Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:50:18 Player: writers.room Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (1807) 1807 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 7715 Bonus ------- Pacifist 200 High Alert Combat Kills 26 Follower Combat Kills 327 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 100/100 System Corruption 0% Temperature Critical (1093) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Proton Cannon Heavy Mass Driver Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Improved Targeting Computer Improved Targeting Computer Cloaking Device Authchip [R/Combat] > --- WEAPON ----------- Long-range Proton Cannon Heavy Mass Driver > --- INVENTORY -------- Authchip [Processor] Improved Arc Projector Proton Cannon Heavy Phase Cannon Heavy Phase Cannon [Rating: 94] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Heat Sink Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Power Maul Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Slots Evolved 10 | . . 2 2 2 . . 4 . Power 2 | . . . 1 . . . 1 . Propulsion 4 | . . 2 . 1 . . 1 . Utility 3 | . . . 1 1 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 125 | . 2 . 60 4 22 12 1 24 Power 25 | . . . 10 1 3 4 . 7 Engine 13 | . . . 6 . 3 4 . . Core 10 | . . . 4 1 . . . 5 Reactor 2 | . . . . . . . . 2 Propulsion 37 | . . . 22 . 9 . . 6 Treads 3 | . . . 2 . 1 . . . Leg 5 | . . . 4 . 1 . . . Wheel 2 | . . . 2 . . . . . Hover 10 | . . . . . 4 . . 6 Flight 17 | . . . 14 . 3 . . . Utility 19 | . 2 . 9 1 2 2 . 3 Device 10 | . 2 . 5 . 1 . . 2 Storage . | . . . . . . . . . Processor 3 | . . . 2 . . . . 1 Hackware 2 | . . . 1 . . 1 . . Protection 4 | . . . 1 1 1 1 . . Artifact . | . . . . . . . . . Weapon 44 | . . . 19 2 8 6 1 8 Energy Gun 21 | . . . 10 . 4 4 1 2 Energy Cannon 7 | . . . 1 . 1 1 . 4 Ballistic Gun 2 | . . . 1 . 1 . . . Ballistic Cannon 4 | . . . 1 . 1 . . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 1 2 1 1 . . Slashing Weapon 4 | . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 17 | . . . 4 1 12 . . . Corrupted Parts 4 | . . . 3 . . 1 . . System Corruption 14 | . . . 13 . . 1 . . Parts Lost 34 | . . . 18 . 2 . . 14 Power 6 | . . . 3 . 1 . . 2 Propulsion 15 | . . . 8 . . . . 7 Utility 6 | . . . 2 . 1 . . 3 Weapon 7 | . . . 5 . . . . 2 Highest Loss Streak 9 | . . . 9 . 2 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 6 . 78 38 81 99 82 75 Engine 11 | . . . 9 . 12 14 11 4 Core 1 | . . . 2 7 . . . 5 Treads 2 | . . . 7 . 2 . . . Wheel 1 | . . . 4 . . . . . Hover 14 | . . . . . 13 23 17 22 Flight 11 | . . . 12 . 10 15 11 2 Device 2 | . 6 . 5 . . . . 4 Processor 11 | . . . 6 15 15 15 11 10 Hackware 6 | . . . 8 7 3 6 5 5 Protection 4 | . . . 3 6 4 7 5 1 Energy Gun 6 | . . . 12 . 1 7 11 4 Energy Cannon 4 | . . . . . . 6 5 5 Naked Turns 157 | . 54 89 12 . . . . 2 Heaviest Build 77 | . 3 . 24 18 47 47 39 77 Greatest Support 66 | 3 3 3 40 3 25 33 25 66 Greatest Overweight (x) 16 | . . . 6 5 8 1 1 16 Average Overweight (x) . | . . . . 3 1 . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 3 5 5 4 5 Average Carried 3 | . . . 3 2 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 3 5 5 4 3 Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Gunner | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Matter Collected 1866 | 51 . 19 646 8 307 328 . 507 Remotely . | . . . . . . . . . Salvage Created 3704 | . . 19 1095 8 264 1608 . 710 Parts 178 | . . 2 71 . 10 72 . 23 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed 14 | . . . 1 . . 