Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 19:54:39 Player: russur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1286) 1286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 3335 Bonus ------- High Alert Combat Kills 122 Friendly Fire -138 Cogmind --------- Core Integrity 452/550 Matter 271/300 Energy 280/280 System Corruption 1% Temperature Cool (10) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (12) --- Light Treads Improved Treads Small Matter Pod (50) Targeting Computer Hardened Medium Armor Plating Small Laser Autogun Rocket Launcher Rocket Launcher Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Small Matter Pod Targeting Computer Hardened Medium Armor Plating Small Laser Light Assault Rifle Autogun Rocket Launcher Rocket Launcher Shock Trap [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 39 | 7 10 3 1 18 Power 11 | 2 . 1 . 8 Engine 6 | 2 . 1 . 3 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 8 | 2 3 1 . 2 Treads 4 | . 2 1 . 1 Leg 4 | 2 1 . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 5 1 . 6 Energy Gun 5 | 2 1 . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 1 . 7 Power 4 | . . . . 4 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . 1 1 . 2 Highest Loss Streak 3 | . 1 1 . 3 Average Slot Usage (%) 95 | . 88 99 100 94 Engine 17 | . 14 22 22 16 Core 4 | . . . . 9 Treads 24 | . 10 33 33 24 Leg 4 | . 17 . . 1 Storage 10 | . 14 11 11 9 Processor 12 | . 4 11 11 18 Energy Gun 4 | . 14 . . 1 Ballistic Gun 2 | . . . . 4 Launcher 11 | . 4 21 22 6 Special Weapon 2 | . 9 . . . Naked Turns . | . . . . . Heaviest Build 54 | 11 28 32 32 54 Greatest Support 69 | 20 46 69 69 69 Greatest Overweight (x) 3 | . 3 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 10 10 12 Average Capacity 9 | 5 6 10 10 11 Most Carried 12 | 2 8 10 10 12 Average Carried 8 | . 5 5 9 10 Final Capacity 12 | 6 10 10 10 12 Final Carried 10 | 2 7 9 10 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1160 | 129 176 167 193 495 Remotely . | . . . . . Salvage Created 1161 | . 209 336 67 549 Parts 74 | . 7 30 1 36 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 4 12 4 17 Guns 7 | . 2 . . 5 Cannons 4 | . 2 . . 2 AOE 26 | . . 12 4 10 Classes Destroyed 13 | . 4 4 2 3 Worker 7 | . . 2 . 5 Builder 3 | . . 2 . 1 Hauler 2 | . 1 . . 1 Recycler 3 | . 1 2 . . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 10 | . . 6 . 4 Grunt 17 | . 4 4 . 9 Duelist 1 | . . . . 1 Sentry 4 | . . 2 . 2 Hunter 1 | . . . . 1 Assembled 4 | . . . 4 . Guerrilla 1 | . . . 1 . Best Kill Streak 13 | . 2 13 4 12 Combat Bots Only 8 | . 2 8 4 6 Max Kills in Single Turn 5 | . 1 3 5 5 Gunslinging . | . . . . . Exploded 4 | . . 3 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1600 | . 171 218 45 1166 Core 146 | . 13 35 . 98 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 94 . 91 . Volleys Fired 98 | . 20 13 1 64 Largest 2 | . 2 2 2 2 Hottest 140 | . 140 63 66 96 Shots Fired 147 | . 33 18 2 94 Gun 76 | . 22 . . 54 Cannon 13 | . . . . 13 Launcher 47 | . . 18 2 27 Special 11 | . 11 . . . Kinetic 43 | . . . . 43 Thermal 48 | . 24 . . 24 Explosive 47 | . . 18 2 27 Electromagnetic 9 | . 9 . . . Robot Hit Streak 25 | . 6 6 . 25 Robot Miss Streak 4 | . 4 2 2 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 94 | . 19 8 . 67 Core Hits 105 | . 11 27 11 56 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4625 | . 299 1426 234 2666 Guns 770 | . 155 . . 615 Cannons 227 | . . . . 227 Explosions 3484 | . . 1426 234 1824 Melee . | . . . . . Ramming . | . . . . . Kinetic 433 | . . . . 433 Thermal 927 | . 232 286 . 409 Explosive 3198 | . . 1140 234 1824 Electromagnetic 67 | . 