Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 18:10:49 Player: applejuice Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2324) 2324 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5289 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 99/100 System Corruption 38% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Treads Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Cooling System Improved Sensor Array Improved Signal Interpreter Transmission Jammer Heavy Laser Improved Grenade Launcher Katana [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 60 | 8 2 9 9 8 24 Power 8 | 1 1 1 1 3 1 Engine 7 | 1 1 1 1 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 4 2 2 6 Treads 1 | . . . . . 1 Leg 12 | 2 . 4 2 2 2 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 . 3 3 2 9 Device 9 | 1 . 2 1 2 3 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 6 | . . 1 . . 5 Artifact . | . . . . . . Weapon 17 | 3 1 1 3 1 8 Energy Gun 8 | 2 . . 2 . 4 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 39 | . 2 7 2 . 28 Power 4 | . 1 1 . . 2 Propulsion 13 | . . 3 2 . 8 Utility 13 | . . 2 . . 11 Weapon 9 | . 1 1 . . 7 Highest Loss Streak 16 | . 1 2 1 . 16 To Critical Strikes 2 | . . . . . 2 Average Backups 6 | 1 4 6 8 8 7 Power . | . . . 1 . . Propulsion 1 | . 1 1 2 2 1 Utility 1 | . . . 1 1 2 Weapon 3 | . 1 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 12 | . . 4 3 2 3 Power 3 | . . 1 1 . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . 1 1 1 Weapon 5 | . . 3 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 94 97 99 83 Engine 10 | . 13 11 9 14 7 Core 1 | . . . . . 5 Leg 22 | . 28 30 25 23 14 Device 17 | . 14 18 18 22 16 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . 8 7 4 Protection 1 | . . 1 . . 3 Energy Gun 7 | . 2 . 7 7 13 Energy Cannon 6 | . . . 9 14 4 Ballistic Gun 8 | . 23 22 9 . . Peak Build Rating 47 | 7 7 13 28 38 47 Average Rating 24 | 4 6 10 25 35 35 On Entrance 15 | . 7 7 13 26 38 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 54 | 14 14 18 32 51 54 Greatest Support 53 | 20 20 33 45 45 53 Greatest Overweight (x) 7 | 2 . . . 1 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 5 8 8 9 10 9 Most Carried 10 | 2 8 8 10 10 10 Average Carried 6 | 1 4 6 9 8 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 2 8 8 10 10 3 Class Distribution -------------------- 43% | Gunner 24% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1159 | 262 137 203 116 92 349 Remotely . | . . . . . . Salvage Created 2939 | 112 379 424 403 341 1280 Parts 149 | 6 17 31 22 18 55 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 51 | . 6 11 7 2 25 Melee 5 | . . . . . 5 Guns 31 | . 6 11 5 1 8 Cannons 5 | . . . 2 1 2 AOE 8 | . . . . . 8 Classes Destroyed 14 | 2 2 4 2 1 3 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 4 | . . . 1 1 2 Recycler 7 | 1 1 . 1 3 1 Operator 1 | . . 1 . . . Watcher 4 | . 2 . . 1 1 Swarmer 10 | . . 4 2 . 4 Grunt 20 | . 6 3 2 . 9 Brawler 2 | . . . . . 2 Duelist 5 | . . 2 1 . 2 Sentry 8 | . . 2 1 . 5 Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 1 3 Best Kill Streak 7 | 1 3 4 2 4 7 Combat Bots Only 5 | . 2 4 2 1 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 441 | . 34 67 40 8 292 Missed 117 | . 8 17 6 5 81 Hits 324 | . 26 50 34 3 211 Melee 28 | . . 3 . . 25 Projectile 296 | . 26 47 34 3 186 Critical Strikes 12 | . . 2 1 . 9 Damage Taken 4587 | . 331 621 467 47 3121 Core 914 | . 11 120 77 16 690 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . . . . 7 Core Remaining (%) 87 | 100 95 70 86 . . Volleys Fired 178 | 4 38 37 26 13 60 Largest 3 | 2 2 2 3 3 3 Hottest 219 | 90 70 40 158 213 219 Shots Fired 403 | 8 69 74 78 39 135 Gun 309 | 8 69 74 52 13 93 Cannon 82 | . . . 26 26 30 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 159 | 1 58 74 26 . . Thermal 229 | 4 11 . 52 39 123 Explosive 12 | . . . . . 12 Electromagnetic 3 | 3 . . . . . Robot Hit Streak 19 | 2 9 13 11 8 19 Robot Miss Streak 4 | 2 3 4 3 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 274 | 3 44 50 43 18 116 Core Hits 122 | 3 18 22 15 8 56 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . 1 1 1 . 9 Burn 6 | . 1 . 1 . 4 Destroy 1 | . . 1 . . . Sever 5 | . . . . . 5 Melee Attacks 33 | . . . . . 33 Impact . | . . . . . . Slashing 33 | . . . . . 33 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6074 | 38 448 502 778 467 3841 Guns 2864 | 38 447 502 428 96 1353 Cannons 1247 | . . . 350 371 526 Explosions 1207 | . . . . . 1207 Melee 755 | . . . . . 755 Ramming 1 | . 1 . . . . Kinetic 968 | . 361 502 105 . . Thermal 3143 | 38 86 . 673 467 1879 Explosive 1207 | . . . . . 1207 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 755 | . . . . . 755 Piercing . | . . . . . . Highest Corruption 38 | . 3 . . . 38 Average Corruption 9 | . 2 . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 4 . . . 