13 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Combat Hostiles Destroyed 41 | . . . 19 . 6 2 . 14 Melee 3 | . . . 3 . . . . . Guns 16 | . . . 12 . 3 . . 1 Cannons 18 | . . . 2 . 3 2 . 11 Classes Destroyed 11 | . . 1 8 1 . . . 1 Worker 5 | . . 1 4 . . . . . Builder 12 | . . . . 1 . 11 . . Hauler 4 | . . . 4 . . . . . Recycler 12 | . . . 2 . . 10 . . Watcher 1 | . . . 1 . . . . . Swarmer 14 | . . . 9 . 2 . . 3 Cutter 3 | . . . 3 . . . . . Grunt 13 | . . . 3 . 2 . . 8 Sentry 7 | . . . 3 . 2 2 . . Hunter 3 | . . . 1 . . . . 2 Heavy 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 1 5 1 3 3 . 4 Combat Bots Only 4 | . . . 3 . 3 1 . 4 Max Kills in Single Turn 3 | . . 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Hostile Shots Fired 483 | . 14 13 212 11 67 36 . 130 Missed 171 | . 7 5 67 7 28 20 . 37 Damage Taken 5800 | . 48 110 2000 67 628 213 . 2734 Core 1908 | . 48 110 508 34 100 16 . 1092 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 80 72 7 . . 78 . . Volleys Fired 297 | . . . 99 . 17 136 . 45 Largest 3 | . . . 2 . 2 2 . 3 Hottest 270 | . . . 113 . 93 150 . 270 Shots Fired 384 | . . . 137 . 34 139 . 74 Gun 297 | . . . 134 . 17 133 . 13 Cannon 87 | . . . 3 . 17 6 . 61 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 57 | . . . 3 . 33 . . 21 Thermal 66 | . . . 23 . . 12 . 31 Explosive . | . . . . . . . . . Electromagnetic 261 | . . . 111 . 1 127 . 22 Robot Hit Streak 15 | . . . 12 . 15 8 . 8 Robot Miss Streak 11 | . . . 11 . 3 5 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 264 | . . . 100 1 22 94 . 47 Core Hits 113 | . . 2 47 . 10 38 . 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 8 | . . . 6 . . . . 2 Burn 1 | . . . 1 . . . . . Blast 2 | . . . . . . . . 2 Smash 2 | . . . 2 . . . . . Sever 3 | . . . 3 . . . . . Melee Attacks 28 | . . . 21 2 1 4 . . Impact 13 | . . . 6 2 1 4 . . Slashing 15 | . . . 15 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . Damage Inflicted 6485 | . . 42 1770 96 505 1634 . 2438 Guns 3000 | . . . 1219 . 243 1243 . 295 Cannons 2670 | . . . 52 . 255 220 . 2143 Explosions 270 | . . . 100 . . 170 . . Melee 487 | . . . 391 96 . . . . Ramming 58 | . . 42 8 . 7 1 . . Kinetic 1672 | . . . 52 . 489 . . 1131 Thermal 1937 | . . . 412 . . 584 . 941 Explosive . | . . . . . . . . . Electromagnetic 2331 | . . . 907 . 9 1049 . 366 Impact 279 | . . . 183 96 . . . . Slashing 208 | . . . 208 . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 1 1 13 . 3 4 . . Average Corruption 4 | . 1 1 10 . 3 3 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . 1 8 . 8 48 . . Message Errors 17 | . . . 2 . 2 13 . . Matter Fused 15 | . . 1 1 . 2 11 . . Heat Flow Errors 6 | . . . 2 . 1 3 . . Energy Discharges 11 | . . . . . 1 10 . . Data Loss (minor) 3 | . . . . . 1 2 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Alerts 2 | . . . 1 . 1 . . . Misdirections 2 | . . . 2 . . . . . Weapon Failures 5 | . . . . . . 5 . . Overload Shots 29 | . . . . . . 12 . 17 Effects 1 | . . . . . . 1 . . Heat Surge 1 | . . . . . . 1 . . Overflow Damage 388 | . . . 56 76 5 . . 251 Projectiles 256 | . . . . . 5 . . 251 Explosions 10 | . . . 10 . . . . . Melee 122 | . . . 46 76 . . . . Knockbacks 13 | . . . 4 1 3 . . 5 Impact 2 | . . . 1 1 . . . . Kinetic 11 | . . . 3 . 3 . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . 20 79 . 7 75 . . Shots 5 | . . . 2 . . 3 . . Rammed 13 | . . 9 3 . . 1 . . Targets Rammed 13 | . . 9 3 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1093 | . . . 290 . 90 285 . 1093 Average Temperature 117 | . . . 72 . 27 54 . 330 Received Heat Transfer 1329 | . . 