2 5 Heat Flow Errors 8 | . 1 . . . 1 6 Energy Discharges 8 | . . . 1 . 2 5 Data Loss (minor) 8 | . 1 1 1 . 1 4 Data Loss (major) 3 | . . . 1 . 1 1 Misfires 1 | . 1 . . . . . Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 553 | . . . . 44 274 235 Projectiles 9 | . . . . . 9 . Explosions 6 | . . . . . 5 1 Melee 538 | . . . . 44 260 234 Knockbacks 6 | . . . . 1 3 2 Impact 6 | . . . . 1 3 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . 24 . . 71 73 . Shots 3 | . 1 . . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 247 | . 162 . . 2 187 247 Average Temperature 56 | . 44 . . 2 51 83 Received Heat Transfer 618 | . 42 . . 54 135 387 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . . 1 7 2 Combat Hostiles 9 | . . . . 1 6 2 Parts Fried 13 | . 1 . . 2 6 4 Impact Corruptions 12 | . . . . 2 8 2 Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 4 | . . . . . 3 1 Heat Transferred 1850 | . 500 . . 50 1300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . . 1 2 . Alert | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | . 86 . . 93 160 94 Initial 40 | . . . . . 40 19 Average 27 | . 17 . . 9 54 19 Influence Increases 1314 | . 279 . . 163 420 452 Destroy 0b10 Robot/C 780 | . 180 . . 80 260 260 Destroy 0b10 Robot/NC 60 | . 30 . . . 20 10 Destroy Leader 160 | . 34 . . 10 64 52 Successful Hack 18 | . 10 . . . 8 . Select Force Hacks 20 | . . . . 20 . . Disable Machine 15 | . 15 . . . . . Destroy Structure 156 | . 10 . . 8 68 70 Lose Combat Pursuer 105 | . . . . 45 . 60 Influence Decreases 1271 | . 274 5 . 80 465 447 Entered New Map 65 | . . 3 . . 43 19 Time Decay 1073 | . 264 2 . 80 412 315 Lost Part 133 | . 10 . . . 10 113 Squads Dispatched 13 | . 4 . . 1 4 4 Investigation 6 | . 3 . . 1 2 . Extermination 4 | . . . . . 1 3 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Distress Signals 4 | . 2 . . 1 . 1 Communications Jammed 20 | . . . . . . 20 Distress Signals 19 | . . . . . . 19 Times Spotted 75 | . 12 2 . 6 16 39 Peak Tracking Total 13 | . 3 1 . 5 3 13 Tactical Retreats 6 | . . . . 1 1 4 ECM-based Alert Blocks 4 | . . . . . 1 3 Traps | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Machines Accessed 26 | . 8 . 9 3 4 2 Terminals 8 | . 6 . . 1 1 . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 5 | . 1 . . 1 2 1 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 81 | . 18 . 46 4 10 3 Successful 65 | . 10 . 46 2 7 . Failed 16 | . 8 . . 2 3 3 Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 16 | . 8 . . 3 4 1 Terminals 18 | . 14 . . 1 3 . Fabricators 1 | . . . . 1 . . Repair Stations 5 | . 3 . . . 2 . Recycling Units 9 | . 1 . . 2 5 1 Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 57 | . 7 . 46 1 3 . Record 47 | . . . 45 . 2 . Prototype ID Bank 4 | . 4 . . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . Scan Component 2 | . 1 . . . 1 . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Download 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . . 1 3 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Res Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Res Active Infowar (turns) 1796 | . . . . . 549 1247 Optics 489 | . . . . . 415 74 Sensors 721 | . . . . . . 721 Jamming 1660 | . . . . . 424 1236 ECM 371 | . . . . . 269 102 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Turns Passed 8087 | 51 1174 600 3655 282 1024 1301 Spaces Moved 4716 | 47 724 343 1943 165 642 852 Core 88 | 3 . . . . . 85 Treads . | . . . . . . . Legs 2331 | . . . 757 165 642 767 Wheels 2297 | 44 724 343 1186 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 130 119 116 116 50 Average Speed 147 | 78 133 133 182 116 117 116 Slowest Speed 470 | 80 200 140 470 116 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 83 25 93 3 13 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 11 | . . . 11 . . . Spaces Dug 12 | . 2 . . . 1 9 Terrain Destroyed 122 | . 9 . . 3 38 72 Melee 12 | . 2 . . . 1 9 Projectile 6 | . . . . . 6 . AOE 104 | . 7 . . 3 31 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Res Total 5562 | 59 862 418 2084 244 837 1058 Wait 220 | . 38 22 2 42 76 40 Move 4710 | 46 723 342 1942 164 641 852 Hop . | . . . . . . . Pick Up 143 | 7 32 4 59 6 16 19 Fast Attach 10 | 3 3 . 1 . 3 . Attach 34 | 3 1 . 3 9 3 15 Detach 13 | . 1 . 3 . . 9 Swap 73 | . 11 6 13 7 16 20 Drop 134 | . 14 8 61 8 17 26 Fire 117 | . 35 13 . 2 48 19 Melee 108 | . 4 23 . 