Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.02 @ 15:56:50 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1509) 1509 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 5600 Bonus ------- Follower Combat Kills 513 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 90/100 System Corruption 0% Temperature Critical (675) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (5) ------- Improved Medium Laser Plasma Cannon Battle Cannon > --- INVENTORY (15) --- Medium Storage Unit Storm Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Thermic Laser Storm Laser > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Relay Coupler [Programmer] Medium Laser Improved Medium Laser EM Pulse Cannon Plasma Cannon Battle Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 2 | . . 1 . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . . 2 . Weapon 3 | . . 1 . . . 2 . Parts Attached 47 | 5 7 9 . 3 4 8 11 Power 12 | 1 1 3 . 1 2 2 2 Engine 10 | 1 1 3 . 1 2 1 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 9 | 2 2 2 . . 1 1 1 Treads . | . . . . . . . . Leg 7 | 2 . 2 . . 1 1 1 Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 2 1 . . . 2 1 Device . | . . . . . . . . Storage 2 | . 1 1 . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 3 . 2 1 3 7 Energy Gun 12 | 2 2 2 . 1 . 2 3 Energy Cannon 3 | . . 1 . . . . 2 Ballistic Gun 2 | . . . . 1 . 1 . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 12 | . . 1 . . . . 11 Power 4 | . . 1 . . . . 3 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 3 | . . . . . . . 3 Highest Loss Streak 6 | . . 1 . . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 91 96 100 100 100 98 63 Engine 19 | . 14 19 22 22 22 13 9 Core 1 | . . . . . . 5 6 Leg 19 | . 21 17 22 22 22 20 6 Storage 10 | . 14 11 11 11 11 6 6 Processor 9 | . 11 11 11 11 11 6 6 Protection 1 | . . . . . . 11 6 Energy Gun 18 | . 23 28 22 22 17 13 6 Energy Cannon 3 | . . 4 11 3 . . 7 Ballistic Gun 6 | . . . . 7 11 13 1 Ballistic Cannon 2 | . . . . . 4 6 3 Naked Turns . | . . . . . . . . Heaviest Build 78 | 7 14 41 41 41 48 74 78 Greatest Support 45 | 20 32 32 30 30 30 45 30 Greatest Overweight (x) 24 | . . 1 1 1 1 2 24 Average Overweight (x) 1 | . . . 1 1 1 1 3 Largest Inventory Capacity 15 | 5 8 15 15 15 15 15 15 Average Capacity 14 | 5 8 12 15 15 15 15 15 Most Carried 15 | 5 3 9 15 15 15 14 13 Average Carried 11 | 1 1 6 13 13 14 10 7 Final Capacity 15 | 5 8 15 15 15 15 15 15 Final Carried 15 | 2 1 8 15 15 15 13 5 Class Distribution -------------------- 60% | Gunner 31% | Mutant 4% | Tank 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Matter Collected 1180 | 236 74 100 . 20 68 287 395 Remotely . | . . . . . . . . Salvage Created 2025 | . 159 524 340 . 247 187 568 Parts 87 | . 7 23 24 . 3 10 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 28 | . . . . . 11 . 17 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 36 | . 4 9 8 . . 5 10 Guns 29 | . 4 8 6 . . 4 7 Cannons 5 | . . . 2 . . . 3 Classes Destroyed 10 | . 3 3 2 . . 2 . Tunneler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 3 | . 1 1 . . . 1 . Swarmer 8 | . 2 . 2 . . 3 1 Grunt 15 | . 2 5 2 . . . 6 Brawler 1 | . . . 1 . . . . Duelist 4 | . . 1 1 . . . 2 Sentry 6 | . . 3 2 . . . 1 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Thug 1 | . . . . . 1 . . Best Kill Streak 4 | . 4 2 2 . . 2 3 Combat Bots Only 3 | . 2 2 2 . . 2 3 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Damage Taken 2872 | . 287 211 133 . 28 144 2069 Core 993 | . 62 54 22 . . . 855 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 75 . . . 81 . . Volleys Fired 94 | . 19 19 20 . 6 9 21 Largest 5 | . 2 3 3 . 3 5 5 Hottest 335 | . 80 169 169 . 129 211 335 Shots Fired 259 | . 29 57 56 . 18 41 58 Gun 217 | . 29 53 38 . 18 34 45 Cannon 41 | . . 4 18 . . 7 12 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 41 | . . . . . 6 23 12 Thermal 149 | . . 51 38 . 12 9 39 Explosive . | . . . . . . . . Electromagnetic 69 | . 29 6 18 . . 9 7 Robot Hit Streak 20 | . 7 20 18 . 8 9 16 Robot Miss Streak 5 | . 2 1 1 . 1 3 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 186 | . 21 42 40 . 14 25 44 Core Hits 90 | . 6 17 13 . 7 14 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . . 4 2 . 1 1 1 Burn 8 | . . 4 2 . 1 1 . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3504 | . 327 710 724 . 236 413 1094 Guns 2812 | . 