38 Message Errors 7 | . . . . . 7 Matter Fused 5 | . . . . . 5 Heat Flow Errors 6 | . 2 . . . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 8 | . 2 . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 199 | . . . . 43 156 Projectiles 43 | . . . . 43 . Explosions 109 | . . . . . 109 Melee 47 | . . . . . 47 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 358 | . . . . . 358 Shots 11 | . . . . . 11 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 371 | 90 232 15 28 102 371 Average Temperature 102 | 42 79 9 11 40 134 Received Heat Transfer 1206 | . 180 150 171 . 705 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 22 | . . . 4 2 16 Heat Transferred 5888 | 111 333 . 1295 666 3483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 179 | 5 50 105 81 36 179 Initial 33 | . . 1 33 3 . Average 44 | 1 12 53 34 5 98 Influence Increases 1632 | 10 176 300 207 111 828 Destroy 0b10 Robot/C 1020 | . 120 220 140 40 500 Destroy 0b10 Robot/NC 110 | 10 15 5 10 25 45 Destroy Leader 266 | . 24 60 42 24 116 Successful Hack 27 | . 17 . 4 . 6 Disable Machine 75 | . . . . 15 60 Destroy Structure 119 | . . . 11 7 101 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1532 | 10 171 225 279 119 728 Entered New Map 56 | . . 4 47 5 . Time Decay 977 | 10 151 161 197 114 344 Lost Part 360 | . 20 60 10 . 270 Purge Threat 139 | . . . 25 . 114 Squads Dispatched 12 | . 1 1 . 2 8 Investigation . | . . . . . . Extermination 4 | . . . . 2 2 Reinforcement 5 | . 1 1 . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 1 . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 12 12 14 4 33 Peak Tracking Total 6 | . 2 4 4 2 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 3 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . . . . 1 4 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 13 | . 2 1 5 2 3 Terminals 10 | . 2 1 4 1 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 3 1 14 4 5 Successful 13 | . 2 . 6 2 3 Failed 14 | . 1 1 8 2 2 Catastrophic 3 | . . 1 1 . 1 Database Lockouts . | . . . . . . Manual 19 | . 4 1 8 3 3 Terminals 22 | . 3 1 11 3 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . . . 3 . 2 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 1 . 1 Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . 2 1 1 Terminals 6 | . 2 . 2 1 1 Botnet 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 1 4 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 670 | 27 514 117 . . 12 Sensors 12 | . . . . . 12 Seismic 658 | 27 514 117 . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2963 | 98 514 389 466 625 871 Spaces Moved 1497 | 61 303 180 291 281 381 Core 84 | 13 . . . . 71 Treads . | . . . . . . Legs 1347 | 48 303 180 291 281 244 Wheels 66 | . . . . . 66 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 193 50 Average Speed 139 | 116 120 120 123 193 142 Slowest Speed 400 | 150 120 120 125 193 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 41 19 26 11 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . . 11 6 95 Melee . | . . . . . . Projectile 23 | . . . 11 6 6 AOE 89 | . . . . . 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2001 | 77 391 287 348 337 561 Wait 145 | . 38 47 5 23 32 Move 1492 | 60 302 179 290 280 381 Hop . | . . . . . . Pick Up 37 | 3 8 11 7 5 3 Fast Attach 31 | 7 2 2 3 . 17 Attach 30 | 1 1 7 2 4 15 Detach 9 | 1 . . . 1 7 Swap 12 | . . . 5 5 2 Drop 32 | 1 1 4 10 6 10 Fire 178 | 4 38 37 26 13 60 Melee 33 | . . . . . 33 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 9) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 902 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Discovered new exit (range 4) 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1447 | -8/Materials | Discovered new exit (range 7) 1468 | -8/Materials | Entered Factory 1468 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1494 | -7/Factory | Build established: Gunner 1587 | -7/Factory | Discovered new exit (range 16) 2052 | -7/Factory | Discovered new exit (range 10) 2071 | -7/Factory | Discovered new exit (range 11) 2093 | -7/Factory | Entered Storage 2323 | -7/Storage | Garrison activated, responded to threat 2485 | -7/Storage | Lost 3 parts (2n1u) 2501 | -7/Storage | System corruption reached 10% 2890 | -7/Storage | System corruption reached 30% 2897 | -7/Storage | Core integrity fell below 50% 2917 | -7/Storage | Core integrity fell below 20% 2959 | -7/Storage | Lost 16 parts (2p4n5u5w) 2964 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02918_ System corrupted: Prc. Grenade Launcher failed to launch. 02919_ K-01 Serf collects debris. 02920_ Door Terminal disabled. 02920_ Imp. Light Armor Plating destroyed. 02920_ Destroyed Imp. Light Armor Plating. 02920_ K-01 Serf destroyed. 02922_ System corrupted: Prc. Grenade Launcher failed to launch. 02923_ 8K# M0&U5