67 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 3 | . 1 . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 176 | . . 82 . 94 Projectiles . | . . . . . Explosions 176 | . . 82 . 94 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 99 | . . 42 32 25 Shots 4 | . . 2 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 498 | . 226 18 12 498 Average Temperature 120 | . 97 7 8 140 Received Heat Transfer 504 | . 96 30 . 378 Effects 10 | . . . . 10 Shutdowns 5 | . . . . 5 Interference 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 1514 | . 500 200 . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 564 | . 169 487 189 564 Initial 189 | . . 70 189 73 Average 254 | . 117 183 189 409 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 57 | 100 100 67 100 6 Level 1 12 | . . 13 . 25 Level 2 30 | . . 19 . 67 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 . 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 8 14 6 20 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . 5 . 2 Max in Single Turn 2 | . . 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 8 . 3 Successful 3 | . . 2 . 1 Failed 11 | . 3 6 . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 1 8 . . Terminals 11 | . 3 8 . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1756 | 49 390 309 313 695 Spaces Moved 857 | 34 193 162 183 285 Core 5 | 4 1 . . . Treads 675 | . 75 162 183 255 Legs 177 | 30 117 . . 30 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 111 135 160 160 168 Slowest Speed 210 | 120 200 160 160 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 24 | 3 30 28 38 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 270 | . 4 111 18 137 Melee . | . . . . . Projectile 7 | . 4 . . 3 AOE 263 | . . 111 18 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1115 | 41 269 194 202 409 Wait 76 | . 22 12 12 30 Move 852 | 33 192 161 182 284 Hop . | . . . . . Pick Up 26 | 1 13 5 3 4 Fast Attach 18 | 6 3 . 1 8 Attach 12 | . 3 3 . 6 Detach . | . . . . . Swap 9 | 1 4 . . 4 Drop 23 | . 12 . 3 8 Fire 98 | . 20 13 1 64 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 5) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 702 | -9/Materials | Discovered new exit (range 15) 712 | -9/Materials | Destroyed 8 combat bots 749 | -9/Materials | Entered Mines 775 | -9/Mines | Assembled infested the area 780 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Learned location of 1 exit from Materials 873 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1020 | -9/Mines | Found a hidden stash of uninstalled traps 1055 | -9/Mines | Discovered new exit (range 5) 1062 | -9/Mines | Entered Materials 1062 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1063 | -8/Materials | Identified exit to Factory 1441 | -8/Materials | Crushed by falling debris 1675 | -8/Materials | Lost 3 parts (2p1w) 1757 | -8/Materials | Self-destructed Last Messages --------------- 01591_ Lgt. Assault Rifle temporarily disabled. 01591_ Imp. Targeting Computer temporarily disabled. 01595_ Acquired Lgt. Treads. 01596_ Overheating: System interference. 01596_ Imp. Targeting Computer temporarily disabled. 01615_ Dropped Lgt. Nuclear Core. 01638_ Particle Gun destroyed. 01642_ Ion Engine destroyed. 01644_ Lgt. Nuclear Core destroyed. 01646_ G-47 Trooper destroyed. 01659_ CMGPOZR>J3SQSOXPX7 H10QT 01660_ G-50 Soldier destroyed. 01662_ Acquired 57 matter. 01665_ Acquired Lgt. Nuclear Core. 01668_ Acquired 10 matter. 01673_ Dropped Imp. Treads. 01673_ Acquired Carbon-fiber Leg. 01678_ Acquired Lgt. Nuclear Core. 01740_ K-01 Serf cleans the Repair Station. 01748_ System corrupted: Lgt. Assault Rifle jammed. 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