48 540 36 111 42 . 552 Effects 41 | . . . 1 . . 1 . 39 Shutdowns 9 | . . . . . . . . 9 Energy Bleed 6 | . . . 1 . . 1 . 4 Interference 4 | . . . . . . . . 4 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 7 | . . . . . . . . 7 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Fried 20 | . . . 3 2 . 9 . 6 Impact Corruptions 6 | . . . 3 3 . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 2486 | . . . 890 . . 600 . 996 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 2 . . 5 . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Peak Influence 546 | . 4 12 546 225 426 238 113 348 Initial 207 | . . 1 4 207 102 144 108 79 Average 134 | . 1 6 212 218 258 61 110 162 Maximum Alert Level 2 | . . . 2 1 2 1 . 1 Low Security (%) 69 | 100 100 100 62 . 24 85 100 71 Level 1 24 | . . . 14 100 72 14 . 28 Level 2 5 | . . . 22 . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 12 | . . 2 5 1 3 . . 1 Investigation 3 | . . . 2 1 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 8 | . . 2 3 . 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Distress Signals 7 | . . . 2 . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 3 4 51 3 23 3 . 17 Peak Tracking Total 7 | . 3 2 7 3 6 1 . 4 Tactical Retreats 8 | . . . 4 . 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Machines Disabled 8 | . . . 1 . 3 3 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Machines Accessed 25 | . 2 2 7 1 2 9 2 . Terminals 20 | . 2 2 6 1 2 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 1 . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 3 6 16 2 3 16 3 . Successful 27 | . 3 5 11 1 1 4 2 . Failed 22 | . . 1 5 1 2 12 1 . Catastrophic 3 | . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 3 4 7 2 2 9 2 . Terminals 40 | . 3 6 15 2 3 8 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . 1 . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 2 6 . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . Report Inventory 2 | . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 2 3 4 1 . 3 1 . Terminals 13 | . 2 3 4 1 . 2 1 . Assimilate 1 | . . 1 . . . . . . Botnet 12 | . 2 2 4 1 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . 5 1 1 6 1 . Full Trace Events 4 | . . . 2 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 3 . . Highest-Rated Group 152 | . . . . . 152 152 . . Highest-Rated Ally 100 | . . . . . 100 88 . . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 35 | . . . . . 26 9 . . Total Damage 1112 | . . . . . 736 376 . . Kills 11 | . . . . . 9 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . Drone Recoveries 2 | . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Turns Passed 4757 | 19 71 89 1102 131 583 2189 18 555 Spaces Moved 3500 | 38 133 154 741 53 295 1761 17 308 Core 504 | 38 133 154 86 53 33 . . 7 Treads 195 | . . . 195 . . . . . Legs 48 | . . . 48 . . . . . Wheels 47 | . . . 47 . . . . . Hover 2341 | . . . . . 262 1761 17 301 Flight 365 | . . . 365 . . . . . Fastest Speed 26 | 50 50 50 26 50 102 42 102 40 Average Speed 97 | 50 50 50 81 229 156 101 102 79 Slowest Speed 850 | 50 50 50 275 300 450 102 102 850 Overloaded Moves 23 | . . . . . 2 21 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 27 17 54 1 69 98 1 82 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . 1 1 . 4 . . Terrain Destroyed 40 | . . . 7 1 2 23 . 7 Melee 6 | . . . 1 1 . 4 . . Projectile 10 | . . . . . 2 1 . 7 AOE 24 | . . . 6 . . 18 . . Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Total 4411 | 37 135 165 1060 60 378 2009 17 550 Wait 287 | . 1 3 71 . 14 76 . 