297 675 449 . 236 336 819 Cannons 634 | . . 28 266 . . 75 265 Explosions 30 | . 30 . . . . . . Melee . | . . . . . . . . Ramming 18 | . . 7 9 . . 2 . Kinetic 469 | . . . . . 86 233 150 Thermal 2238 | . 30 648 449 . 150 108 853 Explosive . | . . . . . . . . Electromagnetic 779 | . 297 55 266 . . 70 91 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . 16 3 . . . . . Shots 1 | . 1 . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 7 | . . 1 5 . . 1 . Kicked 6 | . . . 5 . . 1 . Crushed . | . . . . . . . . Highest Temperature 1007 | . 111 509 492 . 279 441 1007 Average Temperature 210 | . 38 157 186 . 109 136 446 Received Heat Transfer 780 | . 111 81 48 . 18 . 522 Effects 104 | . . 5 10 . . 7 82 Shutdowns 27 | . . 3 5 . . 1 18 Energy Bleed 8 | . . 2 1 . . 1 4 Interference 17 | . . . 3 . . 4 10 Matter Decay 6 | . . . . . . . 6 Short Circuit 5 | . . . . . . 1 4 Damage (minor) 10 | . . . 1 . . . 9 Damage (major) 26 | . . . . . . . 26 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . 1 1 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 14 | . . 8 3 . . 1 2 Heat Transferred 5547 | . . 1813 1258 . 444 296 1736 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Peak Influence 320 | . 215 320 248 . . 147 . Initial 77 | . . 77 58 . . 11 . Average 105 | . 94 188 106 . . 44 . Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 85 | 100 70 67 87 . . 100 . Level 1 14 | . 29 32 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 2 . . . 2 . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 9 12 9 . 8 8 12 Peak Tracking Total 6 | . 6 3 4 . 4 4 5 Tactical Retreats 6 | . 2 1 1 . 1 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Traps Triggered 4 | . 2 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Accessed 5 | . . 4 . . 1 . . Terminals 4 | . . 3 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 7 . . 1 . . Successful 7 | . . 6 . . 1 . . Failed 1 | . . 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . 6 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 5 . . 1 . . Record 1 | . . . . . 1 . . Robot Analysis 2 | . . 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 3 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 10 3 . Highest-Rated Group 263 | . . . . 263 263 79 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 76 | . . . . . 73 3 . Total Damage 1682 | . . . . . 1611 71 . Kills 16 | . . . . . 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered 5 | . . . 2 . 2 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Turns Passed 6665 | 55 221 618 907 1556 1947 743 618 Spaces Moved 3147 | 46 140 347 429 809 892 345 139 Core 21 | 17 . . . . . . 4 Treads . | . . . . . . . . Legs 2970 | 29 97 234 429 809 892 345 135 Wheels 156 | . 43 113 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 190 190 190 190 260 Average Speed 190 | 94 113 150 190 190 190 201 371 Slowest Speed 1250 | 120 120 190 190 190 190 260 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 26 32 86 80 89 10 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 10 | . . . 1 3 5 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . 6 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . 6 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Total 3638 | 57 174 402 475 834 1132 369 195 Wait 252 | . . 2 13 . 225 . 12 Move 3140 | 45 139 346 428 808 891 344 139 Hop . | . . . . . . . . Pick Up 59 | 7 6 18 8 10 2 5 3 Fast Attach 2 | . . 1 . . 1 . . Attach 42 | 5 7 7 . 2 1 8 12 Detach 2 | . . . . . . 1 1 Swap 4 | . . 1 . 1 2 . . Drop 36 | . 3 7 1 13 4 1 7 Fire 94 | . 19 19 20 . 6 9 21 Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick 6 | . . . 5 . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 275 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 584 | -9/Materials | Build established: Gunner 888 | -9/Materials | Discovered new exit (range 5) 893 | -9/Materials | Identified exit to Mines 895 | -9/Materials | Entered Mines 956 | -9/Mines | Discovered new exit (range 5) 967 | -9/Mines | Identified exit to Materials 1241 | -9/Mines | Learned Materials trap positions 1616 | -9/Mines | Build established: Mutant 1717 | -9/Mines | Learned Materials garrison access intel 1795 | -9/Mines | Discovered exit to Materials (range 6) 1796 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1800 | -9/Mines | Identified exit to Zion 1802 | -9/Mines | Entered