6 17 58 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / *Scr x2) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Met a group of wandering Federalists 59 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Repaired EM Pulse Gun 262 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 4) 1200 | -10/Materials | Discovered new exit (range 10) 1226 | -10/Materials | Entered Subcaves 1227 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1227 | -10/Subcaves | Approached by a straggling Scientist 1228 | -10/Subcaves | Learned Materials security intel 1368 | -10/Subcaves | Discovered new exit (range 13) 1371 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1826 | -10/Subcaves | Entered Scraptown 2242 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2245 | -7/Scraptown | Learned Factory emergency access door positions 2246 | -7/Scraptown | Learned 8 Factory zone layouts 2263 | -7/Scraptown | Discovered new exit (range 5) 2287 | -7/Scraptown | Identified exit to Factory 2416 | -7/Scraptown | Visited Supply Room 2437 | -7/Scraptown | Visited UFD Registry 2437 | -7/Scraptown | Registered with UFD as "Dualcase" 2456 | -7/Scraptown | Visited SPCMW 2484 | -7/Scraptown | Visited Cave Peace 2525 | -7/Scraptown | Visited Cyclists 2543 | -7/Scraptown | Entered Cyclist Reading Room 2548 | -7/Scraptown | Learned location of Zion (-6) 2813 | -7/Scraptown | Visited Bundlers 2970 | -7/Scraptown | Visited Symbiants 3374 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3395 | -7/Scraptown | Found DCF Scrap (29 items) 3722 | -7/Scraptown | Build established: Derelict-Mutant 3896 | -7/Scraptown | Visited Infowarlord's Domain 3915 | -7/Scraptown | Found Exp. Signal Interpreter 3963 | -7/Scraptown | Visited Science Guys 4421 | -7/Scraptown | Visited Supply Room 4491 | -7/Scraptown | Visited Scrap Suit Storage 4504 | -7/Scraptown | Found Scrap Suit 4586 | -7/Scraptown | Visited Cartography Club 4693 | -7/Scraptown | Visited Junk Repository 4852 | -7/Scraptown | Visited Curators Association 4956 | -7/Scraptown | Visited Scrapoid Pod Storage 5177 | -7/Scraptown | Met Optimus 5177 | -7/Scraptown | Accepted into 0bPrime 5463 | -7/Scraptown | Discovered exit to Factory (range 5) 5481 | -7/Scraptown | Entered Factory 5481 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 5482 | -5/Factory | Identified exit to Factory 5561 | -5/Factory | Identified exit to DSF 5567 | -5/Factory | Discovered exit to Factory (range 16) 5763 | -5/Factory | Entered another Factory area 5763 | -4/Factory | Evolved 2 slots: Utility x2 5813 | -4/Factory | Loaded intel: 8 recycling unit locations 6532 | -4/Factory | Identified exit to Research 6787 | -4/Factory | Entered Research 6787 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7374 | -3/Research | System corruption reached 10% 7714 | -3/Research | System corruption reached 30% 7744 | -3/Research | Lost 4 parts (1n3u) 7942 | -3/Research | Cargo convoy interrupted 8046 | -3/Research | Core integrity fell below 50% 8085 | -3/Research | Lost 13 parts (3p3n5u2w) 8085 | -3/Research | Core integrity fell below 20% 8088 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Treads, Broken Med. Treads. 08033_ Imp. Fusion Compressor destroyed. 08035_ Flexi-carbon Leg destroyed. 08039_ R-10 Processor collects Railgun. 08041_ Dropped Gamma Rifle. 08044_ U-05 Engineer builds a Wall. 08046_ Y-72 Warden heat spikes uncontrollably. 08054_ Adv. Cryofiber Web destroyed. 08057_ 08085_ Slug penetrates Wall. 08085_ Penetrated by Slug. 08085_ Slug penetrates Wall. 08085_ Knocked back. 08086_ K-01 Serf collects debris. 08087_ Penetrated by Slug. 08087_ Knocked back. 08088_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????## #???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????+ #???????????H??????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??######+##???????????? | | ?????????????????????# ### ????????????? | | ?????????????????????# ##??????????????? | | ????????????????##???# ;#??????????????? | | ??????????????###"##?# @ % #???????????????? | | ??????????????# #?# #???????????????? | | ??????????????# #?# #???????????????? | | ??????????????# ###H t#???????????????? | | ??????????????# #???????????????? | | ??????????????# % ! #???????????????? | | ??????????????# h# ?????????????? | | ????# ######### % """g """ %k ????????????? | | ????# # """ g """ h# "??????????? | | ????# ]]! # """ ug""" k #? "??????????? | | ????# ]!] # #?? "??????????? | | ????# ]!] + k####?#??????????? | | ????#! # k ???????????? | | ????# # ???????????? | | ????# # ###?????????????? | | ????# * ######## ####+###???????????????? | | ????################## # ??? ? ????????????? | | ???????????? """ # # ??? ????????????? | | ???????????? """ + + """ ?????????????? | | ???????????? """ # # """ ??????????????? | | ????????????? # #? """ ??????????????? | | ???????????# ?# #?? ???????????????? | | ???????????# ?# #??? ????????????????? | | ???????????# !??# #???#/#????????????????? | | ???????????# ??# ##### #########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 67 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Field Propulsion Drive | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Brute Force Civilization 2243 DIY Cooler Jackpot Link The Feds Maybe Next Time I'll Detach My Launcher Strength In Numbers Challenges ------------ None Game ------ Seed DamperSurveybotChainsaw Manual? 0 Play Time 02:41:17 Cumulative 52.5 hours Start 2026.01.28 @ 06:05:07 End 2026.01.28 @ 08:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ec7334-6133-4d47-97fd-f05f13f42126