122 Move 3492 | 37 132 153 740 52 294 1760 16 308 Hop . | . . . . . . . . . Pick Up 37 | . . . 15 . 3 7 . 12 Fast Attach 97 | . 2 . 46 2 20 5 . 22 Attach 22 | . . . 9 2 2 6 1 2 Detach 33 | . . . 12 2 8 . . 11 Swap 6 | . . . 5 . . 1 . . Drop 89 | . . . 39 . 11 12 . 27 Fire 297 | . . . 99 . 17 136 . 45 Melee 27 | . . . 20 2 1 4 . . Ram 13 | . . 9 2 . 1 1 . . Kick . | . . . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 1 . 1 Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Released all parts (2) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Propulsion x2 174 | -9/Materials | Discovered new exit (range 13) 180 | -9/Materials | Entered another Materials area 180 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 578 | -8/Materials | Build established: Scavenger-Mutant 900 | -8/Materials | Lost 4 parts (1n2u1w) 1181 | -8/Materials | Lost 3 parts (2n1w) 1185 | -8/Materials | System corruption reached 10% 1255 | -8/Materials | Core integrity fell below 50% 1274 | -8/Materials | Discovered new exit (range 16) 1275 | -8/Materials | Core integrity fell below 20% 1282 | -8/Materials | Entered Factory 1282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -7/Factory | Lost 9 parts (2p4n3w) 1371 | -7/Factory | Discovered new exit (range 15) 1413 | -7/Factory | Entered Storage 1567 | -7/Storage | Build established: Mutant 1623 | -7/Storage | Met 01-MTF 1660 | -7/Storage | Lost 5 allies 1964 | -7/Storage | Discovered new exit (range 8) 1996 | -7/Storage | Entered Recycling 1996 | -7/Recycling | Accompanied by 3 allies (01-MTF) 2001 | -7/Recycling | 01-MTF left 2588 | -7/Recycling | Discovered new exit (range 15) 4185 | -7/Recycling | Entered Factory 4185 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4202 | -5/Factory | Identified exit to DSF 4203 | -5/Factory | Entered DSF 4342 | -5/DSF | Additional patrols routed to DSF 4368 | -5/DSF | Lost 4 parts (2n1u1w) 4452 | -5/DSF | Discovered new exit (range 16) 4620 | -5/DSF | Lost 3 parts (3n) 4650 | -5/DSF | Sterilization system engaged 4670 | -5/DSF | Ambient heat levels rising (+10) 4671 | -5/DSF | Lost 5 parts (1p1n2u1w) 4685 | -5/DSF | Ambient heat levels rising (+10) 4700 | -5/DSF | Ambient heat levels rising (+10) 4715 | -5/DSF | Ambient heat levels rising (+10) 4715 | -5/DSF | Core integrity fell below 50% 4730 | -5/DSF | Ambient heat levels rising (+10) 4745 | -5/DSF | Ambient heat levels rising (+10) 4754 | -5/DSF | Core integrity fell below 20% 4757 | -5/DSF | Released all parts (7) 4759 | -5/DSF | Core destroyed Last Messages --------------- 04745_ Overheating: Authchip [R/Combat] damaged (-3). 04745_ S-27 Virus heat damages Broken Autogun, Unknown Power Core. 04745_ ALERT: Ambient heat levels +10. 04745_ S-27 Virus overheating. 04747_ Overheating: Energy bleed (-43). 04747_ S-27 Virus overheating. 04748_ S-27 Virus heat damages core (-5). 04748_ S-27 Virus overheating. 04752_ Power failure, Rnf. Fission Core shutdown. 04753_ Overheating: Matter decay (-21). 04754_ Overheating: Core damaged (-160). 04757_ Released Hvy. Phase Cannon. 04757_ Released Rnf. Fission Core. 04757_ Released Imp. Targeting Computer. 04757_ Released Authchip [R/Combat]. 04757_ Released Broken Antigrav System. 04757_ Released Hvy. Phase Cannon. 04758_ S-27 Virus heat damages Broken Autogun. 04758_ S-27 Virus overheating. 04759_ Overheating: Core damaged (-120). Map ----- +----------------------------------------------------+ | #???????#########????????????????????? | | #?###???# ?????????????????????? | | ##[[# # ?????????"""?????????? | | ??????????