Zion 2212 | -7/Zion | Found Relay Coupler [Programmer] 2221 | -7/Zion | Found Relay Coupler [Programmer] 2571 | -7/Zion | Build established: Gunner 2707 | -7/Zion | Gained Derelict followers 2770 | -7/Zion | Gained Derelict followers 2954 | -7/Zion | Received a visual enhancement algorithm 3281 | -7/Zion | Found Prototype Energy Gun 3323 | -7/Zion | Discovered new exit (range 11) 3356 | -7/Zion | Identified exit to Proximity Caves 3358 | -7/Zion | Entered Proximity Caves 3358 | -6/Proximity Caves | Accompanied by 10 allies 4998 | -6/Proximity Caves | Learned location of Extension (-5) 5214 | -6/Proximity Caves | Learned Factory terminal intel 5295 | -6/Proximity Caves | Discovered new exit (range 6) 5303 | -6/Proximity Caves | Identified exit to Factory 5305 | -6/Proximity Caves | Entered Factory 5305 | -6/Factory | Accompanied by 3 allies 5305 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5306 | -6/Factory | Loaded intel: 26 terminal locations 6008 | -6/Factory | Discovered new exit (range 12) 6048 | -6/Factory | Entered Lower Caves 6108 | -6/Lower Caves | Identified Storm Laser 6135 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6606 | -6/Lower Caves | Build established: Mutant 6617 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6648 | -6/Lower Caves | Core integrity fell below 50% 6660 | -6/Lower Caves | Core integrity fell below 20% 6667 | -6/Lower Caves | Core destroyed Last Messages --------------- 06653_ Overheating: Matter decay (-12). 06654_ Overheating: Plasma Cannon damaged (-31). 06654_ Microactuators fries itself beyond repair. 06655_ Broken Med. Laser destroyed. 06656_ Overheating: Core damaged (-119). 06657_ Overheating: System interference. 06657_ Plasma Cannon temporarily disabled. 06658_ Power failure, Fusion Compressor shutdown. 06658_ Power failure, Angular Momentum Engine shutdown. 06658_ Overheating: System interference. 06658_ Imp. Medium Laser temporarily disabled. 06660_ Overheating: Core damaged (-153). 06660_ Imp. Treads fries itself beyond repair. 06660_ Imp. Medium Armor Plating fries itself beyond repair. 06661_ Overheating: Battle Cannon damaged (-46). 06663_ Overheating: Matter decay (-8). 06663_ Angular Momentum Engine destroyed. 06663_ Fusion Compressor destroyed. 06665_ Overheating: Energy bleed (-20). 06667_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | ??????## #?????????# ##?????????????????? | | ??????# ########### ## #?????????????????? | | ?????## #?????????????????? | | ????## ##????????????????? | | ????# ############# #????????????????? | | ????# * ############ #????????????????? | | ????## [* ##% %![ # #????????????????? | | ????## ## #!=![[[ ##????????????????? | | ##### #? # %###=! #?????????????????? | | # #?? # #?## #?????????????????? | | # ##? ## #??## #?????????????????? | | # % #??### #???# #?????????????????? | | ### ??? #?????????????????? | | ##?# #?#####% #?????????????????? | | ##??# #### ##?????# #?????????????????? | | ##???# #??# ##?###??# #?????????????????? | | ##????## #?? #### #??# #?????????????????? | | #??????# ##?? #?## ??## #?????????????????? | | ???????###??###??# ??# ###???????????????? | | ?????????###?????? #?## #???????????????? | | #???????## ##?????# #?# ##??????????????? | | #?###### ##????# #?? #??????????????? | | ## ###??# ##?? #??????????????? | | #### #### #??????????????? | | # ## ## l% #??????????????? | | ## ### @g= ##??????????????? | | ?# #?# ######% ##???????????????? | | ## #?# #????#* #????????????????? | | #?## ## #???? #????????????????? | | #??## #####???? #????????????????? | | #???# #?????? #????????????????? | | ##???# #????? #????????????????? | | #????# #??? ????????????????? | | # #????# #???## #????????????????? | | ## ##????# ???? ????????????????? | | ?###?????# #?? ????????????????? | | ?????????####### ##### ? # ????????????????? | | ????????????????###????? ?#? ????????????????? | | ????????????????????????? ??? "???????????????? | | ?????????????????????????????"????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 49 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed ShieldStealthStorage Manual? 0 Play Time 00:42:58 Cumulative 9.0 hours Start 2023.02.02 @ 15:12:12 End 2023.02.02 @ 15:56:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 9 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6548eaed-05a4-4bb8-8b67-e918d9343bc7